Show
Ignore:
Timestamp:
11/19/08 13:49:07 (17 years ago)
Author:
yumileroy
Message:

[svn] * Reimplemented packet/update forwarding in more generic way
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands

Please test out the above spells (including Mind Control) and report any issues on the forums.

Original author: gvcoman
Date: 2008-11-14 20:40:35-06:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/GridDefines.h

    r102 r233  
    5858 
    5959// Creature used instead pet to simplify *::Visit templates (not required duplicate code for Creature->Pet case) 
    60 typedef TYPELIST_3(Player, Creature/*pets*/, Corpse/*resurrectable*/)                  AllWorldObjectTypes; 
     60typedef TYPELIST_4(Player, Creature/*pets*/, Corpse/*resurrectable*/, DynamicObject/*farsight target*/) AllWorldObjectTypes; 
    6161typedef TYPELIST_4(GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/) AllGridObjectTypes; 
    6262