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Timestamp:
11/21/08 08:48:50 (17 years ago)
Author:
yumileroy
Message:

*Fix the bug that updatepacket is not sent to players.
*TODO: move creature::update to map::update. This requires that move activeobjectlist to map.

Original author: megamage
Date: 2008-11-20 20:28:17-06:00

Files:
1 modified

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  • trunk/src/game/Creature.h

    r265 r266  
    560560        float GetAttackDistance(Unit const* pl) const; 
    561561 
     562        Unit* SelectNearestTarget(float dist = 0) const; 
    562563        void CallAssistence(); 
    563564        void SetNoCallAssistence(bool val) { m_AlreadyCallAssistence = val; }