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Timestamp:
11/19/08 13:48:46 (17 years ago)
Author:
yumileroy
Message:

[svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

Original author: visagalis
Date: 2008-11-14 17:03:03-06:00

Files:
1 modified

Legend:

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  • trunk/src/shared/Database/DBCStructure.h

    r102 r230  
    465465    //chat*     unknownText2                                // 100-115 unknown empty text fields 
    466466                                                            // 116 text flags 
    467     int32       parent_map;                                 // 117 map_id of parent map 
    468     //float start_x                                         // 118 enter x coordinate (if exist single entry) 
    469     //float start_y                                         // 119 enter y coordinate (if exist single entry) 
     467    int32       entrance_map;                               // 117 map_id of entrance map 
     468    float       entrance_x;                                 // 118 entrance x coordinate (if exist single entry) 
     469    float       entrance_y;                                 // 119 entrance y coordinate (if exist single entry) 
    470470    uint32 resetTimeRaid;                                   // 120 
    471471    uint32 resetTimeHeroic;                                 // 121