Changeset 39 for trunk/src/game/AuctionHouse.cpp
- Timestamp:
- 11/19/08 13:26:44 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/AuctionHouse.cpp
r2 r39 27 27 #include "AuctionHouseObject.h" 28 28 #include "Util.h" 29 #include "IRCClient.h" 29 30 30 31 //please DO NOT use iterator++, because it is slower than ++iterator!!! … … 313 314 pl->SaveInventoryAndGoldToDB(); 314 315 CharacterDatabase.CommitTransaction(); 316 317 if((sIRC.BOTMASK & 1024) != 0) 318 sIRC.AHFunc(it->GetEntry(), it->GetProto()->Name1, pl->GetName(), location); 315 319 316 320 SendAuctionCommandResult(AH->Id, AUCTION_SELL_ITEM, AUCTION_OK);