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Timestamp:
11/19/08 13:43:02 (17 years ago)
Author:
yumileroy
Message:

[svn] * Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery? function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.

**Its a big commit. so test with care... or without care.... whatever floats your boat.

Original author: KingPin?
Date: 2008-11-05 20:10:19-06:00

Files:
1 modified

Legend:

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  • trunk/src/game/SkillDiscovery.cpp

    r102 r173  
    5555 
    5656    //                                                 0        1         2 
    57     QueryResult *result = WorldDatabase.PQuery("SELECT spellId, reqSpell, chance FROM skill_discovery_template"); 
     57    QueryResult *result = WorldDatabase.Query("SELECT spellId, reqSpell, chance FROM skill_discovery_template"); 
    5858 
    5959    if (result)