Show
Ignore:
Timestamp:
11/19/08 13:38:18 (17 years ago)
Author:
yumileroy
Message:

[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction. Patch provided by WarHead?.

Original author: w12x
Date: 2008-10-27 11:48:45-05:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/SpellAuras.cpp

    r104 r123  
    26972697            else 
    26982698            { 
    2699                                                             // Will use the default model here 
    2700                 m_target->SetDisplayId(ci->DisplayID_A); 
     2699                if (uint32 modelid = ci->GetRandomValidModelId()) m_target->SetDisplayId(modelid); 
    27012700 
    27022701                // Dragonmaw Illusion (set mount model also)