Show
Ignore:
Timestamp:
11/19/08 13:43:15 (17 years ago)
Author:
yumileroy
Message:

[svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess? script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

Original author: gvcoman
Date: 2008-11-05 20:51:05-06:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/win/VC71/game.vcproj

    r86 r174  
    734734                        </File> 
    735735                        <File 
     736                                RelativePath="..\..\src\game\PossessedAI.cpp" 
     737                                > 
     738                        </File> 
     739                        <File 
     740                                RelativePath="..\..\src\game\PossessedAI.h" 
     741                                > 
     742                        </File> 
     743                        <File 
    736744                                RelativePath="..\..\src\game\RandomMovementGenerator.cpp"> 
    737745                        </File>