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Timestamp:
11/19/08 13:43:15 (17 years ago)
Author:
yumileroy
Message:

[svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess? script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

Original author: gvcoman
Date: 2008-11-05 20:51:05-06:00

Files:
1 modified

Legend:

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  • trunk/win/VC80/game.vcproj

    r86 r174  
    11281128                        </File> 
    11291129                        <File 
     1130                                RelativePath="..\..\src\game\PossessedAI.cpp" 
     1131                                > 
     1132                        </File> 
     1133                        <File 
     1134                                RelativePath="..\..\src\game\PossessedAI.h" 
     1135                                > 
     1136                        </File> 
     1137                        <File 
    11301138                                RelativePath="..\..\src\game\PointMovementGenerator.h" 
    11311139                                >