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Timestamp:
11/19/08 13:47:00 (17 years ago)
Author:
yumileroy
Message:

[svn] Fix some aura_interrupt_flag to correctly remove auras.
Add interrupt_flag_unattackable. Source: mangos forum. Adapted by F636y623.
Add function CombatStart?().

Original author: megamage
Date: 2008-11-11 17:49:51-06:00

Files:
1 modified

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  • trunk/src/game/SpellEffects.cpp

    r207 r213  
    34803480        { 
    34813481            // Reveal action + get attack 
    3482             m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_STEALTH); 
     3482            m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LOOT); 
    34833483            if (((Creature*)unitTarget)->AI()) 
    34843484                ((Creature*)unitTarget)->AI()->AttackStart(m_caster);