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Timestamp:
11/22/08 00:35:41 (17 years ago)
Author:
yumileroy
Message:

Delete possessed AI only on creature delete.

Original author: gvcoman
Date: 2008-11-16 14:38:02-05:00

Files:
1 modified

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  • trunk/src/game/WaypointManager.h

    r263 r272  
    2626#include "Utilities/UnorderedMap.h" 
    2727 
    28 #define MAX_WAYPOINT_TEXT 5 
    2928struct WaypointBehavior 
    3029{ 
    3130    uint32 emote; 
    3231    uint32 spell; 
    33     int32  textid[MAX_WAYPOINT_TEXT]; 
     32    std::string text[5]; 
    3433    uint32 model1; 
    3534    uint32 model2;