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Timestamp:
11/19/08 13:49:07 (17 years ago)
Author:
yumileroy
Message:

[svn] * Reimplemented packet/update forwarding in more generic way
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands

Please test out the above spells (including Mind Control) and report any issues on the forums.

Original author: gvcoman
Date: 2008-11-14 20:40:35-06:00

Files:
1 modified

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  • trunk/src/game/ObjectAccessor.h

    r206 r233  
    213213            void Visit(PlayerMapType &); 
    214214            void Visit(CreatureMapType &); 
     215            void Visit(DynamicObjectMapType &); 
    215216            void BuildPacket(Player* plr); 
    216217            template<class SKIP> void Visit(GridRefManager<SKIP> &) {}