Changeset 6 for trunk/src/game/CreatureAISelector.cpp
- Timestamp:
- 11/19/08 13:22:12 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/CreatureAISelector.cpp
r2 r6 54 54 { 55 55 if( creature->isGuard() ) 56 ai name="GuardAI";56 ai_factory = ai_registry.GetRegistryItem("GuardAI"); 57 57 else if(creature->isPet() || creature->isCharmed()) 58 ai name="PetAI";58 ai_factory = ai_registry.GetRegistryItem("PetAI"); 59 59 else if(creature->isTotem()) 60 ainame="TotemAI"; 61 62 ai_factory = ai_registry.GetRegistryItem( ainame.c_str() ); 60 ai_factory = ai_registry.GetRegistryItem("TotemAI"); 63 61 } 64 62