Changeset 42 for trunk/src/game/Chat.h

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Timestamp:
11/19/08 13:27:05 (17 years ago)
Author:
yumileroy
Message:

[svn] * Send ShutdownMsg? to console using outstring_log.
* Prevent Client Crashes when MOVEMENTFLAG_ONTRANSPORT and MOVEMENTFLAG_SPLINE2 is set on creatures.
* Implement four new SEC_ADMINISTRATOR commands:

  • Group (.group [leader]/[disband]/[remove]) commands.
  • GameObject? State (.gobject state <guid> <state>) command.

Original author: Seline
Date: 2008-10-12 18:26:26-05:00

Files:
1 modified

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  • trunk/src/game/Chat.h

    r40 r42  
    240240        bool HandleMoveObjectCommand(const char* args); 
    241241        bool HandleTurnObjectCommand(const char* args); 
     242        bool HandleObjectStateCommand(const char* args); 
    242243        bool HandlePInfoCommand(const char* args); 
    243244        bool HandlePLimitCommand(const char* args); 
     
    314315        bool HandleAddItemCommand(const char* args); 
    315316        bool HandleAddItemSetCommand(const char* args); 
     317 
     318        bool HandleGroupLeaderCommand(const char* args); 
     319        bool HandleGroupDisbandCommand(const char* args); 
     320        bool HandleGroupRemoveCommand(const char* args); 
    316321 
    317322        bool HandleGuildCreateCommand(const char* args); 
     
    394399        uint32    extractSpellIdFromLink(char* text); 
    395400        GameTele const* extractGameTeleFromLink(char* text); 
     401        bool GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, Group* &group, uint64 &guid, bool offline = false); 
    396402 
    397403        GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);