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Timestamp:
11/19/08 13:48:34 (17 years ago)
Author:
yumileroy
Message:

[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

Original author: visagalis
Date: 2008-11-14 16:28:45-06:00

Files:
1 modified

Legend:

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  • trunk/src/game/BattleGroundMgr.cpp

    r102 r229  
    628628    bool bAllyOK = BuildSelectionPool(bgTypeId, queue_id, MinPlayersPerTeam, MaxPlayersPerTeam, NORMAL_ALLIANCE, arenatype, isRated, arenaMinRating, arenaMaxRating, discardTime); 
    629629    if(bAllyOK) 
    630         sLog.outDebug("Battleground: ally pool succesfully build"); 
     630        sLog.outDebug("Battleground: ally pool successfully build"); 
    631631    else 
    632632        sLog.outDebug("Battleground: ally pool wasn't created"); 
    633633    bool bHordeOK = BuildSelectionPool(bgTypeId, queue_id, MinPlayersPerTeam, MaxPlayersPerTeam, NORMAL_HORDE, arenatype, isRated, arenaMinRating, arenaMaxRating, discardTime); 
    634634    if(bHordeOK) 
    635         sLog.outDebug("Battleground: horde pool succesfully built"); 
     635        sLog.outDebug("Battleground: horde pool successfully built"); 
    636636    else 
    637637        sLog.outDebug("Battleground: horde pool wasn't created");