Changeset 34 for trunk/src/game/World.h

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Timestamp:
11/19/08 13:25:37 (17 years ago)
Author:
yumileroy
Message:

[svn] * Removing useless data accidentally committed.
* Applying ImpConfig? patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.

Original author: XTZGZoReX
Date: 2008-10-10 13:37:21-05:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/World.h

    r28 r34  
    154154    CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP, 
    155155    CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE, 
     156 
     157        CONFIG_PLAYER_START_HONOR, 
     158        CONFIG_PLAYER_START_ARENAPTS, 
     159        CONFIG_GM_START_LEVEL, 
     160        CONFIG_INSTANT_LOGOUT, 
     161        CONFIG_BG_START_MUSIC, 
     162        CONFIG_START_ALL_SPELLS, 
     163        CONFIG_QUEUE_FOR_GM, 
     164        CONFIG_HONOR_AFTER_DUEL, 
     165        CONFIG_KICK_FROM_GMISLAND, 
     166        CONFIG_START_ALL_EXPLORED, 
     167        CONFIG_DISABLE_BREATHING, 
     168        CONFIG_DISABLE_RES_SICKNESS, 
     169        CONFIG_START_ALL_REP, 
     170        CONFIG_ALWAYS_MAXSKILL, 
     171        CONFIG_START_ALL_TAXI, 
     172        CONFIG_PVP_TOKEN_ENABLE, 
     173        CONFIG_PVP_TOKEN_MAP_TYPE, 
     174        CONFIG_PVP_TOKEN_ID, 
     175        CONFIG_PVP_TOKEN_COUNT, 
     176        CONFIG_NO_RESET_TALENT_COST, 
     177 
    156178    CONFIG_THREAT_RADIUS, 
    157179    CONFIG_DECLINED_NAMES_USED, 
     
    458480        bool IsScriptScheduled() const { return !m_scriptSchedule.empty(); } 
    459481 
     482        static float PlayerStartGold() { return m_PlayerStartGold; } 
     483 
    460484        // for max speed access 
    461485        static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature; } 
     
    513537        uint32 m_ShutdownMask; 
    514538 
     539        static float m_PlayerStartGold; 
     540 
    515541        // for max speed access 
    516542        static float m_MaxVisibleDistanceForCreature;