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Timestamp:
11/19/08 13:32:32 (17 years ago)
Author:
yumileroy
Message:

[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged with this will be displayed with displayid_a, in non-gm mode with displayid_h.

Original author: w12x
Date: 2008-10-20 13:41:05-05:00

Files:
1 modified

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  • trunk/src/game/Creature.h

    r44 r81  
    125125    CREATURE_FLAG_EXTRA_NO_CRUSH        = 0x00000020,       // creature can't do crush attacks 
    126126    CREATURE_FLAG_EXTRA_NO_XP_AT_KILL   = 0x00000040,       // creature kill not provide XP 
     127    CREATURE_FLAG_EXTRA_TRIGGER         = 0x00000080,       // trigger creature 
    127128    CREATURE_FLAG_EXTRA_WORLDEVENT      = 0x00004000,       // custom flag for world event creatures (left room for merging) 
    128129};