Changeset 283 for trunk/src/game/Creature.h
- Timestamp:
- 11/22/08 01:55:16 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Creature.h
r279 r283 461 461 bool AIM_Initialize(); 462 462 void InitPossessedAI(); 463 void D isablePossessedAI();463 void DeletePossessedAI(); 464 464 465 465 void AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 MovementFlags, uint8 type); … … 612 612 613 613 uint32 GetGlobalCooldown() const { return m_GlobalCooldown; } 614 615 614 protected: 616 615 bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL); … … 661 660 float CombatStartY; 662 661 float CombatStartZ; 662 663 663 private: 664 664 GridReference<Creature> m_gridRef;