root/trunk/src/game/BattleGroundNA.h @ 37

Revision 9, 2.2 kB (checked in by yumileroy, 17 years ago)

[svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements

Original author: w12x
Date: 2008-10-05 08:48:32-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18#ifndef __BATTLEGROUNDNA_H
19#define __BATTLEGROUNDNA_H
20
21class BattleGround;
22
23enum BattleGroundNAObjectTypes
24{
25    BG_NA_OBJECT_DOOR_1         = 0,
26    BG_NA_OBJECT_DOOR_2         = 1,
27    BG_NA_OBJECT_DOOR_3         = 2,
28    BG_NA_OBJECT_DOOR_4         = 3,
29    BG_NA_OBJECT_BUFF_1         = 4,
30    BG_NA_OBJECT_BUFF_2         = 5,
31    BG_NA_OBJECT_MAX            = 6
32};
33
34enum BattleGroundNAObjects
35{
36    BG_NA_OBJECT_TYPE_DOOR_1    = 183978,
37    BG_NA_OBJECT_TYPE_DOOR_2    = 183980,
38    BG_NA_OBJECT_TYPE_DOOR_3    = 183977,
39    BG_NA_OBJECT_TYPE_DOOR_4    = 183979,
40    BG_NA_OBJECT_TYPE_BUFF_1    = 184663,
41    BG_NA_OBJECT_TYPE_BUFF_2    = 184664
42};
43
44class BattleGroundNAScore : public BattleGroundScore
45{
46    public:
47        BattleGroundNAScore() {};
48        virtual ~BattleGroundNAScore() {};
49        //TODO fix me
50};
51
52class BattleGroundNA : public BattleGround
53{
54    friend class BattleGroundMgr;
55
56    public:
57        BattleGroundNA();
58        ~BattleGroundNA();
59        void Update(time_t diff);
60
61        /* inherited from BattlegroundClass */
62        virtual void AddPlayer(Player *plr);
63
64        void RemovePlayer(Player *plr, uint64 guid);
65        void HandleAreaTrigger(Player *Source, uint32 Trigger);
66        bool SetupBattleGround();
67        virtual void ResetBGSubclass();
68        virtual void FillInitialWorldStates(WorldPacket &d);
69        void HandleKillPlayer(Player* player, Player *killer);
70        bool HandlePlayerUnderMap(Player * plr);
71};
72#endif
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