Changeset 28 for trunk/src/game/Unit.h
- Timestamp:
- 11/19/08 13:24:39 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/Unit.h
r9 r28 347 347 UNIT_STAT_MELEE_ATTACKING = 0x0002, // player is melee attacking someone 348 348 //UNIT_STAT_MELEE_ATTACK_BY = 0x0004, // player is melee attack by someone 349 UNIT_STAT_STUN DED = 0x0008,349 UNIT_STAT_STUNNED = 0x0008, 350 350 UNIT_STAT_ROAMING = 0x0010, 351 351 UNIT_STAT_CHASE = 0x0020, … … 757 757 { 758 758 return !hasUnitState(UNIT_STAT_CONFUSED | UNIT_STAT_FLEEING | UNIT_STAT_IN_FLIGHT | 759 UNIT_STAT_ROOT | UNIT_STAT_STUN DED | UNIT_STAT_DISTRACTED ) && GetOwnerGUID()==0;759 UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED ) && GetOwnerGUID()==0; 760 760 } 761 761