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Timestamp:
11/19/08 13:48:34 (17 years ago)
Author:
yumileroy
Message:

[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

Original author: visagalis
Date: 2008-11-14 16:28:45-06:00

Files:
1 modified

Legend:

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  • trunk/src/game/StatSystem.cpp

    r136 r229  
    6969            UpdateMaxPower(POWER_MANA); 
    7070            UpdateAllSpellCritChances(); 
    71             UpdateAttackPowerAndDamage(true);               //SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT, only intelect currently 
     71            UpdateAttackPowerAndDamage(true);               //SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT, only intellect currently 
    7272            UpdateArmor();                                  //SPELL_AURA_MOD_RESISTANCE_OF_INTELLECT_PERCENT, only armor currently 
    7373            break; 
     
    385385        weapon_maxdamage = lvl*1.25*att_speed; 
    386386    } 
    387     else if(!IsUseEquipedWeapon(attType==BASE_ATTACK))      //check if player not in form but still can't use weapon (broken/etc) 
     387    else if(!IsUseEquippedWeapon(attType==BASE_ATTACK))      //check if player not in form but still can't use weapon (broken/etc) 
    388388    { 
    389389        weapon_mindamage = BASE_MINDAMAGE;