Changeset 203 for trunk/src/game/Spell.cpp
- Timestamp:
- 11/19/08 13:45:59 (17 years ago)
- Files:
-
- 1 modified
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- Added
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trunk/src/game/Spell.cpp
r197 r203 1013 1013 // for delayed spells ignore negative spells (after duel end) for friendly targets 1014 1014 // TODO: this cause soul transfer bugged 1015 if(m_spellInfo->speed > 0.0f && !IsPositiveSpell(m_spellInfo->Id))1015 if(m_spellInfo->speed > 0.0f && unit->GetTypeId() == TYPEID_PLAYER && !IsPositiveSpell(m_spellInfo->Id)) 1016 1016 { 1017 1017 m_caster->SendSpellMiss(unit, m_spellInfo->Id, SPELL_MISS_EVADE);