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Timestamp:
11/19/08 13:27:40 (17 years ago)
Author:
yumileroy
Message:

[svn] * Merge Temp dev SVN with Assembla.
* Changes include:

  • Implementation of w12x's Outdoor PvP and Game Event Systems.
  • Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
  • All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
  • Improved Config cleanup.
  • And many more changes.

Original author: Seline
Date: 2008-10-14 11:57:03-05:00

Files:
1 modified

Legend:

Unmodified
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  • trunk/src/game/SpellAuras.h

    r15 r44  
    11/* 
    2  * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> 
     2 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> 
     3 * 
     4 * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> 
    35 * 
    46 * This program is free software; you can redistribute it and/or modify 
     
    911 * This program is distributed in the hope that it will be useful, 
    1012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
     13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 
    1214 * GNU General Public License for more details. 
    1315 * 
    1416 * You should have received a copy of the GNU General Public License 
    1517 * along with this program; if not, write to the Free Software 
    16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
     18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
    1719 */ 
    18 #ifndef MANGOS_SPELLAURAS_H 
    19 #define MANGOS_SPELLAURAS_H 
     20#ifndef TRINITY_SPELLAURAS_H 
     21#define TRINITY_SPELLAURAS_H 
    2022 
    2123#include "SpellAuraDefines.h" 
     
    5658// Second rule: Code must be guarded by if(Real) check if it modifies object state (start/stop attack, send packets to client, etc) 
    5759// 
    58 // Other case choice: each code line moved under if(Real) check is mangos speedup, 
    59 //      each setting object update field code line moved under if(Real) check is significant mangos speedup, and less server->client data sends 
    60 //      each packet sending code moved under if(Real) check is _large_ mangos speedup, and lot less server->client data sends 
    61  
    62 class MANGOS_DLL_SPEC Aura 
     60// Other case choice: each code line moved under if(Real) check is Trinity speedup, 
     61//      each setting object update field code line moved under if(Real) check is significant Trinity speedup, and less server->client data sends 
     62//      each packet sending code moved under if(Real) check is _large_ Trinity speedup, and lot less server->client data sends 
     63 
     64class TRINITY_DLL_SPEC Aura 
    6365{ 
    6466    friend Aura* CreateAura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, Unit *caster, Item* castItem); 
     
    341343}; 
    342344 
    343 class MANGOS_DLL_SPEC AreaAura : public Aura 
     345class TRINITY_DLL_SPEC AreaAura : public Aura 
    344346{ 
    345347    public: 
     
    352354}; 
    353355 
    354 class MANGOS_DLL_SPEC PersistentAreaAura : public Aura 
     356class TRINITY_DLL_SPEC PersistentAreaAura : public Aura 
    355357{ 
    356358    public: 
     
    360362}; 
    361363 
    362 class MANGOS_DLL_SPEC SingleEnemyTargetAura : public Aura 
     364class TRINITY_DLL_SPEC SingleEnemyTargetAura : public Aura 
    363365{ 
    364366    friend Aura* CreateAura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, Unit *caster, Item* castItem);