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Timestamp:
11/19/08 13:47:48 (17 years ago)
Author:
yumileroy
Message:

[svn] Fix a bug that players cannot hear others talking.
Provide script support for type 10 gameobject.
Add some missing script sql.

Original author: megamage
Date: 2008-11-12 16:21:08-06:00

Files:
1 modified

Legend:

Unmodified
Added
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  • trunk/src/game/SpellEffects.cpp

    r215 r221  
    5757#include "Util.h" 
    5858#include "TemporarySummon.h" 
     59#include "ScriptCalls.h" // for goober gameobject script 
    5960 
    6061pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= 
     
    28082809                        return; 
    28092810 
     2811                Script->GOHello(player, gameObjTarget); 
    28102812                gameObjTarget->AddUniqueUse(player); 
    28112813                gameObjTarget->SetLootState(GO_JUST_DEACTIVATED);