Changeset 174 for trunk/src/game/Player.h
- Timestamp:
- 11/19/08 13:43:15 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/Player.h
r136 r174 906 906 void setActive(bool) {} 907 907 908 void SetViewport(uint64 guid, bool movable); 909 void Possess(Unit *target); 910 void RemovePossess(bool attack = true); 911 908 912 bool TeleportTo(uint32 mapid, float x, float y, float z, float orientation, uint32 options = 0); 909 913 … … 1422 1426 PlayerSpellMap const& GetSpellMap() const { return m_spells; } 1423 1427 PlayerSpellMap & GetSpellMap() { return m_spells; } 1428 ActionButtonList const& GetActionButtonList() const { return m_actionButtons; } 1424 1429 1425 1430 void AddSpellMod(SpellModifier* mod, bool apply); … … 1620 1625 void UpdateUnderwaterState( Map * m, float x, float y, float z ); 1621 1626 1622 void SendMessageToSet(WorldPacket *data, bool self );// overwrite Object::SendMessageToSet1623 void SendMessageToSetInRange(WorldPacket *data, float fist, bool self );1627 void SendMessageToSet(WorldPacket *data, bool self, bool to_possessor = true);// overwrite Object::SendMessageToSet 1628 void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true); 1624 1629 // overwrite Object::SendMessageToSetInRange 1625 void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only );1630 void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only, bool to_possessor); 1626 1631 1627 1632 static void DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmChars = true); … … 1949 1954 1950 1955 void HandleDrowning(); 1956 void HandleFallDamage(MovementInfo& movementInfo); 1957 void HandleFallUnderMap(); 1951 1958 1952 1959 void SetClientControl(Unit* target, uint8 allowMove);