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Timestamp:
11/22/08 00:36:29 (17 years ago)
Author:
yumileroy
Message:

Merge with 273 (aab191f73e46).

Original author: gvcoman
Date: 2008-11-21 19:16:19-05:00

Files:
1 modified

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  • trunk/src/game/ObjectAccessor.h

    r279 r281  
    195195        Corpse* ConvertCorpseForPlayer(uint64 player_guid); 
    196196 
    197         bool ActiveObjectsNearGrid(uint32 x,uint32 y,uint32 m_id,uint32 i_id) const; 
    198  
    199197        static void UpdateObject(Object* obj, Player* exceptPlayer); 
    200198        static void _buildUpdateObject(Object* obj, UpdateDataMapType &); 
     
    202200        static void UpdateObjectVisibility(WorldObject* obj); 
    203201        static void UpdateVisibilityForPlayer(Player* player); 
    204  
    205         void AddActiveObject(WorldObject*); 
    206         void RemoveActiveObject(WorldObject*); 
    207202    private: 
    208203        struct WorldObjectChangeAccumulator 
     
    229224        void _update(void); 
    230225        std::set<Object *> i_objects; 
    231         std::set<WorldObject *> i_activeobjects; 
    232226        LockType i_playerGuard; 
    233227        LockType i_updateGuard;