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Timestamp:
11/19/08 13:27:40 (17 years ago)
Author:
yumileroy
Message:

[svn] * Merge Temp dev SVN with Assembla.
* Changes include:

  • Implementation of w12x's Outdoor PvP and Game Event Systems.
  • Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
  • All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
  • Improved Config cleanup.
  • And many more changes.

Original author: Seline
Date: 2008-10-14 11:57:03-05:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/WorldSession.cpp

    r37 r44  
    11/* 
    2  * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> 
     2 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> 
     3 * 
     4 * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> 
    35 * 
    46 * This program is free software; you can redistribute it and/or modify 
     
    911 * This program is distributed in the hope that it will be useful, 
    1012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
     13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 
    1214 * GNU General Public License for more details. 
    1315 * 
    1416 * You should have received a copy of the GNU General Public License 
    1517 * along with this program; if not, write to the Free Software 
    16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
     18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 
    1719 */ 
    1820 
     
    3739#include "ObjectAccessor.h" 
    3840#include "BattleGroundMgr.h" 
     41#include "OutdoorPvPMgr.h" 
    3942#include "Language.h"                                       // for CMSG_CANCEL_MOUNT_AURA handler 
    4043#include "Chat.h" 
     
    97100    if (!m_Socket) 
    98101        return; 
    99     #ifdef MANGOS_DEBUG 
     102    #ifdef TRINITY_DEBUG 
    100103    // Code for network use statistic 
    101104    static uint64 sendPacketCount = 0; 
     
    129132        sendLastPacketBytes = packet->wpos();               // wpos is real written size 
    130133    } 
    131 #endif                                                  // !MANGOS_DEBUG 
     134#endif                                                  // !TRINITY_DEBUG 
    132135 
    133136  if (m_Socket->SendPacket (*packet) == -1) 
     
    302305            _player->LeaveBattleground(); 
    303306 
     307        sOutdoorPvPMgr.HandlePlayerLeaveZone(_player,_player->GetZoneId()); 
     308 
    304309        for (int i=0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; i++) 
    305310        { 
     
    443448void WorldSession::SendNotification(int32 string_id,...) 
    444449{ 
    445     char const* format = GetMangosString(string_id); 
     450    char const* format = GetTrinityString(string_id); 
    446451    if(format) 
    447452    { 
     
    459464} 
    460465 
    461 const char * WorldSession::GetMangosString( int32 entry ) 
    462 { 
    463     return objmgr.GetMangosString(entry,GetSessionDbLocaleIndex()); 
     466const char * WorldSession::GetTrinityString( int32 entry ) 
     467{ 
     468    return objmgr.GetTrinityString(entry,GetSessionDbLocaleIndex()); 
    464469} 
    465470 
     
    510515  
    511516 
     517 
     518