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Timestamp:
11/19/08 13:32:53 (17 years ago)
Author:
yumileroy
Message:

[svn] Implement a new table (spell_disabled) to allow disabling some spells for players and / or creatures. To disable a spell for a players and pets, set 20 in the disable_mask, to disable for creatures, set 21. The comment field is optional. Original patch provided by Craker.

Original author: w12x
Date: 2008-10-21 03:58:38-05:00

Files:
1 modified

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  • trunk/src/game/World.cpp

    r83 r85  
    11101110    objmgr.LoadCorpses(); 
    11111111 
     1112    sLog.outString( "Loading Disabled Spells..." ); 
     1113    objmgr.LoadSpellDisabledEntrys(); 
     1114 
    11121115    sLog.outString( "Loading Loot Tables..." ); 
    11131116    LoadLootTables();