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Timestamp:
11/19/08 13:38:18 (17 years ago)
Author:
yumileroy
Message:

[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction. Patch provided by WarHead?.

Original author: w12x
Date: 2008-10-27 11:48:45-05:00

Files:
1 modified

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  • trunk/src/game/Creature.h

    r102 r123  
    141141    uint32  Entry; 
    142142    uint32  HeroicEntry; 
    143     uint32  DisplayID_A; 
    144     uint32  DisplayID_A2; 
    145     uint32  DisplayID_H; 
    146     uint32  DisplayID_H2; 
     143    uint32  Modelid1; 
     144    uint32  Modelid2; 
     145    uint32  Modelid3; 
     146    uint32  Modelid4; 
    147147    char*   Name; 
    148148    char*   SubName; 
     
    204204    uint32  flags_extra; 
    205205    char const* ScriptName; 
     206    uint32 GetRandomValidModelId() const; 
     207    uint32 GetFirstValidModelId() const; 
    206208}; 
    207209