Changeset 58 for trunk/src/game/Object.cpp
- Timestamp:
- 11/19/08 13:30:04 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Object.cpp
r56 r58 1453 1453 return NULL; 1454 1454 go->SetRespawnTime(respawnTime); 1455 go->SetSpawnedByDefault(false); // do not save respawn time 1456 go->SetOwnerGUID(GetGUID()); 1455 if(GetTypeId()==TYPEID_PLAYER || GetTypeId()==TYPEID_UNIT) //not sure how to handle this 1456 ((Unit*)this)->AddGameObject(go); 1457 else 1458 go->SetSpawnedByDefault(false); 1457 1459 map->Add(go); 1458 1460