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Timestamp:
11/19/08 13:44:25 (17 years ago)
Author:
yumileroy
Message:

[svn] Remove isVisible function. Check stealth and invisible in canAttack();
Use new remove aura by interrupt flag function.

Original author: megamage
Date: 2008-11-07 09:36:46-06:00

Files:
1 modified

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  • trunk/src/game/Creature.h

    r178 r186  
    549549 
    550550        bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList) const; 
     551        bool IsWithinSightDist(Unit const* u) const; 
    551552        float GetAttackDistance(Unit const* pl) const; 
    552553