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Timestamp:
11/19/08 13:38:43 (17 years ago)
Author:
yumileroy
Message:

[svn] * Prevent crash at access to deleted social data for player. Remove social data at logout instead - source mangos
* Fixed subcommands list output at console. - source mangos
* Rename scripts update.

Original author: KingPin?
Date: 2008-10-28 08:10:44-05:00

Files:
1 modified

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  • trunk/src/game/WorldSession.cpp

    r112 r128  
    386386        _player->CleanupsBeforeDelete();                    // do some cleanup before deleting to prevent crash at crossreferences to already deleted data 
    387387 
     388        sSocialMgr.RemovePlayerSocial (_player->GetGUIDLow ()); 
    388389        delete _player; 
    389390        _player = NULL;