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Timestamp:
11/19/08 13:26:54 (17 years ago)
Author:
yumileroy
Message:

[svn] * Changed: .respawn now respawns only single creature if selected. <3 Seline.
* Added: .nameannounce command. Includes name of announcer.

Original author: XTZGZoReX
Date: 2008-10-12 14:43:55-05:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/Level3.cpp

    r37 r40  
    48544854bool ChatHandler::HandleRespawnCommand(const char* /*args*/) 
    48554855{ 
     4856    Unit* target = getSelectedUnit(); 
     4857 
     4858    if(target && target->GetTypeId() == TYPEID_UNIT && target->isDead()) 
     4859    { 
     4860        ((Creature*)target)->Respawn(); 
     4861        return true; 
     4862    } 
     4863 
    48564864    Player* pl = m_session->GetPlayer(); 
    48574865