Changeset 6 for trunk/src/game/Player.h
- Timestamp:
- 11/19/08 13:22:12 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Player.h
r2 r6 671 671 { 672 672 ItemPosCount(uint16 _pos, uint8 _count) : pos(_pos), count(_count) {} 673 bool isContainedIn(std::vector<ItemPosCount> &);673 bool isContainedIn(std::vector<ItemPosCount> const& vec) const; 674 674 uint16 pos; 675 675 uint8 count; … … 1742 1742 uint32 GetShieldBlockValue() const; // overwrite Unit version (virtual) 1743 1743 bool CanParry() const { return m_canParry; } 1744 void SetCanParry(bool value) { m_canParry = value; } 1744 void SetCanParry(bool value); 1745 bool CanBlock() const { return m_canBlock; } 1746 void SetCanBlock(bool value); 1745 1747 bool CanDualWield() const { return m_canDualWield; } 1746 1748 void SetCanDualWield(bool value) { m_canDualWield = value; } … … 2202 2204 uint32 m_ArmorProficiency; 2203 2205 bool m_canParry; 2206 bool m_canBlock; 2204 2207 bool m_canDualWield; 2205 2208 uint8 m_swingErrorMsg;