Changeset 126 for trunk/src/game/Pet.h

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Timestamp:
11/19/08 13:38:32 (17 years ago)
Author:
yumileroy
Message:

[svn] * Fixed startup error flood if creature model id is 0
* Fixed totems using proper model ids broken after recent change
* Set pet grid activity state to that of caster upon summoning
* Fix a possible crash in ObjectAccessor?
note to self: don't commit anything without 3 days testing. ever. after this one ofc.

Original author: w12x
Date: 2008-10-27 15:28:04-05:00

Files:
1 modified

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  • trunk/src/game/Pet.h

    r120 r126  
    123123        void AddToWorld(); 
    124124        void RemoveFromWorld(); 
    125         // always active 
    126         void setActive() {} 
    127125 
    128126        PetType getPetType() const { return m_petType; }