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Timestamp:
11/19/08 13:39:38 (17 years ago)
Author:
yumileroy
Message:

[svn] Enable linked spells: cast spells/remove auras when spells casted/spells hitting/auras removed. Add new table "spell_linked_spell". Some illustrations provided in sql.
Let trigger creature cast AOE spells when summoned. Illustration provided in sql.
Let active creatures always visible if possible. (seems does not work for now, need to find out why)

Original author: megamage
Date: 2008-10-30 11:32:10-05:00

Files:
1 modified

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  • trunk/src/game/Spell.cpp

    r131 r138  
    927927    { 
    928928        if(spell_triggered > 0) 
    929             m_caster->CastSpell(unit, spell_triggered, true); 
     929            unit->CastSpell(unit, spell_triggered, true/*, 0, 0, m_caster->GetGUID()*/); 
    930930        else 
    931931            unit->RemoveAurasDueToSpell(-spell_triggered);