1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "Common.h" |
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20 | #include "Database/DatabaseEnv.h" |
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21 | #include "WorldPacket.h" |
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22 | #include "WorldSession.h" |
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23 | #include "World.h" |
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24 | #include "ObjectMgr.h" |
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25 | #include "PlayerDump.h" |
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26 | #include "SpellMgr.h" |
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27 | #include "Player.h" |
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28 | #include "Opcodes.h" |
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29 | #include "GameObject.h" |
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30 | #include "Chat.h" |
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31 | #include "Log.h" |
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32 | #include "Guild.h" |
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33 | #include "ObjectAccessor.h" |
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34 | #include "MapManager.h" |
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35 | #include "SpellAuras.h" |
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36 | #include "ScriptCalls.h" |
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37 | #include "Language.h" |
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38 | #include "GridNotifiersImpl.h" |
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39 | #include "CellImpl.h" |
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40 | #include "Weather.h" |
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41 | #include "PointMovementGenerator.h" |
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42 | #include "TargetedMovementGenerator.h" |
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43 | #include "SkillDiscovery.h" |
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44 | #include "SkillExtraItems.h" |
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45 | #include "SystemConfig.h" |
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46 | #include "Config/ConfigEnv.h" |
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47 | #include "Util.h" |
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48 | #include "ItemEnchantmentMgr.h" |
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49 | #include "BattleGroundMgr.h" |
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50 | #include "InstanceSaveMgr.h" |
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51 | #include "InstanceData.h" |
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52 | |
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53 | //reload commands |
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54 | bool ChatHandler::HandleReloadCommand(const char* arg) |
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55 | { |
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56 | // this is error catcher for wrong table name in .reload commands |
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57 | PSendSysMessage("Db table with name starting from '%s' not found and can't be reloaded.",arg); |
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58 | SetSentErrorMessage(true); |
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59 | return false; |
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60 | } |
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61 | |
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62 | bool ChatHandler::HandleReloadAllCommand(const char*) |
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63 | { |
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64 | HandleReloadAreaTriggerTeleportCommand(""); |
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65 | HandleReloadSkillFishingBaseLevelCommand(""); |
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66 | |
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67 | HandleReloadAllAreaCommand(""); |
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68 | HandleReloadAllLootCommand(""); |
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69 | HandleReloadAllNpcCommand(""); |
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70 | HandleReloadAllQuestCommand(""); |
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71 | HandleReloadAllSpellCommand(""); |
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72 | HandleReloadAllItemCommand(""); |
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73 | |
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74 | HandleReloadCommandCommand(""); |
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75 | HandleReloadReservedNameCommand(""); |
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76 | HandleReloadMangosStringCommand(""); |
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77 | HandleReloadGameTeleCommand(""); |
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78 | return true; |
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79 | } |
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80 | |
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81 | bool ChatHandler::HandleReloadAllAreaCommand(const char*) |
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82 | { |
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83 | //HandleReloadQuestAreaTriggersCommand(""); -- reloaded in HandleReloadAllQuestCommand |
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84 | HandleReloadAreaTriggerTeleportCommand(""); |
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85 | HandleReloadAreaTriggerTavernCommand(""); |
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86 | HandleReloadGameGraveyardZoneCommand(""); |
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87 | return true; |
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88 | } |
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89 | |
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90 | bool ChatHandler::HandleReloadAllLootCommand(const char*) |
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91 | { |
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92 | sLog.outString( "Re-Loading Loot Tables..." ); |
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93 | LoadLootTables(); |
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94 | SendGlobalSysMessage("DB tables `*_loot_template` reloaded."); |
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95 | return true; |
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96 | } |
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97 | |
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98 | bool ChatHandler::HandleReloadAllNpcCommand(const char* /*args*/) |
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99 | { |
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100 | HandleReloadNpcGossipCommand("a"); |
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101 | HandleReloadNpcTrainerCommand("a"); |
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102 | HandleReloadNpcVendorCommand("a"); |
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103 | return true; |
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104 | } |
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105 | |
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106 | bool ChatHandler::HandleReloadAllQuestCommand(const char* /*args*/) |
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107 | { |
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108 | HandleReloadQuestAreaTriggersCommand("a"); |
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109 | HandleReloadQuestTemplateCommand("a"); |
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110 | |
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111 | sLog.outString( "Re-Loading Quests Relations..." ); |
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112 | objmgr.LoadQuestRelations(); |
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113 | SendGlobalSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); |
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114 | return true; |
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115 | } |
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116 | |
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117 | bool ChatHandler::HandleReloadAllScriptsCommand(const char*) |
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118 | { |
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119 | if(sWorld.IsScriptScheduled()) |
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120 | { |
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121 | PSendSysMessage("DB scripts used currently, please attempt reload later."); |
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122 | SetSentErrorMessage(true); |
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123 | return false; |
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124 | } |
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125 | |
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126 | sLog.outString( "Re-Loading Scripts..." ); |
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127 | HandleReloadGameObjectScriptsCommand("a"); |
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128 | HandleReloadEventScriptsCommand("a"); |
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129 | HandleReloadQuestEndScriptsCommand("a"); |
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130 | HandleReloadQuestStartScriptsCommand("a"); |
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131 | HandleReloadSpellScriptsCommand("a"); |
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132 | SendGlobalSysMessage("DB tables `*_scripts` reloaded."); |
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133 | return true; |
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134 | } |
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135 | |
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136 | bool ChatHandler::HandleReloadAllSpellCommand(const char*) |
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137 | { |
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138 | HandleReloadSkillDiscoveryTemplateCommand("a"); |
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139 | HandleReloadSkillExtraItemTemplateCommand("a"); |
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140 | HandleReloadSpellAffectCommand("a"); |
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141 | HandleReloadSpellChainCommand("a"); |
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142 | HandleReloadSpellElixirCommand("a"); |
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143 | HandleReloadSpellLearnSpellCommand("a"); |
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144 | HandleReloadSpellProcEventCommand("a"); |
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145 | HandleReloadSpellScriptTargetCommand("a"); |
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146 | HandleReloadSpellTargetPositionCommand("a"); |
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147 | HandleReloadSpellThreatsCommand("a"); |
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148 | HandleReloadSpellPetAurasCommand("a"); |
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149 | return true; |
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150 | } |
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151 | |
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152 | bool ChatHandler::HandleReloadAllItemCommand(const char*) |
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153 | { |
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154 | HandleReloadPageTextsCommand("a"); |
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155 | HandleReloadItemEnchantementsCommand("a"); |
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156 | return true; |
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157 | } |
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158 | |
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159 | bool ChatHandler::HandleReloadConfigCommand(const char* arg) |
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160 | { |
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161 | sLog.outString( "Re-Loading config settings..." ); |
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162 | sWorld.LoadConfigSettings(true); |
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163 | SendGlobalSysMessage("World config settings reloaded."); |
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164 | return true; |
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165 | } |
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166 | |
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167 | bool ChatHandler::HandleReloadAreaTriggerTavernCommand(const char*) |
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168 | { |
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169 | sLog.outString( "Re-Loading Tavern Area Triggers..." ); |
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170 | objmgr.LoadTavernAreaTriggers(); |
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171 | SendGlobalSysMessage("DB table `areatrigger_tavern` reloaded."); |
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172 | return true; |
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173 | } |
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174 | |
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175 | bool ChatHandler::HandleReloadAreaTriggerTeleportCommand(const char*) |
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176 | { |
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177 | sLog.outString( "Re-Loading AreaTrigger teleport definitions..." ); |
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178 | objmgr.LoadAreaTriggerTeleports(); |
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179 | SendGlobalSysMessage("DB table `areatrigger_teleport` reloaded."); |
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180 | return true; |
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181 | } |
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182 | |
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183 | bool ChatHandler::HandleReloadCommandCommand(const char*) |
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184 | { |
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185 | load_command_table = true; |
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186 | SendGlobalSysMessage("DB table `command` will be reloaded at next chat command use."); |
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187 | return true; |
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188 | } |
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189 | |
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190 | bool ChatHandler::HandleReloadCreatureQuestRelationsCommand(const char*) |
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191 | { |
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192 | sLog.outString( "Loading Quests Relations... (`creature_questrelation`)" ); |
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193 | objmgr.LoadCreatureQuestRelations(); |
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194 | SendGlobalSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); |
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195 | return true; |
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196 | } |
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197 | |
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198 | bool ChatHandler::HandleReloadCreatureQuestInvRelationsCommand(const char*) |
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199 | { |
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200 | sLog.outString( "Loading Quests Relations... (`creature_involvedrelation`)" ); |
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201 | objmgr.LoadCreatureInvolvedRelations(); |
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202 | SendGlobalSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); |
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203 | return true; |
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204 | } |
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205 | |
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206 | bool ChatHandler::HandleReloadGOQuestRelationsCommand(const char*) |
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207 | { |
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208 | sLog.outString( "Loading Quests Relations... (`gameobject_questrelation`)" ); |
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209 | objmgr.LoadGameobjectQuestRelations(); |
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210 | SendGlobalSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); |
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211 | return true; |
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212 | } |
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213 | |
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214 | bool ChatHandler::HandleReloadGOQuestInvRelationsCommand(const char*) |
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215 | { |
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216 | sLog.outString( "Loading Quests Relations... (`gameobject_involvedrelation`)" ); |
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217 | objmgr.LoadGameobjectInvolvedRelations(); |
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218 | SendGlobalSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); |
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219 | return true; |
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220 | } |
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221 | |
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222 | bool ChatHandler::HandleReloadQuestAreaTriggersCommand(const char*) |
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223 | { |
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224 | sLog.outString( "Re-Loading Quest Area Triggers..." ); |
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225 | objmgr.LoadQuestAreaTriggers(); |
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226 | SendGlobalSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); |
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227 | return true; |
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228 | } |
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229 | |
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230 | bool ChatHandler::HandleReloadQuestTemplateCommand(const char*) |
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231 | { |
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232 | sLog.outString( "Re-Loading Quest Templates..." ); |
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233 | objmgr.LoadQuests(); |
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234 | SendGlobalSysMessage("DB table `quest_template` (quest definitions) reloaded."); |
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235 | return true; |
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236 | } |
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237 | |
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238 | bool ChatHandler::HandleReloadLootTemplatesCreatureCommand(const char*) |
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239 | { |
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240 | sLog.outString( "Re-Loading Loot Tables... (`creature_loot_template`)" ); |
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241 | LoadLootTemplates_Creature(); |
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242 | LootTemplates_Creature.CheckLootRefs(); |
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243 | SendGlobalSysMessage("DB table `creature_loot_template` reloaded."); |
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244 | return true; |
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245 | } |
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246 | |
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247 | bool ChatHandler::HandleReloadLootTemplatesDisenchantCommand(const char*) |
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248 | { |
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249 | sLog.outString( "Re-Loading Loot Tables... (`disenchant_loot_template`)" ); |
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250 | LoadLootTemplates_Disenchant(); |
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251 | LootTemplates_Disenchant.CheckLootRefs(); |
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252 | SendGlobalSysMessage("DB table `disenchant_loot_template` reloaded."); |
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253 | return true; |
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254 | } |
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255 | |
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256 | bool ChatHandler::HandleReloadLootTemplatesFishingCommand(const char*) |
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257 | { |
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258 | sLog.outString( "Re-Loading Loot Tables... (`fishing_loot_template`)" ); |
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259 | LoadLootTemplates_Fishing(); |
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260 | LootTemplates_Fishing.CheckLootRefs(); |
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261 | SendGlobalSysMessage("DB table `fishing_loot_template` reloaded."); |
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262 | return true; |
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263 | } |
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264 | |
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265 | bool ChatHandler::HandleReloadLootTemplatesGameobjectCommand(const char*) |
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266 | { |
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267 | sLog.outString( "Re-Loading Loot Tables... (`gameobject_loot_template`)" ); |
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268 | LoadLootTemplates_Gameobject(); |
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269 | LootTemplates_Gameobject.CheckLootRefs(); |
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270 | SendGlobalSysMessage("DB table `gameobject_loot_template` reloaded."); |
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271 | return true; |
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272 | } |
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273 | |
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274 | bool ChatHandler::HandleReloadLootTemplatesItemCommand(const char*) |
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275 | { |
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276 | sLog.outString( "Re-Loading Loot Tables... (`item_loot_template`)" ); |
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277 | LoadLootTemplates_Item(); |
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278 | LootTemplates_Item.CheckLootRefs(); |
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279 | SendGlobalSysMessage("DB table `item_loot_template` reloaded."); |
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280 | return true; |
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281 | } |
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282 | |
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283 | bool ChatHandler::HandleReloadLootTemplatesPickpocketingCommand(const char*) |
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284 | { |
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285 | sLog.outString( "Re-Loading Loot Tables... (`pickpocketing_loot_template`)" ); |
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286 | LoadLootTemplates_Pickpocketing(); |
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287 | LootTemplates_Pickpocketing.CheckLootRefs(); |
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288 | SendGlobalSysMessage("DB table `pickpocketing_loot_template` reloaded."); |
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289 | return true; |
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290 | } |
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291 | |
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292 | bool ChatHandler::HandleReloadLootTemplatesProspectingCommand(const char*) |
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293 | { |
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294 | sLog.outString( "Re-Loading Loot Tables... (`prospecting_loot_template`)" ); |
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295 | LoadLootTemplates_Prospecting(); |
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296 | LootTemplates_Prospecting.CheckLootRefs(); |
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297 | SendGlobalSysMessage("DB table `prospecting_loot_template` reloaded."); |
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298 | return true; |
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299 | } |
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300 | |
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301 | bool ChatHandler::HandleReloadLootTemplatesQuestMailCommand(const char*) |
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302 | { |
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303 | sLog.outString( "Re-Loading Loot Tables... (`quest_mail_loot_template`)" ); |
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304 | LoadLootTemplates_QuestMail(); |
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305 | LootTemplates_QuestMail.CheckLootRefs(); |
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306 | SendGlobalSysMessage("DB table `quest_mail_loot_template` reloaded."); |
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307 | return true; |
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308 | } |
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309 | |
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310 | bool ChatHandler::HandleReloadLootTemplatesReferenceCommand(const char*) |
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311 | { |
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312 | sLog.outString( "Re-Loading Loot Tables... (`reference_loot_template`)" ); |
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313 | LoadLootTemplates_Reference(); |
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314 | SendGlobalSysMessage("DB table `reference_loot_template` reloaded."); |
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315 | return true; |
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316 | } |
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317 | |
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318 | bool ChatHandler::HandleReloadLootTemplatesSkinningCommand(const char*) |
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319 | { |
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320 | sLog.outString( "Re-Loading Loot Tables... (`skinning_loot_template`)" ); |
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321 | LoadLootTemplates_Skinning(); |
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322 | LootTemplates_Skinning.CheckLootRefs(); |
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323 | SendGlobalSysMessage("DB table `skinning_loot_template` reloaded."); |
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324 | return true; |
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325 | } |
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326 | |
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327 | bool ChatHandler::HandleReloadMangosStringCommand(const char*) |
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328 | { |
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329 | sLog.outString( "Re-Loading mangos_string Table!" ); |
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330 | objmgr.LoadMangosStrings(); |
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331 | SendGlobalSysMessage("DB table `mangos_string` reloaded."); |
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332 | return true; |
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333 | } |
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334 | |
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335 | bool ChatHandler::HandleReloadNpcGossipCommand(const char*) |
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336 | { |
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337 | sLog.outString( "Re-Loading `npc_gossip` Table!" ); |
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338 | objmgr.LoadNpcTextId(); |
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339 | SendGlobalSysMessage("DB table `npc_gossip` reloaded."); |
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340 | return true; |
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341 | } |
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342 | |
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343 | bool ChatHandler::HandleReloadNpcTrainerCommand(const char*) |
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344 | { |
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345 | sLog.outString( "Re-Loading `npc_trainer` Table!" ); |
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346 | objmgr.LoadTrainerSpell(); |
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347 | SendGlobalSysMessage("DB table `npc_trainer` reloaded."); |
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348 | return true; |
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349 | } |
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350 | |
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351 | bool ChatHandler::HandleReloadNpcVendorCommand(const char*) |
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352 | { |
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353 | sLog.outString( "Re-Loading `npc_vendor` Table!" ); |
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354 | objmgr.LoadVendors(); |
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355 | SendGlobalSysMessage("DB table `npc_vendor` reloaded."); |
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356 | return true; |
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357 | } |
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358 | |
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359 | bool ChatHandler::HandleReloadReservedNameCommand(const char*) |
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360 | { |
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361 | sLog.outString( "Loading ReservedNames... (`reserved_name`)" ); |
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362 | objmgr.LoadReservedPlayersNames(); |
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363 | SendGlobalSysMessage("DB table `reserved_name` (player reserved names) reloaded."); |
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364 | return true; |
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365 | } |
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366 | |
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367 | bool ChatHandler::HandleReloadSkillDiscoveryTemplateCommand(const char* /*args*/) |
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368 | { |
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369 | sLog.outString( "Re-Loading Skill Discovery Table..." ); |
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370 | LoadSkillDiscoveryTable(); |
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371 | SendGlobalSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded."); |
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372 | return true; |
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373 | } |
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374 | |
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375 | bool ChatHandler::HandleReloadSkillExtraItemTemplateCommand(const char* /*args*/) |
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376 | { |
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377 | sLog.outString( "Re-Loading Skill Extra Item Table..." ); |
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378 | LoadSkillExtraItemTable(); |
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379 | SendGlobalSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded."); |
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380 | return true; |
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381 | } |
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382 | |
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383 | bool ChatHandler::HandleReloadSkillFishingBaseLevelCommand(const char* /*args*/) |
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384 | { |
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385 | sLog.outString( "Re-Loading Skill Fishing base level requirements..." ); |
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386 | objmgr.LoadFishingBaseSkillLevel(); |
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387 | SendGlobalSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); |
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388 | return true; |
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389 | } |
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390 | |
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391 | bool ChatHandler::HandleReloadSpellAffectCommand(const char*) |
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392 | { |
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393 | sLog.outString( "Re-Loading SpellAffect definitions..." ); |
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394 | spellmgr.LoadSpellAffects(); |
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395 | SendGlobalSysMessage("DB table `spell_affect` (spell mods apply requirements) reloaded."); |
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396 | return true; |
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397 | } |
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398 | |
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399 | bool ChatHandler::HandleReloadSpellChainCommand(const char*) |
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400 | { |
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401 | sLog.outString( "Re-Loading Spell Chain Data... " ); |
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402 | spellmgr.LoadSpellChains(); |
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403 | SendGlobalSysMessage("DB table `spell_chain` (spell ranks) reloaded."); |
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404 | return true; |
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405 | } |
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406 | |
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407 | bool ChatHandler::HandleReloadSpellElixirCommand(const char*) |
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408 | { |
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409 | sLog.outString( "Re-Loading Spell Elixir types..." ); |
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410 | spellmgr.LoadSpellElixirs(); |
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411 | SendGlobalSysMessage("DB table `spell_elixir` (spell exlixir types) reloaded."); |
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412 | return true; |
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413 | } |
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414 | |
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415 | bool ChatHandler::HandleReloadSpellLearnSpellCommand(const char*) |
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416 | { |
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417 | sLog.outString( "Re-Loading Spell Learn Spells..." ); |
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418 | spellmgr.LoadSpellLearnSpells(); |
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419 | SendGlobalSysMessage("DB table `spell_learn_spell` reloaded."); |
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420 | return true; |
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421 | } |
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422 | |
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423 | bool ChatHandler::HandleReloadSpellProcEventCommand(const char*) |
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424 | { |
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425 | sLog.outString( "Re-Loading Spell Proc Event conditions..." ); |
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426 | spellmgr.LoadSpellProcEvents(); |
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427 | SendGlobalSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); |
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428 | return true; |
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429 | } |
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430 | |
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431 | bool ChatHandler::HandleReloadSpellScriptTargetCommand(const char*) |
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432 | { |
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433 | sLog.outString( "Re-Loading SpellsScriptTarget..." ); |
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434 | spellmgr.LoadSpellScriptTarget(); |
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435 | SendGlobalSysMessage("DB table `spell_script_target` (spell targets selection in case specific creature/GO requirements) reloaded."); |
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436 | return true; |
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437 | } |
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438 | |
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439 | bool ChatHandler::HandleReloadSpellTargetPositionCommand(const char*) |
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440 | { |
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441 | sLog.outString( "Re-Loading Spell target coordinates..." ); |
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442 | spellmgr.LoadSpellTargetPositions(); |
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443 | SendGlobalSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); |
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444 | return true; |
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445 | } |
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446 | |
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447 | bool ChatHandler::HandleReloadSpellThreatsCommand(const char*) |
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448 | { |
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449 | sLog.outString( "Re-Loading Aggro Spells Definitions..."); |
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450 | spellmgr.LoadSpellThreats(); |
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451 | SendGlobalSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); |
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452 | return true; |
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453 | } |
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454 | |
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455 | bool ChatHandler::HandleReloadSpellPetAurasCommand(const char*) |
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456 | { |
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457 | sLog.outString( "Re-Loading Spell pet auras..."); |
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458 | spellmgr.LoadSpellPetAuras(); |
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459 | SendGlobalSysMessage("DB table `spell_pet_auras` reloaded."); |
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460 | return true; |
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461 | } |
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462 | |
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463 | bool ChatHandler::HandleReloadPageTextsCommand(const char*) |
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464 | { |
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465 | sLog.outString( "Re-Loading Page Texts..." ); |
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466 | objmgr.LoadPageTexts(); |
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467 | SendGlobalSysMessage("DB table `page_texts` reloaded."); |
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468 | return true; |
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469 | } |
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470 | |
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471 | bool ChatHandler::HandleReloadItemEnchantementsCommand(const char*) |
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472 | { |
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473 | sLog.outString( "Re-Loading Item Random Enchantments Table..." ); |
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474 | LoadRandomEnchantmentsTable(); |
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475 | SendGlobalSysMessage("DB table `item_enchantment_template` reloaded."); |
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476 | return true; |
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477 | } |
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478 | |
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479 | bool ChatHandler::HandleReloadGameObjectScriptsCommand(const char* arg) |
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480 | { |
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481 | if(sWorld.IsScriptScheduled()) |
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482 | { |
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483 | SendSysMessage("DB scripts used currently, please attempt reload later."); |
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484 | SetSentErrorMessage(true); |
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485 | return false; |
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486 | } |
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487 | |
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488 | if(*arg!='a') |
---|
489 | sLog.outString( "Re-Loading Scripts from `gameobject_scripts`..."); |
---|
490 | |
---|
491 | objmgr.LoadGameObjectScripts(); |
---|
492 | |
---|
493 | if(*arg!='a') |
---|
494 | SendGlobalSysMessage("DB table `gameobject_scripts` reloaded."); |
---|
495 | |
---|
496 | return true; |
---|
497 | } |
---|
498 | |
---|
499 | bool ChatHandler::HandleReloadEventScriptsCommand(const char* arg) |
---|
500 | { |
---|
501 | if(sWorld.IsScriptScheduled()) |
---|
502 | { |
---|
503 | SendSysMessage("DB scripts used currently, please attempt reload later."); |
---|
504 | SetSentErrorMessage(true); |
---|
505 | return false; |
---|
506 | } |
---|
507 | |
---|
508 | if(*arg!='a') |
---|
509 | sLog.outString( "Re-Loading Scripts from `event_scripts`..."); |
---|
510 | |
---|
511 | objmgr.LoadEventScripts(); |
---|
512 | |
---|
513 | if(*arg!='a') |
---|
514 | SendGlobalSysMessage("DB table `event_scripts` reloaded."); |
---|
515 | |
---|
516 | return true; |
---|
517 | } |
---|
518 | |
---|
519 | bool ChatHandler::HandleReloadQuestEndScriptsCommand(const char* arg) |
---|
520 | { |
---|
521 | if(sWorld.IsScriptScheduled()) |
---|
522 | { |
---|
523 | SendSysMessage("DB scripts used currently, please attempt reload later."); |
---|
524 | SetSentErrorMessage(true); |
---|
525 | return false; |
---|
526 | } |
---|
527 | |
---|
528 | if(*arg!='a') |
---|
529 | sLog.outString( "Re-Loading Scripts from `quest_end_scripts`..."); |
---|
530 | |
---|
531 | objmgr.LoadQuestEndScripts(); |
---|
532 | |
---|
533 | if(*arg!='a') |
---|
534 | SendGlobalSysMessage("DB table `quest_end_scripts` reloaded."); |
---|
535 | |
---|
536 | return true; |
---|
537 | } |
---|
538 | |
---|
539 | bool ChatHandler::HandleReloadQuestStartScriptsCommand(const char* arg) |
---|
540 | { |
---|
541 | if(sWorld.IsScriptScheduled()) |
---|
542 | { |
---|
543 | SendSysMessage("DB scripts used currently, please attempt reload later."); |
---|
544 | SetSentErrorMessage(true); |
---|
545 | return false; |
---|
546 | } |
---|
547 | |
---|
548 | if(*arg!='a') |
---|
549 | sLog.outString( "Re-Loading Scripts from `quest_start_scripts`..."); |
---|
550 | |
---|
551 | objmgr.LoadQuestStartScripts(); |
---|
552 | |
---|
553 | if(*arg!='a') |
---|
554 | SendGlobalSysMessage("DB table `quest_start_scripts` reloaded."); |
---|
555 | |
---|
556 | return true; |
---|
557 | } |
---|
558 | |
---|
559 | bool ChatHandler::HandleReloadSpellScriptsCommand(const char* arg) |
---|
560 | { |
---|
561 | if(sWorld.IsScriptScheduled()) |
---|
562 | { |
---|
563 | SendSysMessage("DB scripts used currently, please attempt reload later."); |
---|
564 | SetSentErrorMessage(true); |
---|
565 | return false; |
---|
566 | } |
---|
567 | |
---|
568 | if(*arg!='a') |
---|
569 | sLog.outString( "Re-Loading Scripts from `spell_scripts`..."); |
---|
570 | |
---|
571 | objmgr.LoadSpellScripts(); |
---|
572 | |
---|
573 | if(*arg!='a') |
---|
574 | SendGlobalSysMessage("DB table `spell_scripts` reloaded."); |
---|
575 | |
---|
576 | return true; |
---|
577 | } |
---|
578 | |
---|
579 | bool ChatHandler::HandleReloadGameGraveyardZoneCommand(const char* /*arg*/) |
---|
580 | { |
---|
581 | sLog.outString( "Re-Loading Graveyard-zone links..."); |
---|
582 | |
---|
583 | objmgr.LoadGraveyardZones(); |
---|
584 | |
---|
585 | SendGlobalSysMessage("DB table `game_graveyard_zone` reloaded."); |
---|
586 | |
---|
587 | return true; |
---|
588 | } |
---|
589 | |
---|
590 | bool ChatHandler::HandleReloadGameTeleCommand(const char* /*arg*/) |
---|
591 | { |
---|
592 | sLog.outString( "Re-Loading Game Tele coordinates..."); |
---|
593 | |
---|
594 | objmgr.LoadGameTele(); |
---|
595 | |
---|
596 | SendGlobalSysMessage("DB table `game_tele` reloaded."); |
---|
597 | |
---|
598 | return true; |
---|
599 | } |
---|
600 | |
---|
601 | bool ChatHandler::HandleLoadScriptsCommand(const char* args) |
---|
602 | { |
---|
603 | if(!LoadScriptingModule(args)) return true; |
---|
604 | |
---|
605 | sWorld.SendWorldText(LANG_SCRIPTS_RELOADED); |
---|
606 | return true; |
---|
607 | } |
---|
608 | |
---|
609 | bool ChatHandler::HandleSecurityCommand(const char* args) |
---|
610 | { |
---|
611 | char* arg1 = strtok((char*)args, " "); |
---|
612 | if( !arg1 ) |
---|
613 | return false; |
---|
614 | |
---|
615 | char* arg2 = 0; |
---|
616 | |
---|
617 | std::string targetName; |
---|
618 | uint32 targetAccountId = 0; |
---|
619 | uint32 targetSecurity = 0; |
---|
620 | |
---|
621 | Player* targetPlayer = getSelectedPlayer(); |
---|
622 | if(targetPlayer) |
---|
623 | { |
---|
624 | targetName = targetPlayer->GetName(); |
---|
625 | targetAccountId = targetPlayer->GetSession()->GetAccountId(); |
---|
626 | targetSecurity = targetPlayer->GetSession()->GetSecurity(); |
---|
627 | arg2 = arg1; |
---|
628 | } |
---|
629 | else |
---|
630 | { |
---|
631 | targetName = arg1; |
---|
632 | if(!normalizePlayerName(targetName)) |
---|
633 | { |
---|
634 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
635 | SetSentErrorMessage(true); |
---|
636 | return false; |
---|
637 | } |
---|
638 | |
---|
639 | targetPlayer = ObjectAccessor::Instance().FindPlayerByName(targetName.c_str()); |
---|
640 | if(targetPlayer) |
---|
641 | { |
---|
642 | targetAccountId = targetPlayer->GetSession()->GetAccountId(); |
---|
643 | targetSecurity = targetPlayer->GetSession()->GetSecurity(); |
---|
644 | } |
---|
645 | else |
---|
646 | { |
---|
647 | uint64 targetGUID = objmgr.GetPlayerGUIDByName(targetName.c_str()); |
---|
648 | if(!targetGUID) |
---|
649 | { |
---|
650 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
651 | SetSentErrorMessage(true); |
---|
652 | return false; |
---|
653 | } |
---|
654 | targetAccountId = objmgr.GetPlayerAccountIdByGUID(targetGUID); |
---|
655 | targetSecurity = objmgr.GetSecurityByAccount(targetAccountId); |
---|
656 | } |
---|
657 | |
---|
658 | arg2 = strtok(NULL, " "); |
---|
659 | } |
---|
660 | |
---|
661 | int32 gm = (int32)atoi(arg2); |
---|
662 | if ( gm < SEC_PLAYER || gm > SEC_ADMINISTRATOR ) |
---|
663 | { |
---|
664 | SendSysMessage(LANG_BAD_VALUE); |
---|
665 | SetSentErrorMessage(true); |
---|
666 | return false; |
---|
667 | } |
---|
668 | |
---|
669 | // can set security level only for target with less security and to less security that we have |
---|
670 | if(targetSecurity >= m_session->GetSecurity() || uint32(gm) >= m_session->GetSecurity() ) |
---|
671 | { |
---|
672 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
---|
673 | SetSentErrorMessage(true); |
---|
674 | return false; |
---|
675 | } |
---|
676 | |
---|
677 | if(targetPlayer) |
---|
678 | { |
---|
679 | if( targetPlayer != m_session->GetPlayer() ) |
---|
680 | ChatHandler(targetPlayer).PSendSysMessage(LANG_YOURS_SECURITY_CHANGED,m_session->GetPlayer()->GetName(), gm); |
---|
681 | |
---|
682 | targetPlayer->GetSession()->SetSecurity(gm); |
---|
683 | } |
---|
684 | |
---|
685 | PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetName.c_str(), gm); |
---|
686 | loginDatabase.PExecute("UPDATE account SET gmlevel = '%i' WHERE id = '%u'", gm, targetAccountId); |
---|
687 | |
---|
688 | return true; |
---|
689 | } |
---|
690 | |
---|
691 | bool ChatHandler::HandleAllowMovementCommand(const char* /*args*/) |
---|
692 | { |
---|
693 | if(sWorld.getAllowMovement()) |
---|
694 | { |
---|
695 | sWorld.SetAllowMovement(false); |
---|
696 | SendSysMessage(LANG_CREATURE_MOVE_DISABLED); |
---|
697 | } |
---|
698 | else |
---|
699 | { |
---|
700 | sWorld.SetAllowMovement(true); |
---|
701 | SendSysMessage(LANG_CREATURE_MOVE_ENABLED); |
---|
702 | } |
---|
703 | return true; |
---|
704 | } |
---|
705 | |
---|
706 | bool ChatHandler::HandleMaxSkillCommand(const char* /*args*/) |
---|
707 | { |
---|
708 | Player* SelectedPlayer = getSelectedPlayer(); |
---|
709 | if(!SelectedPlayer) |
---|
710 | { |
---|
711 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
712 | SetSentErrorMessage(true); |
---|
713 | return false; |
---|
714 | } |
---|
715 | |
---|
716 | // each skills that have max skill value dependent from level seted to current level max skill value |
---|
717 | SelectedPlayer->UpdateSkillsToMaxSkillsForLevel(); |
---|
718 | return true; |
---|
719 | } |
---|
720 | |
---|
721 | bool ChatHandler::HandleSetSkillCommand(const char* args) |
---|
722 | { |
---|
723 | // number or [name] Shift-click form |color|Hskill:skill_id|h[name]|h|r |
---|
724 | char* skill_p = extractKeyFromLink((char*)args,"Hskill"); |
---|
725 | if(!skill_p) |
---|
726 | return false; |
---|
727 | |
---|
728 | char *level_p = strtok (NULL, " "); |
---|
729 | |
---|
730 | if( !level_p) |
---|
731 | return false; |
---|
732 | |
---|
733 | char *max_p = strtok (NULL, " "); |
---|
734 | |
---|
735 | int32 skill = atoi(skill_p); |
---|
736 | |
---|
737 | if (skill <= 0) |
---|
738 | { |
---|
739 | PSendSysMessage(LANG_INVALID_SKILL_ID, skill); |
---|
740 | SetSentErrorMessage(true); |
---|
741 | return false; |
---|
742 | } |
---|
743 | |
---|
744 | int32 level = atol (level_p); |
---|
745 | |
---|
746 | Player * target = getSelectedPlayer(); |
---|
747 | if(!target) |
---|
748 | { |
---|
749 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
750 | SetSentErrorMessage(true); |
---|
751 | return false; |
---|
752 | } |
---|
753 | |
---|
754 | SkillLineEntry const* sl = sSkillLineStore.LookupEntry(skill); |
---|
755 | if(!sl) |
---|
756 | { |
---|
757 | PSendSysMessage(LANG_INVALID_SKILL_ID, skill); |
---|
758 | SetSentErrorMessage(true); |
---|
759 | return false; |
---|
760 | } |
---|
761 | |
---|
762 | if(!target->GetSkillValue(skill)) |
---|
763 | { |
---|
764 | PSendSysMessage(LANG_SET_SKILL_ERROR, target->GetName(), skill, sl->name[0]); |
---|
765 | SetSentErrorMessage(true); |
---|
766 | return false; |
---|
767 | } |
---|
768 | |
---|
769 | int32 max = max_p ? atol (max_p) : target->GetPureMaxSkillValue(skill); |
---|
770 | |
---|
771 | if( level <= 0 || level > max || max <= 0 ) |
---|
772 | return false; |
---|
773 | |
---|
774 | target->SetSkill(skill, level, max); |
---|
775 | PSendSysMessage(LANG_SET_SKILL, skill, sl->name[0], target->GetName(), level, max); |
---|
776 | |
---|
777 | return true; |
---|
778 | } |
---|
779 | |
---|
780 | bool ChatHandler::HandleUnLearnCommand(const char* args) |
---|
781 | { |
---|
782 | if (!*args) |
---|
783 | return false; |
---|
784 | |
---|
785 | |
---|
786 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r |
---|
787 | uint32 min_id = extractSpellIdFromLink((char*)args); |
---|
788 | if(!min_id) |
---|
789 | return false; |
---|
790 | |
---|
791 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r |
---|
792 | char* tail = strtok(NULL,""); |
---|
793 | |
---|
794 | uint32 max_id = extractSpellIdFromLink(tail); |
---|
795 | |
---|
796 | if (!max_id) |
---|
797 | { |
---|
798 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r |
---|
799 | max_id = min_id+1; |
---|
800 | } |
---|
801 | else |
---|
802 | { |
---|
803 | if (max_id < min_id) |
---|
804 | std::swap(min_id,max_id); |
---|
805 | |
---|
806 | max_id=max_id+1; |
---|
807 | } |
---|
808 | |
---|
809 | Player* target = getSelectedPlayer(); |
---|
810 | if(!target) |
---|
811 | { |
---|
812 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
813 | SetSentErrorMessage(true); |
---|
814 | return false; |
---|
815 | } |
---|
816 | |
---|
817 | for(uint32 spell=min_id;spell<max_id;spell++) |
---|
818 | { |
---|
819 | if (target->HasSpell(spell)) |
---|
820 | target->removeSpell(spell); |
---|
821 | else |
---|
822 | SendSysMessage(LANG_FORGET_SPELL); |
---|
823 | } |
---|
824 | |
---|
825 | return true; |
---|
826 | } |
---|
827 | |
---|
828 | bool ChatHandler::HandleCooldownCommand(const char* args) |
---|
829 | { |
---|
830 | Player* target = getSelectedPlayer(); |
---|
831 | if(!target) |
---|
832 | { |
---|
833 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
834 | SetSentErrorMessage(true); |
---|
835 | return false; |
---|
836 | } |
---|
837 | |
---|
838 | if (!*args) |
---|
839 | { |
---|
840 | target->RemoveAllSpellCooldown(); |
---|
841 | PSendSysMessage(LANG_REMOVEALL_COOLDOWN, target->GetName()); |
---|
842 | } |
---|
843 | else |
---|
844 | { |
---|
845 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
846 | uint32 spell_id = extractSpellIdFromLink((char*)args); |
---|
847 | if(!spell_id) |
---|
848 | return false; |
---|
849 | |
---|
850 | if(!sSpellStore.LookupEntry(spell_id)) |
---|
851 | { |
---|
852 | PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : target->GetName()); |
---|
853 | SetSentErrorMessage(true); |
---|
854 | return false; |
---|
855 | } |
---|
856 | |
---|
857 | WorldPacket data( SMSG_CLEAR_COOLDOWN, (4+8) ); |
---|
858 | data << uint32(spell_id); |
---|
859 | data << uint64(target->GetGUID()); |
---|
860 | target->GetSession()->SendPacket(&data); |
---|
861 | target->RemoveSpellCooldown(spell_id); |
---|
862 | PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : target->GetName()); |
---|
863 | } |
---|
864 | return true; |
---|
865 | } |
---|
866 | |
---|
867 | bool ChatHandler::HandleLearnAllCommand(const char* /*args*/) |
---|
868 | { |
---|
869 | static const char *allSpellList[] = |
---|
870 | { |
---|
871 | "3365", |
---|
872 | "6233", |
---|
873 | "6247", |
---|
874 | "6246", |
---|
875 | "6477", |
---|
876 | "6478", |
---|
877 | "22810", |
---|
878 | "8386", |
---|
879 | "21651", |
---|
880 | "21652", |
---|
881 | "522", |
---|
882 | "7266", |
---|
883 | "8597", |
---|
884 | "2479", |
---|
885 | "22027", |
---|
886 | "6603", |
---|
887 | "5019", |
---|
888 | "133", |
---|
889 | "168", |
---|
890 | "227", |
---|
891 | "5009", |
---|
892 | "9078", |
---|
893 | "668", |
---|
894 | "203", |
---|
895 | "20599", |
---|
896 | "20600", |
---|
897 | "81", |
---|
898 | "20597", |
---|
899 | "20598", |
---|
900 | "20864", |
---|
901 | "1459", |
---|
902 | "5504", |
---|
903 | "587", |
---|
904 | "5143", |
---|
905 | "118", |
---|
906 | "5505", |
---|
907 | "597", |
---|
908 | "604", |
---|
909 | "1449", |
---|
910 | "1460", |
---|
911 | "2855", |
---|
912 | "1008", |
---|
913 | "475", |
---|
914 | "5506", |
---|
915 | "1463", |
---|
916 | "12824", |
---|
917 | "8437", |
---|
918 | "990", |
---|
919 | "5145", |
---|
920 | "8450", |
---|
921 | "1461", |
---|
922 | "759", |
---|
923 | "8494", |
---|
924 | "8455", |
---|
925 | "8438", |
---|
926 | "6127", |
---|
927 | "8416", |
---|
928 | "6129", |
---|
929 | "8451", |
---|
930 | "8495", |
---|
931 | "8439", |
---|
932 | "3552", |
---|
933 | "8417", |
---|
934 | "10138", |
---|
935 | "12825", |
---|
936 | "10169", |
---|
937 | "10156", |
---|
938 | "10144", |
---|
939 | "10191", |
---|
940 | "10201", |
---|
941 | "10211", |
---|
942 | "10053", |
---|
943 | "10173", |
---|
944 | "10139", |
---|
945 | "10145", |
---|
946 | "10192", |
---|
947 | "10170", |
---|
948 | "10202", |
---|
949 | "10054", |
---|
950 | "10174", |
---|
951 | "10193", |
---|
952 | "12826", |
---|
953 | "2136", |
---|
954 | "143", |
---|
955 | "145", |
---|
956 | "2137", |
---|
957 | "2120", |
---|
958 | "3140", |
---|
959 | "543", |
---|
960 | "2138", |
---|
961 | "2948", |
---|
962 | "8400", |
---|
963 | "2121", |
---|
964 | "8444", |
---|
965 | "8412", |
---|
966 | "8457", |
---|
967 | "8401", |
---|
968 | "8422", |
---|
969 | "8445", |
---|
970 | "8402", |
---|
971 | "8413", |
---|
972 | "8458", |
---|
973 | "8423", |
---|
974 | "8446", |
---|
975 | "10148", |
---|
976 | "10197", |
---|
977 | "10205", |
---|
978 | "10149", |
---|
979 | "10215", |
---|
980 | "10223", |
---|
981 | "10206", |
---|
982 | "10199", |
---|
983 | "10150", |
---|
984 | "10216", |
---|
985 | "10207", |
---|
986 | "10225", |
---|
987 | "10151", |
---|
988 | "116", |
---|
989 | "205", |
---|
990 | "7300", |
---|
991 | "122", |
---|
992 | "837", |
---|
993 | "10", |
---|
994 | "7301", |
---|
995 | "7322", |
---|
996 | "6143", |
---|
997 | "120", |
---|
998 | "865", |
---|
999 | "8406", |
---|
1000 | "6141", |
---|
1001 | "7302", |
---|
1002 | "8461", |
---|
1003 | "8407", |
---|
1004 | "8492", |
---|
1005 | "8427", |
---|
1006 | "8408", |
---|
1007 | "6131", |
---|
1008 | "7320", |
---|
1009 | "10159", |
---|
1010 | "8462", |
---|
1011 | "10185", |
---|
1012 | "10179", |
---|
1013 | "10160", |
---|
1014 | "10180", |
---|
1015 | "10219", |
---|
1016 | "10186", |
---|
1017 | "10177", |
---|
1018 | "10230", |
---|
1019 | "10181", |
---|
1020 | "10161", |
---|
1021 | "10187", |
---|
1022 | "10220", |
---|
1023 | "2018", |
---|
1024 | "2663", |
---|
1025 | "12260", |
---|
1026 | "2660", |
---|
1027 | "3115", |
---|
1028 | "3326", |
---|
1029 | "2665", |
---|
1030 | "3116", |
---|
1031 | "2738", |
---|
1032 | "3293", |
---|
1033 | "2661", |
---|
1034 | "3319", |
---|
1035 | "2662", |
---|
1036 | "9983", |
---|
1037 | "8880", |
---|
1038 | "2737", |
---|
1039 | "2739", |
---|
1040 | "7408", |
---|
1041 | "3320", |
---|
1042 | "2666", |
---|
1043 | "3323", |
---|
1044 | "3324", |
---|
1045 | "3294", |
---|
1046 | "22723", |
---|
1047 | "23219", |
---|
1048 | "23220", |
---|
1049 | "23221", |
---|
1050 | "23228", |
---|
1051 | "23338", |
---|
1052 | "10788", |
---|
1053 | "10790", |
---|
1054 | "5611", |
---|
1055 | "5016", |
---|
1056 | "5609", |
---|
1057 | "2060", |
---|
1058 | "10963", |
---|
1059 | "10964", |
---|
1060 | "10965", |
---|
1061 | "22593", |
---|
1062 | "22594", |
---|
1063 | "596", |
---|
1064 | "996", |
---|
1065 | "499", |
---|
1066 | "768", |
---|
1067 | "17002", |
---|
1068 | "1448", |
---|
1069 | "1082", |
---|
1070 | "16979", |
---|
1071 | "1079", |
---|
1072 | "5215", |
---|
1073 | "20484", |
---|
1074 | "5221", |
---|
1075 | "15590", |
---|
1076 | "17007", |
---|
1077 | "6795", |
---|
1078 | "6807", |
---|
1079 | "5487", |
---|
1080 | "1446", |
---|
1081 | "1066", |
---|
1082 | "5421", |
---|
1083 | "3139", |
---|
1084 | "779", |
---|
1085 | "6811", |
---|
1086 | "6808", |
---|
1087 | "1445", |
---|
1088 | "5216", |
---|
1089 | "1737", |
---|
1090 | "5222", |
---|
1091 | "5217", |
---|
1092 | "1432", |
---|
1093 | "6812", |
---|
1094 | "9492", |
---|
1095 | "5210", |
---|
1096 | "3030", |
---|
1097 | "1441", |
---|
1098 | "783", |
---|
1099 | "6801", |
---|
1100 | "20739", |
---|
1101 | "8944", |
---|
1102 | "9491", |
---|
1103 | "22569", |
---|
1104 | "5226", |
---|
1105 | "6786", |
---|
1106 | "1433", |
---|
1107 | "8973", |
---|
1108 | "1828", |
---|
1109 | "9495", |
---|
1110 | "9006", |
---|
1111 | "6794", |
---|
1112 | "8993", |
---|
1113 | "5203", |
---|
1114 | "16914", |
---|
1115 | "6784", |
---|
1116 | "9635", |
---|
1117 | "22830", |
---|
1118 | "20722", |
---|
1119 | "9748", |
---|
1120 | "6790", |
---|
1121 | "9753", |
---|
1122 | "9493", |
---|
1123 | "9752", |
---|
1124 | "9831", |
---|
1125 | "9825", |
---|
1126 | "9822", |
---|
1127 | "5204", |
---|
1128 | "5401", |
---|
1129 | "22831", |
---|
1130 | "6793", |
---|
1131 | "9845", |
---|
1132 | "17401", |
---|
1133 | "9882", |
---|
1134 | "9868", |
---|
1135 | "20749", |
---|
1136 | "9893", |
---|
1137 | "9899", |
---|
1138 | "9895", |
---|
1139 | "9832", |
---|
1140 | "9902", |
---|
1141 | "9909", |
---|
1142 | "22832", |
---|
1143 | "9828", |
---|
1144 | "9851", |
---|
1145 | "9883", |
---|
1146 | "9869", |
---|
1147 | "17406", |
---|
1148 | "17402", |
---|
1149 | "9914", |
---|
1150 | "20750", |
---|
1151 | "9897", |
---|
1152 | "9848", |
---|
1153 | "3127", |
---|
1154 | "107", |
---|
1155 | "204", |
---|
1156 | "9116", |
---|
1157 | "2457", |
---|
1158 | "78", |
---|
1159 | "18848", |
---|
1160 | "331", |
---|
1161 | "403", |
---|
1162 | "2098", |
---|
1163 | "1752", |
---|
1164 | "11278", |
---|
1165 | "11288", |
---|
1166 | "11284", |
---|
1167 | "6461", |
---|
1168 | "2344", |
---|
1169 | "2345", |
---|
1170 | "6463", |
---|
1171 | "2346", |
---|
1172 | "2352", |
---|
1173 | "775", |
---|
1174 | "1434", |
---|
1175 | "1612", |
---|
1176 | "71", |
---|
1177 | "2468", |
---|
1178 | "2458", |
---|
1179 | "2467", |
---|
1180 | "7164", |
---|
1181 | "7178", |
---|
1182 | "7367", |
---|
1183 | "7376", |
---|
1184 | "7381", |
---|
1185 | "21156", |
---|
1186 | "5209", |
---|
1187 | "3029", |
---|
1188 | "5201", |
---|
1189 | "9849", |
---|
1190 | "9850", |
---|
1191 | "20719", |
---|
1192 | "22568", |
---|
1193 | "22827", |
---|
1194 | "22828", |
---|
1195 | "22829", |
---|
1196 | "6809", |
---|
1197 | "8972", |
---|
1198 | "9005", |
---|
1199 | "9823", |
---|
1200 | "9827", |
---|
1201 | "6783", |
---|
1202 | "9913", |
---|
1203 | "6785", |
---|
1204 | "6787", |
---|
1205 | "9866", |
---|
1206 | "9867", |
---|
1207 | "9894", |
---|
1208 | "9896", |
---|
1209 | "6800", |
---|
1210 | "8992", |
---|
1211 | "9829", |
---|
1212 | "9830", |
---|
1213 | "780", |
---|
1214 | "769", |
---|
1215 | "6749", |
---|
1216 | "6750", |
---|
1217 | "9755", |
---|
1218 | "9754", |
---|
1219 | "9908", |
---|
1220 | "20745", |
---|
1221 | "20742", |
---|
1222 | "20747", |
---|
1223 | "20748", |
---|
1224 | "9746", |
---|
1225 | "9745", |
---|
1226 | "9880", |
---|
1227 | "9881", |
---|
1228 | "5391", |
---|
1229 | "842", |
---|
1230 | "3025", |
---|
1231 | "3031", |
---|
1232 | "3287", |
---|
1233 | "3329", |
---|
1234 | "1945", |
---|
1235 | "3559", |
---|
1236 | "4933", |
---|
1237 | "4934", |
---|
1238 | "4935", |
---|
1239 | "4936", |
---|
1240 | "5142", |
---|
1241 | "5390", |
---|
1242 | "5392", |
---|
1243 | "5404", |
---|
1244 | "5420", |
---|
1245 | "6405", |
---|
1246 | "7293", |
---|
1247 | "7965", |
---|
1248 | "8041", |
---|
1249 | "8153", |
---|
1250 | "9033", |
---|
1251 | "9034", |
---|
1252 | //"9036", problems with ghost state |
---|
1253 | "16421", |
---|
1254 | "21653", |
---|
1255 | "22660", |
---|
1256 | "5225", |
---|
1257 | "9846", |
---|
1258 | "2426", |
---|
1259 | "5916", |
---|
1260 | "6634", |
---|
1261 | //"6718", phasing stealth, annoing for learn all case. |
---|
1262 | "6719", |
---|
1263 | "8822", |
---|
1264 | "9591", |
---|
1265 | "9590", |
---|
1266 | "10032", |
---|
1267 | "17746", |
---|
1268 | "17747", |
---|
1269 | "8203", |
---|
1270 | "11392", |
---|
1271 | "12495", |
---|
1272 | "16380", |
---|
1273 | "23452", |
---|
1274 | "4079", |
---|
1275 | "4996", |
---|
1276 | "4997", |
---|
1277 | "4998", |
---|
1278 | "4999", |
---|
1279 | "5000", |
---|
1280 | "6348", |
---|
1281 | "6349", |
---|
1282 | "6481", |
---|
1283 | "6482", |
---|
1284 | "6483", |
---|
1285 | "6484", |
---|
1286 | "11362", |
---|
1287 | "11410", |
---|
1288 | "11409", |
---|
1289 | "12510", |
---|
1290 | "12509", |
---|
1291 | "12885", |
---|
1292 | "13142", |
---|
1293 | "21463", |
---|
1294 | "23460", |
---|
1295 | "11421", |
---|
1296 | "11416", |
---|
1297 | "11418", |
---|
1298 | "1851", |
---|
1299 | "10059", |
---|
1300 | "11423", |
---|
1301 | "11417", |
---|
1302 | "11422", |
---|
1303 | "11419", |
---|
1304 | "11424", |
---|
1305 | "11420", |
---|
1306 | "27", |
---|
1307 | "31", |
---|
1308 | "33", |
---|
1309 | "34", |
---|
1310 | "35", |
---|
1311 | "15125", |
---|
1312 | "21127", |
---|
1313 | "22950", |
---|
1314 | "1180", |
---|
1315 | "201", |
---|
1316 | "12593", |
---|
1317 | "12842", |
---|
1318 | "16770", |
---|
1319 | "6057", |
---|
1320 | "12051", |
---|
1321 | "18468", |
---|
1322 | "12606", |
---|
1323 | "12605", |
---|
1324 | "18466", |
---|
1325 | "12502", |
---|
1326 | "12043", |
---|
1327 | "15060", |
---|
1328 | "12042", |
---|
1329 | "12341", |
---|
1330 | "12848", |
---|
1331 | "12344", |
---|
1332 | "12353", |
---|
1333 | "18460", |
---|
1334 | "11366", |
---|
1335 | "12350", |
---|
1336 | "12352", |
---|
1337 | "13043", |
---|
1338 | "11368", |
---|
1339 | "11113", |
---|
1340 | "12400", |
---|
1341 | "11129", |
---|
1342 | "16766", |
---|
1343 | "12573", |
---|
1344 | "15053", |
---|
1345 | "12580", |
---|
1346 | "12475", |
---|
1347 | "12472", |
---|
1348 | "12953", |
---|
1349 | "12488", |
---|
1350 | "11189", |
---|
1351 | "12985", |
---|
1352 | "12519", |
---|
1353 | "16758", |
---|
1354 | "11958", |
---|
1355 | "12490", |
---|
1356 | "11426", |
---|
1357 | "3565", |
---|
1358 | "3562", |
---|
1359 | "18960", |
---|
1360 | "3567", |
---|
1361 | "3561", |
---|
1362 | "3566", |
---|
1363 | "3563", |
---|
1364 | "1953", |
---|
1365 | "2139", |
---|
1366 | "12505", |
---|
1367 | "13018", |
---|
1368 | "12522", |
---|
1369 | "12523", |
---|
1370 | "5146", |
---|
1371 | "5144", |
---|
1372 | "5148", |
---|
1373 | "8419", |
---|
1374 | "8418", |
---|
1375 | "10213", |
---|
1376 | "10212", |
---|
1377 | "10157", |
---|
1378 | "12524", |
---|
1379 | "13019", |
---|
1380 | "12525", |
---|
1381 | "13020", |
---|
1382 | "12526", |
---|
1383 | "13021", |
---|
1384 | "18809", |
---|
1385 | "13031", |
---|
1386 | "13032", |
---|
1387 | "13033", |
---|
1388 | "4036", |
---|
1389 | "3920", |
---|
1390 | "3919", |
---|
1391 | "3918", |
---|
1392 | "7430", |
---|
1393 | "3922", |
---|
1394 | "3923", |
---|
1395 | "7411", |
---|
1396 | "7418", |
---|
1397 | "7421", |
---|
1398 | "13262", |
---|
1399 | "7412", |
---|
1400 | "7415", |
---|
1401 | "7413", |
---|
1402 | "7416", |
---|
1403 | "13920", |
---|
1404 | "13921", |
---|
1405 | "7745", |
---|
1406 | "7779", |
---|
1407 | "7428", |
---|
1408 | "7457", |
---|
1409 | "7857", |
---|
1410 | "7748", |
---|
1411 | "7426", |
---|
1412 | "13421", |
---|
1413 | "7454", |
---|
1414 | "13378", |
---|
1415 | "7788", |
---|
1416 | "14807", |
---|
1417 | "14293", |
---|
1418 | "7795", |
---|
1419 | "6296", |
---|
1420 | "20608", |
---|
1421 | "755", |
---|
1422 | "444", |
---|
1423 | "427", |
---|
1424 | "428", |
---|
1425 | "442", |
---|
1426 | "447", |
---|
1427 | "3578", |
---|
1428 | "3581", |
---|
1429 | "19027", |
---|
1430 | "3580", |
---|
1431 | "665", |
---|
1432 | "3579", |
---|
1433 | "3577", |
---|
1434 | "6755", |
---|
1435 | "3576", |
---|
1436 | "2575", |
---|
1437 | "2577", |
---|
1438 | "2578", |
---|
1439 | "2579", |
---|
1440 | "2580", |
---|
1441 | "2656", |
---|
1442 | "2657", |
---|
1443 | "2576", |
---|
1444 | "3564", |
---|
1445 | "10248", |
---|
1446 | "8388", |
---|
1447 | "2659", |
---|
1448 | "14891", |
---|
1449 | "3308", |
---|
1450 | "3307", |
---|
1451 | "10097", |
---|
1452 | "2658", |
---|
1453 | "3569", |
---|
1454 | "16153", |
---|
1455 | "3304", |
---|
1456 | "10098", |
---|
1457 | "4037", |
---|
1458 | "3929", |
---|
1459 | "3931", |
---|
1460 | "3926", |
---|
1461 | "3924", |
---|
1462 | "3930", |
---|
1463 | "3977", |
---|
1464 | "3925", |
---|
1465 | "136", |
---|
1466 | "228", |
---|
1467 | "5487", |
---|
1468 | "43", |
---|
1469 | "202", |
---|
1470 | "0" |
---|
1471 | }; |
---|
1472 | |
---|
1473 | int loop = 0; |
---|
1474 | while(strcmp(allSpellList[loop], "0")) |
---|
1475 | { |
---|
1476 | uint32 spell = atol((char*)allSpellList[loop++]); |
---|
1477 | |
---|
1478 | if (m_session->GetPlayer()->HasSpell(spell)) |
---|
1479 | continue; |
---|
1480 | |
---|
1481 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell); |
---|
1482 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer())) |
---|
1483 | { |
---|
1484 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell); |
---|
1485 | continue; |
---|
1486 | } |
---|
1487 | |
---|
1488 | m_session->GetPlayer()->learnSpell(spell); |
---|
1489 | } |
---|
1490 | |
---|
1491 | SendSysMessage(LANG_COMMAND_LEARN_MANY_SPELLS); |
---|
1492 | |
---|
1493 | return true; |
---|
1494 | } |
---|
1495 | |
---|
1496 | bool ChatHandler::HandleLearnAllGMCommand(const char* /*args*/) |
---|
1497 | { |
---|
1498 | static const char *gmSpellList[] = |
---|
1499 | { |
---|
1500 | "24347", // Become A Fish, No Breath Bar |
---|
1501 | "35132", // Visual Boom |
---|
1502 | "38488", // Attack 4000-8000 AOE |
---|
1503 | "38795", // Attack 2000 AOE + Slow Down 90% |
---|
1504 | "15712", // Attack 200 |
---|
1505 | "1852", // GM Spell Silence |
---|
1506 | "31899", // Kill |
---|
1507 | "31924", // Kill |
---|
1508 | "29878", // Kill My Self |
---|
1509 | "26644", // More Kill |
---|
1510 | |
---|
1511 | "28550", //Invisible 24 |
---|
1512 | "23452", //Invisible + Target |
---|
1513 | "0" |
---|
1514 | }; |
---|
1515 | |
---|
1516 | uint16 gmSpellIter = 0; |
---|
1517 | while( strcmp(gmSpellList[gmSpellIter], "0") ) |
---|
1518 | { |
---|
1519 | uint32 spell = atol((char*)gmSpellList[gmSpellIter++]); |
---|
1520 | |
---|
1521 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell); |
---|
1522 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer())) |
---|
1523 | { |
---|
1524 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell); |
---|
1525 | continue; |
---|
1526 | } |
---|
1527 | |
---|
1528 | m_session->GetPlayer()->learnSpell(spell); |
---|
1529 | } |
---|
1530 | |
---|
1531 | SendSysMessage(LANG_LEARNING_GM_SKILLS); |
---|
1532 | return true; |
---|
1533 | } |
---|
1534 | |
---|
1535 | bool ChatHandler::HandleLearnAllMyClassCommand(const char* /*args*/) |
---|
1536 | { |
---|
1537 | HandleLearnAllMySpellsCommand(""); |
---|
1538 | HandleLearnAllMyTalentsCommand(""); |
---|
1539 | return true; |
---|
1540 | } |
---|
1541 | |
---|
1542 | bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/) |
---|
1543 | { |
---|
1544 | ChrClassesEntry const* clsEntry = sChrClassesStore.LookupEntry(m_session->GetPlayer()->getClass()); |
---|
1545 | if(!clsEntry) |
---|
1546 | return true; |
---|
1547 | uint32 family = clsEntry->spellfamily; |
---|
1548 | |
---|
1549 | for (uint32 i = 0; i < sSpellStore.GetNumRows(); i++) |
---|
1550 | { |
---|
1551 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(i); |
---|
1552 | if(!spellInfo) |
---|
1553 | continue; |
---|
1554 | |
---|
1555 | // skip wrong class/race skills |
---|
1556 | if(!m_session->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id)) |
---|
1557 | continue; |
---|
1558 | |
---|
1559 | // skip other spell families |
---|
1560 | if( spellInfo->SpellFamilyName != family) |
---|
1561 | continue; |
---|
1562 | |
---|
1563 | //TODO: skip triggered spells |
---|
1564 | |
---|
1565 | // skip spells with first rank learned as talent (and all talents then also) |
---|
1566 | uint32 first_rank = spellmgr.GetFirstSpellInChain(spellInfo->Id); |
---|
1567 | if(GetTalentSpellCost(first_rank) > 0 ) |
---|
1568 | continue; |
---|
1569 | |
---|
1570 | // skip broken spells |
---|
1571 | if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
1572 | continue; |
---|
1573 | |
---|
1574 | m_session->GetPlayer()->learnSpell(i); |
---|
1575 | } |
---|
1576 | |
---|
1577 | SendSysMessage(LANG_COMMAND_LEARN_CLASS_SPELLS); |
---|
1578 | return true; |
---|
1579 | } |
---|
1580 | |
---|
1581 | static void learnAllHighRanks(Player* player, uint32 spellid) |
---|
1582 | { |
---|
1583 | SpellChainMapNext const& nextMap = spellmgr.GetSpellChainNext(); |
---|
1584 | for(SpellChainMapNext::const_iterator itr = nextMap.lower_bound(spellid); itr != nextMap.upper_bound(spellid); ++itr) |
---|
1585 | { |
---|
1586 | player->learnSpell(itr->second); |
---|
1587 | learnAllHighRanks(player,itr->second); |
---|
1588 | } |
---|
1589 | } |
---|
1590 | |
---|
1591 | bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/) |
---|
1592 | { |
---|
1593 | Player* player = m_session->GetPlayer(); |
---|
1594 | uint32 classMask = player->getClassMask(); |
---|
1595 | |
---|
1596 | for (uint32 i = 0; i < sTalentStore.GetNumRows(); i++) |
---|
1597 | { |
---|
1598 | TalentEntry const *talentInfo = sTalentStore.LookupEntry(i); |
---|
1599 | if(!talentInfo) |
---|
1600 | continue; |
---|
1601 | |
---|
1602 | TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab ); |
---|
1603 | if(!talentTabInfo) |
---|
1604 | continue; |
---|
1605 | |
---|
1606 | if( (classMask & talentTabInfo->ClassMask) == 0 ) |
---|
1607 | continue; |
---|
1608 | |
---|
1609 | // search highest talent rank |
---|
1610 | uint32 spellid = 0; |
---|
1611 | int rank = 4; |
---|
1612 | for(; rank >= 0; --rank) |
---|
1613 | { |
---|
1614 | if(talentInfo->RankID[rank]!=0) |
---|
1615 | { |
---|
1616 | spellid = talentInfo->RankID[rank]; |
---|
1617 | break; |
---|
1618 | } |
---|
1619 | } |
---|
1620 | |
---|
1621 | if(!spellid) // ??? none spells in telent |
---|
1622 | continue; |
---|
1623 | |
---|
1624 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellid); |
---|
1625 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
1626 | continue; |
---|
1627 | |
---|
1628 | // learn highest rank of talent |
---|
1629 | player->learnSpell(spellid); |
---|
1630 | |
---|
1631 | // and learn all non-talent spell ranks (recursive by tree) |
---|
1632 | learnAllHighRanks(player,spellid); |
---|
1633 | } |
---|
1634 | |
---|
1635 | SendSysMessage(LANG_COMMAND_LEARN_CLASS_TALENTS); |
---|
1636 | return true; |
---|
1637 | } |
---|
1638 | |
---|
1639 | bool ChatHandler::HandleLearnAllLangCommand(const char* /*args*/) |
---|
1640 | { |
---|
1641 | // skipping UNIVERSAL language (0) |
---|
1642 | for(int i = 1; i < LANGUAGES_COUNT; ++i) |
---|
1643 | m_session->GetPlayer()->learnSpell(lang_description[i].spell_id); |
---|
1644 | |
---|
1645 | SendSysMessage(LANG_COMMAND_LEARN_ALL_LANG); |
---|
1646 | return true; |
---|
1647 | } |
---|
1648 | |
---|
1649 | bool ChatHandler::HandleLearnAllDefaultCommand(const char* args) |
---|
1650 | { |
---|
1651 | char* pName = strtok((char*)args, ""); |
---|
1652 | Player *player = NULL; |
---|
1653 | if (pName) |
---|
1654 | { |
---|
1655 | std::string name = pName; |
---|
1656 | |
---|
1657 | if(!normalizePlayerName(name)) |
---|
1658 | { |
---|
1659 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1660 | SetSentErrorMessage(true); |
---|
1661 | return false; |
---|
1662 | } |
---|
1663 | |
---|
1664 | player = objmgr.GetPlayer(name.c_str()); |
---|
1665 | } |
---|
1666 | else |
---|
1667 | player = getSelectedPlayer(); |
---|
1668 | |
---|
1669 | if(!player) |
---|
1670 | { |
---|
1671 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
1672 | SetSentErrorMessage(true); |
---|
1673 | return false; |
---|
1674 | } |
---|
1675 | |
---|
1676 | player->learnDefaultSpells(); |
---|
1677 | player->learnQuestRewardedSpells(); |
---|
1678 | |
---|
1679 | PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,player->GetName()); |
---|
1680 | return true; |
---|
1681 | } |
---|
1682 | |
---|
1683 | bool ChatHandler::HandleLearnCommand(const char* args) |
---|
1684 | { |
---|
1685 | Player* targetPlayer = getSelectedPlayer(); |
---|
1686 | |
---|
1687 | if(!targetPlayer) |
---|
1688 | { |
---|
1689 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1690 | SetSentErrorMessage(true); |
---|
1691 | return false; |
---|
1692 | } |
---|
1693 | |
---|
1694 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
1695 | uint32 spell = extractSpellIdFromLink((char*)args); |
---|
1696 | if(!spell || !sSpellStore.LookupEntry(spell)) |
---|
1697 | return false; |
---|
1698 | |
---|
1699 | if (targetPlayer->HasSpell(spell)) |
---|
1700 | { |
---|
1701 | if(targetPlayer == m_session->GetPlayer()) |
---|
1702 | SendSysMessage(LANG_YOU_KNOWN_SPELL); |
---|
1703 | else |
---|
1704 | PSendSysMessage(LANG_TARGET_KNOWN_SPELL,targetPlayer->GetName()); |
---|
1705 | SetSentErrorMessage(true); |
---|
1706 | return false; |
---|
1707 | } |
---|
1708 | |
---|
1709 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell); |
---|
1710 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer())) |
---|
1711 | { |
---|
1712 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell); |
---|
1713 | SetSentErrorMessage(true); |
---|
1714 | return false; |
---|
1715 | } |
---|
1716 | |
---|
1717 | targetPlayer->learnSpell(spell); |
---|
1718 | |
---|
1719 | return true; |
---|
1720 | } |
---|
1721 | |
---|
1722 | bool ChatHandler::HandleAddItemCommand(const char* args) |
---|
1723 | { |
---|
1724 | if (!*args) |
---|
1725 | return false; |
---|
1726 | |
---|
1727 | uint32 itemId = 0; |
---|
1728 | |
---|
1729 | if(args[0]=='[') // [name] manual form |
---|
1730 | { |
---|
1731 | char* citemName = citemName = strtok((char*)args, "]"); |
---|
1732 | |
---|
1733 | if(citemName && citemName[0]) |
---|
1734 | { |
---|
1735 | std::string itemName = citemName+1; |
---|
1736 | WorldDatabase.escape_string(itemName); |
---|
1737 | QueryResult *result = WorldDatabase.PQuery("SELECT entry FROM item_template WHERE name = '%s'", itemName.c_str()); |
---|
1738 | if (!result) |
---|
1739 | { |
---|
1740 | PSendSysMessage(LANG_COMMAND_COULDNOTFIND, citemName+1); |
---|
1741 | SetSentErrorMessage(true); |
---|
1742 | return false; |
---|
1743 | } |
---|
1744 | itemId = result->Fetch()->GetUInt16(); |
---|
1745 | delete result; |
---|
1746 | } |
---|
1747 | else |
---|
1748 | return false; |
---|
1749 | } |
---|
1750 | else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r |
---|
1751 | { |
---|
1752 | char* cId = extractKeyFromLink((char*)args,"Hitem"); |
---|
1753 | if(!cId) |
---|
1754 | return false; |
---|
1755 | itemId = atol(cId); |
---|
1756 | } |
---|
1757 | |
---|
1758 | char* ccount = strtok(NULL, " "); |
---|
1759 | |
---|
1760 | int32 count = 1; |
---|
1761 | |
---|
1762 | if (ccount) |
---|
1763 | count = strtol(ccount, NULL, 10); |
---|
1764 | |
---|
1765 | if (count == 0) |
---|
1766 | count = 1; |
---|
1767 | |
---|
1768 | Player* pl = m_session->GetPlayer(); |
---|
1769 | Player* plTarget = getSelectedPlayer(); |
---|
1770 | if(!plTarget) |
---|
1771 | plTarget = pl; |
---|
1772 | |
---|
1773 | sLog.outDetail(GetMangosString(LANG_ADDITEM), itemId, count); |
---|
1774 | |
---|
1775 | ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId); |
---|
1776 | if(!pProto) |
---|
1777 | { |
---|
1778 | PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId); |
---|
1779 | SetSentErrorMessage(true); |
---|
1780 | return false; |
---|
1781 | } |
---|
1782 | |
---|
1783 | //Subtract |
---|
1784 | if (count < 0) |
---|
1785 | { |
---|
1786 | plTarget->DestroyItemCount(itemId, -count, true, false); |
---|
1787 | PSendSysMessage(LANG_REMOVEITEM, itemId, -count, plTarget->GetName()); |
---|
1788 | return true; |
---|
1789 | } |
---|
1790 | |
---|
1791 | //Adding items |
---|
1792 | uint32 noSpaceForCount = 0; |
---|
1793 | |
---|
1794 | // check space and find places |
---|
1795 | ItemPosCountVec dest; |
---|
1796 | uint8 msg = plTarget->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount ); |
---|
1797 | if( msg != EQUIP_ERR_OK ) // convert to possible store amount |
---|
1798 | count -= noSpaceForCount; |
---|
1799 | |
---|
1800 | if( count == 0 || dest.empty()) // can't add any |
---|
1801 | { |
---|
1802 | PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount ); |
---|
1803 | SetSentErrorMessage(true); |
---|
1804 | return false; |
---|
1805 | } |
---|
1806 | |
---|
1807 | Item* item = plTarget->StoreNewItem( dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId)); |
---|
1808 | |
---|
1809 | // remove binding (let GM give it to another player later) |
---|
1810 | if(pl==plTarget) |
---|
1811 | for(ItemPosCountVec::const_iterator itr = dest.begin(); itr != dest.end(); ++itr) |
---|
1812 | if(Item* item1 = pl->GetItemByPos(itr->pos)) |
---|
1813 | item1->SetBinding( false ); |
---|
1814 | |
---|
1815 | if(count > 0 && item) |
---|
1816 | { |
---|
1817 | pl->SendNewItem(item,count,false,true); |
---|
1818 | if(pl!=plTarget) |
---|
1819 | plTarget->SendNewItem(item,count,true,false); |
---|
1820 | } |
---|
1821 | |
---|
1822 | if(noSpaceForCount > 0) |
---|
1823 | PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount); |
---|
1824 | |
---|
1825 | return true; |
---|
1826 | } |
---|
1827 | |
---|
1828 | bool ChatHandler::HandleAddItemSetCommand(const char* args) |
---|
1829 | { |
---|
1830 | if (!*args) |
---|
1831 | return false; |
---|
1832 | |
---|
1833 | char* cId = extractKeyFromLink((char*)args,"Hitemset"); // number or [name] Shift-click form |color|Hitemset:itemset_id|h[name]|h|r |
---|
1834 | if (!cId) |
---|
1835 | return false; |
---|
1836 | |
---|
1837 | uint32 itemsetId = atol(cId); |
---|
1838 | |
---|
1839 | // prevent generation all items with itemset field value '0' |
---|
1840 | if (itemsetId == 0) |
---|
1841 | { |
---|
1842 | PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND,itemsetId); |
---|
1843 | SetSentErrorMessage(true); |
---|
1844 | return false; |
---|
1845 | } |
---|
1846 | |
---|
1847 | Player* pl = m_session->GetPlayer(); |
---|
1848 | Player* plTarget = getSelectedPlayer(); |
---|
1849 | if(!plTarget) |
---|
1850 | plTarget = pl; |
---|
1851 | |
---|
1852 | sLog.outDetail(GetMangosString(LANG_ADDITEMSET), itemsetId); |
---|
1853 | |
---|
1854 | QueryResult *result = WorldDatabase.PQuery("SELECT entry FROM item_template WHERE itemset = %u",itemsetId); |
---|
1855 | |
---|
1856 | if(!result) |
---|
1857 | { |
---|
1858 | PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND,itemsetId); |
---|
1859 | |
---|
1860 | SetSentErrorMessage(true); |
---|
1861 | return false; |
---|
1862 | } |
---|
1863 | |
---|
1864 | do |
---|
1865 | { |
---|
1866 | Field *fields = result->Fetch(); |
---|
1867 | uint32 itemId = fields[0].GetUInt32(); |
---|
1868 | |
---|
1869 | ItemPosCountVec dest; |
---|
1870 | uint8 msg = plTarget->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemId, 1 ); |
---|
1871 | if( msg == EQUIP_ERR_OK ) |
---|
1872 | { |
---|
1873 | Item* item = plTarget->StoreNewItem( dest, itemId, true); |
---|
1874 | |
---|
1875 | // remove binding (let GM give it to another player later) |
---|
1876 | if(pl==plTarget) |
---|
1877 | item->SetBinding( false ); |
---|
1878 | |
---|
1879 | pl->SendNewItem(item,1,false,true); |
---|
1880 | if(pl!=plTarget) |
---|
1881 | plTarget->SendNewItem(item,1,true,false); |
---|
1882 | } |
---|
1883 | else |
---|
1884 | { |
---|
1885 | pl->SendEquipError( msg, NULL, NULL ); |
---|
1886 | PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, 1); |
---|
1887 | } |
---|
1888 | |
---|
1889 | }while( result->NextRow() ); |
---|
1890 | |
---|
1891 | delete result; |
---|
1892 | |
---|
1893 | return true; |
---|
1894 | } |
---|
1895 | |
---|
1896 | bool ChatHandler::HandleListItemCommand(const char* args) |
---|
1897 | { |
---|
1898 | if(!*args) |
---|
1899 | return false; |
---|
1900 | |
---|
1901 | char* cId = extractKeyFromLink((char*)args,"Hitem"); |
---|
1902 | if(!cId) |
---|
1903 | return false; |
---|
1904 | uint32 item_id = atol(cId); |
---|
1905 | |
---|
1906 | ItemPrototype const* itemProto = item_id ? itemProto = objmgr.GetItemPrototype(item_id) : NULL; |
---|
1907 | |
---|
1908 | if(!itemProto) |
---|
1909 | { |
---|
1910 | PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id); |
---|
1911 | SetSentErrorMessage(true); |
---|
1912 | return false; |
---|
1913 | } |
---|
1914 | |
---|
1915 | char* c_count = strtok(NULL, " "); |
---|
1916 | int count = c_count ? atol(c_count) : 10; |
---|
1917 | |
---|
1918 | if(count < 0) |
---|
1919 | return false; |
---|
1920 | |
---|
1921 | QueryResult *result; |
---|
1922 | |
---|
1923 | // inventory case |
---|
1924 | uint32 inv_count = 0; |
---|
1925 | result=CharacterDatabase.PQuery("SELECT COUNT(item_template) FROM character_inventory WHERE item_template='%u'",item_id); |
---|
1926 | if(result) |
---|
1927 | { |
---|
1928 | inv_count = (*result)[0].GetUInt32(); |
---|
1929 | delete result; |
---|
1930 | } |
---|
1931 | |
---|
1932 | result=CharacterDatabase.PQuery( |
---|
1933 | // 0 1 2 3 4 5 |
---|
1934 | "SELECT ci.item, cibag.slot AS bag, ci.slot, ci.guid, characters.account,characters.name " |
---|
1935 | "FROM character_inventory AS ci LEFT JOIN character_inventory AS cibag ON (cibag.item=ci.bag),characters " |
---|
1936 | "WHERE ci.item_template='%u' AND ci.guid = characters.guid LIMIT %u ", |
---|
1937 | item_id,uint32(count)); |
---|
1938 | |
---|
1939 | if(result) |
---|
1940 | { |
---|
1941 | do |
---|
1942 | { |
---|
1943 | Field *fields = result->Fetch(); |
---|
1944 | uint32 item_guid = fields[0].GetUInt32(); |
---|
1945 | uint32 item_bag = fields[1].GetUInt32(); |
---|
1946 | uint32 item_slot = fields[2].GetUInt32(); |
---|
1947 | uint32 owner_guid = fields[3].GetUInt32(); |
---|
1948 | uint32 owner_acc = fields[4].GetUInt32(); |
---|
1949 | std::string owner_name = fields[5].GetCppString(); |
---|
1950 | |
---|
1951 | char const* item_pos = 0; |
---|
1952 | if(Player::IsEquipmentPos(item_bag,item_slot)) |
---|
1953 | item_pos = "[equipped]"; |
---|
1954 | else if(Player::IsInventoryPos(item_bag,item_slot)) |
---|
1955 | item_pos = "[in inventory]"; |
---|
1956 | else if(Player::IsBankPos(item_bag,item_slot)) |
---|
1957 | item_pos = "[in bank]"; |
---|
1958 | else |
---|
1959 | item_pos = ""; |
---|
1960 | |
---|
1961 | PSendSysMessage(LANG_ITEMLIST_SLOT, |
---|
1962 | item_guid,owner_name.c_str(),owner_guid,owner_acc,item_pos); |
---|
1963 | } while (result->NextRow()); |
---|
1964 | |
---|
1965 | int64 res_count = result->GetRowCount(); |
---|
1966 | |
---|
1967 | delete result; |
---|
1968 | |
---|
1969 | if(count > res_count) |
---|
1970 | count-=res_count; |
---|
1971 | else if(count) |
---|
1972 | count = 0; |
---|
1973 | } |
---|
1974 | |
---|
1975 | // mail case |
---|
1976 | uint32 mail_count = 0; |
---|
1977 | result=CharacterDatabase.PQuery("SELECT COUNT(item_template) FROM mail_items WHERE item_template='%u'", item_id); |
---|
1978 | if(result) |
---|
1979 | { |
---|
1980 | mail_count = (*result)[0].GetUInt32(); |
---|
1981 | delete result; |
---|
1982 | } |
---|
1983 | |
---|
1984 | if(count > 0) |
---|
1985 | { |
---|
1986 | result=CharacterDatabase.PQuery( |
---|
1987 | // 0 1 2 3 4 5 6 |
---|
1988 | "SELECT mail_items.item_guid, mail.sender, mail.receiver, char_s.account, char_s.name, char_r.account, char_r.name " |
---|
1989 | "FROM mail,mail_items,characters as char_s,characters as char_r " |
---|
1990 | "WHERE mail_items.item_template='%u' AND char_s.guid = mail.sender AND char_r.guid = mail.receiver AND mail.id=mail_items.mail_id LIMIT %u", |
---|
1991 | item_id,uint32(count)); |
---|
1992 | } |
---|
1993 | else |
---|
1994 | result = NULL; |
---|
1995 | |
---|
1996 | if(result) |
---|
1997 | { |
---|
1998 | do |
---|
1999 | { |
---|
2000 | Field *fields = result->Fetch(); |
---|
2001 | uint32 item_guid = fields[0].GetUInt32(); |
---|
2002 | uint32 item_s = fields[1].GetUInt32(); |
---|
2003 | uint32 item_r = fields[2].GetUInt32(); |
---|
2004 | uint32 item_s_acc = fields[3].GetUInt32(); |
---|
2005 | std::string item_s_name = fields[4].GetCppString(); |
---|
2006 | uint32 item_r_acc = fields[5].GetUInt32(); |
---|
2007 | std::string item_r_name = fields[6].GetCppString(); |
---|
2008 | |
---|
2009 | char const* item_pos = "[in mail]"; |
---|
2010 | |
---|
2011 | PSendSysMessage(LANG_ITEMLIST_MAIL, |
---|
2012 | item_guid,item_s_name.c_str(),item_s,item_s_acc,item_r_name.c_str(),item_r,item_r_acc,item_pos); |
---|
2013 | } while (result->NextRow()); |
---|
2014 | |
---|
2015 | int64 res_count = result->GetRowCount(); |
---|
2016 | |
---|
2017 | delete result; |
---|
2018 | |
---|
2019 | if(count > res_count) |
---|
2020 | count-=res_count; |
---|
2021 | else if(count) |
---|
2022 | count = 0; |
---|
2023 | } |
---|
2024 | |
---|
2025 | // auction case |
---|
2026 | uint32 auc_count = 0; |
---|
2027 | result=CharacterDatabase.PQuery("SELECT COUNT(item_template) FROM auctionhouse WHERE item_template='%u'",item_id); |
---|
2028 | if(result) |
---|
2029 | { |
---|
2030 | auc_count = (*result)[0].GetUInt32(); |
---|
2031 | delete result; |
---|
2032 | } |
---|
2033 | |
---|
2034 | if(count > 0) |
---|
2035 | { |
---|
2036 | result=CharacterDatabase.PQuery( |
---|
2037 | // 0 1 2 3 |
---|
2038 | "SELECT auctionhouse.itemguid, auctionhouse.itemowner, characters.account, characters.name " |
---|
2039 | "FROM auctionhouse,characters WHERE auctionhouse.item_template='%u' AND characters.guid = auctionhouse.itemowner LIMIT %u", |
---|
2040 | item_id,uint32(count)); |
---|
2041 | } |
---|
2042 | else |
---|
2043 | result = NULL; |
---|
2044 | |
---|
2045 | if(result) |
---|
2046 | { |
---|
2047 | do |
---|
2048 | { |
---|
2049 | Field *fields = result->Fetch(); |
---|
2050 | uint32 item_guid = fields[0].GetUInt32(); |
---|
2051 | uint32 owner = fields[1].GetUInt32(); |
---|
2052 | uint32 owner_acc = fields[2].GetUInt32(); |
---|
2053 | std::string owner_name = fields[3].GetCppString(); |
---|
2054 | |
---|
2055 | char const* item_pos = "[in auction]"; |
---|
2056 | |
---|
2057 | PSendSysMessage(LANG_ITEMLIST_AUCTION, item_guid, owner_name.c_str(), owner, owner_acc,item_pos); |
---|
2058 | } while (result->NextRow()); |
---|
2059 | |
---|
2060 | delete result; |
---|
2061 | } |
---|
2062 | |
---|
2063 | if(inv_count+mail_count+auc_count == 0) |
---|
2064 | { |
---|
2065 | SendSysMessage(LANG_COMMAND_NOITEMFOUND); |
---|
2066 | SetSentErrorMessage(true); |
---|
2067 | return false; |
---|
2068 | } |
---|
2069 | |
---|
2070 | PSendSysMessage(LANG_COMMAND_LISTITEMMESSAGE,item_id,inv_count+mail_count+auc_count,inv_count,mail_count,auc_count); |
---|
2071 | |
---|
2072 | return true; |
---|
2073 | } |
---|
2074 | |
---|
2075 | bool ChatHandler::HandleListObjectCommand(const char* args) |
---|
2076 | { |
---|
2077 | if(!*args) |
---|
2078 | return false; |
---|
2079 | |
---|
2080 | // number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r |
---|
2081 | char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry"); |
---|
2082 | if(!cId) |
---|
2083 | return false; |
---|
2084 | |
---|
2085 | uint32 go_id = atol(cId); |
---|
2086 | |
---|
2087 | GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(go_id); |
---|
2088 | |
---|
2089 | if(!go_id || !gInfo) |
---|
2090 | { |
---|
2091 | PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, go_id); |
---|
2092 | SetSentErrorMessage(true); |
---|
2093 | return false; |
---|
2094 | } |
---|
2095 | |
---|
2096 | char* c_count = strtok(NULL, " "); |
---|
2097 | int count = c_count ? atol(c_count) : 10; |
---|
2098 | |
---|
2099 | if(count < 0) |
---|
2100 | return false; |
---|
2101 | |
---|
2102 | Player* pl = m_session->GetPlayer(); |
---|
2103 | QueryResult *result; |
---|
2104 | |
---|
2105 | uint32 obj_count = 0; |
---|
2106 | result=WorldDatabase.PQuery("SELECT COUNT(guid) FROM gameobject WHERE id='%u'",go_id); |
---|
2107 | if(result) |
---|
2108 | { |
---|
2109 | obj_count = (*result)[0].GetUInt32(); |
---|
2110 | delete result; |
---|
2111 | } |
---|
2112 | |
---|
2113 | result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE id = '%u' ORDER BY order_ ASC LIMIT %u", |
---|
2114 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),go_id,uint32(count)); |
---|
2115 | |
---|
2116 | if (result) |
---|
2117 | { |
---|
2118 | do |
---|
2119 | { |
---|
2120 | Field *fields = result->Fetch(); |
---|
2121 | uint32 guid = fields[0].GetUInt32(); |
---|
2122 | float x = fields[1].GetFloat(); |
---|
2123 | float y = fields[2].GetFloat(); |
---|
2124 | float z = fields[3].GetFloat(); |
---|
2125 | int mapid = fields[4].GetUInt16(); |
---|
2126 | |
---|
2127 | PSendSysMessage(LANG_GO_LIST, guid, guid, gInfo->name, x, y, z, mapid); |
---|
2128 | } while (result->NextRow()); |
---|
2129 | |
---|
2130 | delete result; |
---|
2131 | } |
---|
2132 | |
---|
2133 | PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE,go_id,obj_count); |
---|
2134 | return true; |
---|
2135 | } |
---|
2136 | |
---|
2137 | bool ChatHandler::HandleNearObjectCommand(const char* args) |
---|
2138 | { |
---|
2139 | float distance = (!*args) ? 10 : atol(args); |
---|
2140 | uint32 count = 0; |
---|
2141 | |
---|
2142 | Player* pl = m_session->GetPlayer(); |
---|
2143 | QueryResult *result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, map, " |
---|
2144 | "(POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ " |
---|
2145 | "FROM gameobject WHERE map='%u' AND (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) <= '%f' ORDER BY order_", |
---|
2146 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), |
---|
2147 | pl->GetMapId(),pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),distance*distance); |
---|
2148 | |
---|
2149 | if (result) |
---|
2150 | { |
---|
2151 | do |
---|
2152 | { |
---|
2153 | Field *fields = result->Fetch(); |
---|
2154 | uint32 guid = fields[0].GetUInt32(); |
---|
2155 | uint32 entry = fields[1].GetUInt32(); |
---|
2156 | float x = fields[2].GetFloat(); |
---|
2157 | float y = fields[3].GetFloat(); |
---|
2158 | float z = fields[4].GetFloat(); |
---|
2159 | int mapid = fields[5].GetUInt16(); |
---|
2160 | |
---|
2161 | GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(entry); |
---|
2162 | |
---|
2163 | if(!gInfo) |
---|
2164 | continue; |
---|
2165 | |
---|
2166 | PSendSysMessage(LANG_GO_LIST, guid, guid, gInfo->name, x, y, z, mapid); |
---|
2167 | |
---|
2168 | ++count; |
---|
2169 | } while (result->NextRow()); |
---|
2170 | |
---|
2171 | delete result; |
---|
2172 | } |
---|
2173 | |
---|
2174 | PSendSysMessage(LANG_COMMAND_NEAROBJMESSAGE,distance,count); |
---|
2175 | return true; |
---|
2176 | } |
---|
2177 | |
---|
2178 | bool ChatHandler::HandleListCreatureCommand(const char* args) |
---|
2179 | { |
---|
2180 | if(!*args) |
---|
2181 | return false; |
---|
2182 | |
---|
2183 | // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
---|
2184 | char* cId = extractKeyFromLink((char*)args,"Hcreature_entry"); |
---|
2185 | if(!cId) |
---|
2186 | return false; |
---|
2187 | |
---|
2188 | uint32 cr_id = atol(cId); |
---|
2189 | |
---|
2190 | CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(cr_id); |
---|
2191 | |
---|
2192 | if(!cr_id || !cInfo) |
---|
2193 | { |
---|
2194 | PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, cr_id); |
---|
2195 | SetSentErrorMessage(true); |
---|
2196 | return false; |
---|
2197 | } |
---|
2198 | |
---|
2199 | char* c_count = strtok(NULL, " "); |
---|
2200 | int count = c_count ? atol(c_count) : 10; |
---|
2201 | |
---|
2202 | if(count < 0) |
---|
2203 | return false; |
---|
2204 | |
---|
2205 | Player* pl = m_session->GetPlayer(); |
---|
2206 | QueryResult *result; |
---|
2207 | |
---|
2208 | uint32 cr_count = 0; |
---|
2209 | result=WorldDatabase.PQuery("SELECT COUNT(guid) FROM creature WHERE id='%u'",cr_id); |
---|
2210 | if(result) |
---|
2211 | { |
---|
2212 | cr_count = (*result)[0].GetUInt32(); |
---|
2213 | delete result; |
---|
2214 | } |
---|
2215 | |
---|
2216 | result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM creature WHERE id = '%u' ORDER BY order_ ASC LIMIT %u", |
---|
2217 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), cr_id,uint32(count)); |
---|
2218 | |
---|
2219 | if (result) |
---|
2220 | { |
---|
2221 | do |
---|
2222 | { |
---|
2223 | Field *fields = result->Fetch(); |
---|
2224 | uint32 guid = fields[0].GetUInt32(); |
---|
2225 | float x = fields[1].GetFloat(); |
---|
2226 | float y = fields[2].GetFloat(); |
---|
2227 | float z = fields[3].GetFloat(); |
---|
2228 | int mapid = fields[4].GetUInt16(); |
---|
2229 | |
---|
2230 | PSendSysMessage(LANG_CREATURE_LIST, guid, guid, cInfo->Name, x, y, z, mapid); |
---|
2231 | } while (result->NextRow()); |
---|
2232 | |
---|
2233 | delete result; |
---|
2234 | } |
---|
2235 | |
---|
2236 | PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE,cr_id,cr_count); |
---|
2237 | return true; |
---|
2238 | } |
---|
2239 | |
---|
2240 | bool ChatHandler::HandleLookupItemCommand(const char* args) |
---|
2241 | { |
---|
2242 | if(!*args) |
---|
2243 | return false; |
---|
2244 | |
---|
2245 | std::string namepart = args; |
---|
2246 | std::wstring wnamepart; |
---|
2247 | |
---|
2248 | // converting string that we try to find to lower case |
---|
2249 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2250 | return false; |
---|
2251 | |
---|
2252 | wstrToLower(wnamepart); |
---|
2253 | |
---|
2254 | uint32 counter = 0; |
---|
2255 | |
---|
2256 | // Search in `item_template` |
---|
2257 | for (uint32 id = 0; id < sItemStorage.MaxEntry; id++) |
---|
2258 | { |
---|
2259 | ItemPrototype const *pProto = sItemStorage.LookupEntry<ItemPrototype >(id); |
---|
2260 | if(!pProto) |
---|
2261 | continue; |
---|
2262 | |
---|
2263 | int loc_idx = m_session->GetSessionDbLocaleIndex(); |
---|
2264 | if ( loc_idx >= 0 ) |
---|
2265 | { |
---|
2266 | ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId); |
---|
2267 | if (il) |
---|
2268 | { |
---|
2269 | if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty()) |
---|
2270 | { |
---|
2271 | std::string name = il->Name[loc_idx]; |
---|
2272 | |
---|
2273 | if (Utf8FitTo(name, wnamepart)) |
---|
2274 | { |
---|
2275 | PSendSysMessage(LANG_ITEM_LIST, id, id, name.c_str()); |
---|
2276 | ++counter; |
---|
2277 | continue; |
---|
2278 | } |
---|
2279 | } |
---|
2280 | } |
---|
2281 | } |
---|
2282 | |
---|
2283 | std::string name = pProto->Name1; |
---|
2284 | if(name.empty()) |
---|
2285 | continue; |
---|
2286 | |
---|
2287 | if (Utf8FitTo(name, wnamepart)) |
---|
2288 | { |
---|
2289 | PSendSysMessage(LANG_ITEM_LIST, id, id, name.c_str()); |
---|
2290 | ++counter; |
---|
2291 | } |
---|
2292 | } |
---|
2293 | |
---|
2294 | if (counter==0) |
---|
2295 | SendSysMessage(LANG_COMMAND_NOITEMFOUND); |
---|
2296 | |
---|
2297 | return true; |
---|
2298 | } |
---|
2299 | |
---|
2300 | bool ChatHandler::HandleLookupItemSetCommand(const char* args) |
---|
2301 | { |
---|
2302 | if(!*args) |
---|
2303 | return false; |
---|
2304 | |
---|
2305 | std::string namepart = args; |
---|
2306 | std::wstring wnamepart; |
---|
2307 | |
---|
2308 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2309 | return false; |
---|
2310 | |
---|
2311 | // converting string that we try to find to lower case |
---|
2312 | wstrToLower( wnamepart ); |
---|
2313 | |
---|
2314 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
2315 | |
---|
2316 | // Search in ItemSet.dbc |
---|
2317 | for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++) |
---|
2318 | { |
---|
2319 | ItemSetEntry const *set = sItemSetStore.LookupEntry(id); |
---|
2320 | if(set) |
---|
2321 | { |
---|
2322 | int loc = m_session->GetSessionDbcLocale(); |
---|
2323 | std::string name = set->name[m_session->GetSessionDbcLocale()]; |
---|
2324 | if(name.empty()) |
---|
2325 | continue; |
---|
2326 | |
---|
2327 | if (!Utf8FitTo(name, wnamepart)) |
---|
2328 | { |
---|
2329 | loc = 0; |
---|
2330 | for(; loc < MAX_LOCALE; ++loc) |
---|
2331 | { |
---|
2332 | if(loc==m_session->GetSessionDbcLocale()) |
---|
2333 | continue; |
---|
2334 | |
---|
2335 | name = set->name[m_session->GetSessionDbcLocale()]; |
---|
2336 | if(name.empty()) |
---|
2337 | continue; |
---|
2338 | |
---|
2339 | if (Utf8FitTo(name, wnamepart)) |
---|
2340 | break; |
---|
2341 | } |
---|
2342 | } |
---|
2343 | |
---|
2344 | if(loc < MAX_LOCALE) |
---|
2345 | { |
---|
2346 | // send item set in "id - [namedlink locale]" format |
---|
2347 | PSendSysMessage(LANG_ITEMSET_LIST,id,id,name.c_str(),localeNames[loc]); |
---|
2348 | ++counter; |
---|
2349 | } |
---|
2350 | } |
---|
2351 | } |
---|
2352 | if (counter == 0) // if counter == 0 then we found nth |
---|
2353 | SendSysMessage(LANG_COMMAND_NOITEMSETFOUND); |
---|
2354 | return true; |
---|
2355 | } |
---|
2356 | |
---|
2357 | bool ChatHandler::HandleLookupSkillCommand(const char* args) |
---|
2358 | { |
---|
2359 | Player* target = getSelectedPlayer(); |
---|
2360 | if(!target) |
---|
2361 | { |
---|
2362 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2363 | SetSentErrorMessage(true); |
---|
2364 | return false; |
---|
2365 | } |
---|
2366 | |
---|
2367 | if(!*args) |
---|
2368 | return false; |
---|
2369 | |
---|
2370 | std::string namepart = args; |
---|
2371 | std::wstring wnamepart; |
---|
2372 | |
---|
2373 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2374 | return false; |
---|
2375 | |
---|
2376 | // converting string that we try to find to lower case |
---|
2377 | wstrToLower( wnamepart ); |
---|
2378 | |
---|
2379 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
2380 | |
---|
2381 | // Search in SkillLine.dbc |
---|
2382 | for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++) |
---|
2383 | { |
---|
2384 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(id); |
---|
2385 | if(skillInfo) |
---|
2386 | { |
---|
2387 | int loc = m_session->GetSessionDbcLocale(); |
---|
2388 | std::string name = skillInfo->name[loc]; |
---|
2389 | if(name.empty()) |
---|
2390 | continue; |
---|
2391 | |
---|
2392 | if (!Utf8FitTo(name, wnamepart)) |
---|
2393 | { |
---|
2394 | loc = 0; |
---|
2395 | for(; loc < MAX_LOCALE; ++loc) |
---|
2396 | { |
---|
2397 | if(loc==m_session->GetSessionDbcLocale()) |
---|
2398 | continue; |
---|
2399 | |
---|
2400 | name = skillInfo->name[loc]; |
---|
2401 | if(name.empty()) |
---|
2402 | continue; |
---|
2403 | |
---|
2404 | if (Utf8FitTo(name, wnamepart)) |
---|
2405 | break; |
---|
2406 | } |
---|
2407 | } |
---|
2408 | |
---|
2409 | if(loc < MAX_LOCALE) |
---|
2410 | { |
---|
2411 | // send skill in "id - [namedlink locale]" format |
---|
2412 | PSendSysMessage(LANG_SKILL_LIST,id,id,name.c_str(),localeNames[loc],(target->HasSkill(id) ? m_session->GetMangosString(LANG_KNOWN) : "")); |
---|
2413 | |
---|
2414 | ++counter; |
---|
2415 | } |
---|
2416 | } |
---|
2417 | } |
---|
2418 | if (counter == 0) // if counter == 0 then we found nth |
---|
2419 | SendSysMessage(LANG_COMMAND_NOSKILLFOUND); |
---|
2420 | return true; |
---|
2421 | } |
---|
2422 | |
---|
2423 | bool ChatHandler::HandleLookupSpellCommand(const char* args) |
---|
2424 | { |
---|
2425 | Player* target = getSelectedPlayer(); |
---|
2426 | if( !target ) |
---|
2427 | { |
---|
2428 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2429 | SetSentErrorMessage(true); |
---|
2430 | return false; |
---|
2431 | } |
---|
2432 | |
---|
2433 | if(!*args) |
---|
2434 | return false; |
---|
2435 | |
---|
2436 | std::string namepart = args; |
---|
2437 | std::wstring wnamepart; |
---|
2438 | |
---|
2439 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2440 | return false; |
---|
2441 | |
---|
2442 | // converting string that we try to find to lower case |
---|
2443 | wstrToLower( wnamepart ); |
---|
2444 | |
---|
2445 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
2446 | |
---|
2447 | // Search in Spell.dbc |
---|
2448 | for (uint32 id = 0; id < sSpellStore.GetNumRows(); id++) |
---|
2449 | { |
---|
2450 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(id); |
---|
2451 | if(spellInfo) |
---|
2452 | { |
---|
2453 | int loc = m_session->GetSessionDbcLocale(); |
---|
2454 | std::string name = spellInfo->SpellName[loc]; |
---|
2455 | if(name.empty()) |
---|
2456 | continue; |
---|
2457 | |
---|
2458 | if (!Utf8FitTo(name, wnamepart)) |
---|
2459 | { |
---|
2460 | loc = 0; |
---|
2461 | for(; loc < MAX_LOCALE; ++loc) |
---|
2462 | { |
---|
2463 | if(loc==m_session->GetSessionDbcLocale()) |
---|
2464 | continue; |
---|
2465 | |
---|
2466 | name = spellInfo->SpellName[loc]; |
---|
2467 | if(name.empty()) |
---|
2468 | continue; |
---|
2469 | |
---|
2470 | if (Utf8FitTo(name, wnamepart)) |
---|
2471 | break; |
---|
2472 | } |
---|
2473 | } |
---|
2474 | |
---|
2475 | if(loc < MAX_LOCALE) |
---|
2476 | { |
---|
2477 | bool known = target->HasSpell(id); |
---|
2478 | bool learn = (spellInfo->Effect[0] == SPELL_EFFECT_LEARN_SPELL); |
---|
2479 | |
---|
2480 | uint32 telentCost = GetTalentSpellCost(id); |
---|
2481 | |
---|
2482 | bool talent = (telentCost > 0); |
---|
2483 | bool passive = IsPassiveSpell(id); |
---|
2484 | bool active = target->HasAura(id,0) || target->HasAura(id,1) || target->HasAura(id,2); |
---|
2485 | |
---|
2486 | // unit32 used to prevent interpreting uint8 as char at output |
---|
2487 | // find rank of learned spell for learning spell, or talent rank |
---|
2488 | uint32 rank = telentCost ? telentCost : spellmgr.GetSpellRank(learn ? spellInfo->EffectTriggerSpell[0] : id); |
---|
2489 | |
---|
2490 | // send spell in "id - [name, rank N] [talent] [passive] [learn] [known]" format |
---|
2491 | std::ostringstream ss; |
---|
2492 | ss << id << " - |cffffffff|Hspell:" << id << "|h[" << name; |
---|
2493 | |
---|
2494 | // include rank in link name |
---|
2495 | if(rank) |
---|
2496 | ss << GetMangosString(LANG_SPELL_RANK) << rank; |
---|
2497 | |
---|
2498 | ss << " " << localeNames[loc] << "]|h|r"; |
---|
2499 | |
---|
2500 | if(talent) |
---|
2501 | ss << GetMangosString(LANG_TALENT); |
---|
2502 | if(passive) |
---|
2503 | ss << GetMangosString(LANG_PASSIVE); |
---|
2504 | if(learn) |
---|
2505 | ss << GetMangosString(LANG_LEARN); |
---|
2506 | if(known) |
---|
2507 | ss << GetMangosString(LANG_KNOWN); |
---|
2508 | if(active) |
---|
2509 | ss << GetMangosString(LANG_ACTIVE); |
---|
2510 | |
---|
2511 | SendSysMessage(ss.str().c_str()); |
---|
2512 | |
---|
2513 | ++counter; |
---|
2514 | } |
---|
2515 | } |
---|
2516 | } |
---|
2517 | if (counter == 0) // if counter == 0 then we found nth |
---|
2518 | SendSysMessage(LANG_COMMAND_NOSPELLFOUND); |
---|
2519 | return true; |
---|
2520 | } |
---|
2521 | |
---|
2522 | bool ChatHandler::HandleLookupQuestCommand(const char* args) |
---|
2523 | { |
---|
2524 | Player* target = getSelectedPlayer(); |
---|
2525 | if( !target ) |
---|
2526 | { |
---|
2527 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2528 | SetSentErrorMessage(true); |
---|
2529 | return false; |
---|
2530 | } |
---|
2531 | |
---|
2532 | if(!*args) |
---|
2533 | return false; |
---|
2534 | |
---|
2535 | std::string namepart = args; |
---|
2536 | std::wstring wnamepart; |
---|
2537 | |
---|
2538 | // converting string that we try to find to lower case |
---|
2539 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2540 | return false; |
---|
2541 | |
---|
2542 | wstrToLower(wnamepart); |
---|
2543 | |
---|
2544 | uint32 counter = 0 ; |
---|
2545 | |
---|
2546 | ObjectMgr::QuestMap const& qTemplates = objmgr.GetQuestTemplates(); |
---|
2547 | for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter) |
---|
2548 | { |
---|
2549 | Quest * qinfo = iter->second; |
---|
2550 | |
---|
2551 | int loc_idx = m_session->GetSessionDbLocaleIndex(); |
---|
2552 | if ( loc_idx >= 0 ) |
---|
2553 | { |
---|
2554 | QuestLocale const *il = objmgr.GetQuestLocale(qinfo->GetQuestId()); |
---|
2555 | if (il) |
---|
2556 | { |
---|
2557 | if (il->Title.size() > loc_idx && !il->Title[loc_idx].empty()) |
---|
2558 | { |
---|
2559 | std::string title = il->Title[loc_idx]; |
---|
2560 | |
---|
2561 | if (Utf8FitTo(title, wnamepart)) |
---|
2562 | { |
---|
2563 | QuestStatus status = target->GetQuestStatus(qinfo->GetQuestId()); |
---|
2564 | |
---|
2565 | char const* statusStr = ""; |
---|
2566 | if(status == QUEST_STATUS_COMPLETE) |
---|
2567 | { |
---|
2568 | if(target->GetQuestRewardStatus(qinfo->GetQuestId())) |
---|
2569 | statusStr = GetMangosString(LANG_COMMAND_QUEST_REWARDED); |
---|
2570 | else |
---|
2571 | statusStr = GetMangosString(LANG_COMMAND_QUEST_COMPLETE); |
---|
2572 | } |
---|
2573 | else if(status == QUEST_STATUS_INCOMPLETE) |
---|
2574 | statusStr = GetMangosString(LANG_COMMAND_QUEST_ACTIVE); |
---|
2575 | |
---|
2576 | PSendSysMessage(LANG_QUEST_LIST,qinfo->GetQuestId(),qinfo->GetQuestId(),title.c_str(),(status == QUEST_STATUS_COMPLETE ? GetMangosString(LANG_COMPLETE) : (status == QUEST_STATUS_INCOMPLETE ? GetMangosString(LANG_ACTIVE) : "") )); |
---|
2577 | ++counter; |
---|
2578 | continue; |
---|
2579 | } |
---|
2580 | } |
---|
2581 | } |
---|
2582 | } |
---|
2583 | |
---|
2584 | std::string title = qinfo->GetTitle(); |
---|
2585 | if(title.empty()) |
---|
2586 | continue; |
---|
2587 | |
---|
2588 | if (Utf8FitTo(title, wnamepart)) |
---|
2589 | { |
---|
2590 | QuestStatus status = target->GetQuestStatus(qinfo->GetQuestId()); |
---|
2591 | |
---|
2592 | char const* statusStr = ""; |
---|
2593 | if(status == QUEST_STATUS_COMPLETE) |
---|
2594 | { |
---|
2595 | if(target->GetQuestRewardStatus(qinfo->GetQuestId())) |
---|
2596 | statusStr = GetMangosString(LANG_COMMAND_QUEST_REWARDED); |
---|
2597 | else |
---|
2598 | statusStr = GetMangosString(LANG_COMMAND_QUEST_COMPLETE); |
---|
2599 | } |
---|
2600 | else if(status == QUEST_STATUS_INCOMPLETE) |
---|
2601 | statusStr = GetMangosString(LANG_COMMAND_QUEST_ACTIVE); |
---|
2602 | |
---|
2603 | PSendSysMessage(LANG_QUEST_LIST,qinfo->GetQuestId(),qinfo->GetQuestId(), title.c_str(),(status == QUEST_STATUS_COMPLETE ? GetMangosString(LANG_COMPLETE) : (status == QUEST_STATUS_INCOMPLETE ? GetMangosString(LANG_ACTIVE) : "") )); |
---|
2604 | ++counter; |
---|
2605 | } |
---|
2606 | } |
---|
2607 | |
---|
2608 | if (counter==0) |
---|
2609 | SendSysMessage(LANG_COMMAND_NOQUESTFOUND); |
---|
2610 | |
---|
2611 | return true; |
---|
2612 | } |
---|
2613 | |
---|
2614 | bool ChatHandler::HandleLookupCreatureCommand(const char* args) |
---|
2615 | { |
---|
2616 | if(!*args) |
---|
2617 | return false; |
---|
2618 | |
---|
2619 | std::string namepart = args; |
---|
2620 | std::wstring wnamepart; |
---|
2621 | |
---|
2622 | // converting string that we try to find to lower case |
---|
2623 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2624 | return false; |
---|
2625 | |
---|
2626 | wstrToLower(wnamepart); |
---|
2627 | |
---|
2628 | uint32 counter = 0; |
---|
2629 | |
---|
2630 | for (uint32 id = 0; id< sCreatureStorage.MaxEntry; id++ ) |
---|
2631 | { |
---|
2632 | CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(id); |
---|
2633 | if(!cInfo) |
---|
2634 | continue; |
---|
2635 | |
---|
2636 | int loc_idx = m_session->GetSessionDbLocaleIndex(); |
---|
2637 | if ( loc_idx >= 0 ) |
---|
2638 | { |
---|
2639 | CreatureLocale const *cl = objmgr.GetCreatureLocale(id); |
---|
2640 | if (cl) |
---|
2641 | { |
---|
2642 | if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty()) |
---|
2643 | { |
---|
2644 | std::string name = cl->Name[loc_idx]; |
---|
2645 | |
---|
2646 | if (Utf8FitTo(name, wnamepart)) |
---|
2647 | { |
---|
2648 | PSendSysMessage(LANG_CREATURE_ENTRY_LIST, id, id, name.c_str()); |
---|
2649 | ++counter; |
---|
2650 | continue; |
---|
2651 | } |
---|
2652 | } |
---|
2653 | } |
---|
2654 | } |
---|
2655 | |
---|
2656 | std::string name = cInfo->Name; |
---|
2657 | if(name.empty()) |
---|
2658 | continue; |
---|
2659 | |
---|
2660 | if (Utf8FitTo(name, wnamepart)) |
---|
2661 | { |
---|
2662 | PSendSysMessage(LANG_CREATURE_ENTRY_LIST,id,id,name.c_str()); |
---|
2663 | ++counter; |
---|
2664 | } |
---|
2665 | } |
---|
2666 | |
---|
2667 | if (counter==0) |
---|
2668 | SendSysMessage(LANG_COMMAND_NOCREATUREFOUND); |
---|
2669 | |
---|
2670 | return true; |
---|
2671 | } |
---|
2672 | |
---|
2673 | bool ChatHandler::HandleLookupObjectCommand(const char* args) |
---|
2674 | { |
---|
2675 | if(!*args) |
---|
2676 | return false; |
---|
2677 | |
---|
2678 | std::string namepart = args; |
---|
2679 | std::wstring wnamepart; |
---|
2680 | |
---|
2681 | // converting string that we try to find to lower case |
---|
2682 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
2683 | return false; |
---|
2684 | |
---|
2685 | wstrToLower(wnamepart); |
---|
2686 | |
---|
2687 | uint32 counter = 0; |
---|
2688 | |
---|
2689 | for (uint32 id = 0; id< sGOStorage.MaxEntry; id++ ) |
---|
2690 | { |
---|
2691 | GameObjectInfo const* gInfo = sGOStorage.LookupEntry<GameObjectInfo>(id); |
---|
2692 | if(!gInfo) |
---|
2693 | continue; |
---|
2694 | |
---|
2695 | int loc_idx = m_session->GetSessionDbLocaleIndex(); |
---|
2696 | if ( loc_idx >= 0 ) |
---|
2697 | { |
---|
2698 | GameObjectLocale const *gl = objmgr.GetGameObjectLocale(id); |
---|
2699 | if (gl) |
---|
2700 | { |
---|
2701 | if (gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty()) |
---|
2702 | { |
---|
2703 | std::string name = gl->Name[loc_idx]; |
---|
2704 | |
---|
2705 | if (Utf8FitTo(name, wnamepart)) |
---|
2706 | { |
---|
2707 | PSendSysMessage(LANG_GO_ENTRY_LIST, id, id, name.c_str()); |
---|
2708 | ++counter; |
---|
2709 | continue; |
---|
2710 | } |
---|
2711 | } |
---|
2712 | } |
---|
2713 | } |
---|
2714 | |
---|
2715 | std::string name = gInfo->name; |
---|
2716 | if(name.empty()) |
---|
2717 | continue; |
---|
2718 | |
---|
2719 | if(Utf8FitTo(name, wnamepart)) |
---|
2720 | { |
---|
2721 | PSendSysMessage(LANG_GO_ENTRY_LIST, id, id, name.c_str()); |
---|
2722 | ++counter; |
---|
2723 | } |
---|
2724 | } |
---|
2725 | |
---|
2726 | if(counter==0) |
---|
2727 | SendSysMessage(LANG_COMMAND_NOGAMEOBJECTFOUND); |
---|
2728 | |
---|
2729 | return true; |
---|
2730 | } |
---|
2731 | |
---|
2732 | /** \brief GM command level 3 - Create a guild. |
---|
2733 | * |
---|
2734 | * This command allows a GM (level 3) to create a guild. |
---|
2735 | * |
---|
2736 | * The "args" parameter contains the name of the guild leader |
---|
2737 | * and then the name of the guild. |
---|
2738 | * |
---|
2739 | */ |
---|
2740 | bool ChatHandler::HandleGuildCreateCommand(const char* args) |
---|
2741 | { |
---|
2742 | |
---|
2743 | if (!*args) |
---|
2744 | return false; |
---|
2745 | |
---|
2746 | Guild *guild; |
---|
2747 | Player * player; |
---|
2748 | char *lname,*gname; |
---|
2749 | std::string guildname; |
---|
2750 | |
---|
2751 | lname = strtok((char*)args, " "); |
---|
2752 | gname = strtok(NULL, ""); |
---|
2753 | |
---|
2754 | if(!lname) |
---|
2755 | return false; |
---|
2756 | else if(!gname) |
---|
2757 | { |
---|
2758 | SendSysMessage(LANG_INSERT_GUILD_NAME); |
---|
2759 | SetSentErrorMessage(true); |
---|
2760 | return false; |
---|
2761 | } |
---|
2762 | |
---|
2763 | guildname = gname; |
---|
2764 | player = ObjectAccessor::Instance().FindPlayerByName(lname); |
---|
2765 | |
---|
2766 | if(!player) |
---|
2767 | { |
---|
2768 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2769 | SetSentErrorMessage(true); |
---|
2770 | return false; |
---|
2771 | } |
---|
2772 | |
---|
2773 | if(!player->GetGuildId()) |
---|
2774 | { |
---|
2775 | guild = new Guild; |
---|
2776 | if(!guild->create(player->GetGUID(),guildname)) |
---|
2777 | { |
---|
2778 | delete guild; |
---|
2779 | SendSysMessage(LANG_GUILD_NOT_CREATED); |
---|
2780 | SetSentErrorMessage(true); |
---|
2781 | return false; |
---|
2782 | } |
---|
2783 | |
---|
2784 | objmgr.AddGuild(guild); |
---|
2785 | } |
---|
2786 | else |
---|
2787 | SendSysMessage(LANG_PLAYER_IN_GUILD); |
---|
2788 | |
---|
2789 | return true; |
---|
2790 | } |
---|
2791 | |
---|
2792 | bool ChatHandler::HandleGuildInviteCommand(const char *args) |
---|
2793 | { |
---|
2794 | if(!*args) |
---|
2795 | return false; |
---|
2796 | |
---|
2797 | char* par1 = strtok((char*)args, " "); |
---|
2798 | char* par2 = strtok (NULL, ""); |
---|
2799 | if(!par1 || !par2) |
---|
2800 | return false; |
---|
2801 | |
---|
2802 | std::string glName = par2; |
---|
2803 | Guild* targetGuild = objmgr.GetGuildByName(glName); |
---|
2804 | if(!targetGuild) |
---|
2805 | return false; |
---|
2806 | |
---|
2807 | std::string plName = par1; |
---|
2808 | if(!normalizePlayerName(plName)) |
---|
2809 | { |
---|
2810 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2811 | SetSentErrorMessage(true); |
---|
2812 | return false; |
---|
2813 | } |
---|
2814 | |
---|
2815 | uint64 plGuid = 0; |
---|
2816 | if(Player* targetPlayer = ObjectAccessor::Instance().FindPlayerByName(plName.c_str())) |
---|
2817 | plGuid = targetPlayer->GetGUID(); |
---|
2818 | else |
---|
2819 | plGuid = objmgr.GetPlayerGUIDByName(plName.c_str()); |
---|
2820 | |
---|
2821 | if(!plGuid) |
---|
2822 | false; |
---|
2823 | |
---|
2824 | // players's guild membership checked in AddMember before add |
---|
2825 | if(!targetGuild->AddMember(plGuid,targetGuild->GetLowestRank())) |
---|
2826 | return false; |
---|
2827 | |
---|
2828 | return true; |
---|
2829 | } |
---|
2830 | |
---|
2831 | bool ChatHandler::HandleGuildUninviteCommand(const char *args) |
---|
2832 | { |
---|
2833 | if(!*args) |
---|
2834 | return false; |
---|
2835 | |
---|
2836 | char* par1 = strtok((char*)args, " "); |
---|
2837 | if(!par1) |
---|
2838 | return false; |
---|
2839 | std::string plName = par1; |
---|
2840 | if(!normalizePlayerName(plName)) |
---|
2841 | { |
---|
2842 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2843 | SetSentErrorMessage(true); |
---|
2844 | return false; |
---|
2845 | } |
---|
2846 | |
---|
2847 | uint64 plGuid = 0; |
---|
2848 | uint32 glId = 0; |
---|
2849 | if(Player* targetPlayer = ObjectAccessor::Instance().FindPlayerByName(plName.c_str())) |
---|
2850 | { |
---|
2851 | plGuid = targetPlayer->GetGUID(); |
---|
2852 | glId = targetPlayer->GetGuildId(); |
---|
2853 | } |
---|
2854 | else |
---|
2855 | { |
---|
2856 | plGuid = objmgr.GetPlayerGUIDByName(plName.c_str()); |
---|
2857 | glId = Player::GetGuildIdFromDB(plGuid); |
---|
2858 | } |
---|
2859 | |
---|
2860 | if(!plGuid || !glId) |
---|
2861 | return false; |
---|
2862 | |
---|
2863 | Guild* targetGuild = objmgr.GetGuildById(glId); |
---|
2864 | if(!targetGuild) |
---|
2865 | return false; |
---|
2866 | |
---|
2867 | targetGuild->DelMember(plGuid); |
---|
2868 | |
---|
2869 | return true; |
---|
2870 | } |
---|
2871 | |
---|
2872 | bool ChatHandler::HandleGuildRankCommand(const char *args) |
---|
2873 | { |
---|
2874 | if(!*args) |
---|
2875 | return false; |
---|
2876 | |
---|
2877 | char* par1 = strtok((char*)args, " "); |
---|
2878 | char* par2 = strtok(NULL, " "); |
---|
2879 | if(!par1 || !par2) |
---|
2880 | return false; |
---|
2881 | std::string plName = par1; |
---|
2882 | if(!normalizePlayerName(plName)) |
---|
2883 | { |
---|
2884 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2885 | SetSentErrorMessage(true); |
---|
2886 | return false; |
---|
2887 | } |
---|
2888 | |
---|
2889 | uint64 plGuid = 0; |
---|
2890 | uint32 glId = 0; |
---|
2891 | if(Player* targetPlayer = ObjectAccessor::Instance().FindPlayerByName(plName.c_str())) |
---|
2892 | { |
---|
2893 | plGuid = targetPlayer->GetGUID(); |
---|
2894 | glId = targetPlayer->GetGuildId(); |
---|
2895 | } |
---|
2896 | else |
---|
2897 | { |
---|
2898 | plGuid = objmgr.GetPlayerGUIDByName(plName.c_str()); |
---|
2899 | glId = Player::GetGuildIdFromDB(plGuid); |
---|
2900 | } |
---|
2901 | |
---|
2902 | if(!plGuid || !glId) |
---|
2903 | return false; |
---|
2904 | |
---|
2905 | Guild* targetGuild = objmgr.GetGuildById(glId); |
---|
2906 | if(!targetGuild) |
---|
2907 | return false; |
---|
2908 | |
---|
2909 | uint32 newrank = uint32(atoi(par2)); |
---|
2910 | if(newrank > targetGuild->GetLowestRank()) |
---|
2911 | return false; |
---|
2912 | |
---|
2913 | targetGuild->ChangeRank(plGuid,newrank); |
---|
2914 | |
---|
2915 | return true; |
---|
2916 | } |
---|
2917 | |
---|
2918 | bool ChatHandler::HandleGuildDeleteCommand(const char* args) |
---|
2919 | { |
---|
2920 | if(!*args) |
---|
2921 | return false; |
---|
2922 | |
---|
2923 | char* par1 = strtok((char*)args, " "); |
---|
2924 | if(!par1) |
---|
2925 | return false; |
---|
2926 | |
---|
2927 | std::string gld = par1; |
---|
2928 | |
---|
2929 | Guild* targetGuild = objmgr.GetGuildByName(gld); |
---|
2930 | if(!targetGuild) |
---|
2931 | return false; |
---|
2932 | |
---|
2933 | targetGuild->Disband(); |
---|
2934 | |
---|
2935 | return true; |
---|
2936 | } |
---|
2937 | |
---|
2938 | bool ChatHandler::HandleGetDistanceCommand(const char* /*args*/) |
---|
2939 | { |
---|
2940 | Unit* pUnit = getSelectedUnit(); |
---|
2941 | |
---|
2942 | if(!pUnit) |
---|
2943 | { |
---|
2944 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
2945 | SetSentErrorMessage(true); |
---|
2946 | return false; |
---|
2947 | } |
---|
2948 | |
---|
2949 | PSendSysMessage(LANG_DISTANCE, m_session->GetPlayer()->GetDistance(pUnit),m_session->GetPlayer()->GetDistance2d(pUnit)); |
---|
2950 | |
---|
2951 | return true; |
---|
2952 | } |
---|
2953 | |
---|
2954 | // FIX-ME!!! |
---|
2955 | |
---|
2956 | bool ChatHandler::HandleAddWeaponCommand(const char* /*args*/) |
---|
2957 | { |
---|
2958 | /*if (!*args) |
---|
2959 | return false; |
---|
2960 | |
---|
2961 | uint64 guid = m_session->GetPlayer()->GetSelection(); |
---|
2962 | if (guid == 0) |
---|
2963 | { |
---|
2964 | SendSysMessage(LANG_NO_SELECTION); |
---|
2965 | return true; |
---|
2966 | } |
---|
2967 | |
---|
2968 | Creature *pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
2969 | |
---|
2970 | if(!pCreature) |
---|
2971 | { |
---|
2972 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2973 | return true; |
---|
2974 | } |
---|
2975 | |
---|
2976 | char* pSlotID = strtok((char*)args, " "); |
---|
2977 | if (!pSlotID) |
---|
2978 | return false; |
---|
2979 | |
---|
2980 | char* pItemID = strtok(NULL, " "); |
---|
2981 | if (!pItemID) |
---|
2982 | return false; |
---|
2983 | |
---|
2984 | uint32 ItemID = atoi(pItemID); |
---|
2985 | uint32 SlotID = atoi(pSlotID); |
---|
2986 | |
---|
2987 | ItemPrototype* tmpItem = objmgr.GetItemPrototype(ItemID); |
---|
2988 | |
---|
2989 | bool added = false; |
---|
2990 | if(tmpItem) |
---|
2991 | { |
---|
2992 | switch(SlotID) |
---|
2993 | { |
---|
2994 | case 1: |
---|
2995 | pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID); |
---|
2996 | added = true; |
---|
2997 | break; |
---|
2998 | case 2: |
---|
2999 | pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID); |
---|
3000 | added = true; |
---|
3001 | break; |
---|
3002 | case 3: |
---|
3003 | pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID); |
---|
3004 | added = true; |
---|
3005 | break; |
---|
3006 | default: |
---|
3007 | PSendSysMessage(LANG_ITEM_SLOT_NOT_EXIST,SlotID); |
---|
3008 | added = false; |
---|
3009 | break; |
---|
3010 | } |
---|
3011 | if(added) |
---|
3012 | { |
---|
3013 | PSendSysMessage(LANG_ITEM_ADDED_TO_SLOT,ItemID,tmpItem->Name1,SlotID); |
---|
3014 | } |
---|
3015 | } |
---|
3016 | else |
---|
3017 | { |
---|
3018 | PSendSysMessage(LANG_ITEM_NOT_FOUND,ItemID); |
---|
3019 | return true; |
---|
3020 | } |
---|
3021 | */ |
---|
3022 | return true; |
---|
3023 | } |
---|
3024 | |
---|
3025 | bool ChatHandler::HandleDieCommand(const char* /*args*/) |
---|
3026 | { |
---|
3027 | Unit* target = getSelectedUnit(); |
---|
3028 | |
---|
3029 | if(!target || !m_session->GetPlayer()->GetSelection()) |
---|
3030 | { |
---|
3031 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3032 | SetSentErrorMessage(true); |
---|
3033 | return false; |
---|
3034 | } |
---|
3035 | |
---|
3036 | if( target->isAlive() ) |
---|
3037 | { |
---|
3038 | m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); |
---|
3039 | } |
---|
3040 | |
---|
3041 | return true; |
---|
3042 | } |
---|
3043 | |
---|
3044 | bool ChatHandler::HandleDamageCommand(const char * args) |
---|
3045 | { |
---|
3046 | if (!*args) |
---|
3047 | return false; |
---|
3048 | |
---|
3049 | Unit* target = getSelectedUnit(); |
---|
3050 | |
---|
3051 | if(!target || !m_session->GetPlayer()->GetSelection()) |
---|
3052 | { |
---|
3053 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3054 | SetSentErrorMessage(true); |
---|
3055 | return false; |
---|
3056 | } |
---|
3057 | |
---|
3058 | if( !target->isAlive() ) |
---|
3059 | return true; |
---|
3060 | |
---|
3061 | char* damageStr = strtok((char*)args, " "); |
---|
3062 | if(!damageStr) |
---|
3063 | return false; |
---|
3064 | |
---|
3065 | int32 damage = atoi((char*)damageStr); |
---|
3066 | if(damage <=0) |
---|
3067 | return true; |
---|
3068 | |
---|
3069 | char* schoolStr = strtok((char*)NULL, " "); |
---|
3070 | |
---|
3071 | // flat melee damage without resistence/etc reduction |
---|
3072 | if(!schoolStr) |
---|
3073 | { |
---|
3074 | m_session->GetPlayer()->DealDamage(target, damage, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); |
---|
3075 | m_session->GetPlayer()->SendAttackStateUpdate (HITINFO_NORMALSWING2, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_NORMAL, 0); |
---|
3076 | return true; |
---|
3077 | } |
---|
3078 | |
---|
3079 | uint32 school = schoolStr ? atoi((char*)schoolStr) : SPELL_SCHOOL_NORMAL; |
---|
3080 | if(school >= MAX_SPELL_SCHOOL) |
---|
3081 | return false; |
---|
3082 | |
---|
3083 | SpellSchoolMask schoolmask = SpellSchoolMask(1 << school); |
---|
3084 | |
---|
3085 | if ( schoolmask & SPELL_SCHOOL_MASK_NORMAL ) |
---|
3086 | damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage); |
---|
3087 | |
---|
3088 | char* spellStr = strtok((char*)NULL, " "); |
---|
3089 | |
---|
3090 | // melee damage by specific school |
---|
3091 | if(!spellStr) |
---|
3092 | { |
---|
3093 | uint32 absorb = 0; |
---|
3094 | uint32 resist = 0; |
---|
3095 | |
---|
3096 | m_session->GetPlayer()->CalcAbsorbResist(target,schoolmask, SPELL_DIRECT_DAMAGE, damage, &absorb, &resist); |
---|
3097 | |
---|
3098 | if (damage <= absorb + resist) |
---|
3099 | return true; |
---|
3100 | |
---|
3101 | damage -= absorb + resist; |
---|
3102 | |
---|
3103 | m_session->GetPlayer()->DealDamage(target, damage, NULL, DIRECT_DAMAGE, schoolmask, NULL, false); |
---|
3104 | m_session->GetPlayer()->SendAttackStateUpdate (HITINFO_NORMALSWING2, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_NORMAL, 0); |
---|
3105 | return true; |
---|
3106 | } |
---|
3107 | |
---|
3108 | // non-melee damage |
---|
3109 | |
---|
3110 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
3111 | uint32 spellid = extractSpellIdFromLink((char*)args); |
---|
3112 | if(!spellid || !sSpellStore.LookupEntry(spellid)) |
---|
3113 | return false; |
---|
3114 | |
---|
3115 | m_session->GetPlayer()->SpellNonMeleeDamageLog(target, spellid, damage, false); |
---|
3116 | return true; |
---|
3117 | } |
---|
3118 | |
---|
3119 | bool ChatHandler::HandleModifyArenaCommand(const char * args) |
---|
3120 | { |
---|
3121 | if (!*args) |
---|
3122 | return false; |
---|
3123 | |
---|
3124 | Player *target = getSelectedPlayer(); |
---|
3125 | if(!target) |
---|
3126 | { |
---|
3127 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3128 | SetSentErrorMessage(true); |
---|
3129 | return false; |
---|
3130 | } |
---|
3131 | |
---|
3132 | int32 amount = (uint32)atoi(args); |
---|
3133 | |
---|
3134 | target->ModifyArenaPoints(amount); |
---|
3135 | |
---|
3136 | PSendSysMessage(LANG_COMMAND_MODIFY_ARENA, target->GetName(), target->GetArenaPoints()); |
---|
3137 | |
---|
3138 | return true; |
---|
3139 | } |
---|
3140 | |
---|
3141 | bool ChatHandler::HandleReviveCommand(const char* args) |
---|
3142 | { |
---|
3143 | Player* SelectedPlayer = NULL; |
---|
3144 | |
---|
3145 | if (*args) |
---|
3146 | { |
---|
3147 | std::string name = args; |
---|
3148 | if(!normalizePlayerName(name)) |
---|
3149 | { |
---|
3150 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3151 | SetSentErrorMessage(true); |
---|
3152 | return false; |
---|
3153 | } |
---|
3154 | |
---|
3155 | SelectedPlayer = objmgr.GetPlayer(name.c_str()); |
---|
3156 | } |
---|
3157 | else |
---|
3158 | SelectedPlayer = getSelectedPlayer(); |
---|
3159 | |
---|
3160 | if(!SelectedPlayer) |
---|
3161 | { |
---|
3162 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
3163 | SetSentErrorMessage(true); |
---|
3164 | return false; |
---|
3165 | } |
---|
3166 | |
---|
3167 | SelectedPlayer->ResurrectPlayer(0.5f); |
---|
3168 | SelectedPlayer->SpawnCorpseBones(); |
---|
3169 | SelectedPlayer->SaveToDB(); |
---|
3170 | return true; |
---|
3171 | } |
---|
3172 | |
---|
3173 | bool ChatHandler::HandleAuraCommand(const char* args) |
---|
3174 | { |
---|
3175 | char* px = strtok((char*)args, " "); |
---|
3176 | if (!px) |
---|
3177 | return false; |
---|
3178 | |
---|
3179 | Unit *target = getSelectedUnit(); |
---|
3180 | if(!target) |
---|
3181 | { |
---|
3182 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3183 | SetSentErrorMessage(true); |
---|
3184 | return false; |
---|
3185 | } |
---|
3186 | |
---|
3187 | uint32 spellID = (uint32)atoi(px); |
---|
3188 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( spellID ); |
---|
3189 | if(spellInfo) |
---|
3190 | { |
---|
3191 | for(uint32 i = 0;i<3;i++) |
---|
3192 | { |
---|
3193 | uint8 eff = spellInfo->Effect[i]; |
---|
3194 | if (eff>=TOTAL_SPELL_EFFECTS) |
---|
3195 | continue; |
---|
3196 | if( IsAreaAuraEffect(eff) || |
---|
3197 | eff == SPELL_EFFECT_APPLY_AURA || |
---|
3198 | eff == SPELL_EFFECT_PERSISTENT_AREA_AURA ) |
---|
3199 | { |
---|
3200 | Aura *Aur = CreateAura(spellInfo, i, NULL, target); |
---|
3201 | target->AddAura(Aur); |
---|
3202 | } |
---|
3203 | } |
---|
3204 | } |
---|
3205 | |
---|
3206 | return true; |
---|
3207 | } |
---|
3208 | |
---|
3209 | bool ChatHandler::HandleUnAuraCommand(const char* args) |
---|
3210 | { |
---|
3211 | char* px = strtok((char*)args, " "); |
---|
3212 | if (!px) |
---|
3213 | return false; |
---|
3214 | |
---|
3215 | Unit *target = getSelectedUnit(); |
---|
3216 | if(!target) |
---|
3217 | { |
---|
3218 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3219 | SetSentErrorMessage(true); |
---|
3220 | return false; |
---|
3221 | } |
---|
3222 | |
---|
3223 | std::string argstr = args; |
---|
3224 | if (argstr == "all") |
---|
3225 | { |
---|
3226 | target->RemoveAllAuras(); |
---|
3227 | return true; |
---|
3228 | } |
---|
3229 | |
---|
3230 | uint32 spellID = (uint32)atoi(px); |
---|
3231 | target->RemoveAurasDueToSpell(spellID); |
---|
3232 | |
---|
3233 | return true; |
---|
3234 | } |
---|
3235 | |
---|
3236 | bool ChatHandler::HandleLinkGraveCommand(const char* args) |
---|
3237 | { |
---|
3238 | if(!*args) |
---|
3239 | return false; |
---|
3240 | |
---|
3241 | char* px = strtok((char*)args, " "); |
---|
3242 | if (!px) |
---|
3243 | return false; |
---|
3244 | |
---|
3245 | uint32 g_id = (uint32)atoi(px); |
---|
3246 | |
---|
3247 | uint32 g_team; |
---|
3248 | |
---|
3249 | char* px2 = strtok(NULL, " "); |
---|
3250 | |
---|
3251 | if (!px2) |
---|
3252 | g_team = 0; |
---|
3253 | else if (strncmp(px2,"horde",6)==0) |
---|
3254 | g_team = HORDE; |
---|
3255 | else if (strncmp(px2,"alliance",9)==0) |
---|
3256 | g_team = ALLIANCE; |
---|
3257 | else |
---|
3258 | return false; |
---|
3259 | |
---|
3260 | WorldSafeLocsEntry const* graveyard = sWorldSafeLocsStore.LookupEntry(g_id); |
---|
3261 | |
---|
3262 | if(!graveyard ) |
---|
3263 | { |
---|
3264 | PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, g_id); |
---|
3265 | SetSentErrorMessage(true); |
---|
3266 | return false; |
---|
3267 | } |
---|
3268 | |
---|
3269 | Player* player = m_session->GetPlayer(); |
---|
3270 | |
---|
3271 | uint32 zoneId = player->GetZoneId(); |
---|
3272 | |
---|
3273 | AreaTableEntry const *areaEntry = GetAreaEntryByAreaID(zoneId); |
---|
3274 | if(!areaEntry || areaEntry->zone !=0 ) |
---|
3275 | { |
---|
3276 | PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, g_id,zoneId); |
---|
3277 | SetSentErrorMessage(true); |
---|
3278 | return false; |
---|
3279 | } |
---|
3280 | |
---|
3281 | if(graveyard->map_id != areaEntry->mapid && g_team != 0) |
---|
3282 | { |
---|
3283 | SendSysMessage(LANG_COMMAND_GRAVEYARDWRONGTEAM); |
---|
3284 | SetSentErrorMessage(true); |
---|
3285 | return false; |
---|
3286 | } |
---|
3287 | |
---|
3288 | if(objmgr.AddGraveYardLink(g_id,player->GetZoneId(),g_team)) |
---|
3289 | PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, g_id,zoneId); |
---|
3290 | else |
---|
3291 | PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, g_id,zoneId); |
---|
3292 | |
---|
3293 | return true; |
---|
3294 | } |
---|
3295 | |
---|
3296 | bool ChatHandler::HandleNearGraveCommand(const char* args) |
---|
3297 | { |
---|
3298 | uint32 g_team; |
---|
3299 | |
---|
3300 | size_t argslen = strlen(args); |
---|
3301 | |
---|
3302 | if(!*args) |
---|
3303 | g_team = 0; |
---|
3304 | else if (strncmp((char*)args,"horde",argslen)==0) |
---|
3305 | g_team = HORDE; |
---|
3306 | else if (strncmp((char*)args,"alliance",argslen)==0) |
---|
3307 | g_team = ALLIANCE; |
---|
3308 | else |
---|
3309 | return false; |
---|
3310 | |
---|
3311 | Player* player = m_session->GetPlayer(); |
---|
3312 | |
---|
3313 | WorldSafeLocsEntry const* graveyard = objmgr.GetClosestGraveYard( |
---|
3314 | player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(),player->GetMapId(),g_team); |
---|
3315 | |
---|
3316 | if(graveyard) |
---|
3317 | { |
---|
3318 | uint32 g_id = graveyard->ID; |
---|
3319 | |
---|
3320 | GraveYardData const* data = objmgr.FindGraveYardData(g_id,player->GetZoneId()); |
---|
3321 | if (!data) |
---|
3322 | { |
---|
3323 | PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR,g_id); |
---|
3324 | SetSentErrorMessage(true); |
---|
3325 | return false; |
---|
3326 | } |
---|
3327 | |
---|
3328 | g_team = data->team; |
---|
3329 | |
---|
3330 | std::string team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_NOTEAM); |
---|
3331 | |
---|
3332 | if(g_team == 0) |
---|
3333 | team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_ANY); |
---|
3334 | else if(g_team == HORDE) |
---|
3335 | team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_HORDE); |
---|
3336 | else if(g_team == ALLIANCE) |
---|
3337 | team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_ALLIANCE); |
---|
3338 | |
---|
3339 | PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, g_id,team_name.c_str(),player->GetZoneId()); |
---|
3340 | } |
---|
3341 | else |
---|
3342 | { |
---|
3343 | std::string team_name; |
---|
3344 | |
---|
3345 | if(g_team == 0) |
---|
3346 | team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_ANY); |
---|
3347 | else if(g_team == HORDE) |
---|
3348 | team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_HORDE); |
---|
3349 | else if(g_team == ALLIANCE) |
---|
3350 | team_name = GetMangosString(LANG_COMMAND_GRAVEYARD_ALLIANCE); |
---|
3351 | |
---|
3352 | if(g_team == ~uint32(0)) |
---|
3353 | PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, player->GetZoneId()); |
---|
3354 | else |
---|
3355 | PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, player->GetZoneId(),team_name.c_str()); |
---|
3356 | } |
---|
3357 | |
---|
3358 | return true; |
---|
3359 | } |
---|
3360 | |
---|
3361 | bool ChatHandler::HandleSpawnTransportCommand(const char* /*args*/) |
---|
3362 | { |
---|
3363 | return true; |
---|
3364 | } |
---|
3365 | |
---|
3366 | //play npc emote |
---|
3367 | bool ChatHandler::HandlePlayEmoteCommand(const char* args) |
---|
3368 | { |
---|
3369 | uint32 emote = atoi((char*)args); |
---|
3370 | |
---|
3371 | Creature* target = getSelectedCreature(); |
---|
3372 | if(!target) |
---|
3373 | { |
---|
3374 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
3375 | SetSentErrorMessage(true); |
---|
3376 | return false; |
---|
3377 | } |
---|
3378 | |
---|
3379 | target->SetUInt32Value(UNIT_NPC_EMOTESTATE,emote); |
---|
3380 | |
---|
3381 | return true; |
---|
3382 | } |
---|
3383 | |
---|
3384 | bool ChatHandler::HandleNpcInfoCommand(const char* /*args*/) |
---|
3385 | { |
---|
3386 | Creature* target = getSelectedCreature(); |
---|
3387 | |
---|
3388 | if(!target) |
---|
3389 | { |
---|
3390 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
3391 | SetSentErrorMessage(true); |
---|
3392 | return false; |
---|
3393 | } |
---|
3394 | |
---|
3395 | uint32 faction = target->getFaction(); |
---|
3396 | uint32 npcflags = target->GetUInt32Value(UNIT_NPC_FLAGS); |
---|
3397 | uint32 displayid = target->GetDisplayId(); |
---|
3398 | uint32 nativeid = target->GetNativeDisplayId(); |
---|
3399 | uint32 Entry = target->GetEntry(); |
---|
3400 | CreatureInfo const* cInfo = target->GetCreatureInfo(); |
---|
3401 | |
---|
3402 | int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); |
---|
3403 | if(curRespawnDelay < 0) |
---|
3404 | curRespawnDelay = 0; |
---|
3405 | std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); |
---|
3406 | std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true); |
---|
3407 | |
---|
3408 | PSendSysMessage(LANG_NPCINFO_CHAR, target->GetDBTableGUIDLow(), faction, npcflags, Entry, displayid, nativeid); |
---|
3409 | PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel()); |
---|
3410 | PSendSysMessage(LANG_NPCINFO_HEALTH,target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth()); |
---|
3411 | PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction()); |
---|
3412 | PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str()); |
---|
3413 | PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid,cInfo->pickpocketLootId,cInfo->SkinLootId); |
---|
3414 | PSendSysMessage(LANG_NPCINFO_DUNGEON_ID, target->GetInstanceId()); |
---|
3415 | PSendSysMessage(LANG_NPCINFO_POSITION,float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ())); |
---|
3416 | |
---|
3417 | if ((npcflags & UNIT_NPC_FLAG_VENDOR) ) |
---|
3418 | { |
---|
3419 | SendSysMessage(LANG_NPCINFO_VENDOR); |
---|
3420 | } |
---|
3421 | if ((npcflags & UNIT_NPC_FLAG_TRAINER) ) |
---|
3422 | { |
---|
3423 | SendSysMessage(LANG_NPCINFO_TRAINER); |
---|
3424 | } |
---|
3425 | |
---|
3426 | return true; |
---|
3427 | } |
---|
3428 | |
---|
3429 | bool ChatHandler::HandleExploreCheatCommand(const char* args) |
---|
3430 | { |
---|
3431 | if (!*args) |
---|
3432 | return false; |
---|
3433 | |
---|
3434 | int flag = atoi((char*)args); |
---|
3435 | |
---|
3436 | Player *chr = getSelectedPlayer(); |
---|
3437 | if (chr == NULL) |
---|
3438 | { |
---|
3439 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
3440 | SetSentErrorMessage(true); |
---|
3441 | return false; |
---|
3442 | } |
---|
3443 | |
---|
3444 | if (flag != 0) |
---|
3445 | { |
---|
3446 | PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, chr->GetName()); |
---|
3447 | if(chr!=m_session->GetPlayer()) |
---|
3448 | ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL,m_session->GetPlayer()->GetName()); |
---|
3449 | } |
---|
3450 | else |
---|
3451 | { |
---|
3452 | PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, chr->GetName()); |
---|
3453 | if(chr!=m_session->GetPlayer()) |
---|
3454 | ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING,m_session->GetPlayer()->GetName()); |
---|
3455 | } |
---|
3456 | |
---|
3457 | for (uint8 i=0; i<128; i++) |
---|
3458 | { |
---|
3459 | if (flag != 0) |
---|
3460 | { |
---|
3461 | m_session->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i,0xFFFFFFFF); |
---|
3462 | } |
---|
3463 | else |
---|
3464 | { |
---|
3465 | m_session->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i,0); |
---|
3466 | } |
---|
3467 | } |
---|
3468 | |
---|
3469 | return true; |
---|
3470 | } |
---|
3471 | |
---|
3472 | bool ChatHandler::HandleHoverCommand(const char* args) |
---|
3473 | { |
---|
3474 | char* px = strtok((char*)args, " "); |
---|
3475 | uint32 flag; |
---|
3476 | if (!px) |
---|
3477 | flag = 1; |
---|
3478 | else |
---|
3479 | flag = atoi(px); |
---|
3480 | |
---|
3481 | m_session->GetPlayer()->SetHover(flag); |
---|
3482 | |
---|
3483 | if (flag) |
---|
3484 | SendSysMessage(LANG_HOVER_ENABLED); |
---|
3485 | else |
---|
3486 | SendSysMessage(LANG_HOVER_DISABLED); |
---|
3487 | |
---|
3488 | return true; |
---|
3489 | } |
---|
3490 | |
---|
3491 | bool ChatHandler::HandleLevelUpCommand(const char* args) |
---|
3492 | { |
---|
3493 | char* px = strtok((char*)args, " "); |
---|
3494 | char* py = strtok((char*)NULL, " "); |
---|
3495 | |
---|
3496 | // command format parsing |
---|
3497 | char* pname = (char*)NULL; |
---|
3498 | int addlevel = 1; |
---|
3499 | |
---|
3500 | if(px && py) // .levelup name level |
---|
3501 | { |
---|
3502 | addlevel = atoi(py); |
---|
3503 | pname = px; |
---|
3504 | } |
---|
3505 | else if(px && !py) // .levelup name OR .levelup level |
---|
3506 | { |
---|
3507 | if(isalpha(px[0])) // .levelup name |
---|
3508 | pname = px; |
---|
3509 | else // .levelup level |
---|
3510 | addlevel = atoi(px); |
---|
3511 | } |
---|
3512 | // else .levelup - nothing do for prepering |
---|
3513 | |
---|
3514 | // player |
---|
3515 | Player *chr = NULL; |
---|
3516 | uint64 chr_guid = 0; |
---|
3517 | |
---|
3518 | std::string name; |
---|
3519 | |
---|
3520 | if(pname) // player by name |
---|
3521 | { |
---|
3522 | name = pname; |
---|
3523 | if(!normalizePlayerName(name)) |
---|
3524 | { |
---|
3525 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3526 | SetSentErrorMessage(true); |
---|
3527 | return false; |
---|
3528 | } |
---|
3529 | |
---|
3530 | chr = objmgr.GetPlayer(name.c_str()); |
---|
3531 | if(!chr) // not in game |
---|
3532 | { |
---|
3533 | chr_guid = objmgr.GetPlayerGUIDByName(name); |
---|
3534 | if (chr_guid == 0) |
---|
3535 | { |
---|
3536 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3537 | SetSentErrorMessage(true); |
---|
3538 | return false; |
---|
3539 | } |
---|
3540 | } |
---|
3541 | } |
---|
3542 | else // player by selection |
---|
3543 | { |
---|
3544 | chr = getSelectedPlayer(); |
---|
3545 | |
---|
3546 | if (chr == NULL) |
---|
3547 | { |
---|
3548 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
3549 | SetSentErrorMessage(true); |
---|
3550 | return false; |
---|
3551 | } |
---|
3552 | |
---|
3553 | name = chr->GetName(); |
---|
3554 | } |
---|
3555 | |
---|
3556 | assert(chr || chr_guid); |
---|
3557 | |
---|
3558 | int32 oldlevel = chr ? chr->getLevel() : Player::GetUInt32ValueFromDB(UNIT_FIELD_LEVEL,chr_guid); |
---|
3559 | int32 newlevel = oldlevel + addlevel; |
---|
3560 | if(newlevel < 1) |
---|
3561 | newlevel = 1; |
---|
3562 | if(newlevel > 255) // hardcoded maximum level |
---|
3563 | newlevel = 255; |
---|
3564 | |
---|
3565 | if(chr) |
---|
3566 | { |
---|
3567 | chr->GiveLevel(newlevel); |
---|
3568 | chr->InitTalentForLevel(); |
---|
3569 | chr->SetUInt32Value(PLAYER_XP,0); |
---|
3570 | |
---|
3571 | if(oldlevel == newlevel) |
---|
3572 | ChatHandler(chr).SendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET); |
---|
3573 | else |
---|
3574 | if(oldlevel < newlevel) |
---|
3575 | ChatHandler(chr).PSendSysMessage(LANG_YOURS_LEVEL_UP,newlevel-oldlevel); |
---|
3576 | else |
---|
3577 | if(oldlevel > newlevel) |
---|
3578 | ChatHandler(chr).PSendSysMessage(LANG_YOURS_LEVEL_DOWN,newlevel-oldlevel); |
---|
3579 | } |
---|
3580 | else |
---|
3581 | { |
---|
3582 | // update levle and XP at level, all other will be updated at loading |
---|
3583 | Tokens values; |
---|
3584 | Player::LoadValuesArrayFromDB(values,chr_guid); |
---|
3585 | Player::SetUInt32ValueInArray(values,UNIT_FIELD_LEVEL,newlevel); |
---|
3586 | Player::SetUInt32ValueInArray(values,PLAYER_XP,0); |
---|
3587 | Player::SaveValuesArrayInDB(values,chr_guid); |
---|
3588 | } |
---|
3589 | |
---|
3590 | if(m_session->GetPlayer() != chr) // including chr==NULL |
---|
3591 | PSendSysMessage(LANG_YOU_CHANGE_LVL,name.c_str(),newlevel); |
---|
3592 | return true; |
---|
3593 | } |
---|
3594 | |
---|
3595 | bool ChatHandler::HandleShowAreaCommand(const char* args) |
---|
3596 | { |
---|
3597 | if (!*args) |
---|
3598 | return false; |
---|
3599 | |
---|
3600 | int area = atoi((char*)args); |
---|
3601 | |
---|
3602 | Player *chr = getSelectedPlayer(); |
---|
3603 | if (chr == NULL) |
---|
3604 | { |
---|
3605 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
3606 | SetSentErrorMessage(true); |
---|
3607 | return false; |
---|
3608 | } |
---|
3609 | |
---|
3610 | int offset = area / 32; |
---|
3611 | uint32 val = (uint32)(1 << (area % 32)); |
---|
3612 | |
---|
3613 | if(offset >= 128) |
---|
3614 | { |
---|
3615 | SendSysMessage(LANG_BAD_VALUE); |
---|
3616 | SetSentErrorMessage(true); |
---|
3617 | return false; |
---|
3618 | } |
---|
3619 | |
---|
3620 | uint32 currFields = chr->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); |
---|
3621 | chr->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, (uint32)(currFields | val)); |
---|
3622 | |
---|
3623 | SendSysMessage(LANG_EXPLORE_AREA); |
---|
3624 | return true; |
---|
3625 | } |
---|
3626 | |
---|
3627 | bool ChatHandler::HandleHideAreaCommand(const char* args) |
---|
3628 | { |
---|
3629 | if (!*args) |
---|
3630 | return false; |
---|
3631 | |
---|
3632 | int area = atoi((char*)args); |
---|
3633 | |
---|
3634 | Player *chr = getSelectedPlayer(); |
---|
3635 | if (chr == NULL) |
---|
3636 | { |
---|
3637 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
3638 | SetSentErrorMessage(true); |
---|
3639 | return false; |
---|
3640 | } |
---|
3641 | |
---|
3642 | int offset = area / 32; |
---|
3643 | uint32 val = (uint32)(1 << (area % 32)); |
---|
3644 | |
---|
3645 | if(offset >= 128) |
---|
3646 | { |
---|
3647 | SendSysMessage(LANG_BAD_VALUE); |
---|
3648 | SetSentErrorMessage(true); |
---|
3649 | return false; |
---|
3650 | } |
---|
3651 | |
---|
3652 | uint32 currFields = chr->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); |
---|
3653 | chr->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, (uint32)(currFields ^ val)); |
---|
3654 | |
---|
3655 | SendSysMessage(LANG_UNEXPLORE_AREA); |
---|
3656 | return true; |
---|
3657 | } |
---|
3658 | |
---|
3659 | bool ChatHandler::HandleUpdate(const char* args) |
---|
3660 | { |
---|
3661 | if(!*args) |
---|
3662 | return false; |
---|
3663 | |
---|
3664 | uint32 updateIndex; |
---|
3665 | uint32 value; |
---|
3666 | |
---|
3667 | char* pUpdateIndex = strtok((char*)args, " "); |
---|
3668 | |
---|
3669 | Unit* chr = getSelectedUnit(); |
---|
3670 | if (chr == NULL) |
---|
3671 | { |
---|
3672 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3673 | SetSentErrorMessage(true); |
---|
3674 | return false; |
---|
3675 | } |
---|
3676 | |
---|
3677 | if(!pUpdateIndex) |
---|
3678 | { |
---|
3679 | return true; |
---|
3680 | } |
---|
3681 | updateIndex = atoi(pUpdateIndex); |
---|
3682 | //check updateIndex |
---|
3683 | if(chr->GetTypeId() == TYPEID_PLAYER) |
---|
3684 | { |
---|
3685 | if (updateIndex>=PLAYER_END) return true; |
---|
3686 | } |
---|
3687 | else |
---|
3688 | { |
---|
3689 | if (updateIndex>=UNIT_END) return true; |
---|
3690 | } |
---|
3691 | |
---|
3692 | char* pvalue = strtok(NULL, " "); |
---|
3693 | if (!pvalue) |
---|
3694 | { |
---|
3695 | value=chr->GetUInt32Value(updateIndex); |
---|
3696 | |
---|
3697 | PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(),updateIndex,value); |
---|
3698 | return true; |
---|
3699 | } |
---|
3700 | |
---|
3701 | value=atoi(pvalue); |
---|
3702 | |
---|
3703 | PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(),updateIndex,value); |
---|
3704 | |
---|
3705 | chr->SetUInt32Value(updateIndex,value); |
---|
3706 | |
---|
3707 | return true; |
---|
3708 | } |
---|
3709 | |
---|
3710 | bool ChatHandler::HandleBankCommand(const char* /*args*/) |
---|
3711 | { |
---|
3712 | m_session->SendShowBank( m_session->GetPlayer()->GetGUID() ); |
---|
3713 | |
---|
3714 | return true; |
---|
3715 | } |
---|
3716 | |
---|
3717 | bool ChatHandler::HandleChangeWeather(const char* args) |
---|
3718 | { |
---|
3719 | if(!*args) |
---|
3720 | return false; |
---|
3721 | |
---|
3722 | //Weather is OFF |
---|
3723 | if (!sWorld.getConfig(CONFIG_WEATHER)) |
---|
3724 | { |
---|
3725 | SendSysMessage(LANG_WEATHER_DISABLED); |
---|
3726 | SetSentErrorMessage(true); |
---|
3727 | return false; |
---|
3728 | } |
---|
3729 | |
---|
3730 | //*Change the weather of a cell |
---|
3731 | char* px = strtok((char*)args, " "); |
---|
3732 | char* py = strtok(NULL, " "); |
---|
3733 | |
---|
3734 | if (!px || !py) |
---|
3735 | return false; |
---|
3736 | |
---|
3737 | uint32 type = (uint32)atoi(px); //0 to 3, 0: fine, 1: rain, 2: snow, 3: sand |
---|
3738 | float grade = (float)atof(py); //0 to 1, sending -1 is instand good weather |
---|
3739 | |
---|
3740 | Player *player = m_session->GetPlayer(); |
---|
3741 | uint32 zoneid = player->GetZoneId(); |
---|
3742 | |
---|
3743 | Weather* wth = sWorld.FindWeather(zoneid); |
---|
3744 | |
---|
3745 | if(!wth) |
---|
3746 | wth = sWorld.AddWeather(zoneid); |
---|
3747 | if(!wth) |
---|
3748 | { |
---|
3749 | SendSysMessage(LANG_NO_WEATHER); |
---|
3750 | SetSentErrorMessage(true); |
---|
3751 | return false; |
---|
3752 | } |
---|
3753 | |
---|
3754 | wth->SetWeather(WeatherType(type), grade); |
---|
3755 | |
---|
3756 | return true; |
---|
3757 | } |
---|
3758 | |
---|
3759 | bool ChatHandler::HandleSetValue(const char* args) |
---|
3760 | { |
---|
3761 | if(!*args) |
---|
3762 | return false; |
---|
3763 | |
---|
3764 | char* px = strtok((char*)args, " "); |
---|
3765 | char* py = strtok(NULL, " "); |
---|
3766 | char* pz = strtok(NULL, " "); |
---|
3767 | |
---|
3768 | if (!px || !py) |
---|
3769 | return false; |
---|
3770 | |
---|
3771 | Unit* target = getSelectedUnit(); |
---|
3772 | if(!target) |
---|
3773 | { |
---|
3774 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3775 | SetSentErrorMessage(true); |
---|
3776 | return false; |
---|
3777 | } |
---|
3778 | |
---|
3779 | uint64 guid = target->GetGUID(); |
---|
3780 | |
---|
3781 | uint32 Opcode = (uint32)atoi(px); |
---|
3782 | if(Opcode >= target->GetValuesCount()) |
---|
3783 | { |
---|
3784 | PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount()); |
---|
3785 | return false; |
---|
3786 | } |
---|
3787 | uint32 iValue; |
---|
3788 | float fValue; |
---|
3789 | bool isint32 = true; |
---|
3790 | if(pz) |
---|
3791 | isint32 = (bool)atoi(pz); |
---|
3792 | if(isint32) |
---|
3793 | { |
---|
3794 | iValue = (uint32)atoi(py); |
---|
3795 | sLog.outDebug(GetMangosString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue); |
---|
3796 | target->SetUInt32Value( Opcode , iValue ); |
---|
3797 | PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode,iValue); |
---|
3798 | } |
---|
3799 | else |
---|
3800 | { |
---|
3801 | fValue = (float)atof(py); |
---|
3802 | sLog.outDebug(GetMangosString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue); |
---|
3803 | target->SetFloatValue( Opcode , fValue ); |
---|
3804 | PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue); |
---|
3805 | } |
---|
3806 | |
---|
3807 | return true; |
---|
3808 | } |
---|
3809 | |
---|
3810 | bool ChatHandler::HandleGetValue(const char* args) |
---|
3811 | { |
---|
3812 | if(!*args) |
---|
3813 | return false; |
---|
3814 | |
---|
3815 | char* px = strtok((char*)args, " "); |
---|
3816 | char* pz = strtok(NULL, " "); |
---|
3817 | |
---|
3818 | if (!px) |
---|
3819 | return false; |
---|
3820 | |
---|
3821 | Unit* target = getSelectedUnit(); |
---|
3822 | if(!target) |
---|
3823 | { |
---|
3824 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3825 | SetSentErrorMessage(true); |
---|
3826 | return false; |
---|
3827 | } |
---|
3828 | |
---|
3829 | uint64 guid = target->GetGUID(); |
---|
3830 | |
---|
3831 | uint32 Opcode = (uint32)atoi(px); |
---|
3832 | if(Opcode >= target->GetValuesCount()) |
---|
3833 | { |
---|
3834 | PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount()); |
---|
3835 | return false; |
---|
3836 | } |
---|
3837 | uint32 iValue; |
---|
3838 | float fValue; |
---|
3839 | bool isint32 = true; |
---|
3840 | if(pz) |
---|
3841 | isint32 = (bool)atoi(pz); |
---|
3842 | |
---|
3843 | if(isint32) |
---|
3844 | { |
---|
3845 | iValue = target->GetUInt32Value( Opcode ); |
---|
3846 | sLog.outDebug(GetMangosString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue); |
---|
3847 | PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue); |
---|
3848 | } |
---|
3849 | else |
---|
3850 | { |
---|
3851 | fValue = target->GetFloatValue( Opcode ); |
---|
3852 | sLog.outDebug(GetMangosString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue); |
---|
3853 | PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue); |
---|
3854 | } |
---|
3855 | |
---|
3856 | return true; |
---|
3857 | } |
---|
3858 | |
---|
3859 | bool ChatHandler::HandleSet32Bit(const char* args) |
---|
3860 | { |
---|
3861 | if(!*args) |
---|
3862 | return false; |
---|
3863 | |
---|
3864 | char* px = strtok((char*)args, " "); |
---|
3865 | char* py = strtok(NULL, " "); |
---|
3866 | |
---|
3867 | if (!px || !py) |
---|
3868 | return false; |
---|
3869 | |
---|
3870 | uint32 Opcode = (uint32)atoi(px); |
---|
3871 | uint32 Value = (uint32)atoi(py); |
---|
3872 | if (Value > 32) //uint32 = 32 bits |
---|
3873 | return false; |
---|
3874 | |
---|
3875 | sLog.outDebug(GetMangosString(LANG_SET_32BIT), Opcode, Value); |
---|
3876 | |
---|
3877 | m_session->GetPlayer( )->SetUInt32Value( Opcode , 2^Value ); |
---|
3878 | |
---|
3879 | PSendSysMessage(LANG_SET_32BIT_FIELD, Opcode,1); |
---|
3880 | return true; |
---|
3881 | } |
---|
3882 | |
---|
3883 | bool ChatHandler::HandleMod32Value(const char* args) |
---|
3884 | { |
---|
3885 | if(!*args) |
---|
3886 | return false; |
---|
3887 | |
---|
3888 | char* px = strtok((char*)args, " "); |
---|
3889 | char* py = strtok(NULL, " "); |
---|
3890 | |
---|
3891 | if (!px || !py) |
---|
3892 | return false; |
---|
3893 | |
---|
3894 | uint32 Opcode = (uint32)atoi(px); |
---|
3895 | int Value = atoi(py); |
---|
3896 | |
---|
3897 | if(Opcode >= m_session->GetPlayer()->GetValuesCount()) |
---|
3898 | { |
---|
3899 | PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, m_session->GetPlayer()->GetGUIDLow(), m_session->GetPlayer( )->GetValuesCount()); |
---|
3900 | return false; |
---|
3901 | } |
---|
3902 | |
---|
3903 | sLog.outDebug(GetMangosString(LANG_CHANGE_32BIT), Opcode, Value); |
---|
3904 | |
---|
3905 | int CurrentValue = (int)m_session->GetPlayer( )->GetUInt32Value( Opcode ); |
---|
3906 | |
---|
3907 | CurrentValue += Value; |
---|
3908 | m_session->GetPlayer( )->SetUInt32Value( Opcode , (uint32)CurrentValue ); |
---|
3909 | |
---|
3910 | PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode,CurrentValue); |
---|
3911 | |
---|
3912 | return true; |
---|
3913 | } |
---|
3914 | |
---|
3915 | bool ChatHandler::HandleAddTeleCommand(const char * args) |
---|
3916 | { |
---|
3917 | if(!*args) |
---|
3918 | return false; |
---|
3919 | |
---|
3920 | Player *player=m_session->GetPlayer(); |
---|
3921 | if (!player) |
---|
3922 | return false; |
---|
3923 | |
---|
3924 | std::string name = args; |
---|
3925 | |
---|
3926 | if(objmgr.GetGameTele(name)) |
---|
3927 | { |
---|
3928 | SendSysMessage(LANG_COMMAND_TP_ALREADYEXIST); |
---|
3929 | SetSentErrorMessage(true); |
---|
3930 | return false; |
---|
3931 | } |
---|
3932 | |
---|
3933 | GameTele tele; |
---|
3934 | tele.position_x = player->GetPositionX(); |
---|
3935 | tele.position_y = player->GetPositionY(); |
---|
3936 | tele.position_z = player->GetPositionZ(); |
---|
3937 | tele.orientation = player->GetOrientation(); |
---|
3938 | tele.mapId = player->GetMapId(); |
---|
3939 | tele.name = name; |
---|
3940 | |
---|
3941 | if(objmgr.AddGameTele(tele)) |
---|
3942 | { |
---|
3943 | SendSysMessage(LANG_COMMAND_TP_ADDED); |
---|
3944 | } |
---|
3945 | else |
---|
3946 | { |
---|
3947 | SendSysMessage(LANG_COMMAND_TP_ADDEDERR); |
---|
3948 | SetSentErrorMessage(true); |
---|
3949 | return false; |
---|
3950 | } |
---|
3951 | |
---|
3952 | return true; |
---|
3953 | } |
---|
3954 | |
---|
3955 | bool ChatHandler::HandleDelTeleCommand(const char * args) |
---|
3956 | { |
---|
3957 | if(!*args) |
---|
3958 | return false; |
---|
3959 | |
---|
3960 | std::string name = args; |
---|
3961 | |
---|
3962 | if(!objmgr.DeleteGameTele(name)) |
---|
3963 | { |
---|
3964 | SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); |
---|
3965 | SetSentErrorMessage(true); |
---|
3966 | return false; |
---|
3967 | } |
---|
3968 | |
---|
3969 | SendSysMessage(LANG_COMMAND_TP_DELETED); |
---|
3970 | return true; |
---|
3971 | } |
---|
3972 | |
---|
3973 | bool ChatHandler::HandleListAurasCommand (const char * /*args*/) |
---|
3974 | { |
---|
3975 | Unit *unit = getSelectedUnit(); |
---|
3976 | if(!unit) |
---|
3977 | { |
---|
3978 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
3979 | SetSentErrorMessage(true); |
---|
3980 | return false; |
---|
3981 | } |
---|
3982 | |
---|
3983 | char const* talentStr = GetMangosString(LANG_TALENT); |
---|
3984 | char const* passiveStr = GetMangosString(LANG_PASSIVE); |
---|
3985 | |
---|
3986 | Unit::AuraMap const& uAuras = unit->GetAuras(); |
---|
3987 | PSendSysMessage(LANG_COMMAND_TARGET_LISTAURAS, uAuras.size()); |
---|
3988 | for (Unit::AuraMap::const_iterator itr = uAuras.begin(); itr != uAuras.end(); ++itr) |
---|
3989 | { |
---|
3990 | bool talent = GetTalentSpellCost(itr->second->GetId()) > 0; |
---|
3991 | PSendSysMessage(LANG_COMMAND_TARGET_AURADETAIL, itr->second->GetId(), itr->second->GetEffIndex(), |
---|
3992 | itr->second->GetModifier()->m_auraname, itr->second->GetAuraDuration(), itr->second->GetAuraMaxDuration(), |
---|
3993 | itr->second->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()], |
---|
3994 | (itr->second->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""), |
---|
3995 | IS_PLAYER_GUID(itr->second->GetCasterGUID()) ? "player" : "creature",GUID_LOPART(itr->second->GetCasterGUID())); |
---|
3996 | } |
---|
3997 | for (int i = 0; i < TOTAL_AURAS; i++) |
---|
3998 | { |
---|
3999 | Unit::AuraList const& uAuraList = unit->GetAurasByType(AuraType(i)); |
---|
4000 | if (uAuraList.empty()) continue; |
---|
4001 | PSendSysMessage(LANG_COMMAND_TARGET_LISTAURATYPE, uAuraList.size(), i); |
---|
4002 | for (Unit::AuraList::const_iterator itr = uAuraList.begin(); itr != uAuraList.end(); ++itr) |
---|
4003 | { |
---|
4004 | bool talent = GetTalentSpellCost((*itr)->GetId()) > 0; |
---|
4005 | PSendSysMessage(LANG_COMMAND_TARGET_AURASIMPLE, (*itr)->GetId(), (*itr)->GetEffIndex(), |
---|
4006 | (*itr)->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()],((*itr)->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""), |
---|
4007 | IS_PLAYER_GUID((*itr)->GetCasterGUID()) ? "player" : "creature",GUID_LOPART((*itr)->GetCasterGUID())); |
---|
4008 | } |
---|
4009 | } |
---|
4010 | return true; |
---|
4011 | } |
---|
4012 | |
---|
4013 | bool ChatHandler::HandleResetHonorCommand (const char * args) |
---|
4014 | { |
---|
4015 | char* pName = strtok((char*)args, ""); |
---|
4016 | Player *player = NULL; |
---|
4017 | if (pName) |
---|
4018 | { |
---|
4019 | std::string name = pName; |
---|
4020 | if(!normalizePlayerName(name)) |
---|
4021 | { |
---|
4022 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
4023 | SetSentErrorMessage(true); |
---|
4024 | return false; |
---|
4025 | } |
---|
4026 | |
---|
4027 | uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str()); |
---|
4028 | player = objmgr.GetPlayer(guid); |
---|
4029 | } |
---|
4030 | else |
---|
4031 | player = getSelectedPlayer(); |
---|
4032 | |
---|
4033 | if(!player) |
---|
4034 | { |
---|
4035 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4036 | return true; |
---|
4037 | } |
---|
4038 | |
---|
4039 | player->SetUInt32Value(PLAYER_FIELD_KILLS, 0); |
---|
4040 | player->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS, 0); |
---|
4041 | player->SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, 0); |
---|
4042 | player->SetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION, 0); |
---|
4043 | player->SetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0); |
---|
4044 | |
---|
4045 | return true; |
---|
4046 | } |
---|
4047 | |
---|
4048 | static bool HandleResetStatsOrLevelHelper(Player* player) |
---|
4049 | { |
---|
4050 | PlayerInfo const *info = objmgr.GetPlayerInfo(player->getRace(), player->getClass()); |
---|
4051 | if(!info) return false; |
---|
4052 | |
---|
4053 | ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(player->getClass()); |
---|
4054 | if(!cEntry) |
---|
4055 | { |
---|
4056 | sLog.outError("Class %u not found in DBC (Wrong DBC files?)",player->getClass()); |
---|
4057 | return false; |
---|
4058 | } |
---|
4059 | |
---|
4060 | uint8 powertype = cEntry->powerType; |
---|
4061 | |
---|
4062 | uint32 unitfield; |
---|
4063 | if(powertype == POWER_RAGE) |
---|
4064 | unitfield = 0x1100EE00; |
---|
4065 | else if(powertype == POWER_ENERGY) |
---|
4066 | unitfield = 0x00000000; |
---|
4067 | else if(powertype == POWER_MANA) |
---|
4068 | unitfield = 0x0000EE00; |
---|
4069 | else |
---|
4070 | { |
---|
4071 | sLog.outError("Invalid default powertype %u for player (class %u)",powertype,player->getClass()); |
---|
4072 | return false; |
---|
4073 | } |
---|
4074 | |
---|
4075 | // reset m_form if no aura |
---|
4076 | if(!player->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT)) |
---|
4077 | player->m_form = FORM_NONE; |
---|
4078 | |
---|
4079 | player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE ); |
---|
4080 | player->SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f ); |
---|
4081 | |
---|
4082 | player->setFactionForRace(player->getRace()); |
---|
4083 | |
---|
4084 | player->SetUInt32Value(UNIT_FIELD_BYTES_0, ( ( player->getRace() ) | ( player->getClass() << 8 ) | ( player->getGender() << 16 ) | ( powertype << 24 ) ) ); |
---|
4085 | |
---|
4086 | // reset only if player not in some form; |
---|
4087 | if(player->m_form==FORM_NONE) |
---|
4088 | { |
---|
4089 | switch(player->getGender()) |
---|
4090 | { |
---|
4091 | case GENDER_FEMALE: |
---|
4092 | player->SetDisplayId(info->displayId_f); |
---|
4093 | player->SetNativeDisplayId(info->displayId_f); |
---|
4094 | break; |
---|
4095 | case GENDER_MALE: |
---|
4096 | player->SetDisplayId(info->displayId_m); |
---|
4097 | player->SetNativeDisplayId(info->displayId_m); |
---|
4098 | break; |
---|
4099 | default: |
---|
4100 | break; |
---|
4101 | } |
---|
4102 | } |
---|
4103 | |
---|
4104 | // set UNIT_FIELD_BYTES_1 to init state but preserve m_form value |
---|
4105 | player->SetUInt32Value(UNIT_FIELD_BYTES_1, unitfield); |
---|
4106 | player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_UNK5 ); |
---|
4107 | player->SetByteValue(UNIT_FIELD_BYTES_2, 3, player->m_form); |
---|
4108 | |
---|
4109 | player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
4110 | |
---|
4111 | //-1 is default value |
---|
4112 | player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); |
---|
4113 | |
---|
4114 | //player->SetUInt32Value(PLAYER_FIELD_BYTES, 0xEEE00000 ); |
---|
4115 | return true; |
---|
4116 | } |
---|
4117 | |
---|
4118 | bool ChatHandler::HandleResetLevelCommand(const char * args) |
---|
4119 | { |
---|
4120 | char* pName = strtok((char*)args, ""); |
---|
4121 | Player *player = NULL; |
---|
4122 | if (pName) |
---|
4123 | { |
---|
4124 | std::string name = pName; |
---|
4125 | if(!normalizePlayerName(name)) |
---|
4126 | { |
---|
4127 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
4128 | SetSentErrorMessage(true); |
---|
4129 | return false; |
---|
4130 | } |
---|
4131 | |
---|
4132 | uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str()); |
---|
4133 | player = objmgr.GetPlayer(guid); |
---|
4134 | } |
---|
4135 | else |
---|
4136 | player = getSelectedPlayer(); |
---|
4137 | |
---|
4138 | if(!player) |
---|
4139 | { |
---|
4140 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4141 | SetSentErrorMessage(true); |
---|
4142 | return false; |
---|
4143 | } |
---|
4144 | |
---|
4145 | if(!HandleResetStatsOrLevelHelper(player)) |
---|
4146 | return false; |
---|
4147 | |
---|
4148 | player->SetLevel(1); |
---|
4149 | player->InitStatsForLevel(true); |
---|
4150 | player->InitTaxiNodesForLevel(); |
---|
4151 | player->InitTalentForLevel(); |
---|
4152 | player->SetUInt32Value(PLAYER_XP,0); |
---|
4153 | |
---|
4154 | // reset level to summoned pet |
---|
4155 | Pet* pet = player->GetPet(); |
---|
4156 | if(pet && pet->getPetType()==SUMMON_PET) |
---|
4157 | pet->InitStatsForLevel(1); |
---|
4158 | |
---|
4159 | return true; |
---|
4160 | } |
---|
4161 | |
---|
4162 | bool ChatHandler::HandleResetStatsCommand(const char * args) |
---|
4163 | { |
---|
4164 | char* pName = strtok((char*)args, ""); |
---|
4165 | Player *player = NULL; |
---|
4166 | if (pName) |
---|
4167 | { |
---|
4168 | std::string name = pName; |
---|
4169 | if(!normalizePlayerName(name)) |
---|
4170 | { |
---|
4171 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
4172 | SetSentErrorMessage(true); |
---|
4173 | return false; |
---|
4174 | } |
---|
4175 | |
---|
4176 | uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str()); |
---|
4177 | player = objmgr.GetPlayer(guid); |
---|
4178 | } |
---|
4179 | else |
---|
4180 | player = getSelectedPlayer(); |
---|
4181 | |
---|
4182 | if(!player) |
---|
4183 | { |
---|
4184 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4185 | SetSentErrorMessage(true); |
---|
4186 | return false; |
---|
4187 | } |
---|
4188 | |
---|
4189 | if(!HandleResetStatsOrLevelHelper(player)) |
---|
4190 | return false; |
---|
4191 | |
---|
4192 | player->InitStatsForLevel(true); |
---|
4193 | player->InitTaxiNodesForLevel(); |
---|
4194 | player->InitTalentForLevel(); |
---|
4195 | |
---|
4196 | return true; |
---|
4197 | } |
---|
4198 | |
---|
4199 | bool ChatHandler::HandleResetSpellsCommand(const char * args) |
---|
4200 | { |
---|
4201 | char* pName = strtok((char*)args, ""); |
---|
4202 | Player *player = NULL; |
---|
4203 | uint64 playerGUID = 0; |
---|
4204 | if (pName) |
---|
4205 | { |
---|
4206 | std::string name = pName; |
---|
4207 | |
---|
4208 | if(!normalizePlayerName(name)) |
---|
4209 | { |
---|
4210 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
4211 | SetSentErrorMessage(true); |
---|
4212 | return false; |
---|
4213 | } |
---|
4214 | |
---|
4215 | player = objmgr.GetPlayer(name.c_str()); |
---|
4216 | if(!player) |
---|
4217 | playerGUID = objmgr.GetPlayerGUIDByName(name.c_str()); |
---|
4218 | } |
---|
4219 | else |
---|
4220 | player = getSelectedPlayer(); |
---|
4221 | |
---|
4222 | if(!player && !playerGUID) |
---|
4223 | { |
---|
4224 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4225 | SetSentErrorMessage(true); |
---|
4226 | return false; |
---|
4227 | } |
---|
4228 | |
---|
4229 | if(player) |
---|
4230 | { |
---|
4231 | player->resetSpells(); |
---|
4232 | |
---|
4233 | ChatHandler(player).SendSysMessage(LANG_RESET_SPELLS); |
---|
4234 | |
---|
4235 | if(m_session->GetPlayer()!=player) |
---|
4236 | PSendSysMessage(LANG_RESET_SPELLS_ONLINE,player->GetName()); |
---|
4237 | } |
---|
4238 | else |
---|
4239 | { |
---|
4240 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_SPELLS), GUID_LOPART(playerGUID)); |
---|
4241 | PSendSysMessage(LANG_RESET_SPELLS_OFFLINE,pName); |
---|
4242 | } |
---|
4243 | |
---|
4244 | return true; |
---|
4245 | } |
---|
4246 | |
---|
4247 | bool ChatHandler::HandleResetTalentsCommand(const char * args) |
---|
4248 | { |
---|
4249 | char* pName = strtok((char*)args, ""); |
---|
4250 | Player *player = NULL; |
---|
4251 | uint64 playerGUID = 0; |
---|
4252 | if (pName) |
---|
4253 | { |
---|
4254 | std::string name = pName; |
---|
4255 | if(!normalizePlayerName(name)) |
---|
4256 | { |
---|
4257 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
4258 | SetSentErrorMessage(true); |
---|
4259 | return false; |
---|
4260 | } |
---|
4261 | |
---|
4262 | player = objmgr.GetPlayer(name.c_str()); |
---|
4263 | if(!player) |
---|
4264 | playerGUID = objmgr.GetPlayerGUIDByName(name.c_str()); |
---|
4265 | } |
---|
4266 | else |
---|
4267 | player = getSelectedPlayer(); |
---|
4268 | |
---|
4269 | if(!player && !playerGUID) |
---|
4270 | { |
---|
4271 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4272 | SetSentErrorMessage(true); |
---|
4273 | return false; |
---|
4274 | } |
---|
4275 | |
---|
4276 | if(player) |
---|
4277 | { |
---|
4278 | player->resetTalents(true); |
---|
4279 | |
---|
4280 | ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS); |
---|
4281 | |
---|
4282 | if(m_session->GetPlayer()!=player) |
---|
4283 | PSendSysMessage(LANG_RESET_TALENTS_ONLINE,player->GetName()); |
---|
4284 | } |
---|
4285 | else |
---|
4286 | { |
---|
4287 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_TALENTS), GUID_LOPART(playerGUID) ); |
---|
4288 | PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,pName); |
---|
4289 | } |
---|
4290 | |
---|
4291 | return true; |
---|
4292 | } |
---|
4293 | |
---|
4294 | bool ChatHandler::HandleResetAllCommand(const char * args) |
---|
4295 | { |
---|
4296 | if(!*args) |
---|
4297 | return false; |
---|
4298 | |
---|
4299 | std::string casename = args; |
---|
4300 | |
---|
4301 | AtLoginFlags atLogin; |
---|
4302 | |
---|
4303 | // Command specially created as single command to prevent using short case names |
---|
4304 | if(casename=="spells") |
---|
4305 | { |
---|
4306 | atLogin = AT_LOGIN_RESET_SPELLS; |
---|
4307 | sWorld.SendWorldText(LANG_RESETALL_SPELLS); |
---|
4308 | } |
---|
4309 | else if(casename=="talents") |
---|
4310 | { |
---|
4311 | atLogin = AT_LOGIN_RESET_TALENTS; |
---|
4312 | sWorld.SendWorldText(LANG_RESETALL_TALENTS); |
---|
4313 | } |
---|
4314 | else |
---|
4315 | { |
---|
4316 | PSendSysMessage(LANG_RESETALL_UNKNOWN_CASE,args); |
---|
4317 | SetSentErrorMessage(true); |
---|
4318 | return false; |
---|
4319 | } |
---|
4320 | |
---|
4321 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u'",atLogin); |
---|
4322 | HashMapHolder<Player>::MapType const& plist = ObjectAccessor::Instance().GetPlayers(); |
---|
4323 | for(HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) |
---|
4324 | itr->second->SetAtLoginFlag(atLogin); |
---|
4325 | |
---|
4326 | return true; |
---|
4327 | } |
---|
4328 | |
---|
4329 | bool ChatHandler::HandleShutDownCommand(const char* args) |
---|
4330 | { |
---|
4331 | if(!*args) |
---|
4332 | return false; |
---|
4333 | |
---|
4334 | if(std::string(args)=="cancel") |
---|
4335 | { |
---|
4336 | sWorld.ShutdownCancel(); |
---|
4337 | } |
---|
4338 | else |
---|
4339 | { |
---|
4340 | int32 time = atoi(args); |
---|
4341 | |
---|
4342 | ///- Prevent interpret wrong arg value as 0 secs shutdown time |
---|
4343 | if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0) |
---|
4344 | return false; |
---|
4345 | |
---|
4346 | sWorld.ShutdownServ(time); |
---|
4347 | } |
---|
4348 | return true; |
---|
4349 | } |
---|
4350 | |
---|
4351 | bool ChatHandler::HandleRestartCommand(const char* args) |
---|
4352 | { |
---|
4353 | if(!*args) |
---|
4354 | return false; |
---|
4355 | |
---|
4356 | if(std::string(args)=="cancel") |
---|
4357 | { |
---|
4358 | sWorld.ShutdownCancel(); |
---|
4359 | } |
---|
4360 | else |
---|
4361 | { |
---|
4362 | int32 time = atoi(args); |
---|
4363 | |
---|
4364 | ///- Prevent interpret wrong arg value as 0 secs shutdown time |
---|
4365 | if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0) |
---|
4366 | return false; |
---|
4367 | |
---|
4368 | sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART); |
---|
4369 | } |
---|
4370 | return true; |
---|
4371 | } |
---|
4372 | |
---|
4373 | bool ChatHandler::HandleIdleRestartCommand(const char* args) |
---|
4374 | { |
---|
4375 | if(!*args) |
---|
4376 | return false; |
---|
4377 | |
---|
4378 | if(std::string(args)=="cancel") |
---|
4379 | { |
---|
4380 | sWorld.ShutdownCancel(); |
---|
4381 | } |
---|
4382 | else |
---|
4383 | { |
---|
4384 | int32 time = atoi(args); |
---|
4385 | |
---|
4386 | ///- Prevent interpret wrong arg value as 0 secs shutdown time |
---|
4387 | if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0) |
---|
4388 | return false; |
---|
4389 | |
---|
4390 | sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART+SHUTDOWN_MASK_IDLE); |
---|
4391 | } |
---|
4392 | return true; |
---|
4393 | } |
---|
4394 | |
---|
4395 | bool ChatHandler::HandleIdleShutDownCommand(const char* args) |
---|
4396 | { |
---|
4397 | if(!*args) |
---|
4398 | return false; |
---|
4399 | |
---|
4400 | if(std::string(args)=="cancel") |
---|
4401 | { |
---|
4402 | sWorld.ShutdownCancel(); |
---|
4403 | } |
---|
4404 | else |
---|
4405 | { |
---|
4406 | int32 time = atoi(args); |
---|
4407 | |
---|
4408 | ///- Prevent interpret wrong arg value as 0 secs shutdown time |
---|
4409 | if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0) |
---|
4410 | return false; |
---|
4411 | |
---|
4412 | sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE); |
---|
4413 | } |
---|
4414 | return true; |
---|
4415 | } |
---|
4416 | |
---|
4417 | bool ChatHandler::HandleAddQuest(const char* args) |
---|
4418 | { |
---|
4419 | Player* player = getSelectedPlayer(); |
---|
4420 | if(!player) |
---|
4421 | { |
---|
4422 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4423 | SetSentErrorMessage(true); |
---|
4424 | return false; |
---|
4425 | } |
---|
4426 | |
---|
4427 | // .addquest #entry' |
---|
4428 | // number or [name] Shift-click form |color|Hquest:quest_id|h[name]|h|r |
---|
4429 | char* cId = extractKeyFromLink((char*)args,"Hquest"); |
---|
4430 | if(!cId) |
---|
4431 | return false; |
---|
4432 | |
---|
4433 | uint32 entry = atol(cId); |
---|
4434 | |
---|
4435 | Quest const* pQuest = objmgr.GetQuestTemplate(entry); |
---|
4436 | |
---|
4437 | if(!pQuest) |
---|
4438 | { |
---|
4439 | PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND,entry); |
---|
4440 | SetSentErrorMessage(true); |
---|
4441 | return false; |
---|
4442 | } |
---|
4443 | |
---|
4444 | // check item starting quest (it can work incorrectly if added without item in inventory) |
---|
4445 | QueryResult *result = WorldDatabase.PQuery("SELECT entry FROM item_template WHERE startquest = '%u' LIMIT 1",entry); |
---|
4446 | if(result) |
---|
4447 | { |
---|
4448 | Field* fields = result->Fetch(); |
---|
4449 | uint32 item_id = fields[0].GetUInt32(); |
---|
4450 | delete result; |
---|
4451 | |
---|
4452 | PSendSysMessage(LANG_COMMAND_QUEST_STARTFROMITEM, entry,item_id); |
---|
4453 | SetSentErrorMessage(true); |
---|
4454 | return false; |
---|
4455 | } |
---|
4456 | |
---|
4457 | // ok, normal (creature/GO starting) quest |
---|
4458 | if( player->CanAddQuest( pQuest, true ) ) |
---|
4459 | { |
---|
4460 | player->AddQuest( pQuest, NULL ); |
---|
4461 | |
---|
4462 | if ( player->CanCompleteQuest( entry ) ) |
---|
4463 | player->CompleteQuest( entry ); |
---|
4464 | } |
---|
4465 | |
---|
4466 | return true; |
---|
4467 | } |
---|
4468 | |
---|
4469 | bool ChatHandler::HandleRemoveQuest(const char* args) |
---|
4470 | { |
---|
4471 | Player* player = getSelectedPlayer(); |
---|
4472 | if(!player) |
---|
4473 | { |
---|
4474 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4475 | SetSentErrorMessage(true); |
---|
4476 | return false; |
---|
4477 | } |
---|
4478 | |
---|
4479 | // .removequest #entry' |
---|
4480 | // number or [name] Shift-click form |color|Hquest:quest_id|h[name]|h|r |
---|
4481 | char* cId = extractKeyFromLink((char*)args,"Hquest"); |
---|
4482 | if(!cId) |
---|
4483 | return false; |
---|
4484 | |
---|
4485 | uint32 entry = atol(cId); |
---|
4486 | |
---|
4487 | Quest const* pQuest = objmgr.GetQuestTemplate(entry); |
---|
4488 | |
---|
4489 | if(!pQuest) |
---|
4490 | { |
---|
4491 | PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); |
---|
4492 | SetSentErrorMessage(true); |
---|
4493 | return false; |
---|
4494 | } |
---|
4495 | |
---|
4496 | // remove all quest entries for 'entry' from quest log |
---|
4497 | for(uint8 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot ) |
---|
4498 | { |
---|
4499 | uint32 quest = player->GetQuestSlotQuestId(slot); |
---|
4500 | if(quest==entry) |
---|
4501 | { |
---|
4502 | player->SetQuestSlot(slot,0); |
---|
4503 | |
---|
4504 | // we ignore unequippable quest items in this case, its' still be equipped |
---|
4505 | player->TakeQuestSourceItem( quest, false ); |
---|
4506 | } |
---|
4507 | } |
---|
4508 | |
---|
4509 | // set quest status to not started (will updated in DB at next save) |
---|
4510 | player->SetQuestStatus( entry, QUEST_STATUS_NONE); |
---|
4511 | |
---|
4512 | // reset rewarded for restart repeatable quest |
---|
4513 | player->getQuestStatusMap()[entry].m_rewarded = false; |
---|
4514 | |
---|
4515 | SendSysMessage(LANG_COMMAND_QUEST_REMOVED); |
---|
4516 | return true; |
---|
4517 | } |
---|
4518 | |
---|
4519 | bool ChatHandler::HandleCompleteQuest(const char* args) |
---|
4520 | { |
---|
4521 | Player* player = getSelectedPlayer(); |
---|
4522 | if(!player) |
---|
4523 | { |
---|
4524 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4525 | SetSentErrorMessage(true); |
---|
4526 | return false; |
---|
4527 | } |
---|
4528 | |
---|
4529 | // .quest complete #entry |
---|
4530 | // number or [name] Shift-click form |color|Hquest:quest_id|h[name]|h|r |
---|
4531 | char* cId = extractKeyFromLink((char*)args,"Hquest"); |
---|
4532 | if(!cId) |
---|
4533 | return false; |
---|
4534 | |
---|
4535 | uint32 entry = atol(cId); |
---|
4536 | |
---|
4537 | Quest const* pQuest = objmgr.GetQuestTemplate(entry); |
---|
4538 | |
---|
4539 | // If player doesn't have the quest |
---|
4540 | if(!pQuest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE) |
---|
4541 | { |
---|
4542 | PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); |
---|
4543 | SetSentErrorMessage(true); |
---|
4544 | return false; |
---|
4545 | } |
---|
4546 | |
---|
4547 | // Add quest items for quests that require items |
---|
4548 | for(uint8 x = 0; x < QUEST_OBJECTIVES_COUNT; ++x) |
---|
4549 | { |
---|
4550 | uint32 id = pQuest->ReqItemId[x]; |
---|
4551 | uint32 count = pQuest->ReqItemCount[x]; |
---|
4552 | if(!id || !count) |
---|
4553 | continue; |
---|
4554 | |
---|
4555 | uint32 curItemCount = player->GetItemCount(id,true); |
---|
4556 | |
---|
4557 | ItemPosCountVec dest; |
---|
4558 | uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, id, count-curItemCount ); |
---|
4559 | if( msg == EQUIP_ERR_OK ) |
---|
4560 | { |
---|
4561 | Item* item = player->StoreNewItem( dest, id, true); |
---|
4562 | player->SendNewItem(item,count-curItemCount,true,false); |
---|
4563 | } |
---|
4564 | } |
---|
4565 | |
---|
4566 | // All creature/GO slain/casted (not required, but otherwise it will display "Creature slain 0/10") |
---|
4567 | for(uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; i++) |
---|
4568 | { |
---|
4569 | uint32 creature = pQuest->ReqCreatureOrGOId[i]; |
---|
4570 | uint32 creaturecount = pQuest->ReqCreatureOrGOCount[i]; |
---|
4571 | |
---|
4572 | if(uint32 spell_id = pQuest->ReqSpell[i]) |
---|
4573 | { |
---|
4574 | for(uint16 z = 0; z < creaturecount; ++z) |
---|
4575 | player->CastedCreatureOrGO(creature,0,spell_id); |
---|
4576 | } |
---|
4577 | else if(creature > 0) |
---|
4578 | { |
---|
4579 | for(uint16 z = 0; z < creaturecount; ++z) |
---|
4580 | player->KilledMonster(creature,0); |
---|
4581 | } |
---|
4582 | else if(creature < 0) |
---|
4583 | { |
---|
4584 | for(uint16 z = 0; z < creaturecount; ++z) |
---|
4585 | player->CastedCreatureOrGO(creature,0,0); |
---|
4586 | } |
---|
4587 | } |
---|
4588 | |
---|
4589 | // If the quest requires reputation to complete |
---|
4590 | if(uint32 repFaction = pQuest->GetRepObjectiveFaction()) |
---|
4591 | { |
---|
4592 | uint32 repValue = pQuest->GetRepObjectiveValue(); |
---|
4593 | uint32 curRep = player->GetReputation(repFaction); |
---|
4594 | if(curRep < repValue) |
---|
4595 | { |
---|
4596 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction); |
---|
4597 | player->SetFactionReputation(factionEntry,repValue); |
---|
4598 | } |
---|
4599 | } |
---|
4600 | |
---|
4601 | // If the quest requires money |
---|
4602 | int32 ReqOrRewMoney = pQuest->GetRewOrReqMoney(); |
---|
4603 | if(ReqOrRewMoney < 0) |
---|
4604 | player->ModifyMoney(-ReqOrRewMoney); |
---|
4605 | |
---|
4606 | player->CompleteQuest(entry); |
---|
4607 | return true; |
---|
4608 | } |
---|
4609 | |
---|
4610 | bool ChatHandler::HandleBanCommand(const char* args) |
---|
4611 | { |
---|
4612 | if(!args) |
---|
4613 | return false; |
---|
4614 | |
---|
4615 | char* type = strtok((char*)args, " "); |
---|
4616 | |
---|
4617 | if(!type) |
---|
4618 | return false; |
---|
4619 | char* nameOrIP = strtok(NULL, " "); |
---|
4620 | |
---|
4621 | if(!nameOrIP) |
---|
4622 | return false; |
---|
4623 | |
---|
4624 | char* duration = strtok(NULL," "); |
---|
4625 | if(!duration || !atoi(duration)) |
---|
4626 | return false; |
---|
4627 | |
---|
4628 | char* reason = strtok(NULL,""); |
---|
4629 | if(!reason) |
---|
4630 | return false; |
---|
4631 | |
---|
4632 | switch(sWorld.BanAccount(type, nameOrIP, duration, reason,m_session->GetPlayerName())) |
---|
4633 | { |
---|
4634 | case BAN_SUCCESS: |
---|
4635 | if(atoi(duration)>0) |
---|
4636 | PSendSysMessage(LANG_BAN_YOUBANNED,nameOrIP,secsToTimeString(TimeStringToSecs(duration),true).c_str(),reason); |
---|
4637 | else |
---|
4638 | PSendSysMessage(LANG_BAN_YOUPERMBANNED,nameOrIP,reason); |
---|
4639 | break; |
---|
4640 | case BAN_SYNTAX_ERROR: |
---|
4641 | return false; |
---|
4642 | case BAN_NOTFOUND: |
---|
4643 | PSendSysMessage(LANG_BAN_NOTFOUND,type,nameOrIP); |
---|
4644 | break; |
---|
4645 | } |
---|
4646 | |
---|
4647 | return true; |
---|
4648 | } |
---|
4649 | |
---|
4650 | bool ChatHandler::HandleUnBanCommand(const char* args) |
---|
4651 | { |
---|
4652 | if(!args) |
---|
4653 | return false; |
---|
4654 | char* type = strtok((char*)args, " "); |
---|
4655 | if(!type) |
---|
4656 | return false; |
---|
4657 | char* nameOrIP = strtok(NULL, " "); |
---|
4658 | |
---|
4659 | if(!nameOrIP) |
---|
4660 | return false; |
---|
4661 | |
---|
4662 | if(sWorld.RemoveBanAccount(type,nameOrIP)) |
---|
4663 | PSendSysMessage(LANG_UNBAN_UNBANNED,nameOrIP); |
---|
4664 | else |
---|
4665 | PSendSysMessage(LANG_UNBAN_ERROR,nameOrIP); |
---|
4666 | |
---|
4667 | return true; |
---|
4668 | } |
---|
4669 | |
---|
4670 | bool ChatHandler::HandleBanInfoCommand(const char* args) |
---|
4671 | { |
---|
4672 | if(!args) |
---|
4673 | return false; |
---|
4674 | |
---|
4675 | char* cType = strtok((char*)args, " "); |
---|
4676 | char* cnameOrIP = strtok(NULL, ""); |
---|
4677 | if(!cType || !cnameOrIP) |
---|
4678 | return false; |
---|
4679 | |
---|
4680 | std::string nameOrIP = cnameOrIP; |
---|
4681 | std::string type = cType; |
---|
4682 | if (!IsIPAddress(cnameOrIP) && type=="ip") |
---|
4683 | return false; |
---|
4684 | |
---|
4685 | Field *fields; |
---|
4686 | if(type != "ip") |
---|
4687 | { |
---|
4688 | //look the accountid up |
---|
4689 | uint32 accountid; |
---|
4690 | std::string accountname; |
---|
4691 | if(type == "account") |
---|
4692 | { |
---|
4693 | loginDatabase.escape_string(nameOrIP); |
---|
4694 | QueryResult *result = loginDatabase.PQuery("SELECT id, username FROM account WHERE username = '%s'",nameOrIP.c_str()); |
---|
4695 | if (!result) |
---|
4696 | { |
---|
4697 | PSendSysMessage(LANG_BANINFO_NOACCOUNT); |
---|
4698 | return true; |
---|
4699 | } |
---|
4700 | fields = result->Fetch(); |
---|
4701 | accountid = fields[0].GetUInt32(); |
---|
4702 | accountname = fields[1].GetCppString(); |
---|
4703 | delete result; |
---|
4704 | } |
---|
4705 | else if(type == "character") |
---|
4706 | { |
---|
4707 | if(!normalizePlayerName(nameOrIP)) |
---|
4708 | { |
---|
4709 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
4710 | SetSentErrorMessage(true); |
---|
4711 | return false; |
---|
4712 | } |
---|
4713 | |
---|
4714 | loginDatabase.escape_string(nameOrIP); |
---|
4715 | QueryResult *result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name = '%s'", nameOrIP.c_str()); |
---|
4716 | if (!result) |
---|
4717 | { |
---|
4718 | PSendSysMessage(LANG_BANINFO_NOCHARACTER); |
---|
4719 | return true; |
---|
4720 | } |
---|
4721 | fields = result->Fetch(); |
---|
4722 | accountid = fields[0].GetUInt32(); |
---|
4723 | delete result; |
---|
4724 | result = loginDatabase.PQuery("SELECT username FROM account WHERE id = '%u'", accountid); |
---|
4725 | if (!result) |
---|
4726 | { |
---|
4727 | PSendSysMessage(LANG_BANINFO_NOCHARACTER); |
---|
4728 | return true; |
---|
4729 | } |
---|
4730 | fields = result->Fetch(); |
---|
4731 | accountname = fields[0].GetCppString(); |
---|
4732 | delete result; |
---|
4733 | } |
---|
4734 | else |
---|
4735 | return false; |
---|
4736 | |
---|
4737 | QueryResult *result = loginDatabase.PQuery("SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate,banreason,bannedby FROM account_banned WHERE id = '%u' ORDER BY bandate ASC",accountid); |
---|
4738 | if(!result) |
---|
4739 | { |
---|
4740 | PSendSysMessage(LANG_BANINFO_NOACCOUNTBAN, accountname.c_str()); |
---|
4741 | return true; |
---|
4742 | } |
---|
4743 | |
---|
4744 | PSendSysMessage(LANG_BANINFO_BANHISTORY,accountname.c_str()); |
---|
4745 | do |
---|
4746 | { |
---|
4747 | fields = result->Fetch(); |
---|
4748 | |
---|
4749 | time_t unbandate = time_t(fields[3].GetUInt64()); |
---|
4750 | bool active = false; |
---|
4751 | if(fields[2].GetBool() && (fields[1].GetUInt64() == (uint64)0 ||unbandate >= time(NULL)) ) |
---|
4752 | active = true; |
---|
4753 | bool permanent = (fields[1].GetUInt64() == (uint64)0); |
---|
4754 | std::string bantime = permanent?GetMangosString(LANG_BANINFO_INFINITE):secsToTimeString(fields[1].GetUInt64(), true); |
---|
4755 | PSendSysMessage(LANG_BANINFO_HISTORYENTRY, |
---|
4756 | fields[0].GetString(), bantime.c_str(), active ? GetMangosString(LANG_BANINFO_YES):GetMangosString(LANG_BANINFO_NO), fields[4].GetString(), fields[5].GetString()); |
---|
4757 | }while (result->NextRow()); |
---|
4758 | |
---|
4759 | delete result; |
---|
4760 | } |
---|
4761 | else |
---|
4762 | { |
---|
4763 | loginDatabase.escape_string(nameOrIP); |
---|
4764 | QueryResult *result = loginDatabase.PQuery("SELECT ip, FROM_UNIXTIME(bandate), FROM_UNIXTIME(unbandate), unbandate-UNIX_TIMESTAMP(), banreason,bannedby,unbandate-bandate FROM ip_banned WHERE ip = '%s'",nameOrIP.c_str()); |
---|
4765 | if(!result) |
---|
4766 | { |
---|
4767 | PSendSysMessage(LANG_BANINFO_NOIP); |
---|
4768 | return true; |
---|
4769 | } |
---|
4770 | fields = result->Fetch(); |
---|
4771 | bool permanent = (fields[6].GetUInt64()==(uint64)0); |
---|
4772 | PSendSysMessage(LANG_BANINFO_IPENTRY, |
---|
4773 | fields[0].GetString(), fields[1].GetString(), permanent ? GetMangosString(LANG_BANINFO_NEVER):fields[2].GetString(), |
---|
4774 | permanent ? GetMangosString(LANG_BANINFO_INFINITE):secsToTimeString(fields[3].GetUInt64(), true).c_str(), fields[4].GetString(), fields[5].GetString()); |
---|
4775 | delete result; |
---|
4776 | } |
---|
4777 | return true; |
---|
4778 | } |
---|
4779 | |
---|
4780 | bool ChatHandler::HandleBanListCommand(const char* args) |
---|
4781 | { |
---|
4782 | loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); |
---|
4783 | if(!*args) |
---|
4784 | return false; |
---|
4785 | char* cType = strtok((char*)args, " "); |
---|
4786 | char* cFilter = strtok(NULL, ""); |
---|
4787 | if(!cType || !cFilter) |
---|
4788 | return false; |
---|
4789 | std::string Filter = cFilter; |
---|
4790 | std::string Type = cType; |
---|
4791 | loginDatabase.escape_string(Filter); |
---|
4792 | |
---|
4793 | QueryResult* result = NULL; |
---|
4794 | Field *fields = NULL; |
---|
4795 | if(Type == "ip") |
---|
4796 | { |
---|
4797 | result = loginDatabase.PQuery("SELECT ip FROM ip_banned WHERE ip "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'"),Filter.c_str()); |
---|
4798 | if(!result) |
---|
4799 | { |
---|
4800 | PSendSysMessage(LANG_BANLIST_NOIP); |
---|
4801 | return true; |
---|
4802 | } |
---|
4803 | PSendSysMessage(LANG_BANLIST_MATCHINGIP); |
---|
4804 | do |
---|
4805 | { |
---|
4806 | fields = result->Fetch(); |
---|
4807 | PSendSysMessage("%s",fields[0].GetString()); |
---|
4808 | } while (result->NextRow()); |
---|
4809 | |
---|
4810 | delete result; |
---|
4811 | return true; |
---|
4812 | } |
---|
4813 | //lookup accountid |
---|
4814 | if(Type == "account") |
---|
4815 | { |
---|
4816 | result = loginDatabase.PQuery("SELECT id FROM account WHERE username "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'"),Filter.c_str()); |
---|
4817 | if (!result) |
---|
4818 | { |
---|
4819 | PSendSysMessage(LANG_BANLIST_NOACCOUNT); |
---|
4820 | return true; |
---|
4821 | } |
---|
4822 | //do not delete result |
---|
4823 | } |
---|
4824 | else if(Type == "characters") |
---|
4825 | { |
---|
4826 | result = CharacterDatabase.PQuery("SELECT account FROM characters, WHERE name "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'"),Filter.c_str()); |
---|
4827 | if (!result) |
---|
4828 | { |
---|
4829 | PSendSysMessage(LANG_BANLIST_NOCHARACTER); |
---|
4830 | return true; |
---|
4831 | } |
---|
4832 | } |
---|
4833 | else |
---|
4834 | return false; |
---|
4835 | |
---|
4836 | PSendSysMessage(LANG_BANLIST_MATCHINGACCOUNT); |
---|
4837 | do |
---|
4838 | { |
---|
4839 | fields = result->Fetch(); |
---|
4840 | uint32 accountid = fields[0].GetUInt32(); |
---|
4841 | QueryResult* banresult = loginDatabase.PQuery("SELECT account.username FROM account,account_banned WHERE account_banned.id='%u' AND account_banned.active = '1' AND account_banned.id=account.id",accountid); |
---|
4842 | if(banresult) |
---|
4843 | { |
---|
4844 | Field* fields2 = banresult->Fetch(); |
---|
4845 | PSendSysMessage("%s",fields2[0].GetString()); |
---|
4846 | delete banresult; |
---|
4847 | } |
---|
4848 | } while (result->NextRow()); |
---|
4849 | |
---|
4850 | delete result; |
---|
4851 | return true; |
---|
4852 | } |
---|
4853 | |
---|
4854 | bool ChatHandler::HandleRespawnCommand(const char* /*args*/) |
---|
4855 | { |
---|
4856 | Unit* target = getSelectedUnit(); |
---|
4857 | |
---|
4858 | if(target && target->GetTypeId() == TYPEID_UNIT && target->isDead()) |
---|
4859 | { |
---|
4860 | ((Creature*)target)->Respawn(); |
---|
4861 | return true; |
---|
4862 | } |
---|
4863 | |
---|
4864 | Player* pl = m_session->GetPlayer(); |
---|
4865 | |
---|
4866 | CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); |
---|
4867 | Cell cell(p); |
---|
4868 | cell.data.Part.reserved = ALL_DISTRICT; |
---|
4869 | cell.SetNoCreate(); |
---|
4870 | |
---|
4871 | MaNGOS::RespawnDo u_do; |
---|
4872 | MaNGOS::WorldObjectWorker<MaNGOS::RespawnDo> worker(u_do); |
---|
4873 | |
---|
4874 | TypeContainerVisitor<MaNGOS::WorldObjectWorker<MaNGOS::RespawnDo>, GridTypeMapContainer > obj_worker(worker); |
---|
4875 | CellLock<GridReadGuard> cell_lock(cell, p); |
---|
4876 | cell_lock->Visit(cell_lock, obj_worker, *MapManager::Instance().GetMap(pl->GetMapId(), pl)); |
---|
4877 | |
---|
4878 | return true; |
---|
4879 | } |
---|
4880 | |
---|
4881 | bool ChatHandler::HandleFlyModeCommand(const char* args) |
---|
4882 | { |
---|
4883 | if(!args) |
---|
4884 | return false; |
---|
4885 | |
---|
4886 | Unit *unit = getSelectedUnit(); |
---|
4887 | if (!unit || (unit->GetTypeId() != TYPEID_PLAYER)) |
---|
4888 | unit = m_session->GetPlayer(); |
---|
4889 | |
---|
4890 | WorldPacket data(12); |
---|
4891 | if (strncmp(args, "on", 3) == 0) |
---|
4892 | data.SetOpcode(SMSG_MOVE_SET_CAN_FLY); |
---|
4893 | else if (strncmp(args, "off", 4) == 0) |
---|
4894 | data.SetOpcode(SMSG_MOVE_UNSET_CAN_FLY); |
---|
4895 | else |
---|
4896 | { |
---|
4897 | SendSysMessage(LANG_USE_BOL); |
---|
4898 | return false; |
---|
4899 | } |
---|
4900 | data.append(unit->GetPackGUID()); |
---|
4901 | data << uint32(0); // unknown |
---|
4902 | unit->SendMessageToSet(&data, true); |
---|
4903 | PSendSysMessage(LANG_COMMAND_FLYMODE_STATUS, unit->GetName(), args); |
---|
4904 | return true; |
---|
4905 | } |
---|
4906 | |
---|
4907 | bool ChatHandler::HandleLoadPDumpCommand(const char *args) |
---|
4908 | { |
---|
4909 | if(!args) |
---|
4910 | return false; |
---|
4911 | |
---|
4912 | char * file = strtok((char*)args, " "); if(!file) return false; |
---|
4913 | char * acc = strtok(NULL, " "); if(!acc) return false; |
---|
4914 | if(!file || !acc) |
---|
4915 | return false; |
---|
4916 | |
---|
4917 | uint32 account_id = objmgr.GetAccountByAccountName(acc); |
---|
4918 | if(!account_id) |
---|
4919 | { |
---|
4920 | account_id = atoi(acc); |
---|
4921 | if(account_id) |
---|
4922 | { |
---|
4923 | std::string acc_name; |
---|
4924 | if(!objmgr.GetAccountNameByAccount(account_id,acc_name)) |
---|
4925 | return false; |
---|
4926 | } |
---|
4927 | else |
---|
4928 | return false; |
---|
4929 | } |
---|
4930 | |
---|
4931 | char * name = strtok(NULL, " "); |
---|
4932 | char * guid_str = name ? strtok(NULL, " ") : NULL; |
---|
4933 | |
---|
4934 | uint32 guid = guid_str ? atoi(guid_str) : 0; |
---|
4935 | |
---|
4936 | if(PlayerDumpReader().LoadDump(file, account_id, name ? name : "", guid)) |
---|
4937 | PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS); |
---|
4938 | else |
---|
4939 | PSendSysMessage(LANG_COMMAND_IMPORT_FAILED); |
---|
4940 | |
---|
4941 | return true; |
---|
4942 | } |
---|
4943 | |
---|
4944 | bool ChatHandler::HandleChangeEntryCommand(const char *args) |
---|
4945 | { |
---|
4946 | if(!args) |
---|
4947 | return false; |
---|
4948 | |
---|
4949 | uint32 newEntryNum = atoi(args); |
---|
4950 | if(!newEntryNum) |
---|
4951 | return false; |
---|
4952 | |
---|
4953 | Unit* unit = getSelectedUnit(); |
---|
4954 | if(!unit || unit->GetTypeId() != TYPEID_UNIT) |
---|
4955 | { |
---|
4956 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
4957 | SetSentErrorMessage(true); |
---|
4958 | return false; |
---|
4959 | } |
---|
4960 | Creature* creature = (Creature*)unit; |
---|
4961 | if(creature->UpdateEntry(newEntryNum)) |
---|
4962 | SendSysMessage(LANG_DONE); |
---|
4963 | else |
---|
4964 | SendSysMessage(LANG_ERROR); |
---|
4965 | return true; |
---|
4966 | } |
---|
4967 | |
---|
4968 | bool ChatHandler::HandleWritePDumpCommand(const char *args) |
---|
4969 | { |
---|
4970 | if(!args) |
---|
4971 | return false; |
---|
4972 | |
---|
4973 | char* file = strtok((char*)args, " "); |
---|
4974 | char* p2 = strtok(NULL, " "); |
---|
4975 | |
---|
4976 | if(!file || !p2) |
---|
4977 | return false; |
---|
4978 | |
---|
4979 | uint32 guid = objmgr.GetPlayerGUIDByName(p2); |
---|
4980 | if(!guid) |
---|
4981 | guid = atoi(p2); |
---|
4982 | |
---|
4983 | if (PlayerDumpWriter().WriteDump(file, guid)) |
---|
4984 | PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS); |
---|
4985 | else |
---|
4986 | PSendSysMessage(LANG_COMMAND_EXPORT_FAILED); |
---|
4987 | |
---|
4988 | return true; |
---|
4989 | } |
---|
4990 | |
---|
4991 | bool ChatHandler::HandleMovegensCommand(const char* /*args*/) |
---|
4992 | { |
---|
4993 | Unit* unit = getSelectedUnit(); |
---|
4994 | if(!unit) |
---|
4995 | { |
---|
4996 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
4997 | SetSentErrorMessage(true); |
---|
4998 | return false; |
---|
4999 | } |
---|
5000 | |
---|
5001 | PSendSysMessage(LANG_MOVEGENS_LIST,(unit->GetTypeId()==TYPEID_PLAYER ? "Player" : "Creature" ),unit->GetGUIDLow()); |
---|
5002 | |
---|
5003 | MotionMaster* mm = unit->GetMotionMaster(); |
---|
5004 | for(MotionMaster::const_iterator itr = mm->begin(); itr != mm->end(); ++itr) |
---|
5005 | { |
---|
5006 | switch((*itr)->GetMovementGeneratorType()) |
---|
5007 | { |
---|
5008 | case IDLE_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_IDLE); break; |
---|
5009 | case RANDOM_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_RANDOM); break; |
---|
5010 | case WAYPOINT_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_WAYPOINT); break; |
---|
5011 | case ANIMAL_RANDOM_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_ANIMAL_RANDOM); break; |
---|
5012 | case CONFUSED_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_CONFUSED); break; |
---|
5013 | case TARGETED_MOTION_TYPE: |
---|
5014 | { |
---|
5015 | if(unit->GetTypeId()==TYPEID_PLAYER) |
---|
5016 | { |
---|
5017 | TargetedMovementGenerator<Player> const* mgen = static_cast<TargetedMovementGenerator<Player> const*>(*itr); |
---|
5018 | Unit* target = mgen->GetTarget(); |
---|
5019 | if(target) |
---|
5020 | PSendSysMessage(LANG_MOVEGENS_TARGETED_PLAYER,target->GetName(),target->GetGUIDLow()); |
---|
5021 | else |
---|
5022 | SendSysMessage(LANG_MOVEGENS_TARGETED_NULL); |
---|
5023 | } |
---|
5024 | else |
---|
5025 | { |
---|
5026 | TargetedMovementGenerator<Creature> const* mgen = static_cast<TargetedMovementGenerator<Creature> const*>(*itr); |
---|
5027 | Unit* target = mgen->GetTarget(); |
---|
5028 | if(target) |
---|
5029 | PSendSysMessage(LANG_MOVEGENS_TARGETED_CREATURE,target->GetName(),target->GetGUIDLow()); |
---|
5030 | else |
---|
5031 | SendSysMessage(LANG_MOVEGENS_TARGETED_NULL); |
---|
5032 | } |
---|
5033 | break; |
---|
5034 | } |
---|
5035 | case HOME_MOTION_TYPE: |
---|
5036 | if(unit->GetTypeId()==TYPEID_UNIT) |
---|
5037 | { |
---|
5038 | float x,y,z; |
---|
5039 | (*itr)->GetDestination(x,y,z); |
---|
5040 | PSendSysMessage(LANG_MOVEGENS_HOME_CREATURE,x,y,z); |
---|
5041 | } |
---|
5042 | else |
---|
5043 | SendSysMessage(LANG_MOVEGENS_HOME_PLAYER); |
---|
5044 | break; |
---|
5045 | case FLIGHT_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_FLIGHT); break; |
---|
5046 | case POINT_MOTION_TYPE: |
---|
5047 | { |
---|
5048 | float x,y,z; |
---|
5049 | (*itr)->GetDestination(x,y,z); |
---|
5050 | PSendSysMessage(LANG_MOVEGENS_POINT,x,y,z); |
---|
5051 | break; |
---|
5052 | } |
---|
5053 | case FLEEING_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_FEAR); break; |
---|
5054 | case DISTRACT_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_DISTRACT); break; |
---|
5055 | default: |
---|
5056 | PSendSysMessage(LANG_MOVEGENS_UNKNOWN,(*itr)->GetMovementGeneratorType()); |
---|
5057 | break; |
---|
5058 | } |
---|
5059 | } |
---|
5060 | return true; |
---|
5061 | } |
---|
5062 | |
---|
5063 | bool ChatHandler::HandlePLimitCommand(const char *args) |
---|
5064 | { |
---|
5065 | if(*args) |
---|
5066 | { |
---|
5067 | char* param = strtok((char*)args, " "); |
---|
5068 | if(!param) |
---|
5069 | return false; |
---|
5070 | |
---|
5071 | int l = strlen(param); |
---|
5072 | |
---|
5073 | if( strncmp(param,"player",l) == 0 ) |
---|
5074 | sWorld.SetPlayerLimit(-SEC_PLAYER); |
---|
5075 | else if(strncmp(param,"moderator",l) == 0 ) |
---|
5076 | sWorld.SetPlayerLimit(-SEC_MODERATOR); |
---|
5077 | else if(strncmp(param,"gamemaster",l) == 0 ) |
---|
5078 | sWorld.SetPlayerLimit(-SEC_GAMEMASTER); |
---|
5079 | else if(strncmp(param,"administrator",l) == 0 ) |
---|
5080 | sWorld.SetPlayerLimit(-SEC_ADMINISTRATOR); |
---|
5081 | else if(strncmp(param,"reset",l) == 0 ) |
---|
5082 | sWorld.SetPlayerLimit( sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT) ); |
---|
5083 | else |
---|
5084 | { |
---|
5085 | int val = atoi(param); |
---|
5086 | if(val < -SEC_ADMINISTRATOR) val = -SEC_ADMINISTRATOR; |
---|
5087 | |
---|
5088 | sWorld.SetPlayerLimit(val); |
---|
5089 | } |
---|
5090 | |
---|
5091 | // kick all low security level players |
---|
5092 | if(sWorld.GetPlayerAmountLimit() > SEC_PLAYER) |
---|
5093 | sWorld.KickAllLess(sWorld.GetPlayerSecurityLimit()); |
---|
5094 | } |
---|
5095 | |
---|
5096 | uint32 pLimit = sWorld.GetPlayerAmountLimit(); |
---|
5097 | AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit(); |
---|
5098 | char const* secName = ""; |
---|
5099 | switch(allowedAccountType) |
---|
5100 | { |
---|
5101 | case SEC_PLAYER: secName = "Player"; break; |
---|
5102 | case SEC_MODERATOR: secName = "Moderator"; break; |
---|
5103 | case SEC_GAMEMASTER: secName = "Gamemaster"; break; |
---|
5104 | case SEC_ADMINISTRATOR: secName = "Administrator"; break; |
---|
5105 | default: secName = "<unknown>"; break; |
---|
5106 | } |
---|
5107 | |
---|
5108 | PSendSysMessage("Player limits: amount %u, min. security level %s.",pLimit,secName); |
---|
5109 | |
---|
5110 | return true; |
---|
5111 | } |
---|
5112 | |
---|
5113 | bool ChatHandler::HandleCastCommand(const char* args) |
---|
5114 | { |
---|
5115 | if(!*args) |
---|
5116 | return false; |
---|
5117 | |
---|
5118 | Unit* target = getSelectedUnit(); |
---|
5119 | |
---|
5120 | if(!target) |
---|
5121 | { |
---|
5122 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
5123 | SetSentErrorMessage(true); |
---|
5124 | return false; |
---|
5125 | } |
---|
5126 | |
---|
5127 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
5128 | uint32 spell = extractSpellIdFromLink((char*)args); |
---|
5129 | if(!spell) |
---|
5130 | return false; |
---|
5131 | |
---|
5132 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell); |
---|
5133 | if(!spellInfo) |
---|
5134 | return false; |
---|
5135 | |
---|
5136 | if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer())) |
---|
5137 | { |
---|
5138 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell); |
---|
5139 | SetSentErrorMessage(true); |
---|
5140 | return false; |
---|
5141 | } |
---|
5142 | |
---|
5143 | char* trig_str = strtok(NULL, " "); |
---|
5144 | if(trig_str) |
---|
5145 | { |
---|
5146 | int l = strlen(trig_str); |
---|
5147 | if(strncmp(trig_str,"triggered",l) != 0 ) |
---|
5148 | return false; |
---|
5149 | } |
---|
5150 | |
---|
5151 | bool triggered = (trig_str != NULL); |
---|
5152 | |
---|
5153 | m_session->GetPlayer()->CastSpell(target,spell,triggered); |
---|
5154 | |
---|
5155 | return true; |
---|
5156 | } |
---|
5157 | |
---|
5158 | bool ChatHandler::HandleCastBackCommand(const char* args) |
---|
5159 | { |
---|
5160 | Creature* caster = getSelectedCreature(); |
---|
5161 | |
---|
5162 | if(!caster) |
---|
5163 | { |
---|
5164 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
5165 | SetSentErrorMessage(true); |
---|
5166 | return false; |
---|
5167 | } |
---|
5168 | |
---|
5169 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r |
---|
5170 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
5171 | uint32 spell = extractSpellIdFromLink((char*)args); |
---|
5172 | if(!spell || !sSpellStore.LookupEntry(spell)) |
---|
5173 | return false; |
---|
5174 | |
---|
5175 | char* trig_str = strtok(NULL, " "); |
---|
5176 | if(trig_str) |
---|
5177 | { |
---|
5178 | int l = strlen(trig_str); |
---|
5179 | if(strncmp(trig_str,"triggered",l) != 0 ) |
---|
5180 | return false; |
---|
5181 | } |
---|
5182 | |
---|
5183 | bool triggered = (trig_str != NULL); |
---|
5184 | |
---|
5185 | // update orientation at server |
---|
5186 | caster->SetOrientation(caster->GetAngle(m_session->GetPlayer())); |
---|
5187 | |
---|
5188 | // and client |
---|
5189 | WorldPacket data; |
---|
5190 | caster->BuildHeartBeatMsg(&data); |
---|
5191 | caster->SendMessageToSet(&data,true); |
---|
5192 | |
---|
5193 | caster->CastSpell(m_session->GetPlayer(),spell,false); |
---|
5194 | |
---|
5195 | return true; |
---|
5196 | } |
---|
5197 | |
---|
5198 | bool ChatHandler::HandleCastDistCommand(const char* args) |
---|
5199 | { |
---|
5200 | if(!*args) |
---|
5201 | return false; |
---|
5202 | |
---|
5203 | |
---|
5204 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
5205 | uint32 spell = extractSpellIdFromLink((char*)args); |
---|
5206 | if(!spell) |
---|
5207 | return false; |
---|
5208 | |
---|
5209 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell); |
---|
5210 | if(!spellInfo) |
---|
5211 | return false; |
---|
5212 | |
---|
5213 | if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer())) |
---|
5214 | { |
---|
5215 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell); |
---|
5216 | SetSentErrorMessage(true); |
---|
5217 | return false; |
---|
5218 | } |
---|
5219 | |
---|
5220 | char *distStr = strtok(NULL, " "); |
---|
5221 | |
---|
5222 | float dist = 0; |
---|
5223 | |
---|
5224 | if(distStr) |
---|
5225 | sscanf(distStr, "%f", &dist); |
---|
5226 | |
---|
5227 | char* trig_str = strtok(NULL, " "); |
---|
5228 | if(trig_str) |
---|
5229 | { |
---|
5230 | int l = strlen(trig_str); |
---|
5231 | if(strncmp(trig_str,"triggered",l) != 0 ) |
---|
5232 | return false; |
---|
5233 | } |
---|
5234 | |
---|
5235 | bool triggered = (trig_str != NULL); |
---|
5236 | |
---|
5237 | float x,y,z; |
---|
5238 | m_session->GetPlayer()->GetClosePoint(x,y,z,dist); |
---|
5239 | |
---|
5240 | m_session->GetPlayer()->CastSpell(x,y,z,spell,triggered); |
---|
5241 | return true; |
---|
5242 | } |
---|
5243 | |
---|
5244 | bool ChatHandler::HandleCastTargetCommand(const char* args) |
---|
5245 | { |
---|
5246 | Creature* caster = getSelectedCreature(); |
---|
5247 | |
---|
5248 | if(!caster) |
---|
5249 | { |
---|
5250 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
5251 | SetSentErrorMessage(true); |
---|
5252 | return false; |
---|
5253 | } |
---|
5254 | |
---|
5255 | if(!caster->getVictim()) |
---|
5256 | { |
---|
5257 | SendSysMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM); |
---|
5258 | SetSentErrorMessage(true); |
---|
5259 | return false; |
---|
5260 | } |
---|
5261 | |
---|
5262 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
5263 | uint32 spell = extractSpellIdFromLink((char*)args); |
---|
5264 | if(!spell || !sSpellStore.LookupEntry(spell)) |
---|
5265 | return false; |
---|
5266 | |
---|
5267 | char* trig_str = strtok(NULL, " "); |
---|
5268 | if(trig_str) |
---|
5269 | { |
---|
5270 | int l = strlen(trig_str); |
---|
5271 | if(strncmp(trig_str,"triggered",l) != 0 ) |
---|
5272 | return false; |
---|
5273 | } |
---|
5274 | |
---|
5275 | bool triggered = (trig_str != NULL); |
---|
5276 | |
---|
5277 | // update orientation at server |
---|
5278 | caster->SetOrientation(caster->GetAngle(m_session->GetPlayer())); |
---|
5279 | |
---|
5280 | // and client |
---|
5281 | WorldPacket data; |
---|
5282 | caster->BuildHeartBeatMsg(&data); |
---|
5283 | caster->SendMessageToSet(&data,true); |
---|
5284 | |
---|
5285 | caster->CastSpell(caster->getVictim(),spell,false); |
---|
5286 | |
---|
5287 | return true; |
---|
5288 | } |
---|
5289 | |
---|
5290 | /* |
---|
5291 | ComeToMe command REQUIRED for 3rd party scripting library to have access to PointMovementGenerator |
---|
5292 | Without this function 3rd party scripting library will get linking errors (unresolved external) |
---|
5293 | when attempting to use the PointMovementGenerator |
---|
5294 | */ |
---|
5295 | bool ChatHandler::HandleComeToMeCommand(const char *args) |
---|
5296 | { |
---|
5297 | Creature* caster = getSelectedCreature(); |
---|
5298 | |
---|
5299 | if(!caster) |
---|
5300 | { |
---|
5301 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
5302 | SetSentErrorMessage(true); |
---|
5303 | return false; |
---|
5304 | } |
---|
5305 | |
---|
5306 | char* newFlagStr = strtok((char*)args, " "); |
---|
5307 | |
---|
5308 | if(!newFlagStr) |
---|
5309 | return false; |
---|
5310 | |
---|
5311 | uint32 newFlags = atoi(newFlagStr); |
---|
5312 | |
---|
5313 | caster->SetUnitMovementFlags(newFlags); |
---|
5314 | |
---|
5315 | Player* pl = m_session->GetPlayer(); |
---|
5316 | |
---|
5317 | caster->GetMotionMaster()->MovePoint(0, pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ()); |
---|
5318 | return true; |
---|
5319 | } |
---|
5320 | |
---|
5321 | bool ChatHandler::HandleCastSelfCommand(const char* args) |
---|
5322 | { |
---|
5323 | if(!*args) |
---|
5324 | return false; |
---|
5325 | |
---|
5326 | Unit* target = getSelectedUnit(); |
---|
5327 | |
---|
5328 | if(!target) |
---|
5329 | { |
---|
5330 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
---|
5331 | SetSentErrorMessage(true); |
---|
5332 | return false; |
---|
5333 | } |
---|
5334 | |
---|
5335 | // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form |
---|
5336 | uint32 spell = extractSpellIdFromLink((char*)args); |
---|
5337 | if(!spell) |
---|
5338 | return false; |
---|
5339 | |
---|
5340 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell); |
---|
5341 | if(!spellInfo) |
---|
5342 | return false; |
---|
5343 | |
---|
5344 | if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer())) |
---|
5345 | { |
---|
5346 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell); |
---|
5347 | SetSentErrorMessage(true); |
---|
5348 | return false; |
---|
5349 | } |
---|
5350 | |
---|
5351 | target->CastSpell(target,spell,false); |
---|
5352 | |
---|
5353 | return true; |
---|
5354 | } |
---|
5355 | |
---|
5356 | std::string GetTimeString(uint32 time) |
---|
5357 | { |
---|
5358 | uint16 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE; |
---|
5359 | std::ostringstream ss; |
---|
5360 | if(days) ss << days << "d "; |
---|
5361 | if(hours) ss << hours << "h "; |
---|
5362 | ss << minute << "m"; |
---|
5363 | return ss.str(); |
---|
5364 | } |
---|
5365 | |
---|
5366 | bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/) |
---|
5367 | { |
---|
5368 | Player* player = getSelectedPlayer(); |
---|
5369 | if (!player) player = m_session->GetPlayer(); |
---|
5370 | uint32 counter = 0; |
---|
5371 | for(uint8 i = 0; i < TOTAL_DIFFICULTIES; i++) |
---|
5372 | { |
---|
5373 | Player::BoundInstancesMap &binds = player->GetBoundInstances(i); |
---|
5374 | for(Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end(); ++itr) |
---|
5375 | { |
---|
5376 | InstanceSave *save = itr->second.save; |
---|
5377 | std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); |
---|
5378 | PSendSysMessage("map: %d inst: %d perm: %s diff: %s canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty() == DIFFICULTY_NORMAL ? "normal" : "heroic", save->CanReset() ? "yes" : "no", timeleft.c_str()); |
---|
5379 | counter++; |
---|
5380 | } |
---|
5381 | } |
---|
5382 | PSendSysMessage("player binds: %d", counter); |
---|
5383 | counter = 0; |
---|
5384 | Group *group = player->GetGroup(); |
---|
5385 | if(group) |
---|
5386 | { |
---|
5387 | for(uint8 i = 0; i < TOTAL_DIFFICULTIES; i++) |
---|
5388 | { |
---|
5389 | Group::BoundInstancesMap &binds = group->GetBoundInstances(i); |
---|
5390 | for(Group::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end(); ++itr) |
---|
5391 | { |
---|
5392 | InstanceSave *save = itr->second.save; |
---|
5393 | std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); |
---|
5394 | PSendSysMessage("map: %d inst: %d perm: %s diff: %s canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty() == DIFFICULTY_NORMAL ? "normal" : "heroic", save->CanReset() ? "yes" : "no", timeleft.c_str()); |
---|
5395 | counter++; |
---|
5396 | } |
---|
5397 | } |
---|
5398 | } |
---|
5399 | PSendSysMessage("group binds: %d", counter); |
---|
5400 | |
---|
5401 | return true; |
---|
5402 | } |
---|
5403 | |
---|
5404 | bool ChatHandler::HandleInstanceUnbindCommand(const char* args) |
---|
5405 | { |
---|
5406 | if(!*args) |
---|
5407 | return false; |
---|
5408 | |
---|
5409 | std::string cmd = args; |
---|
5410 | if(cmd == "all") |
---|
5411 | { |
---|
5412 | Player* player = getSelectedPlayer(); |
---|
5413 | if (!player) player = m_session->GetPlayer(); |
---|
5414 | uint32 counter = 0; |
---|
5415 | for(uint8 i = 0; i < TOTAL_DIFFICULTIES; i++) |
---|
5416 | { |
---|
5417 | Player::BoundInstancesMap &binds = player->GetBoundInstances(i); |
---|
5418 | for(Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();) |
---|
5419 | { |
---|
5420 | if(itr->first != player->GetMapId()) |
---|
5421 | { |
---|
5422 | InstanceSave *save = itr->second.save; |
---|
5423 | std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); |
---|
5424 | PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %s canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty() == DIFFICULTY_NORMAL ? "normal" : "heroic", save->CanReset() ? "yes" : "no", timeleft.c_str()); |
---|
5425 | player->UnbindInstance(itr, i); |
---|
5426 | counter++; |
---|
5427 | } |
---|
5428 | else |
---|
5429 | ++itr; |
---|
5430 | } |
---|
5431 | } |
---|
5432 | PSendSysMessage("instances unbound: %d", counter); |
---|
5433 | } |
---|
5434 | return true; |
---|
5435 | } |
---|
5436 | |
---|
5437 | bool ChatHandler::HandleInstanceStatsCommand(const char* /*args*/) |
---|
5438 | { |
---|
5439 | PSendSysMessage("instances loaded: %d", MapManager::Instance().GetNumInstances()); |
---|
5440 | PSendSysMessage("players in instances: %d", MapManager::Instance().GetNumPlayersInInstances()); |
---|
5441 | PSendSysMessage("instance saves: %d", sInstanceSaveManager.GetNumInstanceSaves()); |
---|
5442 | PSendSysMessage("players bound: %d", sInstanceSaveManager.GetNumBoundPlayersTotal()); |
---|
5443 | PSendSysMessage("groups bound: %d", sInstanceSaveManager.GetNumBoundGroupsTotal()); |
---|
5444 | return true; |
---|
5445 | } |
---|
5446 | |
---|
5447 | bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/) |
---|
5448 | { |
---|
5449 | Player* pl = m_session->GetPlayer(); |
---|
5450 | |
---|
5451 | Map* map = pl->GetMap(); |
---|
5452 | if (!map->IsDungeon()) |
---|
5453 | { |
---|
5454 | PSendSysMessage("Map is not a dungeon."); |
---|
5455 | SetSentErrorMessage(true); |
---|
5456 | return false; |
---|
5457 | } |
---|
5458 | |
---|
5459 | if (!((InstanceMap*)map)->GetInstanceData()) |
---|
5460 | { |
---|
5461 | PSendSysMessage("Map has no instance data."); |
---|
5462 | SetSentErrorMessage(true); |
---|
5463 | return false; |
---|
5464 | } |
---|
5465 | |
---|
5466 | ((InstanceMap*)map)->GetInstanceData()->SaveToDB(); |
---|
5467 | return true; |
---|
5468 | } |
---|
5469 | |
---|
5470 | bool ChatHandler::HandleFlushArenaPointsCommand(const char * /*args*/) |
---|
5471 | { |
---|
5472 | sBattleGroundMgr.DistributeArenaPoints(); |
---|
5473 | return true; |
---|
5474 | } |
---|