Changeset 28 for trunk/src/game/MotionMaster.cpp
- Timestamp:
- 11/19/08 13:24:39 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/MotionMaster.cpp
r2 r28 77 77 MotionMaster::UpdateMotion(const uint32 &diff) 78 78 { 79 if( i_owner->hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUN DED) )79 if( i_owner->hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED) ) 80 80 return; 81 81 assert( !empty() );