Changeset 143 for trunk/src/game/ObjectMgr.cpp
- Timestamp:
- 11/19/08 13:40:10 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/ObjectMgr.cpp
r135 r143 959 959 sLog.outString( ">> Loaded %u creature model based info", sCreatureModelStorage.RecordCount ); 960 960 sLog.outString(); 961 962 // check if combat_reach is valid 963 for(uint32 i = 1; i < sCreatureModelStorage.MaxEntry; ++i) 964 { 965 CreatureModelInfo const* mInfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(i); 966 if(!mInfo) 967 continue; 968 969 if(mInfo->combat_reach < 0.5f) 970 { 971 sLog.outErrorDb("Creature model (Entry: %u) has invalid combat reach (%f), setting it to 0.5", mInfo->modelid, mInfo->combat_reach); 972 const_cast<CreatureModelInfo*>(mInfo)->combat_reach = 0.5f; 973 } 974 } 961 975 } 962 976