Changeset 28 for trunk/src/game/FleeingMovementGenerator.cpp
- Timestamp:
- 11/19/08 13:24:39 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/FleeingMovementGenerator.cpp
r2 r28 33 33 return; 34 34 35 if( owner.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUN DED) )35 if( owner.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED) ) 36 36 return; 37 37 … … 339 339 if( !&owner || !owner.isAlive() ) 340 340 return false; 341 if( owner.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUN DED) )341 if( owner.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED) ) 342 342 return true; 343 343