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Timestamp:
11/19/08 13:45:21 (17 years ago)
Author:
yumileroy
Message:

[svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I know there is a proc flag patch, but this is a very quick fix).
Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute.

Original author: megamage
Date: 2008-11-08 11:26:44-06:00

Files:
1 modified

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  • trunk/src/game/World.cpp

    r181 r196  
    10961096 
    10971097    sLog.outString( "Loading spell extra attributes...(TODO)" ); 
    1098     spellmgr.LoadSpellExtraAttr(); 
     1098    spellmgr.LoadSpellCustomAttr(); 
    10991099 
    11001100    sLog.outString( "Loading linked spells..." );