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Timestamp:
11/19/08 13:24:39 (17 years ago)
Author:
yumileroy
Message:

[svn] * Updated to 6743 and 685

Moved language id used by Arena to a higher place to solve conflicts
Added the empty script folders

Original author: Neo2003
Date: 2008-10-09 08:42:22-05:00

Files:
1 modified

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  • trunk/src/game/RandomMovementGenerator.cpp

    r26 r28  
    127127RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff) 
    128128{ 
    129     if(creature.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNDED | UNIT_STAT_DISTRACTED)) 
     129    if(creature.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED)) 
    130130    { 
    131131        i_nextMoveTime.Update(i_nextMoveTime.GetExpiry());    // Expire the timer