[37] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[37] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[161] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[37] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[161] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[37] | 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "SharedDefines.h" |
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| 23 | #include "Database/DatabaseEnv.h" |
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| 24 | #include "WorldPacket.h" |
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| 25 | #include "WorldSession.h" |
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| 26 | #include "Opcodes.h" |
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| 27 | #include "Log.h" |
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| 28 | #include "UpdateMask.h" |
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| 29 | #include "World.h" |
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| 30 | #include "ObjectMgr.h" |
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| 31 | #include "SpellMgr.h" |
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| 32 | #include "Player.h" |
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| 33 | #include "SkillExtraItems.h" |
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| 34 | #include "Unit.h" |
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| 35 | #include "CreatureAI.h" |
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| 36 | #include "Spell.h" |
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| 37 | #include "DynamicObject.h" |
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| 38 | #include "SpellAuras.h" |
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| 39 | #include "Group.h" |
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| 40 | #include "UpdateData.h" |
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| 41 | #include "MapManager.h" |
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| 42 | #include "ObjectAccessor.h" |
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| 43 | #include "SharedDefines.h" |
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| 44 | #include "Pet.h" |
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| 45 | #include "GameObject.h" |
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| 46 | #include "GossipDef.h" |
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| 47 | #include "Creature.h" |
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| 48 | #include "Totem.h" |
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| 49 | #include "CreatureAI.h" |
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| 50 | #include "BattleGround.h" |
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| 51 | #include "BattleGroundEY.h" |
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| 52 | #include "BattleGroundWS.h" |
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[44] | 53 | #include "OutdoorPvPMgr.h" |
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[37] | 54 | #include "VMapFactory.h" |
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| 55 | #include "Language.h" |
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| 56 | #include "SocialMgr.h" |
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| 57 | #include "Util.h" |
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| 58 | #include "TemporarySummon.h" |
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[240] | 59 | #include "CellImpl.h" |
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[221] | 60 | #include "ScriptCalls.h" // for goober gameobject script |
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[37] | 61 | |
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| 62 | pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= |
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| 63 | { |
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| 64 | &Spell::EffectNULL, // 0 |
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| 65 | &Spell::EffectInstaKill, // 1 SPELL_EFFECT_INSTAKILL |
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| 66 | &Spell::EffectSchoolDMG, // 2 SPELL_EFFECT_SCHOOL_DAMAGE |
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| 67 | &Spell::EffectDummy, // 3 SPELL_EFFECT_DUMMY |
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| 68 | &Spell::EffectUnused, // 4 SPELL_EFFECT_PORTAL_TELEPORT unused |
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| 69 | &Spell::EffectTeleportUnits, // 5 SPELL_EFFECT_TELEPORT_UNITS |
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| 70 | &Spell::EffectApplyAura, // 6 SPELL_EFFECT_APPLY_AURA |
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| 71 | &Spell::EffectEnvirinmentalDMG, // 7 SPELL_EFFECT_ENVIRONMENTAL_DAMAGE |
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| 72 | &Spell::EffectPowerDrain, // 8 SPELL_EFFECT_POWER_DRAIN |
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| 73 | &Spell::EffectHealthLeech, // 9 SPELL_EFFECT_HEALTH_LEECH |
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| 74 | &Spell::EffectHeal, // 10 SPELL_EFFECT_HEAL |
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| 75 | &Spell::EffectUnused, // 11 SPELL_EFFECT_BIND |
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| 76 | &Spell::EffectNULL, // 12 SPELL_EFFECT_PORTAL |
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| 77 | &Spell::EffectUnused, // 13 SPELL_EFFECT_RITUAL_BASE unused |
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| 78 | &Spell::EffectUnused, // 14 SPELL_EFFECT_RITUAL_SPECIALIZE unused |
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| 79 | &Spell::EffectUnused, // 15 SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL unused |
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| 80 | &Spell::EffectQuestComplete, // 16 SPELL_EFFECT_QUEST_COMPLETE |
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| 81 | &Spell::EffectWeaponDmg, // 17 SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL |
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| 82 | &Spell::EffectResurrect, // 18 SPELL_EFFECT_RESURRECT |
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| 83 | &Spell::EffectAddExtraAttacks, // 19 SPELL_EFFECT_ADD_EXTRA_ATTACKS |
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| 84 | &Spell::EffectUnused, // 20 SPELL_EFFECT_DODGE one spell: Dodge |
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| 85 | &Spell::EffectUnused, // 21 SPELL_EFFECT_EVADE one spell: Evade (DND) |
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| 86 | &Spell::EffectParry, // 22 SPELL_EFFECT_PARRY |
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| 87 | &Spell::EffectBlock, // 23 SPELL_EFFECT_BLOCK one spell: Block |
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| 88 | &Spell::EffectCreateItem, // 24 SPELL_EFFECT_CREATE_ITEM |
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| 89 | &Spell::EffectUnused, // 25 SPELL_EFFECT_WEAPON |
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| 90 | &Spell::EffectUnused, // 26 SPELL_EFFECT_DEFENSE one spell: Defense |
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| 91 | &Spell::EffectPersistentAA, // 27 SPELL_EFFECT_PERSISTENT_AREA_AURA |
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| 92 | &Spell::EffectSummonType, // 28 SPELL_EFFECT_SUMMON |
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| 93 | &Spell::EffectMomentMove, // 29 SPELL_EFFECT_LEAP |
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| 94 | &Spell::EffectEnergize, // 30 SPELL_EFFECT_ENERGIZE |
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| 95 | &Spell::EffectWeaponDmg, // 31 SPELL_EFFECT_WEAPON_PERCENT_DAMAGE |
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| 96 | &Spell::EffectTriggerMissileSpell, // 32 SPELL_EFFECT_TRIGGER_MISSILE |
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| 97 | &Spell::EffectOpenLock, // 33 SPELL_EFFECT_OPEN_LOCK |
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| 98 | &Spell::EffectSummonChangeItem, // 34 SPELL_EFFECT_SUMMON_CHANGE_ITEM |
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| 99 | &Spell::EffectApplyAreaAura, // 35 SPELL_EFFECT_APPLY_AREA_AURA_PARTY |
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| 100 | &Spell::EffectLearnSpell, // 36 SPELL_EFFECT_LEARN_SPELL |
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| 101 | &Spell::EffectUnused, // 37 SPELL_EFFECT_SPELL_DEFENSE one spell: SPELLDEFENSE (DND) |
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| 102 | &Spell::EffectDispel, // 38 SPELL_EFFECT_DISPEL |
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| 103 | &Spell::EffectUnused, // 39 SPELL_EFFECT_LANGUAGE |
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| 104 | &Spell::EffectDualWield, // 40 SPELL_EFFECT_DUAL_WIELD |
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| 105 | &Spell::EffectSummonWild, // 41 SPELL_EFFECT_SUMMON_WILD |
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| 106 | &Spell::EffectSummonGuardian, // 42 SPELL_EFFECT_SUMMON_GUARDIAN |
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| 107 | &Spell::EffectTeleUnitsFaceCaster, // 43 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER |
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| 108 | &Spell::EffectLearnSkill, // 44 SPELL_EFFECT_SKILL_STEP |
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| 109 | &Spell::EffectAddHonor, // 45 SPELL_EFFECT_ADD_HONOR honor/pvp related |
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| 110 | &Spell::EffectNULL, // 46 SPELL_EFFECT_SPAWN we must spawn pet there |
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| 111 | &Spell::EffectTradeSkill, // 47 SPELL_EFFECT_TRADE_SKILL |
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| 112 | &Spell::EffectUnused, // 48 SPELL_EFFECT_STEALTH one spell: Base Stealth |
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| 113 | &Spell::EffectUnused, // 49 SPELL_EFFECT_DETECT one spell: Detect |
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| 114 | &Spell::EffectTransmitted, // 50 SPELL_EFFECT_TRANS_DOOR |
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| 115 | &Spell::EffectUnused, // 51 SPELL_EFFECT_FORCE_CRITICAL_HIT unused |
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| 116 | &Spell::EffectUnused, // 52 SPELL_EFFECT_GUARANTEE_HIT one spell: zzOLDCritical Shot |
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| 117 | &Spell::EffectEnchantItemPerm, // 53 SPELL_EFFECT_ENCHANT_ITEM |
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| 118 | &Spell::EffectEnchantItemTmp, // 54 SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY |
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| 119 | &Spell::EffectTameCreature, // 55 SPELL_EFFECT_TAMECREATURE |
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| 120 | &Spell::EffectSummonPet, // 56 SPELL_EFFECT_SUMMON_PET |
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| 121 | &Spell::EffectLearnPetSpell, // 57 SPELL_EFFECT_LEARN_PET_SPELL |
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| 122 | &Spell::EffectWeaponDmg, // 58 SPELL_EFFECT_WEAPON_DAMAGE |
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| 123 | &Spell::EffectOpenSecretSafe, // 59 SPELL_EFFECT_OPEN_LOCK_ITEM |
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| 124 | &Spell::EffectProficiency, // 60 SPELL_EFFECT_PROFICIENCY |
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| 125 | &Spell::EffectSendEvent, // 61 SPELL_EFFECT_SEND_EVENT |
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| 126 | &Spell::EffectPowerBurn, // 62 SPELL_EFFECT_POWER_BURN |
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| 127 | &Spell::EffectThreat, // 63 SPELL_EFFECT_THREAT |
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| 128 | &Spell::EffectTriggerSpell, // 64 SPELL_EFFECT_TRIGGER_SPELL |
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| 129 | &Spell::EffectUnused, // 65 SPELL_EFFECT_HEALTH_FUNNEL unused |
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| 130 | &Spell::EffectUnused, // 66 SPELL_EFFECT_POWER_FUNNEL unused |
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| 131 | &Spell::EffectHealMaxHealth, // 67 SPELL_EFFECT_HEAL_MAX_HEALTH |
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| 132 | &Spell::EffectInterruptCast, // 68 SPELL_EFFECT_INTERRUPT_CAST |
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| 133 | &Spell::EffectDistract, // 69 SPELL_EFFECT_DISTRACT |
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| 134 | &Spell::EffectPull, // 70 SPELL_EFFECT_PULL one spell: Distract Move |
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| 135 | &Spell::EffectPickPocket, // 71 SPELL_EFFECT_PICKPOCKET |
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| 136 | &Spell::EffectAddFarsight, // 72 SPELL_EFFECT_ADD_FARSIGHT |
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[174] | 137 | &Spell::EffectSummonPossessed, // 73 SPELL_EFFECT_SUMMON_POSSESSED |
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[37] | 138 | &Spell::EffectSummonTotem, // 74 SPELL_EFFECT_SUMMON_TOTEM |
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| 139 | &Spell::EffectHealMechanical, // 75 SPELL_EFFECT_HEAL_MECHANICAL one spell: Mechanical Patch Kit |
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| 140 | &Spell::EffectSummonObjectWild, // 76 SPELL_EFFECT_SUMMON_OBJECT_WILD |
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| 141 | &Spell::EffectScriptEffect, // 77 SPELL_EFFECT_SCRIPT_EFFECT |
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| 142 | &Spell::EffectUnused, // 78 SPELL_EFFECT_ATTACK |
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| 143 | &Spell::EffectSanctuary, // 79 SPELL_EFFECT_SANCTUARY |
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| 144 | &Spell::EffectAddComboPoints, // 80 SPELL_EFFECT_ADD_COMBO_POINTS |
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| 145 | &Spell::EffectUnused, // 81 SPELL_EFFECT_CREATE_HOUSE one spell: Create House (TEST) |
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| 146 | &Spell::EffectNULL, // 82 SPELL_EFFECT_BIND_SIGHT |
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| 147 | &Spell::EffectDuel, // 83 SPELL_EFFECT_DUEL |
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| 148 | &Spell::EffectStuck, // 84 SPELL_EFFECT_STUCK |
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| 149 | &Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER |
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| 150 | &Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT |
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| 151 | &Spell::EffectSummonTotem, // 87 SPELL_EFFECT_SUMMON_TOTEM_SLOT1 |
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| 152 | &Spell::EffectSummonTotem, // 88 SPELL_EFFECT_SUMMON_TOTEM_SLOT2 |
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| 153 | &Spell::EffectSummonTotem, // 89 SPELL_EFFECT_SUMMON_TOTEM_SLOT3 |
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| 154 | &Spell::EffectSummonTotem, // 90 SPELL_EFFECT_SUMMON_TOTEM_SLOT4 |
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| 155 | &Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash |
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| 156 | &Spell::EffectEnchantHeldItem, // 92 SPELL_EFFECT_ENCHANT_HELD_ITEM |
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| 157 | &Spell::EffectUnused, // 93 SPELL_EFFECT_SUMMON_PHANTASM |
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| 158 | &Spell::EffectSelfResurrect, // 94 SPELL_EFFECT_SELF_RESURRECT |
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| 159 | &Spell::EffectSkinning, // 95 SPELL_EFFECT_SKINNING |
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| 160 | &Spell::EffectCharge, // 96 SPELL_EFFECT_CHARGE |
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| 161 | &Spell::EffectSummonCritter, // 97 SPELL_EFFECT_SUMMON_CRITTER |
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| 162 | &Spell::EffectKnockBack, // 98 SPELL_EFFECT_KNOCK_BACK |
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| 163 | &Spell::EffectDisEnchant, // 99 SPELL_EFFECT_DISENCHANT |
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| 164 | &Spell::EffectInebriate, //100 SPELL_EFFECT_INEBRIATE |
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| 165 | &Spell::EffectFeedPet, //101 SPELL_EFFECT_FEED_PET |
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| 166 | &Spell::EffectDismissPet, //102 SPELL_EFFECT_DISMISS_PET |
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| 167 | &Spell::EffectReputation, //103 SPELL_EFFECT_REPUTATION |
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| 168 | &Spell::EffectSummonObject, //104 SPELL_EFFECT_SUMMON_OBJECT_SLOT1 |
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| 169 | &Spell::EffectSummonObject, //105 SPELL_EFFECT_SUMMON_OBJECT_SLOT2 |
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| 170 | &Spell::EffectSummonObject, //106 SPELL_EFFECT_SUMMON_OBJECT_SLOT3 |
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| 171 | &Spell::EffectSummonObject, //107 SPELL_EFFECT_SUMMON_OBJECT_SLOT4 |
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| 172 | &Spell::EffectDispelMechanic, //108 SPELL_EFFECT_DISPEL_MECHANIC |
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| 173 | &Spell::EffectSummonDeadPet, //109 SPELL_EFFECT_SUMMON_DEAD_PET |
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| 174 | &Spell::EffectDestroyAllTotems, //110 SPELL_EFFECT_DESTROY_ALL_TOTEMS |
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| 175 | &Spell::EffectDurabilityDamage, //111 SPELL_EFFECT_DURABILITY_DAMAGE |
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| 176 | &Spell::EffectSummonDemon, //112 SPELL_EFFECT_SUMMON_DEMON |
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| 177 | &Spell::EffectResurrectNew, //113 SPELL_EFFECT_RESURRECT_NEW |
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| 178 | &Spell::EffectTaunt, //114 SPELL_EFFECT_ATTACK_ME |
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| 179 | &Spell::EffectDurabilityDamagePCT, //115 SPELL_EFFECT_DURABILITY_DAMAGE_PCT |
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| 180 | &Spell::EffectSkinPlayerCorpse, //116 SPELL_EFFECT_SKIN_PLAYER_CORPSE one spell: Remove Insignia, bg usage, required special corpse flags... |
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| 181 | &Spell::EffectSpiritHeal, //117 SPELL_EFFECT_SPIRIT_HEAL one spell: Spirit Heal |
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| 182 | &Spell::EffectSkill, //118 SPELL_EFFECT_SKILL professions and more |
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| 183 | &Spell::EffectApplyAreaAura, //119 SPELL_EFFECT_APPLY_AREA_AURA_PET |
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| 184 | &Spell::EffectUnused, //120 SPELL_EFFECT_TELEPORT_GRAVEYARD one spell: Graveyard Teleport Test |
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| 185 | &Spell::EffectWeaponDmg, //121 SPELL_EFFECT_NORMALIZED_WEAPON_DMG |
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| 186 | &Spell::EffectUnused, //122 SPELL_EFFECT_122 unused |
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| 187 | &Spell::EffectSendTaxi, //123 SPELL_EFFECT_SEND_TAXI taxi/flight related (misc value is taxi path id) |
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| 188 | &Spell::EffectPlayerPull, //124 SPELL_EFFECT_PLAYER_PULL opposite of knockback effect (pulls player twoard caster) |
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| 189 | &Spell::EffectModifyThreatPercent, //125 SPELL_EFFECT_MODIFY_THREAT_PERCENT |
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| 190 | &Spell::EffectStealBeneficialBuff, //126 SPELL_EFFECT_STEAL_BENEFICIAL_BUFF spell steal effect? |
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| 191 | &Spell::EffectProspecting, //127 SPELL_EFFECT_PROSPECTING Prospecting spell |
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| 192 | &Spell::EffectApplyAreaAura, //128 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND |
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| 193 | &Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY |
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| 194 | &Spell::EffectNULL, //130 SPELL_EFFECT_REDIRECT_THREAT |
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| 195 | &Spell::EffectUnused, //131 SPELL_EFFECT_131 used in some test spells |
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| 196 | &Spell::EffectNULL, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value |
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| 197 | &Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization |
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| 198 | &Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry |
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| 199 | &Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET |
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| 200 | &Spell::EffectHealPct, //136 SPELL_EFFECT_HEAL_PCT |
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| 201 | &Spell::EffectEnergisePct, //137 SPELL_EFFECT_ENERGIZE_PCT |
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| 202 | &Spell::EffectNULL, //138 SPELL_EFFECT_138 Leap |
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| 203 | &Spell::EffectUnused, //139 SPELL_EFFECT_139 unused |
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| 204 | &Spell::EffectForceCast, //140 SPELL_EFFECT_FORCE_CAST |
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| 205 | &Spell::EffectNULL, //141 SPELL_EFFECT_141 damage and reduce speed? |
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| 206 | &Spell::EffectTriggerSpellWithValue, //142 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE |
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| 207 | &Spell::EffectApplyAreaAura, //143 SPELL_EFFECT_APPLY_AREA_AURA_OWNER |
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| 208 | &Spell::EffectNULL, //144 SPELL_EFFECT_144 Spectral Blast |
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| 209 | &Spell::EffectNULL, //145 SPELL_EFFECT_145 Black Hole Effect |
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| 210 | &Spell::EffectUnused, //146 SPELL_EFFECT_146 unused |
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| 211 | &Spell::EffectQuestFail, //147 SPELL_EFFECT_QUEST_FAIL quest fail |
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| 212 | &Spell::EffectUnused, //148 SPELL_EFFECT_148 unused |
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| 213 | &Spell::EffectNULL, //149 SPELL_EFFECT_149 swoop |
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| 214 | &Spell::EffectUnused, //150 SPELL_EFFECT_150 unused |
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| 215 | &Spell::EffectTriggerRitualOfSummoning, //151 SPELL_EFFECT_TRIGGER_SPELL_2 |
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| 216 | &Spell::EffectNULL, //152 SPELL_EFFECT_152 summon Refer-a-Friend |
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| 217 | &Spell::EffectNULL, //153 SPELL_EFFECT_CREATE_PET misc value is creature entry |
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| 218 | }; |
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| 219 | |
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| 220 | void Spell::EffectNULL(uint32 /*i*/) |
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| 221 | { |
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| 222 | sLog.outDebug("WORLD: Spell Effect DUMMY"); |
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| 223 | } |
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| 224 | |
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| 225 | void Spell::EffectUnused(uint32 /*i*/) |
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| 226 | { |
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[162] | 227 | // NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN MANGOS |
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[37] | 228 | } |
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| 229 | |
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| 230 | void Spell::EffectResurrectNew(uint32 i) |
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| 231 | { |
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| 232 | if(!unitTarget || unitTarget->isAlive()) |
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| 233 | return; |
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| 234 | |
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| 235 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
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| 236 | return; |
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| 237 | |
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| 238 | if(!unitTarget->IsInWorld()) |
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| 239 | return; |
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| 240 | |
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| 241 | Player* pTarget = ((Player*)unitTarget); |
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| 242 | |
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| 243 | if(pTarget->isRessurectRequested()) // already have one active request |
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| 244 | return; |
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| 245 | |
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| 246 | uint32 health = damage; |
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| 247 | uint32 mana = m_spellInfo->EffectMiscValue[i]; |
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| 248 | pTarget->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana); |
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| 249 | SendResurrectRequest(pTarget); |
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| 250 | } |
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| 251 | |
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| 252 | void Spell::EffectInstaKill(uint32 /*i*/) |
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| 253 | { |
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| 254 | if( !unitTarget || !unitTarget->isAlive() ) |
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| 255 | return; |
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| 256 | |
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| 257 | // Demonic Sacrifice |
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| 258 | if(m_spellInfo->Id==18788 && unitTarget->GetTypeId()==TYPEID_UNIT) |
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| 259 | { |
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| 260 | uint32 entry = unitTarget->GetEntry(); |
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| 261 | uint32 spellID; |
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| 262 | switch(entry) |
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| 263 | { |
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| 264 | case 416: spellID=18789; break; //imp |
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| 265 | case 417: spellID=18792; break; //fellhunter |
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| 266 | case 1860: spellID=18790; break; //void |
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| 267 | case 1863: spellID=18791; break; //succubus |
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| 268 | case 17252: spellID=35701; break; //fellguard |
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| 269 | default: |
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| 270 | sLog.outError("EffectInstaKill: Unhandled creature entry (%u) case.",entry); |
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| 271 | return; |
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| 272 | } |
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| 273 | |
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| 274 | m_caster->CastSpell(m_caster,spellID,true); |
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| 275 | } |
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| 276 | |
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| 277 | if(m_caster==unitTarget) // prevent interrupt message |
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| 278 | finish(); |
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| 279 | |
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| 280 | uint32 health = unitTarget->GetHealth(); |
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| 281 | m_caster->DealDamage(unitTarget, health, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); |
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| 282 | } |
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| 283 | |
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| 284 | void Spell::EffectEnvirinmentalDMG(uint32 i) |
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| 285 | { |
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| 286 | uint32 absorb = 0; |
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| 287 | uint32 resist = 0; |
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| 288 | |
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| 289 | // Note: this hack with damage replace required until GO casting not implemented |
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| 290 | // environment damage spells already have around enemies targeting but this not help in case not existed GO casting support |
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| 291 | // currently each enemy selected explicitly and self cast damage, we prevent apply self casted spell bonuses/etc |
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| 292 | damage = m_spellInfo->EffectBasePoints[i]+m_spellInfo->EffectBaseDice[i]; |
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| 293 | |
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| 294 | m_caster->CalcAbsorbResist(m_caster,GetSpellSchoolMask(m_spellInfo), SPELL_DIRECT_DAMAGE, damage, &absorb, &resist); |
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| 295 | |
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| 296 | m_caster->SendSpellNonMeleeDamageLog(m_caster, m_spellInfo->Id, damage, GetSpellSchoolMask(m_spellInfo), absorb, resist, false, 0, false); |
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| 297 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
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| 298 | ((Player*)m_caster)->EnvironmentalDamage(m_caster->GetGUID(),DAMAGE_FIRE,damage); |
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| 299 | } |
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| 300 | |
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| 301 | void Spell::EffectSchoolDMG(uint32 effect_idx) |
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| 302 | { |
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| 303 | if( unitTarget && unitTarget->isAlive()) |
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| 304 | { |
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| 305 | switch(m_spellInfo->SpellFamilyName) |
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| 306 | { |
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| 307 | case SPELLFAMILY_GENERIC: |
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| 308 | { |
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| 309 | //Gore |
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| 310 | if(m_spellInfo->SpellIconID == 2269 ) |
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| 311 | { |
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| 312 | damage+= rand()%2 ? damage : 0; |
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| 313 | } |
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| 314 | |
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[110] | 315 | // Meteor like spells (divided damage to targets) |
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[196] | 316 | if(spellmgr.GetSpellCustomAttr(m_spellInfo->Id) & SPELL_ATTR_CU_SHARE_DAMAGE) |
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[37] | 317 | { |
---|
[110] | 318 | uint32 count = 0; |
---|
| 319 | for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit) |
---|
| 320 | if(ihit->effectMask & (1<<effect_idx)) |
---|
| 321 | ++count; |
---|
[37] | 322 | |
---|
[110] | 323 | damage /= count; // divide to all targets |
---|
| 324 | } |
---|
| 325 | |
---|
| 326 | switch(m_spellInfo->Id) // better way to check unknown |
---|
| 327 | { |
---|
[37] | 328 | // percent from health with min |
---|
| 329 | case 25599: // Thundercrash |
---|
| 330 | { |
---|
| 331 | damage = unitTarget->GetHealth() / 2; |
---|
| 332 | if(damage < 200) |
---|
| 333 | damage = 200; |
---|
| 334 | break; |
---|
| 335 | } |
---|
[246] | 336 | // must only affect demons (also undead?) |
---|
[70] | 337 | case 45072: |
---|
| 338 | { |
---|
[246] | 339 | if(unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON |
---|
| 340 | || unitTarget->GetCreatureType() != CREATURE_TYPE_UNDEAD) |
---|
[70] | 341 | return; |
---|
| 342 | break; |
---|
| 343 | } |
---|
[246] | 344 | // gruul's shatter |
---|
| 345 | case 33671: |
---|
| 346 | { |
---|
| 347 | // don't damage self and only players |
---|
| 348 | if(unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 349 | return; |
---|
| 350 | |
---|
| 351 | float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[0])); |
---|
| 352 | if(!radius) return; |
---|
| 353 | float distance = m_caster->GetDistance2d(unitTarget); |
---|
| 354 | damage = (distance > radius ) ? 0 : (int32)(m_spellInfo->EffectBasePoints[0]*((radius - distance)/radius)); |
---|
| 355 | }break; |
---|
[37] | 356 | } |
---|
| 357 | break; |
---|
| 358 | } |
---|
| 359 | |
---|
| 360 | case SPELLFAMILY_MAGE: |
---|
| 361 | { |
---|
| 362 | // Arcane Blast |
---|
| 363 | if(m_spellInfo->SpellFamilyFlags & 0x20000000LL) |
---|
| 364 | { |
---|
| 365 | m_caster->CastSpell(m_caster,36032,true); |
---|
| 366 | } |
---|
| 367 | break; |
---|
| 368 | } |
---|
| 369 | case SPELLFAMILY_WARRIOR: |
---|
| 370 | { |
---|
| 371 | // Bloodthirst |
---|
| 372 | if(m_spellInfo->SpellFamilyFlags & 0x40000000000LL) |
---|
| 373 | { |
---|
| 374 | damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100); |
---|
| 375 | } |
---|
| 376 | // Shield Slam |
---|
| 377 | else if(m_spellInfo->SpellFamilyFlags & 0x100000000LL) |
---|
| 378 | damage += int32(m_caster->GetShieldBlockValue()); |
---|
| 379 | // Victory Rush |
---|
| 380 | else if(m_spellInfo->SpellFamilyFlags & 0x10000000000LL) |
---|
| 381 | { |
---|
| 382 | damage = uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100); |
---|
| 383 | m_caster->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, false); |
---|
| 384 | } |
---|
| 385 | break; |
---|
| 386 | } |
---|
| 387 | case SPELLFAMILY_WARLOCK: |
---|
| 388 | { |
---|
| 389 | // Incinerate Rank 1 & 2 |
---|
| 390 | if((m_spellInfo->SpellFamilyFlags & 0x00004000000000LL) && m_spellInfo->SpellIconID==2128) |
---|
| 391 | { |
---|
| 392 | // Incinerate does more dmg (dmg*0.25) if the target is Immolated. |
---|
| 393 | if(unitTarget->HasAuraState(AURA_STATE_IMMOLATE)) |
---|
| 394 | damage += int32(damage*0.25); |
---|
| 395 | } |
---|
| 396 | break; |
---|
| 397 | } |
---|
| 398 | case SPELLFAMILY_DRUID: |
---|
| 399 | { |
---|
| 400 | // Ferocious Bite |
---|
| 401 | if((m_spellInfo->SpellFamilyFlags & 0x000800000) && m_spellInfo->SpellVisual==6587) |
---|
| 402 | { |
---|
| 403 | // converts each extra point of energy into ($f1+$AP/630) additional damage |
---|
| 404 | float multiple = m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 630 + m_spellInfo->DmgMultiplier[effect_idx]; |
---|
| 405 | damage += int32(m_caster->GetPower(POWER_ENERGY) * multiple); |
---|
| 406 | m_caster->SetPower(POWER_ENERGY,0); |
---|
| 407 | } |
---|
| 408 | // Rake |
---|
| 409 | else if(m_spellInfo->SpellFamilyFlags & 0x0000000000001000LL) |
---|
| 410 | { |
---|
| 411 | damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100); |
---|
| 412 | } |
---|
| 413 | // Swipe |
---|
| 414 | else if(m_spellInfo->SpellFamilyFlags & 0x0010000000000000LL) |
---|
| 415 | { |
---|
| 416 | damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.08f); |
---|
| 417 | } |
---|
| 418 | // Starfire |
---|
| 419 | else if ( m_spellInfo->SpellFamilyFlags & 0x0004LL ) |
---|
| 420 | { |
---|
| 421 | Unit::AuraList const& m_OverrideClassScript = m_caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
| 422 | for(Unit::AuraList::const_iterator i = m_OverrideClassScript.begin(); i != m_OverrideClassScript.end(); ++i) |
---|
| 423 | { |
---|
| 424 | // Starfire Bonus (caster) |
---|
| 425 | switch((*i)->GetModifier()->m_miscvalue) |
---|
| 426 | { |
---|
| 427 | case 5481: // Nordrassil Regalia - bonus |
---|
| 428 | { |
---|
| 429 | Unit::AuraList const& m_periodicDamageAuras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); |
---|
| 430 | for(Unit::AuraList::const_iterator itr = m_periodicDamageAuras.begin(); itr != m_periodicDamageAuras.end(); ++itr) |
---|
| 431 | { |
---|
| 432 | // Moonfire or Insect Swarm (target debuff from any casters) |
---|
| 433 | if ( (*itr)->GetSpellProto()->SpellFamilyFlags & 0x00200002LL ) |
---|
| 434 | { |
---|
| 435 | int32 mod = (*i)->GetModifier()->m_amount; |
---|
| 436 | damage += damage*mod/100; |
---|
| 437 | break; |
---|
| 438 | } |
---|
| 439 | } |
---|
| 440 | break; |
---|
| 441 | } |
---|
| 442 | case 5148: //Improved Starfire - Ivory Idol of the Moongoddes Aura |
---|
| 443 | { |
---|
| 444 | damage += (*i)->GetModifier()->m_amount; |
---|
| 445 | break; |
---|
| 446 | } |
---|
| 447 | } |
---|
| 448 | } |
---|
| 449 | } |
---|
| 450 | //Mangle Bonus for the initial damage of Lacerate and Rake |
---|
| 451 | if((m_spellInfo->SpellFamilyFlags==0x0000000000001000LL && m_spellInfo->SpellIconID==494) || |
---|
| 452 | (m_spellInfo->SpellFamilyFlags==0x0000010000000000LL && m_spellInfo->SpellIconID==2246)) |
---|
| 453 | { |
---|
| 454 | Unit::AuraList const& mDummyAuras = unitTarget->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 455 | for(Unit::AuraList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i) |
---|
| 456 | if((*i)->GetSpellProto()->SpellFamilyFlags & 0x0000044000000000LL && (*i)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_DRUID) |
---|
| 457 | { |
---|
| 458 | damage = int32(damage*(100.0f+(*i)->GetModifier()->m_amount)/100.0f); |
---|
| 459 | break; |
---|
| 460 | } |
---|
| 461 | } |
---|
| 462 | break; |
---|
| 463 | } |
---|
| 464 | case SPELLFAMILY_ROGUE: |
---|
| 465 | { |
---|
| 466 | // Envenom |
---|
| 467 | if(m_caster->GetTypeId()==TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags & 0x800000000LL)) |
---|
| 468 | { |
---|
| 469 | // consume from stack dozes not more that have combo-points |
---|
| 470 | if(uint32 combo = ((Player*)m_caster)->GetComboPoints()) |
---|
| 471 | { |
---|
| 472 | // count consumed deadly poison doses at target |
---|
| 473 | uint32 doses = 0; |
---|
| 474 | |
---|
| 475 | // remove consumed poison doses |
---|
| 476 | Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); |
---|
| 477 | for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end() && combo;) |
---|
| 478 | { |
---|
| 479 | // Deadly poison (only attacker applied) |
---|
| 480 | if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE && ((*itr)->GetSpellProto()->SpellFamilyFlags & 0x10000) && |
---|
| 481 | (*itr)->GetSpellProto()->SpellVisual==5100 && (*itr)->GetCasterGUID()==m_caster->GetGUID() ) |
---|
| 482 | { |
---|
| 483 | --combo; |
---|
| 484 | ++doses; |
---|
| 485 | |
---|
| 486 | unitTarget->RemoveSingleAuraFromStack((*itr)->GetId(), (*itr)->GetEffIndex()); |
---|
| 487 | |
---|
| 488 | itr = auras.begin(); |
---|
| 489 | } |
---|
| 490 | else |
---|
| 491 | ++itr; |
---|
| 492 | } |
---|
| 493 | |
---|
| 494 | damage *= doses; |
---|
| 495 | damage += int32(((Player*)m_caster)->GetTotalAttackPowerValue(BASE_ATTACK) * 0.03f * doses); |
---|
| 496 | |
---|
| 497 | // Eviscerate and Envenom Bonus Damage (item set effect) |
---|
| 498 | if(m_caster->GetDummyAura(37169)) |
---|
| 499 | damage += ((Player*)m_caster)->GetComboPoints()*40; |
---|
| 500 | } |
---|
| 501 | } |
---|
| 502 | // Eviscerate |
---|
| 503 | else if((m_spellInfo->SpellFamilyFlags & 0x00020000LL) && m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 504 | { |
---|
| 505 | if(uint32 combo = ((Player*)m_caster)->GetComboPoints()) |
---|
| 506 | { |
---|
| 507 | damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * combo * 0.03f); |
---|
| 508 | |
---|
| 509 | // Eviscerate and Envenom Bonus Damage (item set effect) |
---|
| 510 | if(m_caster->GetDummyAura(37169)) |
---|
| 511 | damage += combo*40; |
---|
| 512 | } |
---|
| 513 | } |
---|
| 514 | break; |
---|
| 515 | } |
---|
| 516 | case SPELLFAMILY_HUNTER: |
---|
| 517 | { |
---|
| 518 | // Mongoose Bite |
---|
| 519 | if((m_spellInfo->SpellFamilyFlags & 0x000000002) && m_spellInfo->SpellVisual==342) |
---|
| 520 | { |
---|
| 521 | damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2); |
---|
| 522 | } |
---|
| 523 | // Arcane Shot |
---|
| 524 | else if((m_spellInfo->SpellFamilyFlags & 0x00000800) && m_spellInfo->maxLevel > 0) |
---|
| 525 | { |
---|
| 526 | damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.15); |
---|
| 527 | } |
---|
| 528 | // Steady Shot |
---|
| 529 | else if(m_spellInfo->SpellFamilyFlags & 0x100000000LL) |
---|
| 530 | { |
---|
| 531 | int32 base = irand((int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE),(int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE)); |
---|
| 532 | damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.2f); |
---|
| 533 | } |
---|
| 534 | //Explosive Trap Effect |
---|
| 535 | else if(m_spellInfo->SpellFamilyFlags & 0x00000004) |
---|
| 536 | { |
---|
| 537 | damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1); |
---|
| 538 | } |
---|
| 539 | break; |
---|
| 540 | } |
---|
| 541 | case SPELLFAMILY_PALADIN: |
---|
| 542 | { |
---|
| 543 | //Judgement of Vengeance |
---|
| 544 | if((m_spellInfo->SpellFamilyFlags & 0x800000000LL) && m_spellInfo->SpellIconID==2292) |
---|
| 545 | { |
---|
| 546 | uint32 stacks = 0; |
---|
| 547 | Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); |
---|
| 548 | for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) |
---|
| 549 | if((*itr)->GetId() == 31803 && (*itr)->GetCasterGUID()==m_caster->GetGUID()) |
---|
| 550 | ++stacks; |
---|
| 551 | if(!stacks) |
---|
| 552 | //No damage if the target isn't affected by this |
---|
| 553 | damage = -1; |
---|
| 554 | else |
---|
| 555 | damage *= stacks; |
---|
| 556 | } |
---|
| 557 | break; |
---|
| 558 | } |
---|
| 559 | } |
---|
| 560 | |
---|
| 561 | if(damage >= 0) |
---|
| 562 | { |
---|
| 563 | uint32 finalDamage; |
---|
| 564 | if(m_originalCaster) // m_caster only passive source of cast |
---|
| 565 | finalDamage = m_originalCaster->SpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage, m_IsTriggeredSpell, true); |
---|
| 566 | else |
---|
| 567 | finalDamage = m_caster->SpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage, m_IsTriggeredSpell, true); |
---|
| 568 | |
---|
| 569 | // post effects |
---|
| 570 | switch(m_spellInfo->SpellFamilyName) |
---|
| 571 | { |
---|
| 572 | case SPELLFAMILY_WARRIOR: |
---|
| 573 | { |
---|
| 574 | // Bloodthirst |
---|
| 575 | if(m_spellInfo->SpellFamilyFlags & 0x40000000000LL) |
---|
| 576 | { |
---|
| 577 | uint32 BTAura = 0; |
---|
| 578 | switch(m_spellInfo->Id) |
---|
| 579 | { |
---|
| 580 | case 23881: BTAura = 23885; break; |
---|
| 581 | case 23892: BTAura = 23886; break; |
---|
| 582 | case 23893: BTAura = 23887; break; |
---|
| 583 | case 23894: BTAura = 23888; break; |
---|
| 584 | case 25251: BTAura = 25252; break; |
---|
| 585 | case 30335: BTAura = 30339; break; |
---|
| 586 | default: |
---|
| 587 | sLog.outError("Spell::EffectSchoolDMG: Spell %u not handled in BTAura",m_spellInfo->Id); |
---|
| 588 | break; |
---|
| 589 | } |
---|
| 590 | |
---|
| 591 | if (BTAura) |
---|
| 592 | m_caster->CastSpell(m_caster,BTAura,true); |
---|
| 593 | } |
---|
| 594 | break; |
---|
| 595 | } |
---|
| 596 | case SPELLFAMILY_PRIEST: |
---|
| 597 | { |
---|
| 598 | // Shadow Word: Death |
---|
| 599 | if(finalDamage > 0 && (m_spellInfo->SpellFamilyFlags & 0x0000000200000000LL) && unitTarget->isAlive()) |
---|
| 600 | // deals damage equal to damage done to caster if victim is not killed |
---|
| 601 | m_caster->SpellNonMeleeDamageLog( m_caster, m_spellInfo->Id, finalDamage, m_IsTriggeredSpell, false); |
---|
| 602 | |
---|
| 603 | break; |
---|
| 604 | } |
---|
| 605 | case SPELLFAMILY_PALADIN: |
---|
| 606 | { |
---|
| 607 | // Judgement of Blood |
---|
| 608 | if(finalDamage > 0 && (m_spellInfo->SpellFamilyFlags & 0x0000000800000000LL) && m_spellInfo->SpellIconID==153) |
---|
| 609 | { |
---|
| 610 | int32 damagePoint = finalDamage * 33 / 100; |
---|
| 611 | m_caster->CastCustomSpell(m_caster, 32220, &damagePoint, NULL, NULL, true); |
---|
| 612 | } |
---|
| 613 | break; |
---|
| 614 | } |
---|
| 615 | } |
---|
| 616 | } |
---|
| 617 | } |
---|
| 618 | } |
---|
| 619 | |
---|
| 620 | void Spell::EffectDummy(uint32 i) |
---|
| 621 | { |
---|
| 622 | if(!unitTarget && !gameObjTarget && !itemTarget) |
---|
| 623 | return; |
---|
| 624 | |
---|
| 625 | // selection by spell family |
---|
| 626 | switch(m_spellInfo->SpellFamilyName) |
---|
| 627 | { |
---|
| 628 | case SPELLFAMILY_GENERIC: |
---|
| 629 | // Gnomish Poultryizer trinket |
---|
| 630 | switch(m_spellInfo->Id ) |
---|
| 631 | { |
---|
[130] | 632 | // Mingo's Fortune Giblets |
---|
| 633 | case 40802: |
---|
| 634 | { |
---|
| 635 | if (m_caster->GetTypeId() != TYPEID_PLAYER) return; |
---|
| 636 | |
---|
| 637 | Player *player = (Player*)m_caster; |
---|
| 638 | uint32 newitemid; |
---|
| 639 | |
---|
| 640 | switch(urand(1,20)) |
---|
| 641 | { |
---|
| 642 | case 1: newitemid = 32688; break; |
---|
| 643 | case 2: newitemid = 32689; break; |
---|
| 644 | case 3: newitemid = 32690; break; |
---|
| 645 | case 4: newitemid = 32691; break; |
---|
| 646 | case 5: newitemid = 32692; break; |
---|
| 647 | case 6: newitemid = 32693; break; |
---|
| 648 | case 7: newitemid = 32700; break; |
---|
| 649 | case 8: newitemid = 32701; break; |
---|
| 650 | case 9: newitemid = 32702; break; |
---|
| 651 | case 10: newitemid = 32703; break; |
---|
| 652 | case 11: newitemid = 32704; break; |
---|
| 653 | case 12: newitemid = 32705; break; |
---|
| 654 | case 13: newitemid = 32706; break; |
---|
| 655 | case 14: newitemid = 32707; break; |
---|
| 656 | case 15: newitemid = 32708; break; |
---|
| 657 | case 16: newitemid = 32709; break; |
---|
| 658 | case 17: newitemid = 32710; break; |
---|
| 659 | case 18: newitemid = 32711; break; |
---|
| 660 | case 19: newitemid = 32712; break; |
---|
| 661 | case 20: newitemid = 32713; break; |
---|
| 662 | } |
---|
| 663 | ItemPosCountVec dest; |
---|
| 664 | uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, newitemid, 1, false); |
---|
| 665 | if (msg != EQUIP_ERR_OK) |
---|
| 666 | { |
---|
| 667 | player->SendEquipError(msg, NULL, NULL); |
---|
| 668 | return; |
---|
| 669 | } |
---|
| 670 | Item *pItem = player->StoreNewItem(dest, newitemid, true, Item::GenerateItemRandomPropertyId(newitemid)); |
---|
| 671 | |
---|
| 672 | if (!pItem) |
---|
| 673 | { |
---|
| 674 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); |
---|
| 675 | return; |
---|
| 676 | } |
---|
| 677 | player->SendNewItem(pItem, 1, true, true); |
---|
| 678 | |
---|
| 679 | return; |
---|
| 680 | } |
---|
| 681 | // Encapsulate Voidwalker |
---|
| 682 | case 29364: |
---|
| 683 | { |
---|
| 684 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || ((Creature*)unitTarget)->isPet()) return; |
---|
| 685 | |
---|
| 686 | Creature* creatureTarget = (Creature*)unitTarget; |
---|
| 687 | GameObject* pGameObj = new GameObject; |
---|
| 688 | |
---|
| 689 | if (!creatureTarget || !pGameObj) return; |
---|
| 690 | |
---|
| 691 | if (!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 181574, creatureTarget->GetMap(), |
---|
| 692 | creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), |
---|
| 693 | creatureTarget->GetOrientation(), 0, 0, 0, 0, 100, 1)) |
---|
| 694 | { |
---|
| 695 | delete pGameObj; |
---|
| 696 | return; |
---|
| 697 | } |
---|
| 698 | |
---|
| 699 | pGameObj->SetRespawnTime(0); |
---|
| 700 | pGameObj->SetOwnerGUID(m_caster->GetGUID()); |
---|
| 701 | pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); |
---|
| 702 | pGameObj->SetSpellId(m_spellInfo->Id); |
---|
| 703 | |
---|
| 704 | MapManager::Instance().GetMap(creatureTarget->GetMapId(), pGameObj)->Add(pGameObj); |
---|
| 705 | |
---|
| 706 | WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); |
---|
| 707 | data << uint64(pGameObj->GetGUID()); |
---|
| 708 | m_caster->SendMessageToSet(&data,true); |
---|
| 709 | |
---|
| 710 | return; |
---|
| 711 | } |
---|
| 712 | // Demon Broiled Surprise |
---|
| 713 | case 43723: |
---|
| 714 | { |
---|
| 715 | if (!unitTarget || unitTarget->isAlive() || unitTarget->GetTypeId() != TYPEID_UNIT || |
---|
| 716 | ((Creature*)unitTarget)->isPet()) return; |
---|
| 717 | |
---|
| 718 | Player *player = (Player*)m_caster; |
---|
| 719 | |
---|
| 720 | if (!player) return; |
---|
| 721 | |
---|
| 722 | player->CastSpell(unitTarget, 43753, true); |
---|
| 723 | |
---|
| 724 | if (player->GetQuestStatus(11379) == QUEST_STATUS_INCOMPLETE && unitTarget->GetEntry() == 19973) |
---|
| 725 | player->CastedCreatureOrGO(19973, unitTarget->GetGUID(), 43723); |
---|
| 726 | |
---|
| 727 | return; |
---|
| 728 | } |
---|
[37] | 729 | case 8063: // Deviate Fish |
---|
| 730 | { |
---|
| 731 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 732 | return; |
---|
| 733 | |
---|
| 734 | uint32 spell_id = 0; |
---|
| 735 | switch(urand(1,5)) |
---|
| 736 | { |
---|
| 737 | case 1: spell_id = 8064; break; // Sleepy |
---|
| 738 | case 2: spell_id = 8065; break; // Invigorate |
---|
| 739 | case 3: spell_id = 8066; break; // Shrink |
---|
| 740 | case 4: spell_id = 8067; break; // Party Time! |
---|
| 741 | case 5: spell_id = 8068; break; // Healthy Spirit |
---|
| 742 | } |
---|
| 743 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 744 | return; |
---|
| 745 | } |
---|
| 746 | case 8213: // Savory Deviate Delight |
---|
| 747 | { |
---|
| 748 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 749 | return; |
---|
| 750 | |
---|
| 751 | uint32 spell_id = 0; |
---|
| 752 | switch(urand(1,2)) |
---|
| 753 | { |
---|
| 754 | // Flip Out - ninja |
---|
| 755 | case 1: spell_id = (m_caster->getGender() == GENDER_MALE ? 8219 : 8220); break; |
---|
| 756 | // Yaaarrrr - pirate |
---|
| 757 | case 2: spell_id = (m_caster->getGender() == GENDER_MALE ? 8221 : 8222); break; |
---|
| 758 | } |
---|
| 759 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 760 | return; |
---|
| 761 | } |
---|
| 762 | case 8593: // Symbol of life (restore creature to life) |
---|
| 763 | case 31225: // Shimmering Vessel (restore creature to life) |
---|
| 764 | { |
---|
| 765 | if(!unitTarget || unitTarget->GetTypeId()!=TYPEID_UNIT) |
---|
| 766 | return; |
---|
| 767 | ((Creature*)unitTarget)->setDeathState(JUST_ALIVED); |
---|
| 768 | return; |
---|
| 769 | } |
---|
| 770 | case 12162: // Deep wounds |
---|
| 771 | case 12850: // (now good common check for this spells) |
---|
| 772 | case 12868: |
---|
| 773 | { |
---|
| 774 | if(!unitTarget) |
---|
| 775 | return; |
---|
| 776 | |
---|
| 777 | float damage; |
---|
| 778 | // DW should benefit of attack power, damage percent mods etc. |
---|
| 779 | // TODO: check if using offhand damage is correct and if it should be divided by 2 |
---|
| 780 | if (m_caster->haveOffhandWeapon() && m_caster->getAttackTimer(BASE_ATTACK) > m_caster->getAttackTimer(OFF_ATTACK)) |
---|
| 781 | damage = (m_caster->GetFloatValue(UNIT_FIELD_MINOFFHANDDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXOFFHANDDAMAGE))/2; |
---|
| 782 | else |
---|
| 783 | damage = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE))/2; |
---|
| 784 | |
---|
| 785 | switch (m_spellInfo->Id) |
---|
| 786 | { |
---|
| 787 | case 12850: damage *= 0.2f; break; |
---|
| 788 | case 12162: damage *= 0.4f; break; |
---|
| 789 | case 12868: damage *= 0.6f; break; |
---|
| 790 | default: |
---|
| 791 | sLog.outError("Spell::EffectDummy: Spell %u not handled in DW",m_spellInfo->Id); |
---|
| 792 | return; |
---|
| 793 | }; |
---|
| 794 | |
---|
| 795 | int32 deepWoundsDotBasePoints0 = int32(damage / 4); |
---|
| 796 | m_caster->CastCustomSpell(unitTarget, 12721, &deepWoundsDotBasePoints0, NULL, NULL, true, NULL); |
---|
| 797 | return; |
---|
| 798 | } |
---|
| 799 | case 12975: //Last Stand |
---|
| 800 | { |
---|
| 801 | int32 healthModSpellBasePoints0 = int32(m_caster->GetMaxHealth()*0.3); |
---|
| 802 | m_caster->CastCustomSpell(m_caster, 12976, &healthModSpellBasePoints0, NULL, NULL, true, NULL); |
---|
| 803 | return; |
---|
| 804 | } |
---|
| 805 | case 13120: // net-o-matic |
---|
| 806 | { |
---|
| 807 | if(!unitTarget) |
---|
| 808 | return; |
---|
| 809 | |
---|
| 810 | uint32 spell_id = 0; |
---|
| 811 | |
---|
| 812 | uint32 roll = urand(0, 99); |
---|
| 813 | |
---|
| 814 | if(roll < 2) // 2% for 30 sec self root (off-like chance unknown) |
---|
| 815 | spell_id = 16566; |
---|
| 816 | else if(roll < 4) // 2% for 20 sec root, charge to target (off-like chance unknown) |
---|
| 817 | spell_id = 13119; |
---|
| 818 | else // normal root |
---|
| 819 | spell_id = 13099; |
---|
| 820 | |
---|
| 821 | m_caster->CastSpell(unitTarget,spell_id,true,NULL); |
---|
| 822 | return; |
---|
| 823 | } |
---|
| 824 | case 13567: // Dummy Trigger |
---|
| 825 | { |
---|
[229] | 826 | // can be used for different aura triggering, so select by aura |
---|
[37] | 827 | if(!m_triggeredByAuraSpell || !unitTarget) |
---|
| 828 | return; |
---|
| 829 | |
---|
| 830 | switch(m_triggeredByAuraSpell->Id) |
---|
| 831 | { |
---|
| 832 | case 26467: // Persistent Shield |
---|
| 833 | m_caster->CastCustomSpell(unitTarget, 26470, &damage, NULL, NULL, true); |
---|
| 834 | break; |
---|
| 835 | default: |
---|
| 836 | sLog.outError("EffectDummy: Non-handled case for spell 13567 for triggered aura %u",m_triggeredByAuraSpell->Id); |
---|
| 837 | break; |
---|
| 838 | } |
---|
| 839 | return; |
---|
| 840 | } |
---|
| 841 | case 14185: // Preparation Rogue |
---|
| 842 | { |
---|
| 843 | if(m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 844 | return; |
---|
| 845 | |
---|
| 846 | //immediately finishes the cooldown on certain Rogue abilities |
---|
| 847 | const PlayerSpellMap& sp_list = ((Player *)m_caster)->GetSpellMap(); |
---|
| 848 | for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) |
---|
| 849 | { |
---|
| 850 | uint32 classspell = itr->first; |
---|
| 851 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); |
---|
| 852 | |
---|
| 853 | if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags & 0x26000000860LL)) |
---|
| 854 | { |
---|
| 855 | ((Player*)m_caster)->RemoveSpellCooldown(classspell); |
---|
| 856 | |
---|
| 857 | WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); |
---|
| 858 | data << uint32(classspell); |
---|
| 859 | data << uint64(m_caster->GetGUID()); |
---|
| 860 | ((Player*)m_caster)->GetSession()->SendPacket(&data); |
---|
| 861 | } |
---|
| 862 | } |
---|
| 863 | return; |
---|
| 864 | } |
---|
| 865 | case 15998: // Capture Worg Pup |
---|
| 866 | case 29435: // Capture Female Kaliri Hatchling |
---|
| 867 | { |
---|
| 868 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) |
---|
| 869 | return; |
---|
| 870 | |
---|
| 871 | Creature* creatureTarget = (Creature*)unitTarget; |
---|
| 872 | creatureTarget->setDeathState(JUST_DIED); |
---|
| 873 | creatureTarget->RemoveCorpse(); |
---|
| 874 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
| 875 | return; |
---|
| 876 | } |
---|
| 877 | case 16589: // Noggenfogger Elixir |
---|
| 878 | { |
---|
| 879 | if(m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 880 | return; |
---|
| 881 | |
---|
| 882 | uint32 spell_id = 0; |
---|
| 883 | switch(urand(1,3)) |
---|
| 884 | { |
---|
| 885 | case 1: spell_id = 16595; break; |
---|
| 886 | case 2: spell_id = 16593; break; |
---|
| 887 | default:spell_id = 16591; break; |
---|
| 888 | } |
---|
| 889 | |
---|
| 890 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 891 | return; |
---|
| 892 | } |
---|
| 893 | case 17251: // Spirit Healer Res |
---|
| 894 | { |
---|
| 895 | if(!unitTarget || !m_originalCaster) |
---|
| 896 | return; |
---|
| 897 | |
---|
| 898 | if(m_originalCaster->GetTypeId() == TYPEID_PLAYER) |
---|
| 899 | { |
---|
| 900 | WorldPacket data(SMSG_SPIRIT_HEALER_CONFIRM, 8); |
---|
| 901 | data << unitTarget->GetGUID(); |
---|
| 902 | ((Player*)m_originalCaster)->GetSession()->SendPacket( &data ); |
---|
| 903 | } |
---|
| 904 | return; |
---|
| 905 | } |
---|
| 906 | case 17271: // Test Fetid Skull |
---|
| 907 | { |
---|
| 908 | if(!itemTarget && m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 909 | return; |
---|
| 910 | |
---|
| 911 | uint32 spell_id = roll_chance_i(50) ? 17269 : 17270; |
---|
| 912 | |
---|
| 913 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 914 | return; |
---|
| 915 | } |
---|
| 916 | case 20577: // Cannibalize |
---|
| 917 | if (unitTarget) |
---|
| 918 | m_caster->CastSpell(m_caster,20578,false,NULL); |
---|
| 919 | return; |
---|
| 920 | case 23019: // Crystal Prison Dummy DND |
---|
| 921 | { |
---|
| 922 | if(!unitTarget || !unitTarget->isAlive() || unitTarget->GetTypeId() != TYPEID_UNIT || ((Creature*)unitTarget)->isPet()) |
---|
| 923 | return; |
---|
| 924 | |
---|
| 925 | Creature* creatureTarget = (Creature*)unitTarget; |
---|
| 926 | if(creatureTarget->isPet()) |
---|
| 927 | return; |
---|
| 928 | |
---|
| 929 | creatureTarget->setDeathState(JUST_DIED); |
---|
| 930 | creatureTarget->RemoveCorpse(); |
---|
| 931 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
| 932 | |
---|
[56] | 933 | GameObject* Crystal_Prison = m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL)); |
---|
| 934 | sLog.outDebug("SummonGameObject at SpellEfects.cpp EffectDummy for Spell 23019\n"); |
---|
[37] | 935 | WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); |
---|
[56] | 936 | data << uint64(Crystal_Prison->GetGUID()); |
---|
[37] | 937 | m_caster->SendMessageToSet(&data,true); |
---|
| 938 | |
---|
| 939 | return; |
---|
| 940 | } |
---|
| 941 | case 23074: // Arc. Dragonling |
---|
| 942 | if (!m_CastItem) return; |
---|
| 943 | m_caster->CastSpell(m_caster,19804,true,m_CastItem); |
---|
| 944 | return; |
---|
| 945 | case 23075: // Mithril Mechanical Dragonling |
---|
| 946 | if (!m_CastItem) return; |
---|
| 947 | m_caster->CastSpell(m_caster,12749,true,m_CastItem); |
---|
| 948 | return; |
---|
| 949 | case 23076: // Mechanical Dragonling |
---|
| 950 | if (!m_CastItem) return; |
---|
| 951 | m_caster->CastSpell(m_caster,4073,true,m_CastItem); |
---|
| 952 | return; |
---|
| 953 | case 23133: // Gnomish Battle Chicken |
---|
| 954 | if (!m_CastItem) return; |
---|
| 955 | m_caster->CastSpell(m_caster,13166,true,m_CastItem); |
---|
| 956 | return; |
---|
| 957 | case 23448: // Ultrasafe Transporter: Gadgetzan - backfires |
---|
| 958 | { |
---|
| 959 | int32 r = irand(0, 119); |
---|
| 960 | if ( r < 20 ) // 1/6 polymorph |
---|
| 961 | m_caster->CastSpell(m_caster,23444,true); |
---|
| 962 | else if ( r < 100 ) // 4/6 evil twin |
---|
| 963 | m_caster->CastSpell(m_caster,23445,true); |
---|
| 964 | else // 1/6 miss the target |
---|
| 965 | m_caster->CastSpell(m_caster,36902,true); |
---|
| 966 | return; |
---|
| 967 | } |
---|
| 968 | case 23453: // Ultrasafe Transporter: Gadgetzan |
---|
| 969 | if ( roll_chance_i(50) ) // success |
---|
| 970 | m_caster->CastSpell(m_caster,23441,true); |
---|
| 971 | else // failure |
---|
| 972 | m_caster->CastSpell(m_caster,23446,true); |
---|
| 973 | return; |
---|
| 974 | case 23645: // Hourglass Sand |
---|
| 975 | m_caster->RemoveAurasDueToSpell(23170); |
---|
| 976 | return; |
---|
| 977 | case 23725: // Gift of Life (warrior bwl trinket) |
---|
| 978 | m_caster->CastSpell(m_caster,23782,true); |
---|
| 979 | m_caster->CastSpell(m_caster,23783,true); |
---|
| 980 | return; |
---|
| 981 | case 25860: // Reindeer Transformation |
---|
| 982 | { |
---|
| 983 | if (!m_caster->HasAuraType(SPELL_AURA_MOUNTED)) |
---|
| 984 | return; |
---|
| 985 | |
---|
| 986 | float flyspeed = m_caster->GetSpeedRate(MOVE_FLY); |
---|
| 987 | float speed = m_caster->GetSpeedRate(MOVE_RUN); |
---|
| 988 | |
---|
| 989 | m_caster->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); |
---|
| 990 | |
---|
| 991 | //5 different spells used depending on mounted speed and if mount can fly or not |
---|
| 992 | if (flyspeed >= 4.1f) |
---|
| 993 | m_caster->CastSpell(m_caster, 44827, true); //310% flying Reindeer |
---|
| 994 | else if (flyspeed >= 3.8f) |
---|
| 995 | m_caster->CastSpell(m_caster, 44825, true); //280% flying Reindeer |
---|
| 996 | else if (flyspeed >= 1.6f) |
---|
| 997 | m_caster->CastSpell(m_caster, 44824, true); //60% flying Reindeer |
---|
| 998 | else if (speed >= 2.0f) |
---|
| 999 | m_caster->CastSpell(m_caster, 25859, true); //100% ground Reindeer |
---|
| 1000 | else |
---|
| 1001 | m_caster->CastSpell(m_caster, 25858, true); //60% ground Reindeer |
---|
| 1002 | |
---|
| 1003 | return; |
---|
| 1004 | } |
---|
| 1005 | //case 26074: // Holiday Cheer |
---|
| 1006 | // return; -- implemented at client side |
---|
| 1007 | case 28006: // Arcane Cloaking |
---|
| 1008 | { |
---|
| 1009 | if( unitTarget->GetTypeId() == TYPEID_PLAYER ) |
---|
| 1010 | m_caster->CastSpell(unitTarget,29294,true); |
---|
| 1011 | return; |
---|
| 1012 | } |
---|
| 1013 | case 28730: // Arcane Torrent (Mana) |
---|
| 1014 | { |
---|
| 1015 | int32 count = 0; |
---|
| 1016 | Unit::AuraList const& m_dummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 1017 | for(Unit::AuraList::const_iterator i = m_dummyAuras.begin(); i != m_dummyAuras.end(); ++i) |
---|
| 1018 | if ((*i)->GetId() == 28734) |
---|
| 1019 | ++count; |
---|
| 1020 | if (count) |
---|
| 1021 | { |
---|
| 1022 | m_caster->RemoveAurasDueToSpell(28734); |
---|
| 1023 | int32 bp = damage * count; |
---|
| 1024 | m_caster->CastCustomSpell(m_caster, 28733, &bp, NULL, NULL, true); |
---|
| 1025 | } |
---|
| 1026 | return; |
---|
| 1027 | } |
---|
| 1028 | case 29200: // Purify Helboar Meat |
---|
| 1029 | { |
---|
| 1030 | if( m_caster->GetTypeId() != TYPEID_PLAYER ) |
---|
| 1031 | return; |
---|
| 1032 | |
---|
| 1033 | uint32 spell_id = roll_chance_i(50) ? 29277 : 29278; |
---|
| 1034 | |
---|
| 1035 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 1036 | return; |
---|
| 1037 | } |
---|
| 1038 | case 29858: // Soulshatter |
---|
| 1039 | if (unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->IsHostileTo(m_caster)) |
---|
| 1040 | m_caster->CastSpell(unitTarget,32835,true); |
---|
| 1041 | return; |
---|
| 1042 | case 30458: // Nigh Invulnerability |
---|
| 1043 | if (!m_CastItem) return; |
---|
| 1044 | if(roll_chance_i(86)) // success |
---|
| 1045 | m_caster->CastSpell(m_caster, 30456, true, m_CastItem); |
---|
| 1046 | else // backfire in 14% casts |
---|
| 1047 | m_caster->CastSpell(m_caster, 30457, true, m_CastItem); |
---|
| 1048 | return; |
---|
| 1049 | case 30507: // Poultryizer |
---|
| 1050 | if (!m_CastItem) return; |
---|
| 1051 | if(roll_chance_i(80)) // success |
---|
| 1052 | m_caster->CastSpell(unitTarget, 30501, true, m_CastItem); |
---|
| 1053 | else // backfire 20% |
---|
| 1054 | m_caster->CastSpell(unitTarget, 30504, true, m_CastItem); |
---|
| 1055 | return; |
---|
| 1056 | case 33060: // Make a Wish |
---|
| 1057 | { |
---|
| 1058 | if(m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 1059 | return; |
---|
| 1060 | |
---|
| 1061 | uint32 spell_id = 0; |
---|
| 1062 | |
---|
| 1063 | switch(urand(1,5)) |
---|
| 1064 | { |
---|
| 1065 | case 1: spell_id = 33053; break; |
---|
| 1066 | case 2: spell_id = 33057; break; |
---|
| 1067 | case 3: spell_id = 33059; break; |
---|
| 1068 | case 4: spell_id = 33062; break; |
---|
| 1069 | case 5: spell_id = 33064; break; |
---|
| 1070 | } |
---|
| 1071 | |
---|
| 1072 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 1073 | return; |
---|
| 1074 | } |
---|
| 1075 | case 35745: |
---|
| 1076 | { |
---|
| 1077 | uint32 spell_id; |
---|
| 1078 | switch(m_caster->GetAreaId()) |
---|
| 1079 | { |
---|
| 1080 | case 3900: spell_id = 35743; break; |
---|
| 1081 | case 3742: spell_id = 35744; break; |
---|
| 1082 | default: return; |
---|
| 1083 | } |
---|
| 1084 | |
---|
| 1085 | m_caster->CastSpell(m_caster,spell_id,true); |
---|
| 1086 | return; |
---|
| 1087 | } |
---|
| 1088 | case 37674: // Chaos Blast |
---|
| 1089 | if(unitTarget) |
---|
| 1090 | m_caster->CastSpell(unitTarget,37675,true); |
---|
| 1091 | return; |
---|
| 1092 | case 44875: // Complete Raptor Capture |
---|
| 1093 | { |
---|
| 1094 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) |
---|
| 1095 | return; |
---|
| 1096 | |
---|
| 1097 | Creature* creatureTarget = (Creature*)unitTarget; |
---|
| 1098 | |
---|
| 1099 | creatureTarget->setDeathState(JUST_DIED); |
---|
| 1100 | creatureTarget->RemoveCorpse(); |
---|
| 1101 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
| 1102 | |
---|
| 1103 | //cast spell Raptor Capture Credit |
---|
| 1104 | m_caster->CastSpell(m_caster,42337,true,NULL); |
---|
| 1105 | return; |
---|
| 1106 | } |
---|
| 1107 | case 37573: //Temporal Phase Modulator |
---|
| 1108 | { |
---|
| 1109 | if(!unitTarget) |
---|
| 1110 | return; |
---|
| 1111 | |
---|
| 1112 | TemporarySummon* tempSummon = dynamic_cast<TemporarySummon*>(unitTarget); |
---|
| 1113 | if(!tempSummon) |
---|
| 1114 | return; |
---|
| 1115 | |
---|
| 1116 | uint32 health = tempSummon->GetHealth(); |
---|
| 1117 | const uint32 entry_list[6] = {21821, 21820, 21817}; |
---|
| 1118 | |
---|
| 1119 | float x = tempSummon->GetPositionX(); |
---|
| 1120 | float y = tempSummon->GetPositionY(); |
---|
| 1121 | float z = tempSummon->GetPositionZ(); |
---|
| 1122 | float o = tempSummon->GetOrientation(); |
---|
| 1123 | |
---|
| 1124 | tempSummon->UnSummon(); |
---|
| 1125 | |
---|
| 1126 | Creature* pCreature = m_caster->SummonCreature(entry_list[urand(0, 2)], x, y, z, o,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,180000); |
---|
| 1127 | if (!pCreature) |
---|
| 1128 | return; |
---|
| 1129 | |
---|
| 1130 | pCreature->SetHealth(health); |
---|
| 1131 | |
---|
| 1132 | if(pCreature->AI()) |
---|
| 1133 | pCreature->AI()->AttackStart(m_caster); |
---|
| 1134 | |
---|
| 1135 | return; |
---|
| 1136 | } |
---|
| 1137 | case 34665: //Administer Antidote |
---|
| 1138 | { |
---|
| 1139 | if(!unitTarget || m_caster->GetTypeId() != TYPEID_PLAYER ) |
---|
| 1140 | return; |
---|
| 1141 | |
---|
| 1142 | if(!unitTarget) |
---|
| 1143 | return; |
---|
| 1144 | |
---|
| 1145 | TemporarySummon* tempSummon = dynamic_cast<TemporarySummon*>(unitTarget); |
---|
| 1146 | if(!tempSummon) |
---|
| 1147 | return; |
---|
| 1148 | |
---|
| 1149 | uint32 health = tempSummon->GetHealth(); |
---|
| 1150 | |
---|
| 1151 | float x = tempSummon->GetPositionX(); |
---|
| 1152 | float y = tempSummon->GetPositionY(); |
---|
| 1153 | float z = tempSummon->GetPositionZ(); |
---|
| 1154 | float o = tempSummon->GetOrientation(); |
---|
| 1155 | tempSummon->UnSummon(); |
---|
| 1156 | |
---|
| 1157 | Creature* pCreature = m_caster->SummonCreature(16992, x, y, z, o,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,180000); |
---|
| 1158 | if (!pCreature) |
---|
| 1159 | return; |
---|
| 1160 | |
---|
| 1161 | pCreature->SetHealth(health); |
---|
| 1162 | ((Player*)m_caster)->KilledMonster(16992,pCreature->GetGUID()); |
---|
| 1163 | |
---|
| 1164 | if (pCreature->AI()) |
---|
| 1165 | pCreature->AI()->AttackStart(m_caster); |
---|
| 1166 | |
---|
| 1167 | return; |
---|
| 1168 | } |
---|
| 1169 | case 44997: // Converting Sentry |
---|
| 1170 | { |
---|
| 1171 | //Converted Sentry Credit |
---|
| 1172 | m_caster->CastSpell(m_caster, 45009, true); |
---|
| 1173 | return; |
---|
| 1174 | } |
---|
| 1175 | case 45030: // Impale Emissary |
---|
| 1176 | { |
---|
| 1177 | // Emissary of Hate Credit |
---|
| 1178 | m_caster->CastSpell(m_caster, 45088, true); |
---|
| 1179 | return; |
---|
| 1180 | } |
---|
| 1181 | case 50243: // Teach Language |
---|
| 1182 | { |
---|
| 1183 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 1184 | return; |
---|
| 1185 | |
---|
| 1186 | // spell has a 1/3 chance to trigger one of the below |
---|
| 1187 | if(roll_chance_i(66)) |
---|
| 1188 | return; |
---|
| 1189 | if(((Player*)m_caster)->GetTeam() == ALLIANCE) |
---|
| 1190 | { |
---|
| 1191 | // 1000001 - gnomish binary |
---|
| 1192 | m_caster->CastSpell(m_caster, 50242, true); |
---|
| 1193 | } |
---|
| 1194 | else |
---|
| 1195 | { |
---|
| 1196 | // 01001000 - goblin binary |
---|
| 1197 | m_caster->CastSpell(m_caster, 50246, true); |
---|
| 1198 | } |
---|
| 1199 | |
---|
| 1200 | return; |
---|
| 1201 | } |
---|
| 1202 | case 51582: //Rocket Boots Engaged (Rocket Boots Xtreme and Rocket Boots Xtreme Lite) |
---|
| 1203 | { |
---|
| 1204 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 1205 | return; |
---|
| 1206 | |
---|
| 1207 | if(BattleGround* bg = ((Player*)m_caster)->GetBattleGround()) |
---|
| 1208 | bg->EventPlayerDroppedFlag((Player*)m_caster); |
---|
| 1209 | |
---|
| 1210 | m_caster->CastSpell(m_caster, 30452, true, NULL); |
---|
| 1211 | return; |
---|
| 1212 | } |
---|
| 1213 | } |
---|
| 1214 | |
---|
| 1215 | //All IconID Check in there |
---|
| 1216 | switch(m_spellInfo->SpellIconID) |
---|
| 1217 | { |
---|
| 1218 | // Berserking (troll racial traits) |
---|
| 1219 | case 1661: |
---|
| 1220 | { |
---|
| 1221 | uint32 healthPerc = uint32((float(m_caster->GetHealth())/m_caster->GetMaxHealth())*100); |
---|
| 1222 | int32 melee_mod = 10; |
---|
| 1223 | if (healthPerc <= 40) |
---|
| 1224 | melee_mod = 30; |
---|
| 1225 | if (healthPerc < 100 && healthPerc > 40) |
---|
| 1226 | melee_mod = 10+(100-healthPerc)/3; |
---|
| 1227 | |
---|
| 1228 | int32 hasteModBasePoints0 = melee_mod; // (EffectBasePoints[0]+1)-1+(5-melee_mod) = (melee_mod-1+1)-1+5-melee_mod = 5-1 |
---|
| 1229 | int32 hasteModBasePoints1 = (5-melee_mod); |
---|
| 1230 | int32 hasteModBasePoints2 = 5; |
---|
| 1231 | |
---|
| 1232 | // FIXME: custom spell required this aura state by some unknown reason, we not need remove it anyway |
---|
| 1233 | m_caster->ModifyAuraState(AURA_STATE_BERSERKING,true); |
---|
| 1234 | m_caster->CastCustomSpell(m_caster,26635,&hasteModBasePoints0,&hasteModBasePoints1,&hasteModBasePoints2,true,NULL); |
---|
| 1235 | return; |
---|
| 1236 | } |
---|
| 1237 | } |
---|
| 1238 | break; |
---|
| 1239 | case SPELLFAMILY_MAGE: |
---|
| 1240 | switch(m_spellInfo->Id ) |
---|
| 1241 | { |
---|
| 1242 | case 11958: // Cold Snap |
---|
| 1243 | { |
---|
| 1244 | if(m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 1245 | return; |
---|
| 1246 | |
---|
| 1247 | // immediately finishes the cooldown on Frost spells |
---|
| 1248 | const PlayerSpellMap& sp_list = ((Player *)m_caster)->GetSpellMap(); |
---|
| 1249 | for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) |
---|
| 1250 | { |
---|
| 1251 | if (itr->second->state == PLAYERSPELL_REMOVED) |
---|
| 1252 | continue; |
---|
| 1253 | |
---|
| 1254 | uint32 classspell = itr->first; |
---|
| 1255 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); |
---|
| 1256 | |
---|
| 1257 | if( spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && |
---|
| 1258 | (GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) && |
---|
| 1259 | spellInfo->Id != 11958 && GetSpellRecoveryTime(spellInfo) > 0 ) |
---|
| 1260 | { |
---|
| 1261 | ((Player*)m_caster)->RemoveSpellCooldown(classspell); |
---|
| 1262 | |
---|
| 1263 | WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); |
---|
| 1264 | data << uint32(classspell); |
---|
| 1265 | data << uint64(m_caster->GetGUID()); |
---|
| 1266 | ((Player*)m_caster)->GetSession()->SendPacket(&data); |
---|
| 1267 | } |
---|
| 1268 | } |
---|
| 1269 | return; |
---|
| 1270 | } |
---|
| 1271 | case 32826: |
---|
| 1272 | { |
---|
| 1273 | if ( unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT ) |
---|
| 1274 | { |
---|
| 1275 | //Polymorph Cast Visual Rank 1 |
---|
| 1276 | const uint32 spell_list[6] = {32813, 32816, 32817, 32818, 32819, 32820}; |
---|
| 1277 | unitTarget->CastSpell( unitTarget, spell_list[urand(0, 5)], true); |
---|
| 1278 | } |
---|
| 1279 | return; |
---|
| 1280 | } |
---|
| 1281 | } |
---|
| 1282 | break; |
---|
| 1283 | case SPELLFAMILY_WARRIOR: |
---|
| 1284 | // Charge |
---|
| 1285 | if(m_spellInfo->SpellFamilyFlags & 0x1 && m_spellInfo->SpellVisual == 867) |
---|
| 1286 | { |
---|
| 1287 | int32 chargeBasePoints0 = damage; |
---|
| 1288 | m_caster->CastCustomSpell(m_caster,34846,&chargeBasePoints0,NULL,NULL,true); |
---|
| 1289 | return; |
---|
| 1290 | } |
---|
| 1291 | // Execute |
---|
| 1292 | if(m_spellInfo->SpellFamilyFlags & 0x20000000) |
---|
| 1293 | { |
---|
| 1294 | if(!unitTarget) |
---|
| 1295 | return; |
---|
| 1296 | |
---|
| 1297 | int32 basePoints0 = damage+int32(m_caster->GetPower(POWER_RAGE) * m_spellInfo->DmgMultiplier[i]); |
---|
| 1298 | m_caster->CastCustomSpell(unitTarget, 20647, &basePoints0, NULL, NULL, true, 0); |
---|
| 1299 | m_caster->SetPower(POWER_RAGE,0); |
---|
| 1300 | return; |
---|
| 1301 | } |
---|
| 1302 | if(m_spellInfo->Id==21977) //Warrior's Wrath |
---|
| 1303 | { |
---|
| 1304 | if(!unitTarget) |
---|
| 1305 | return; |
---|
| 1306 | |
---|
| 1307 | m_caster->CastSpell(unitTarget,21887,true); // spell mod |
---|
| 1308 | return; |
---|
| 1309 | } |
---|
| 1310 | break; |
---|
| 1311 | case SPELLFAMILY_WARLOCK: |
---|
| 1312 | //Life Tap (only it have this with dummy effect) |
---|
| 1313 | if (m_spellInfo->SpellFamilyFlags == 0x40000) |
---|
| 1314 | { |
---|
| 1315 | float cost = m_currentBasePoints[0]+1; |
---|
| 1316 | |
---|
| 1317 | if(Player* modOwner = m_caster->GetSpellModOwner()) |
---|
| 1318 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_COST, cost,this); |
---|
| 1319 | |
---|
| 1320 | int32 dmg = m_caster->SpellDamageBonus(m_caster, m_spellInfo,uint32(cost > 0 ? cost : 0), SPELL_DIRECT_DAMAGE); |
---|
| 1321 | |
---|
| 1322 | if(int32(m_caster->GetHealth()) > dmg) |
---|
| 1323 | { |
---|
| 1324 | // Shouldn't Appear in Combat Log |
---|
| 1325 | m_caster->ModifyHealth(-dmg); |
---|
| 1326 | |
---|
| 1327 | int32 mana = dmg; |
---|
| 1328 | |
---|
| 1329 | Unit::AuraList const& auraDummy = m_caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 1330 | for(Unit::AuraList::const_iterator itr = auraDummy.begin(); itr != auraDummy.end(); ++itr) |
---|
| 1331 | { |
---|
| 1332 | // only Imp. Life Tap have this in combination with dummy aura |
---|
| 1333 | if((*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_WARLOCK && (*itr)->GetSpellProto()->SpellIconID == 208) |
---|
| 1334 | mana = ((*itr)->GetModifier()->m_amount + 100)* mana / 100; |
---|
| 1335 | } |
---|
| 1336 | |
---|
| 1337 | m_caster->CastCustomSpell(m_caster,31818,&mana,NULL,NULL,true,NULL); |
---|
| 1338 | |
---|
| 1339 | // Mana Feed |
---|
| 1340 | int32 manaFeedVal = m_caster->CalculateSpellDamage(m_spellInfo,1, m_spellInfo->EffectBasePoints[1],m_caster); |
---|
| 1341 | manaFeedVal = manaFeedVal * mana / 100; |
---|
| 1342 | if(manaFeedVal > 0) |
---|
| 1343 | m_caster->CastCustomSpell(m_caster,32553,&manaFeedVal,NULL,NULL,true,NULL); |
---|
| 1344 | } |
---|
| 1345 | else |
---|
| 1346 | SendCastResult(SPELL_FAILED_FIZZLE); |
---|
| 1347 | return; |
---|
| 1348 | } |
---|
| 1349 | break; |
---|
| 1350 | case SPELLFAMILY_PRIEST: |
---|
| 1351 | switch(m_spellInfo->Id ) |
---|
| 1352 | { |
---|
| 1353 | case 28598: // Touch of Weakness triggered spell |
---|
| 1354 | { |
---|
| 1355 | if(!unitTarget || !m_triggeredByAuraSpell) |
---|
| 1356 | return; |
---|
| 1357 | |
---|
| 1358 | uint32 spellid = 0; |
---|
| 1359 | switch(m_triggeredByAuraSpell->Id) |
---|
| 1360 | { |
---|
| 1361 | case 2652: spellid = 2943; break; // Rank 1 |
---|
| 1362 | case 19261: spellid = 19249; break; // Rank 2 |
---|
| 1363 | case 19262: spellid = 19251; break; // Rank 3 |
---|
| 1364 | case 19264: spellid = 19252; break; // Rank 4 |
---|
| 1365 | case 19265: spellid = 19253; break; // Rank 5 |
---|
| 1366 | case 19266: spellid = 19254; break; // Rank 6 |
---|
| 1367 | case 25461: spellid = 25460; break; // Rank 7 |
---|
| 1368 | default: |
---|
[229] | 1369 | sLog.outError("Spell::EffectDummy: Spell 28598 triggered by unhandled spell %u",m_triggeredByAuraSpell->Id); |
---|
[37] | 1370 | return; |
---|
| 1371 | } |
---|
| 1372 | m_caster->CastSpell(unitTarget, spellid, true, NULL); |
---|
| 1373 | return; |
---|
| 1374 | } |
---|
| 1375 | } |
---|
| 1376 | break; |
---|
| 1377 | case SPELLFAMILY_DRUID: |
---|
| 1378 | switch(m_spellInfo->Id ) |
---|
| 1379 | { |
---|
| 1380 | case 5420: // Tree of Life passive |
---|
| 1381 | { |
---|
| 1382 | // Tree of Life area effect |
---|
| 1383 | int32 health_mod = int32(m_caster->GetStat(STAT_SPIRIT)/4); |
---|
| 1384 | m_caster->CastCustomSpell(m_caster,34123,&health_mod,NULL,NULL,true,NULL); |
---|
| 1385 | return; |
---|
| 1386 | } |
---|
| 1387 | } |
---|
| 1388 | break; |
---|
| 1389 | case SPELLFAMILY_ROGUE: |
---|
| 1390 | switch(m_spellInfo->Id ) |
---|
| 1391 | { |
---|
| 1392 | case 31231: // Cheat Death |
---|
| 1393 | { |
---|
| 1394 | m_caster->CastSpell(m_caster,45182,true); |
---|
| 1395 | return; |
---|
| 1396 | } |
---|
| 1397 | case 5938: // Shiv |
---|
| 1398 | { |
---|
| 1399 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 1400 | return; |
---|
| 1401 | |
---|
| 1402 | Player *pCaster = ((Player*)m_caster); |
---|
| 1403 | |
---|
| 1404 | Item *item = pCaster->GetWeaponForAttack(OFF_ATTACK); |
---|
| 1405 | if(!item) |
---|
| 1406 | return; |
---|
| 1407 | |
---|
| 1408 | // all poison enchantments is temporary |
---|
| 1409 | uint32 enchant_id = item->GetEnchantmentId(TEMP_ENCHANTMENT_SLOT); |
---|
| 1410 | if(!enchant_id) |
---|
| 1411 | return; |
---|
| 1412 | |
---|
| 1413 | SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); |
---|
| 1414 | if(!pEnchant) |
---|
| 1415 | return; |
---|
| 1416 | |
---|
| 1417 | for (int s=0;s<3;s++) |
---|
| 1418 | { |
---|
| 1419 | if(pEnchant->type[s]!=ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL) |
---|
| 1420 | continue; |
---|
| 1421 | |
---|
| 1422 | SpellEntry const* combatEntry = sSpellStore.LookupEntry(pEnchant->spellid[s]); |
---|
| 1423 | if(!combatEntry || combatEntry->Dispel != DISPEL_POISON) |
---|
| 1424 | continue; |
---|
| 1425 | |
---|
| 1426 | m_caster->CastSpell(unitTarget, combatEntry, true, item); |
---|
| 1427 | } |
---|
| 1428 | |
---|
| 1429 | m_caster->CastSpell(unitTarget, 5940, true); |
---|
| 1430 | return; |
---|
| 1431 | } |
---|
| 1432 | } |
---|
| 1433 | break; |
---|
| 1434 | case SPELLFAMILY_HUNTER: |
---|
| 1435 | // Steady Shot |
---|
| 1436 | if(m_spellInfo->SpellFamilyFlags & 0x100000000LL) |
---|
| 1437 | { |
---|
| 1438 | if( !unitTarget || !unitTarget->isAlive()) |
---|
| 1439 | return; |
---|
| 1440 | |
---|
| 1441 | bool found = false; |
---|
| 1442 | |
---|
| 1443 | // check dazed affect |
---|
| 1444 | Unit::AuraList const& decSpeedList = unitTarget->GetAurasByType(SPELL_AURA_MOD_DECREASE_SPEED); |
---|
| 1445 | for(Unit::AuraList::const_iterator iter = decSpeedList.begin(); iter != decSpeedList.end(); ++iter) |
---|
| 1446 | { |
---|
| 1447 | if((*iter)->GetSpellProto()->SpellIconID==15 && (*iter)->GetSpellProto()->Dispel==0) |
---|
| 1448 | { |
---|
| 1449 | found = true; |
---|
| 1450 | break; |
---|
| 1451 | } |
---|
| 1452 | } |
---|
| 1453 | |
---|
| 1454 | if(found) |
---|
| 1455 | m_caster->SpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage, m_IsTriggeredSpell, true); |
---|
| 1456 | return; |
---|
| 1457 | } |
---|
| 1458 | // Kill command |
---|
| 1459 | if(m_spellInfo->SpellFamilyFlags & 0x00080000000000LL) |
---|
| 1460 | { |
---|
| 1461 | if(m_caster->getClass()!=CLASS_HUNTER) |
---|
| 1462 | return; |
---|
| 1463 | |
---|
| 1464 | // clear hunter crit aura state |
---|
| 1465 | m_caster->ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE,false); |
---|
| 1466 | |
---|
| 1467 | // additional damage from pet to pet target |
---|
| 1468 | Pet* pet = m_caster->GetPet(); |
---|
| 1469 | if(!pet || !pet->getVictim()) |
---|
| 1470 | return; |
---|
| 1471 | |
---|
| 1472 | uint32 spell_id = 0; |
---|
| 1473 | switch (m_spellInfo->Id) |
---|
| 1474 | { |
---|
| 1475 | case 34026: spell_id = 34027; break; // rank 1 |
---|
| 1476 | default: |
---|
| 1477 | sLog.outError("Spell::EffectDummy: Spell %u not handled in KC",m_spellInfo->Id); |
---|
| 1478 | return; |
---|
| 1479 | } |
---|
| 1480 | |
---|
| 1481 | pet->CastSpell(pet->getVictim(), spell_id, true); |
---|
| 1482 | return; |
---|
| 1483 | } |
---|
| 1484 | |
---|
| 1485 | switch(m_spellInfo->Id) |
---|
| 1486 | { |
---|
| 1487 | case 23989: //Readiness talent |
---|
| 1488 | { |
---|
| 1489 | if(m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 1490 | return; |
---|
| 1491 | |
---|
| 1492 | //immediately finishes the cooldown for hunter abilities |
---|
| 1493 | const PlayerSpellMap& sp_list = ((Player *)m_caster)->GetSpellMap(); |
---|
| 1494 | for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) |
---|
| 1495 | { |
---|
| 1496 | uint32 classspell = itr->first; |
---|
| 1497 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); |
---|
| 1498 | |
---|
| 1499 | if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && GetSpellRecoveryTime(spellInfo) > 0 ) |
---|
| 1500 | { |
---|
| 1501 | ((Player*)m_caster)->RemoveSpellCooldown(classspell); |
---|
| 1502 | |
---|
| 1503 | WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); |
---|
| 1504 | data << uint32(classspell); |
---|
| 1505 | data << uint64(m_caster->GetGUID()); |
---|
| 1506 | ((Player*)m_caster)->GetSession()->SendPacket(&data); |
---|
| 1507 | } |
---|
| 1508 | } |
---|
| 1509 | return; |
---|
| 1510 | } |
---|
| 1511 | case 37506: // Scatter Shot |
---|
| 1512 | { |
---|
| 1513 | if (m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 1514 | return; |
---|
| 1515 | |
---|
| 1516 | // break Auto Shot and autohit |
---|
| 1517 | m_caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL); |
---|
| 1518 | m_caster->AttackStop(); |
---|
| 1519 | ((Player*)m_caster)->SendAttackSwingCancelAttack(); |
---|
| 1520 | return; |
---|
| 1521 | } |
---|
| 1522 | } |
---|
| 1523 | break; |
---|
| 1524 | case SPELLFAMILY_PALADIN: |
---|
| 1525 | switch(m_spellInfo->SpellIconID) |
---|
| 1526 | { |
---|
| 1527 | case 156: // Holy Shock |
---|
| 1528 | { |
---|
| 1529 | if(!unitTarget) |
---|
| 1530 | return; |
---|
| 1531 | |
---|
| 1532 | int hurt = 0; |
---|
| 1533 | int heal = 0; |
---|
| 1534 | |
---|
| 1535 | switch(m_spellInfo->Id) |
---|
| 1536 | { |
---|
| 1537 | case 20473: hurt = 25912; heal = 25914; break; |
---|
| 1538 | case 20929: hurt = 25911; heal = 25913; break; |
---|
| 1539 | case 20930: hurt = 25902; heal = 25903; break; |
---|
| 1540 | case 27174: hurt = 27176; heal = 27175; break; |
---|
| 1541 | case 33072: hurt = 33073; heal = 33074; break; |
---|
| 1542 | default: |
---|
| 1543 | sLog.outError("Spell::EffectDummy: Spell %u not handled in HS",m_spellInfo->Id); |
---|
| 1544 | return; |
---|
| 1545 | } |
---|
| 1546 | |
---|
| 1547 | if(m_caster->IsFriendlyTo(unitTarget)) |
---|
| 1548 | m_caster->CastSpell(unitTarget, heal, true, 0); |
---|
| 1549 | else |
---|
| 1550 | m_caster->CastSpell(unitTarget, hurt, true, 0); |
---|
| 1551 | |
---|
| 1552 | return; |
---|
| 1553 | } |
---|
| 1554 | case 561: // Judgement of command |
---|
| 1555 | { |
---|
| 1556 | if(!unitTarget) |
---|
| 1557 | return; |
---|
| 1558 | |
---|
| 1559 | uint32 spell_id = m_currentBasePoints[i]+1; |
---|
| 1560 | SpellEntry const* spell_proto = sSpellStore.LookupEntry(spell_id); |
---|
| 1561 | if(!spell_proto) |
---|
| 1562 | return; |
---|
| 1563 | |
---|
| 1564 | if( !unitTarget->hasUnitState(UNIT_STAT_STUNNED) && m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 1565 | { |
---|
| 1566 | // decreased damage (/2) for non-stunned target. |
---|
| 1567 | SpellModifier *mod = new SpellModifier; |
---|
| 1568 | mod->op = SPELLMOD_DAMAGE; |
---|
| 1569 | mod->value = -50; |
---|
| 1570 | mod->type = SPELLMOD_PCT; |
---|
| 1571 | mod->spellId = m_spellInfo->Id; |
---|
| 1572 | mod->effectId = i; |
---|
| 1573 | mod->lastAffected = NULL; |
---|
| 1574 | mod->mask = 0x0000020000000000LL; |
---|
| 1575 | mod->charges = 0; |
---|
| 1576 | |
---|
| 1577 | ((Player*)m_caster)->AddSpellMod(mod, true); |
---|
| 1578 | m_caster->CastSpell(unitTarget,spell_proto,true,NULL); |
---|
| 1579 | // mod deleted |
---|
| 1580 | ((Player*)m_caster)->AddSpellMod(mod, false); |
---|
| 1581 | } |
---|
| 1582 | else |
---|
| 1583 | m_caster->CastSpell(unitTarget,spell_proto,true,NULL); |
---|
| 1584 | |
---|
| 1585 | return; |
---|
| 1586 | } |
---|
| 1587 | } |
---|
| 1588 | |
---|
| 1589 | switch(m_spellInfo->Id) |
---|
| 1590 | { |
---|
| 1591 | case 31789: // Righteous Defense (step 1) |
---|
| 1592 | { |
---|
| 1593 | // 31989 -> dummy effect (step 1) + dummy effect (step 2) -> 31709 (taunt like spell for each target) |
---|
| 1594 | |
---|
| 1595 | // non-standard cast requirement check |
---|
| 1596 | if (!unitTarget || unitTarget->getAttackers().empty()) |
---|
| 1597 | { |
---|
| 1598 | // clear cooldown at fail |
---|
| 1599 | if(m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 1600 | { |
---|
| 1601 | ((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id); |
---|
| 1602 | |
---|
| 1603 | WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); |
---|
| 1604 | data << uint32(m_spellInfo->Id); |
---|
| 1605 | data << uint64(m_caster->GetGUID()); |
---|
| 1606 | ((Player*)m_caster)->GetSession()->SendPacket(&data); |
---|
| 1607 | } |
---|
| 1608 | |
---|
| 1609 | SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT); |
---|
| 1610 | return; |
---|
| 1611 | } |
---|
| 1612 | |
---|
| 1613 | // Righteous Defense (step 2) (in old version 31980 dummy effect) |
---|
| 1614 | // Clear targets for eff 1 |
---|
| 1615 | for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit) |
---|
| 1616 | ihit->effectMask &= ~(1<<1); |
---|
| 1617 | |
---|
| 1618 | // not empty (checked) |
---|
| 1619 | Unit::AttackerSet const& attackers = unitTarget->getAttackers(); |
---|
| 1620 | |
---|
| 1621 | // chance to be selected from list |
---|
| 1622 | float chance = 100.0f/attackers.size(); |
---|
| 1623 | uint32 count=0; |
---|
| 1624 | for(Unit::AttackerSet::const_iterator aItr = attackers.begin(); aItr != attackers.end() && count < 3; ++aItr) |
---|
| 1625 | { |
---|
| 1626 | if(!roll_chance_f(chance)) |
---|
| 1627 | continue; |
---|
| 1628 | ++count; |
---|
| 1629 | AddUnitTarget((*aItr), 1); |
---|
| 1630 | } |
---|
| 1631 | |
---|
| 1632 | // now let next effect cast spell at each target. |
---|
| 1633 | return; |
---|
| 1634 | } |
---|
| 1635 | case 37877: // Blessing of Faith |
---|
| 1636 | { |
---|
| 1637 | if(!unitTarget) |
---|
| 1638 | return; |
---|
| 1639 | |
---|
| 1640 | uint32 spell_id = 0; |
---|
| 1641 | switch(unitTarget->getClass()) |
---|
| 1642 | { |
---|
| 1643 | case CLASS_DRUID: spell_id = 37878; break; |
---|
| 1644 | case CLASS_PALADIN: spell_id = 37879; break; |
---|
| 1645 | case CLASS_PRIEST: spell_id = 37880; break; |
---|
| 1646 | case CLASS_SHAMAN: spell_id = 37881; break; |
---|
| 1647 | default: return; // ignore for not healing classes |
---|
| 1648 | } |
---|
| 1649 | |
---|
| 1650 | m_caster->CastSpell(m_caster,spell_id,true); |
---|
| 1651 | return; |
---|
| 1652 | } |
---|
| 1653 | } |
---|
| 1654 | break; |
---|
| 1655 | case SPELLFAMILY_SHAMAN: |
---|
| 1656 | //Shaman Rockbiter Weapon |
---|
| 1657 | if (m_spellInfo->SpellFamilyFlags == 0x400000) |
---|
| 1658 | { |
---|
| 1659 | uint32 spell_id = 0; |
---|
| 1660 | switch(m_spellInfo->Id) |
---|
| 1661 | { |
---|
| 1662 | case 8017: spell_id = 36494; break; // Rank 1 |
---|
| 1663 | case 8018: spell_id = 36750; break; // Rank 2 |
---|
| 1664 | case 8019: spell_id = 36755; break; // Rank 3 |
---|
| 1665 | case 10399: spell_id = 36759; break; // Rank 4 |
---|
| 1666 | case 16314: spell_id = 36763; break; // Rank 5 |
---|
| 1667 | case 16315: spell_id = 36766; break; // Rank 6 |
---|
| 1668 | case 16316: spell_id = 36771; break; // Rank 7 |
---|
| 1669 | case 25479: spell_id = 36775; break; // Rank 8 |
---|
| 1670 | case 25485: spell_id = 36499; break; // Rank 9 |
---|
| 1671 | default: |
---|
| 1672 | sLog.outError("Spell::EffectDummy: Spell %u not handled in RW",m_spellInfo->Id); |
---|
| 1673 | return; |
---|
| 1674 | } |
---|
| 1675 | |
---|
| 1676 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( spell_id ); |
---|
| 1677 | |
---|
| 1678 | if(!spellInfo) |
---|
| 1679 | { |
---|
| 1680 | sLog.outError("WORLD: unknown spell id %i\n", spell_id); |
---|
| 1681 | return; |
---|
| 1682 | } |
---|
| 1683 | |
---|
| 1684 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 1685 | return; |
---|
| 1686 | |
---|
| 1687 | for(int i = BASE_ATTACK; i <= OFF_ATTACK; ++i) |
---|
| 1688 | { |
---|
| 1689 | if(Item* item = ((Player*)m_caster)->GetWeaponForAttack(WeaponAttackType(i))) |
---|
| 1690 | { |
---|
| 1691 | if(item->IsFitToSpellRequirements(m_spellInfo)) |
---|
| 1692 | { |
---|
| 1693 | Spell *spell = new Spell(m_caster, spellInfo, true); |
---|
| 1694 | |
---|
| 1695 | // enchanting spell selected by calculated damage-per-sec in enchanting effect |
---|
| 1696 | // at calculation applied affect from Elemental Weapons talent |
---|
| 1697 | // real enchantment damage-1 |
---|
| 1698 | spell->m_currentBasePoints[1] = damage-1; |
---|
| 1699 | |
---|
| 1700 | SpellCastTargets targets; |
---|
| 1701 | targets.setItemTarget( item ); |
---|
| 1702 | spell->prepare(&targets); |
---|
| 1703 | } |
---|
| 1704 | } |
---|
| 1705 | } |
---|
| 1706 | return; |
---|
| 1707 | } |
---|
| 1708 | |
---|
| 1709 | if(m_spellInfo->Id == 39610) // Mana-Tide Totem effect |
---|
| 1710 | { |
---|
| 1711 | if(!unitTarget || unitTarget->getPowerType() != POWER_MANA) |
---|
| 1712 | return; |
---|
| 1713 | |
---|
| 1714 | // Regenerate 6% of Total Mana Every 3 secs |
---|
| 1715 | int32 EffectBasePoints0 = unitTarget->GetMaxPower(POWER_MANA) * damage / 100; |
---|
| 1716 | m_caster->CastCustomSpell(unitTarget,39609,&EffectBasePoints0,NULL,NULL,true,NULL,NULL,m_originalCasterGUID); |
---|
| 1717 | return; |
---|
| 1718 | } |
---|
| 1719 | |
---|
| 1720 | break; |
---|
| 1721 | } |
---|
| 1722 | |
---|
| 1723 | // pet auras |
---|
| 1724 | if(PetAura const* petSpell = spellmgr.GetPetAura(m_spellInfo->Id)) |
---|
| 1725 | { |
---|
| 1726 | m_caster->AddPetAura(petSpell); |
---|
| 1727 | return; |
---|
| 1728 | } |
---|
| 1729 | } |
---|
| 1730 | |
---|
| 1731 | void Spell::EffectTriggerSpellWithValue(uint32 i) |
---|
| 1732 | { |
---|
| 1733 | uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[i]; |
---|
| 1734 | |
---|
| 1735 | // normal case |
---|
| 1736 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( triggered_spell_id ); |
---|
| 1737 | |
---|
| 1738 | if(!spellInfo) |
---|
| 1739 | { |
---|
| 1740 | sLog.outError("EffectTriggerSpellWithValue of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id,triggered_spell_id); |
---|
| 1741 | return; |
---|
| 1742 | } |
---|
| 1743 | |
---|
| 1744 | int32 bp = damage; |
---|
| 1745 | m_caster->CastCustomSpell(unitTarget,triggered_spell_id,&bp,&bp,&bp,true,NULL,NULL,m_originalCasterGUID); |
---|
| 1746 | } |
---|
| 1747 | |
---|
| 1748 | void Spell::EffectTriggerRitualOfSummoning(uint32 i) |
---|
| 1749 | { |
---|
| 1750 | uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[i]; |
---|
| 1751 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( triggered_spell_id ); |
---|
| 1752 | |
---|
| 1753 | if(!spellInfo) |
---|
| 1754 | { |
---|
| 1755 | sLog.outError("EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i", m_spellInfo->Id,triggered_spell_id); |
---|
| 1756 | return; |
---|
| 1757 | } |
---|
| 1758 | |
---|
| 1759 | finish(); |
---|
| 1760 | Spell *spell = new Spell(m_caster, spellInfo, true); |
---|
| 1761 | |
---|
| 1762 | SpellCastTargets targets; |
---|
| 1763 | targets.setUnitTarget( unitTarget); |
---|
| 1764 | spell->prepare(&targets); |
---|
| 1765 | |
---|
| 1766 | m_caster->SetCurrentCastedSpell(spell); |
---|
| 1767 | spell->m_selfContainer = &(m_caster->m_currentSpells[spell->GetCurrentContainer()]); |
---|
| 1768 | |
---|
| 1769 | } |
---|
| 1770 | |
---|
| 1771 | void Spell::EffectForceCast(uint32 i) |
---|
| 1772 | { |
---|
| 1773 | if( !unitTarget ) |
---|
| 1774 | return; |
---|
| 1775 | |
---|
| 1776 | uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[i]; |
---|
| 1777 | |
---|
| 1778 | // normal case |
---|
| 1779 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( triggered_spell_id ); |
---|
| 1780 | |
---|
| 1781 | if(!spellInfo) |
---|
| 1782 | { |
---|
| 1783 | sLog.outError("EffectForceCast of spell %u: triggering unknown spell id %i", m_spellInfo->Id,triggered_spell_id); |
---|
| 1784 | return; |
---|
| 1785 | } |
---|
| 1786 | |
---|
| 1787 | unitTarget->CastSpell(unitTarget,spellInfo,true,NULL,NULL,m_originalCasterGUID); |
---|
| 1788 | } |
---|
| 1789 | |
---|
| 1790 | void Spell::EffectTriggerSpell(uint32 i) |
---|
| 1791 | { |
---|
| 1792 | uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[i]; |
---|
| 1793 | |
---|
| 1794 | // special cases |
---|
| 1795 | switch(triggered_spell_id) |
---|
| 1796 | { |
---|
| 1797 | // Vanish |
---|
| 1798 | case 18461: |
---|
| 1799 | { |
---|
| 1800 | m_caster->RemoveSpellsCausingAura(SPELL_AURA_MOD_ROOT); |
---|
| 1801 | m_caster->RemoveSpellsCausingAura(SPELL_AURA_MOD_DECREASE_SPEED); |
---|
| 1802 | m_caster->RemoveSpellsCausingAura(SPELL_AURA_MOD_STALKED); |
---|
| 1803 | |
---|
| 1804 | // if this spell is given to NPC it must handle rest by it's own AI |
---|
| 1805 | if ( m_caster->GetTypeId() != TYPEID_PLAYER ) |
---|
| 1806 | return; |
---|
| 1807 | |
---|
| 1808 | // get highest rank of the Stealth spell |
---|
| 1809 | uint32 spellId = 0; |
---|
| 1810 | const PlayerSpellMap& sp_list = ((Player*)m_caster)->GetSpellMap(); |
---|
| 1811 | for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) |
---|
| 1812 | { |
---|
| 1813 | // only highest rank is shown in spell book, so simply check if shown in spell book |
---|
| 1814 | if(!itr->second->active || itr->second->disabled || itr->second->state == PLAYERSPELL_REMOVED) |
---|
| 1815 | continue; |
---|
| 1816 | |
---|
| 1817 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first); |
---|
| 1818 | if (!spellInfo) |
---|
| 1819 | continue; |
---|
| 1820 | |
---|
| 1821 | if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && spellInfo->SpellFamilyFlags & SPELLFAMILYFLAG_ROGUE_STEALTH) |
---|
| 1822 | { |
---|
| 1823 | spellId = spellInfo->Id; |
---|
| 1824 | break; |
---|
| 1825 | } |
---|
| 1826 | } |
---|
| 1827 | |
---|
| 1828 | // no Stealth spell found |
---|
| 1829 | if (!spellId) |
---|
| 1830 | return; |
---|
| 1831 | |
---|
| 1832 | // reset cooldown on it if needed |
---|
| 1833 | if(((Player*)m_caster)->HasSpellCooldown(spellId)) |
---|
| 1834 | ((Player*)m_caster)->RemoveSpellCooldown(spellId); |
---|
| 1835 | |
---|
| 1836 | m_caster->CastSpell(m_caster, spellId, true); |
---|
| 1837 | return; |
---|
| 1838 | } |
---|
| 1839 | // just skip |
---|
| 1840 | case 23770: // Sayge's Dark Fortune of * |
---|
| 1841 | // not exist, common cooldown can be implemented in scripts if need. |
---|
| 1842 | return; |
---|
| 1843 | // Brittle Armor - (need add max stack of 24575 Brittle Armor) |
---|
| 1844 | case 29284: |
---|
| 1845 | { |
---|
| 1846 | const SpellEntry *spell = sSpellStore.LookupEntry(24575); |
---|
| 1847 | if (!spell) |
---|
| 1848 | return; |
---|
| 1849 | |
---|
| 1850 | for (int i=0; i < spell->StackAmount; ++i) |
---|
| 1851 | m_caster->CastSpell(unitTarget,spell->Id, true, m_CastItem, NULL, m_originalCasterGUID); |
---|
| 1852 | return; |
---|
| 1853 | } |
---|
| 1854 | // Mercurial Shield - (need add max stack of 26464 Mercurial Shield) |
---|
| 1855 | case 29286: |
---|
| 1856 | { |
---|
| 1857 | const SpellEntry *spell = sSpellStore.LookupEntry(26464); |
---|
| 1858 | if (!spell) |
---|
| 1859 | return; |
---|
| 1860 | |
---|
| 1861 | for (int i=0; i < spell->StackAmount; ++i) |
---|
| 1862 | m_caster->CastSpell(unitTarget,spell->Id, true, m_CastItem, NULL, m_originalCasterGUID); |
---|
| 1863 | return; |
---|
| 1864 | } |
---|
| 1865 | // Righteous Defense |
---|
| 1866 | case 31980: |
---|
| 1867 | { |
---|
| 1868 | m_caster->CastSpell(unitTarget, 31790, true,m_CastItem,NULL,m_originalCasterGUID); |
---|
| 1869 | return; |
---|
| 1870 | } |
---|
| 1871 | // Cloak of Shadows |
---|
| 1872 | case 35729 : |
---|
| 1873 | { |
---|
| 1874 | Unit::AuraMap& Auras = m_caster->GetAuras(); |
---|
| 1875 | for(Unit::AuraMap::iterator iter = Auras.begin(); iter != Auras.end(); ++iter) |
---|
| 1876 | { |
---|
| 1877 | // remove all harmful spells on you... |
---|
[105] | 1878 | if(// only affect magic spells |
---|
| 1879 | iter->second->GetSpellProto()->DmgClass == SPELL_DAMAGE_CLASS_MAGIC |
---|
| 1880 | // ignore positive and passive auras |
---|
| 1881 | && !iter->second->IsPositive() && !iter->second->IsPassive()) |
---|
[37] | 1882 | { |
---|
| 1883 | m_caster->RemoveAurasDueToSpell(iter->second->GetSpellProto()->Id); |
---|
| 1884 | iter = Auras.begin(); |
---|
| 1885 | } |
---|
| 1886 | } |
---|
| 1887 | return; |
---|
| 1888 | } |
---|
| 1889 | // Priest Shadowfiend (34433) need apply mana gain trigger aura on pet |
---|
| 1890 | case 41967: |
---|
| 1891 | { |
---|
| 1892 | if (Unit *pet = m_caster->GetPet()) |
---|
| 1893 | pet->CastSpell(pet, 28305, true); |
---|
| 1894 | return; |
---|
| 1895 | } |
---|
| 1896 | } |
---|
| 1897 | |
---|
| 1898 | // normal case |
---|
| 1899 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( triggered_spell_id ); |
---|
| 1900 | |
---|
| 1901 | if(!spellInfo) |
---|
| 1902 | { |
---|
| 1903 | sLog.outError("EffectTriggerSpell of spell %u: triggering unknown spell id %i", m_spellInfo->Id,triggered_spell_id); |
---|
| 1904 | return; |
---|
| 1905 | } |
---|
| 1906 | |
---|
| 1907 | // some triggered spells require specific equipment |
---|
| 1908 | if(spellInfo->EquippedItemClass >=0 && m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 1909 | { |
---|
| 1910 | // main hand weapon required |
---|
| 1911 | if(spellInfo->AttributesEx3 & SPELL_ATTR_EX3_MAIN_HAND) |
---|
| 1912 | { |
---|
| 1913 | Item* item = ((Player*)m_caster)->GetWeaponForAttack(BASE_ATTACK); |
---|
| 1914 | |
---|
| 1915 | // skip spell if no weapon in slot or broken |
---|
| 1916 | if(!item || item->IsBroken() ) |
---|
| 1917 | return; |
---|
| 1918 | |
---|
| 1919 | // skip spell if weapon not fit to triggered spell |
---|
| 1920 | if(!item->IsFitToSpellRequirements(spellInfo)) |
---|
| 1921 | return; |
---|
| 1922 | } |
---|
| 1923 | |
---|
| 1924 | // offhand hand weapon required |
---|
| 1925 | if(spellInfo->AttributesEx3 & SPELL_ATTR_EX3_REQ_OFFHAND) |
---|
| 1926 | { |
---|
| 1927 | Item* item = ((Player*)m_caster)->GetWeaponForAttack(OFF_ATTACK); |
---|
| 1928 | |
---|
| 1929 | // skip spell if no weapon in slot or broken |
---|
| 1930 | if(!item || item->IsBroken() ) |
---|
| 1931 | return; |
---|
| 1932 | |
---|
| 1933 | // skip spell if weapon not fit to triggered spell |
---|
| 1934 | if(!item->IsFitToSpellRequirements(spellInfo)) |
---|
| 1935 | return; |
---|
| 1936 | } |
---|
| 1937 | } |
---|
| 1938 | |
---|
| 1939 | // some triggered spells must be casted instantly (for example, if next effect case instant kill caster) |
---|
| 1940 | bool instant = false; |
---|
| 1941 | for(uint32 j = i+1; j < 3; ++j) |
---|
| 1942 | { |
---|
| 1943 | if(m_spellInfo->Effect[j]==SPELL_EFFECT_INSTAKILL && m_spellInfo->EffectImplicitTargetA[j]==TARGET_SELF) |
---|
| 1944 | { |
---|
| 1945 | instant = true; |
---|
| 1946 | break; |
---|
| 1947 | } |
---|
| 1948 | } |
---|
| 1949 | |
---|
| 1950 | if(instant) |
---|
| 1951 | { |
---|
| 1952 | if (unitTarget) |
---|
| 1953 | m_caster->CastSpell(unitTarget,spellInfo,true,m_CastItem,NULL,m_originalCasterGUID); |
---|
| 1954 | } |
---|
| 1955 | else |
---|
| 1956 | m_TriggerSpells.push_back(spellInfo); |
---|
| 1957 | } |
---|
| 1958 | |
---|
| 1959 | void Spell::EffectTriggerMissileSpell(uint32 effect_idx) |
---|
| 1960 | { |
---|
| 1961 | uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[effect_idx]; |
---|
| 1962 | |
---|
| 1963 | // normal case |
---|
| 1964 | SpellEntry const *spellInfo = sSpellStore.LookupEntry( triggered_spell_id ); |
---|
| 1965 | |
---|
| 1966 | if(!spellInfo) |
---|
| 1967 | { |
---|
[207] | 1968 | sLog.outError("EffectTriggerMissileSpell of spell %u (eff: %u): triggering unknown spell id %u", |
---|
| 1969 | m_spellInfo->Id,effect_idx,triggered_spell_id); |
---|
[37] | 1970 | return; |
---|
| 1971 | } |
---|
| 1972 | |
---|
| 1973 | if (m_CastItem) |
---|
| 1974 | DEBUG_LOG("WORLD: cast Item spellId - %i", spellInfo->Id); |
---|
| 1975 | |
---|
| 1976 | Spell *spell = new Spell(m_caster, spellInfo, true, m_originalCasterGUID ); |
---|
| 1977 | |
---|
| 1978 | SpellCastTargets targets; |
---|
| 1979 | targets.setDestination(m_targets.m_destX,m_targets.m_destY,m_targets.m_destZ); |
---|
| 1980 | spell->m_CastItem = m_CastItem; |
---|
| 1981 | spell->prepare(&targets, NULL); |
---|
| 1982 | } |
---|
| 1983 | |
---|
| 1984 | void Spell::EffectTeleportUnits(uint32 i) |
---|
| 1985 | { |
---|
| 1986 | if(!unitTarget || unitTarget->isInFlight()) |
---|
| 1987 | return; |
---|
| 1988 | |
---|
[142] | 1989 | // If not exist data for dest location - return |
---|
| 1990 | if(!m_targets.HasDest()) |
---|
[37] | 1991 | { |
---|
[142] | 1992 | sLog.outError( "Spell::EffectTeleportUnits - does not have destination for spell ID %u\n", m_spellInfo->Id ); |
---|
| 1993 | return; |
---|
[37] | 1994 | } |
---|
[142] | 1995 | // Init dest coordinates |
---|
[145] | 1996 | int32 mapid = m_targets.m_mapId; |
---|
| 1997 | if(mapid < 0) mapid = (int32)unitTarget->GetMapId(); |
---|
[142] | 1998 | float x = m_targets.m_destX; |
---|
| 1999 | float y = m_targets.m_destY; |
---|
| 2000 | float z = m_targets.m_destZ; |
---|
[227] | 2001 | float orientation = m_targets.getUnitTarget() ? m_targets.getUnitTarget()->GetOrientation() : unitTarget->GetOrientation(); |
---|
[142] | 2002 | sLog.outDebug("Spell::EffectTeleportUnits - teleport unit to %u %f %f %f\n", mapid, x, y, z); |
---|
| 2003 | // Teleport |
---|
| 2004 | if(unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 2005 | ((Player*)unitTarget)->TeleportTo(mapid, x, y, z, orientation, TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET | (unitTarget==m_caster ? TELE_TO_SPELL : 0)); |
---|
| 2006 | else |
---|
| 2007 | { |
---|
| 2008 | MapManager::Instance().GetMap(mapid, m_caster)->CreatureRelocation((Creature*)unitTarget, x, y, z, orientation); |
---|
| 2009 | WorldPacket data; |
---|
| 2010 | unitTarget->BuildTeleportAckMsg(&data, x, y, z, orientation); |
---|
| 2011 | unitTarget->SendMessageToSet(&data, false); |
---|
| 2012 | } |
---|
[37] | 2013 | |
---|
| 2014 | // post effects for TARGET_TABLE_X_Y_Z_COORDINATES |
---|
| 2015 | switch ( m_spellInfo->Id ) |
---|
| 2016 | { |
---|
| 2017 | // Dimensional Ripper - Everlook |
---|
| 2018 | case 23442: |
---|
| 2019 | { |
---|
| 2020 | int32 r = irand(0, 119); |
---|
| 2021 | if ( r >= 70 ) // 7/12 success |
---|
| 2022 | { |
---|
| 2023 | if ( r < 100 ) // 4/12 evil twin |
---|
| 2024 | m_caster->CastSpell(m_caster,23445,true); |
---|
| 2025 | else // 1/12 fire |
---|
| 2026 | m_caster->CastSpell(m_caster,23449,true); |
---|
| 2027 | } |
---|
| 2028 | return; |
---|
| 2029 | } |
---|
| 2030 | // Ultrasafe Transporter: Toshley's Station |
---|
| 2031 | case 36941: |
---|
| 2032 | { |
---|
| 2033 | if ( roll_chance_i(50) ) // 50% success |
---|
| 2034 | { |
---|
| 2035 | int32 rand_eff = urand(1,7); |
---|
| 2036 | switch ( rand_eff ) |
---|
| 2037 | { |
---|
| 2038 | case 1: |
---|
| 2039 | // soul split - evil |
---|
| 2040 | m_caster->CastSpell(m_caster,36900,true); |
---|
| 2041 | break; |
---|
| 2042 | case 2: |
---|
| 2043 | // soul split - good |
---|
| 2044 | m_caster->CastSpell(m_caster,36901,true); |
---|
| 2045 | break; |
---|
| 2046 | case 3: |
---|
| 2047 | // Increase the size |
---|
| 2048 | m_caster->CastSpell(m_caster,36895,true); |
---|
| 2049 | break; |
---|
| 2050 | case 4: |
---|
| 2051 | // Decrease the size |
---|
| 2052 | m_caster->CastSpell(m_caster,36893,true); |
---|
| 2053 | break; |
---|
| 2054 | case 5: |
---|
| 2055 | // Transform |
---|
| 2056 | { |
---|
| 2057 | if (((Player*)m_caster)->GetTeam() == ALLIANCE ) |
---|
| 2058 | m_caster->CastSpell(m_caster,36897,true); |
---|
| 2059 | else |
---|
| 2060 | m_caster->CastSpell(m_caster,36899,true); |
---|
| 2061 | break; |
---|
| 2062 | } |
---|
| 2063 | case 6: |
---|
| 2064 | // chicken |
---|
| 2065 | m_caster->CastSpell(m_caster,36940,true); |
---|
| 2066 | break; |
---|
| 2067 | case 7: |
---|
| 2068 | // evil twin |
---|
| 2069 | m_caster->CastSpell(m_caster,23445,true); |
---|
| 2070 | break; |
---|
| 2071 | } |
---|
| 2072 | } |
---|
| 2073 | return; |
---|
| 2074 | } |
---|
| 2075 | // Dimensional Ripper - Area 52 |
---|
| 2076 | case 36890: |
---|
| 2077 | { |
---|
| 2078 | if ( roll_chance_i(50) ) // 50% success |
---|
| 2079 | { |
---|
| 2080 | int32 rand_eff = urand(1,4); |
---|
| 2081 | switch ( rand_eff ) |
---|
| 2082 | { |
---|
| 2083 | case 1: |
---|
| 2084 | // soul split - evil |
---|
| 2085 | m_caster->CastSpell(m_caster,36900,true); |
---|
| 2086 | break; |
---|
| 2087 | case 2: |
---|
| 2088 | // soul split - good |
---|
| 2089 | m_caster->CastSpell(m_caster,36901,true); |
---|
| 2090 | break; |
---|
| 2091 | case 3: |
---|
| 2092 | // Increase the size |
---|
| 2093 | m_caster->CastSpell(m_caster,36895,true); |
---|
| 2094 | break; |
---|
| 2095 | case 4: |
---|
| 2096 | // Transform |
---|
| 2097 | { |
---|
| 2098 | if (((Player*)m_caster)->GetTeam() == ALLIANCE ) |
---|
| 2099 | m_caster->CastSpell(m_caster,36897,true); |
---|
| 2100 | else |
---|
| 2101 | m_caster->CastSpell(m_caster,36899,true); |
---|
| 2102 | break; |
---|
| 2103 | } |
---|
| 2104 | } |
---|
| 2105 | } |
---|
| 2106 | return; |
---|
| 2107 | } |
---|
| 2108 | } |
---|
| 2109 | } |
---|
| 2110 | |
---|
| 2111 | void Spell::EffectApplyAura(uint32 i) |
---|
| 2112 | { |
---|
| 2113 | if(!unitTarget) |
---|
| 2114 | return; |
---|
| 2115 | |
---|
| 2116 | SpellImmuneList const& list = unitTarget->m_spellImmune[IMMUNITY_STATE]; |
---|
| 2117 | for(SpellImmuneList::const_iterator itr = list.begin(); itr != list.end(); ++itr) |
---|
| 2118 | if(itr->type == m_spellInfo->EffectApplyAuraName[i]) |
---|
| 2119 | return; |
---|
| 2120 | |
---|
| 2121 | // ghost spell check, allow apply any auras at player loading in ghost mode (will be cleanup after load) |
---|
| 2122 | if( !unitTarget->isAlive() && m_spellInfo->Id != 20584 && m_spellInfo->Id != 8326 && |
---|
| 2123 | (unitTarget->GetTypeId()!=TYPEID_PLAYER || !((Player*)unitTarget)->GetSession()->PlayerLoading()) ) |
---|
| 2124 | return; |
---|
| 2125 | |
---|
| 2126 | Unit* caster = m_originalCasterGUID ? m_originalCaster : m_caster; |
---|
| 2127 | if(!caster) |
---|
| 2128 | return; |
---|
| 2129 | |
---|
| 2130 | sLog.outDebug("Spell: Aura is: %u", m_spellInfo->EffectApplyAuraName[i]); |
---|
| 2131 | |
---|
| 2132 | Aura* Aur = CreateAura(m_spellInfo, i, &m_currentBasePoints[i], unitTarget, caster, m_CastItem); |
---|
| 2133 | |
---|
| 2134 | // Now Reduce spell duration using data received at spell hit |
---|
| 2135 | int32 duration = Aur->GetAuraMaxDuration(); |
---|
[157] | 2136 | unitTarget->ApplyDiminishingToDuration(m_diminishGroup,duration,caster,m_diminishLevel); |
---|
[37] | 2137 | Aur->setDiminishGroup(m_diminishGroup); |
---|
| 2138 | |
---|
| 2139 | // if Aura removed and deleted, do not continue. |
---|
| 2140 | if(duration== 0 && !(Aur->IsPermanent())) |
---|
| 2141 | { |
---|
| 2142 | delete Aur; |
---|
| 2143 | return; |
---|
| 2144 | } |
---|
| 2145 | |
---|
| 2146 | if(duration != Aur->GetAuraMaxDuration()) |
---|
| 2147 | { |
---|
| 2148 | Aur->SetAuraMaxDuration(duration); |
---|
| 2149 | Aur->SetAuraDuration(duration); |
---|
| 2150 | } |
---|
| 2151 | |
---|
| 2152 | bool added = unitTarget->AddAura(Aur); |
---|
| 2153 | |
---|
| 2154 | // Aura not added and deleted in AddAura call; |
---|
| 2155 | if (!added) |
---|
| 2156 | return; |
---|
| 2157 | |
---|
| 2158 | // found crash at character loading, broken pointer to Aur... |
---|
| 2159 | // Aur was deleted in AddAura()... |
---|
| 2160 | if(!Aur) |
---|
| 2161 | return; |
---|
| 2162 | |
---|
| 2163 | // TODO Make a way so it works for every related spell! |
---|
| 2164 | if(unitTarget->GetTypeId()==TYPEID_PLAYER) // Negative buff should only be applied on players |
---|
| 2165 | { |
---|
| 2166 | uint32 spellId = 0; |
---|
| 2167 | if(m_spellInfo->CasterAuraStateNot==AURA_STATE_WEAKENED_SOUL || m_spellInfo->TargetAuraStateNot==AURA_STATE_WEAKENED_SOUL) |
---|
| 2168 | spellId = 6788; // Weakened Soul |
---|
| 2169 | else if(m_spellInfo->CasterAuraStateNot==AURA_STATE_FORBEARANCE || m_spellInfo->TargetAuraStateNot==AURA_STATE_FORBEARANCE) |
---|
| 2170 | spellId = 25771; // Forbearance |
---|
| 2171 | else if(m_spellInfo->CasterAuraStateNot==AURA_STATE_HYPOTHERMIA) |
---|
| 2172 | spellId = 41425; // Hypothermia |
---|
| 2173 | else if (m_spellInfo->Mechanic == MECHANIC_BANDAGE) // Bandages |
---|
| 2174 | spellId = 11196; // Recently Bandaged |
---|
| 2175 | else if( (m_spellInfo->AttributesEx & 0x20) && (m_spellInfo->AttributesEx2 & 0x20000) ) |
---|
| 2176 | spellId = 23230; // Blood Fury - Healing Reduction |
---|
| 2177 | |
---|
| 2178 | SpellEntry const *AdditionalSpellInfo = sSpellStore.LookupEntry(spellId); |
---|
| 2179 | if (AdditionalSpellInfo) |
---|
| 2180 | { |
---|
| 2181 | // applied at target by target |
---|
| 2182 | Aura* AdditionalAura = CreateAura(AdditionalSpellInfo, 0, &m_currentBasePoints[0], unitTarget,unitTarget, 0); |
---|
| 2183 | unitTarget->AddAura(AdditionalAura); |
---|
| 2184 | sLog.outDebug("Spell: Additional Aura is: %u", AdditionalSpellInfo->EffectApplyAuraName[0]); |
---|
| 2185 | } |
---|
| 2186 | } |
---|
| 2187 | |
---|
| 2188 | // Prayer of Mending (jump animation), we need formal caster instead original for correct animation |
---|
| 2189 | if( m_spellInfo->SpellFamilyName == SPELLFAMILY_PRIEST && (m_spellInfo->SpellFamilyFlags & 0x00002000000000LL)) |
---|
| 2190 | m_caster->CastSpell(unitTarget,41637,true,NULL,Aur); |
---|
| 2191 | } |
---|
| 2192 | |
---|
| 2193 | void Spell::EffectUnlearnSpecialization( uint32 i ) |
---|
| 2194 | { |
---|
| 2195 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 2196 | return; |
---|
| 2197 | |
---|
| 2198 | Player *_player = (Player*)unitTarget; |
---|
| 2199 | uint32 spellToUnlearn = m_spellInfo->EffectTriggerSpell[i]; |
---|
| 2200 | |
---|
| 2201 | _player->removeSpell(spellToUnlearn); |
---|
| 2202 | |
---|
| 2203 | sLog.outDebug( "Spell: Player %u have unlearned spell %u from NpcGUID: %u", _player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow() ); |
---|
| 2204 | } |
---|
| 2205 | |
---|
| 2206 | void Spell::EffectPowerDrain(uint32 i) |
---|
| 2207 | { |
---|
| 2208 | if(m_spellInfo->EffectMiscValue[i] < 0 || m_spellInfo->EffectMiscValue[i] >= MAX_POWERS) |
---|
| 2209 | return; |
---|
| 2210 | |
---|
| 2211 | Powers drain_power = Powers(m_spellInfo->EffectMiscValue[i]); |
---|
| 2212 | |
---|
| 2213 | if(!unitTarget) |
---|
| 2214 | return; |
---|
| 2215 | if(!unitTarget->isAlive()) |
---|
| 2216 | return; |
---|
| 2217 | if(unitTarget->getPowerType() != drain_power) |
---|
| 2218 | return; |
---|
| 2219 | if(damage < 0) |
---|
| 2220 | return; |
---|
| 2221 | |
---|
| 2222 | uint32 curPower = unitTarget->GetPower(drain_power); |
---|
| 2223 | |
---|
| 2224 | //add spell damage bonus |
---|
| 2225 | damage=m_caster->SpellDamageBonus(unitTarget,m_spellInfo,uint32(damage),SPELL_DIRECT_DAMAGE); |
---|
| 2226 | |
---|
| 2227 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) |
---|
| 2228 | uint32 power = damage; |
---|
| 2229 | if ( drain_power == POWER_MANA && unitTarget->GetTypeId() == TYPEID_PLAYER ) |
---|
| 2230 | power -= ((Player*)unitTarget)->GetSpellCritDamageReduction(power); |
---|
| 2231 | |
---|
| 2232 | int32 new_damage; |
---|
| 2233 | if(curPower < power) |
---|
| 2234 | new_damage = curPower; |
---|
| 2235 | else |
---|
| 2236 | new_damage = power; |
---|
| 2237 | |
---|
| 2238 | unitTarget->ModifyPower(drain_power,-new_damage); |
---|
| 2239 | |
---|
| 2240 | if(drain_power == POWER_MANA) |
---|
| 2241 | { |
---|
| 2242 | float manaMultiplier = m_spellInfo->EffectMultipleValue[i]; |
---|
| 2243 | if(manaMultiplier==0) |
---|
| 2244 | manaMultiplier = 1; |
---|
| 2245 | |
---|
| 2246 | if(Player *modOwner = m_caster->GetSpellModOwner()) |
---|
| 2247 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_MULTIPLE_VALUE, manaMultiplier); |
---|
| 2248 | |
---|
| 2249 | int32 gain = int32(new_damage*manaMultiplier); |
---|
| 2250 | |
---|
| 2251 | m_caster->ModifyPower(POWER_MANA,gain); |
---|
| 2252 | //send log |
---|
| 2253 | m_caster->SendEnergizeSpellLog(m_caster, m_spellInfo->Id,gain,POWER_MANA,false); |
---|
| 2254 | } |
---|
| 2255 | } |
---|
| 2256 | |
---|
| 2257 | void Spell::EffectSendEvent(uint32 EffectIndex) |
---|
| 2258 | { |
---|
| 2259 | if (m_caster->GetTypeId() == TYPEID_PLAYER && ((Player*)m_caster)->InBattleGround()) |
---|
| 2260 | { |
---|
| 2261 | BattleGround* bg = ((Player *)m_caster)->GetBattleGround(); |
---|
| 2262 | if(bg && bg->GetStatus() == STATUS_IN_PROGRESS) |
---|
| 2263 | { |
---|
| 2264 | switch(m_spellInfo->Id) |
---|
| 2265 | { |
---|
| 2266 | case 23333: // Pickup Horde Flag |
---|
| 2267 | /*do not uncomment . |
---|
| 2268 | if(bg->GetTypeID()==BATTLEGROUND_WS) |
---|
| 2269 | bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget); |
---|
| 2270 | sLog.outDebug("Send Event Horde Flag Picked Up"); |
---|
| 2271 | break; |
---|
| 2272 | /* not used : |
---|
| 2273 | case 23334: // Drop Horde Flag |
---|
| 2274 | if(bg->GetTypeID()==BATTLEGROUND_WS) |
---|
| 2275 | bg->EventPlayerDroppedFlag((Player*)m_caster); |
---|
| 2276 | sLog.outDebug("Drop Horde Flag"); |
---|
| 2277 | break; |
---|
| 2278 | */ |
---|
| 2279 | case 23335: // Pickup Alliance Flag |
---|
| 2280 | /*do not uncomment ... (it will cause crash, because of null targetobject!) anyway this is a bad way to call that event, because it would cause recursion |
---|
| 2281 | if(bg->GetTypeID()==BATTLEGROUND_WS) |
---|
| 2282 | bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget); |
---|
| 2283 | sLog.outDebug("Send Event Alliance Flag Picked Up"); |
---|
| 2284 | break; |
---|
| 2285 | /* not used : |
---|
| 2286 | case 23336: // Drop Alliance Flag |
---|
| 2287 | if(bg->GetTypeID()==BATTLEGROUND_WS) |
---|
| 2288 | bg->EventPlayerDroppedFlag((Player*)m_caster); |
---|
| 2289 | sLog.outDebug("Drop Alliance Flag"); |
---|
| 2290 | break; |
---|
| 2291 | case 23385: // Alliance Flag Returns |
---|
| 2292 | if(bg->GetTypeID()==BATTLEGROUND_WS) |
---|
| 2293 | bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget); |
---|
| 2294 | sLog.outDebug("Alliance Flag Returned"); |
---|
| 2295 | break; |
---|
| 2296 | case 23386: // Horde Flag Returns |
---|
| 2297 | if(bg->GetTypeID()==BATTLEGROUND_WS) |
---|
| 2298 | bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget); |
---|
| 2299 | sLog.outDebug("Horde Flag Returned"); |
---|
| 2300 | break;*/ |
---|
| 2301 | case 34976: |
---|
| 2302 | /* |
---|
| 2303 | if(bg->GetTypeID()==BATTLEGROUND_EY) |
---|
| 2304 | bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget); |
---|
| 2305 | */ |
---|
| 2306 | break; |
---|
| 2307 | default: |
---|
| 2308 | sLog.outDebug("Unknown spellid %u in BG event", m_spellInfo->Id); |
---|
| 2309 | break; |
---|
| 2310 | } |
---|
| 2311 | } |
---|
| 2312 | } |
---|
| 2313 | sLog.outDebug("Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[EffectIndex], m_spellInfo->Id); |
---|
| 2314 | sWorld.ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[EffectIndex], m_caster, focusObject); |
---|
| 2315 | } |
---|
| 2316 | |
---|
| 2317 | void Spell::EffectPowerBurn(uint32 i) |
---|
| 2318 | { |
---|
| 2319 | if(m_spellInfo->EffectMiscValue[i] < 0 || m_spellInfo->EffectMiscValue[i] >= MAX_POWERS) |
---|
| 2320 | return; |
---|
| 2321 | |
---|
| 2322 | Powers powertype = Powers(m_spellInfo->EffectMiscValue[i]); |
---|
| 2323 | |
---|
| 2324 | if(!unitTarget) |
---|
| 2325 | return; |
---|
| 2326 | if(!unitTarget->isAlive()) |
---|
| 2327 | return; |
---|
| 2328 | if(unitTarget->getPowerType()!=powertype) |
---|
| 2329 | return; |
---|
| 2330 | if(damage < 0) |
---|
| 2331 | return; |
---|
| 2332 | |
---|
| 2333 | int32 curPower = int32(unitTarget->GetPower(powertype)); |
---|
| 2334 | |
---|
| 2335 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) |
---|
| 2336 | uint32 power = damage; |
---|
| 2337 | if ( powertype == POWER_MANA && unitTarget->GetTypeId() == TYPEID_PLAYER ) |
---|
| 2338 | power -= ((Player*)unitTarget)->GetSpellCritDamageReduction(power); |
---|
| 2339 | |
---|
| 2340 | int32 new_damage = (curPower < power) ? curPower : power; |
---|
| 2341 | |
---|
| 2342 | unitTarget->ModifyPower(powertype,-new_damage); |
---|
| 2343 | float multiplier = m_spellInfo->EffectMultipleValue[i]; |
---|
| 2344 | |
---|
| 2345 | if(Player *modOwner = m_caster->GetSpellModOwner()) |
---|
| 2346 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_MULTIPLE_VALUE, multiplier); |
---|
| 2347 | |
---|
| 2348 | new_damage = int32(new_damage*multiplier); |
---|
| 2349 | m_caster->SpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, new_damage, m_IsTriggeredSpell, true); |
---|
| 2350 | } |
---|
| 2351 | |
---|
| 2352 | void Spell::EffectHeal( uint32 /*i*/ ) |
---|
| 2353 | { |
---|
| 2354 | if( unitTarget && unitTarget->isAlive() && damage >= 0) |
---|
| 2355 | { |
---|
| 2356 | // Try to get original caster |
---|
| 2357 | Unit *caster = m_originalCasterGUID ? m_originalCaster : m_caster; |
---|
| 2358 | |
---|
| 2359 | // Skip if m_originalCaster not available |
---|
| 2360 | if (!caster) |
---|
| 2361 | return; |
---|
| 2362 | |
---|
| 2363 | int32 addhealth = damage; |
---|
| 2364 | |
---|
| 2365 | // Vessel of the Naaru (Vial of the Sunwell trinket) |
---|
| 2366 | if (m_spellInfo->Id == 45064) |
---|
| 2367 | { |
---|
| 2368 | // Amount of heal - depends from stacked Holy Energy |
---|
| 2369 | int damageAmount = 0; |
---|
| 2370 | Unit::AuraList const& mDummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 2371 | for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i) |
---|
| 2372 | if((*i)->GetId() == 45062) |
---|
| 2373 | damageAmount+=(*i)->GetModifier()->m_amount; |
---|
| 2374 | if (damageAmount) |
---|
| 2375 | m_caster->RemoveAurasDueToSpell(45062); |
---|
| 2376 | |
---|
| 2377 | addhealth += damageAmount; |
---|
| 2378 | } |
---|
| 2379 | // Swiftmend - consumes Regrowth or Rejuvenation |
---|
| 2380 | else if (m_spellInfo->TargetAuraState == AURA_STATE_SWIFTMEND && unitTarget->HasAuraState(AURA_STATE_SWIFTMEND)) |
---|
| 2381 | { |
---|
| 2382 | Unit::AuraList const& RejorRegr = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_HEAL); |
---|
| 2383 | // find most short by duration |
---|
| 2384 | Aura *targetAura = NULL; |
---|
| 2385 | for(Unit::AuraList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) |
---|
| 2386 | { |
---|
| 2387 | if((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID |
---|
| 2388 | && ((*i)->GetSpellProto()->SpellFamilyFlags == 0x40 || (*i)->GetSpellProto()->SpellFamilyFlags == 0x10) ) |
---|
| 2389 | { |
---|
| 2390 | if(!targetAura || (*i)->GetAuraDuration() < targetAura->GetAuraDuration()) |
---|
| 2391 | targetAura = *i; |
---|
| 2392 | } |
---|
| 2393 | } |
---|
| 2394 | |
---|
| 2395 | if(!targetAura) |
---|
| 2396 | { |
---|
| 2397 | sLog.outError("Target(GUID:" I64FMTD ") has aurastate AURA_STATE_SWIFTMEND but no matching aura.", unitTarget->GetGUID()); |
---|
| 2398 | return; |
---|
| 2399 | } |
---|
| 2400 | int idx = 0; |
---|
| 2401 | while(idx < 3) |
---|
| 2402 | { |
---|
| 2403 | if(targetAura->GetSpellProto()->EffectApplyAuraName[idx] == SPELL_AURA_PERIODIC_HEAL) |
---|
| 2404 | break; |
---|
| 2405 | idx++; |
---|
| 2406 | } |
---|
| 2407 | |
---|
| 2408 | int32 tickheal = caster->SpellHealingBonus(targetAura->GetSpellProto(), targetAura->GetModifier()->m_amount, DOT, unitTarget); |
---|
| 2409 | int32 tickcount = GetSpellDuration(targetAura->GetSpellProto()) / targetAura->GetSpellProto()->EffectAmplitude[idx]; |
---|
| 2410 | unitTarget->RemoveAurasDueToSpell(targetAura->GetId()); |
---|
| 2411 | |
---|
| 2412 | addhealth += tickheal * tickcount; |
---|
| 2413 | } |
---|
| 2414 | else |
---|
| 2415 | addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth,HEAL, unitTarget); |
---|
| 2416 | |
---|
| 2417 | bool crit = caster->isSpellCrit(unitTarget, m_spellInfo, m_spellSchoolMask, m_attackType); |
---|
| 2418 | if (crit) |
---|
| 2419 | addhealth = caster->SpellCriticalBonus(m_spellInfo, addhealth, unitTarget); |
---|
| 2420 | caster->SendHealSpellLog(unitTarget, m_spellInfo->Id, addhealth, crit); |
---|
| 2421 | |
---|
| 2422 | int32 gain = unitTarget->ModifyHealth( int32(addhealth) ); |
---|
| 2423 | unitTarget->getHostilRefManager().threatAssist(m_caster, float(gain) * 0.5f, m_spellInfo); |
---|
| 2424 | |
---|
| 2425 | if(caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 2426 | if(BattleGround *bg = ((Player*)caster)->GetBattleGround()) |
---|
| 2427 | bg->UpdatePlayerScore(((Player*)caster), SCORE_HEALING_DONE, gain); |
---|
| 2428 | |
---|
| 2429 | // ignore item heals |
---|
| 2430 | if(m_CastItem) |
---|
| 2431 | return; |
---|
| 2432 | |
---|
| 2433 | uint32 procHealer = PROC_FLAG_HEAL; |
---|
| 2434 | if (crit) |
---|
| 2435 | procHealer |= PROC_FLAG_CRIT_HEAL; |
---|
| 2436 | |
---|
| 2437 | m_caster->ProcDamageAndSpell(unitTarget,procHealer,PROC_FLAG_HEALED,addhealth,SPELL_SCHOOL_MASK_NONE,m_spellInfo,m_IsTriggeredSpell); |
---|
| 2438 | } |
---|
| 2439 | } |
---|
| 2440 | |
---|
| 2441 | void Spell::EffectHealPct( uint32 /*i*/ ) |
---|
| 2442 | { |
---|
| 2443 | if( unitTarget && unitTarget->isAlive() && damage >= 0) |
---|
| 2444 | { |
---|
| 2445 | // Try to get original caster |
---|
| 2446 | Unit *caster = m_originalCasterGUID ? m_originalCaster : m_caster; |
---|
| 2447 | |
---|
| 2448 | // Skip if m_originalCaster not available |
---|
| 2449 | if (!caster) |
---|
| 2450 | return; |
---|
| 2451 | |
---|
| 2452 | uint32 addhealth = unitTarget->GetMaxHealth() * damage / 100; |
---|
| 2453 | caster->SendHealSpellLog(unitTarget, m_spellInfo->Id, addhealth, false); |
---|
| 2454 | |
---|
| 2455 | int32 gain = unitTarget->ModifyHealth( int32(addhealth) ); |
---|
| 2456 | unitTarget->getHostilRefManager().threatAssist(m_caster, float(gain) * 0.5f, m_spellInfo); |
---|
| 2457 | |
---|
| 2458 | if(caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 2459 | if(BattleGround *bg = ((Player*)caster)->GetBattleGround()) |
---|
| 2460 | bg->UpdatePlayerScore(((Player*)caster), SCORE_HEALING_DONE, gain); |
---|
| 2461 | } |
---|
| 2462 | } |
---|
| 2463 | |
---|
| 2464 | void Spell::EffectHealMechanical( uint32 /*i*/ ) |
---|
| 2465 | { |
---|
| 2466 | // Mechanic creature type should be correctly checked by targetCreatureType field |
---|
| 2467 | if( unitTarget && unitTarget->isAlive() && damage >= 0) |
---|
| 2468 | { |
---|
| 2469 | // Try to get original caster |
---|
| 2470 | Unit *caster = m_originalCasterGUID ? m_originalCaster : m_caster; |
---|
| 2471 | |
---|
| 2472 | // Skip if m_originalCaster not available |
---|
| 2473 | if (!caster) |
---|
| 2474 | return; |
---|
| 2475 | |
---|
| 2476 | uint32 addhealth = caster->SpellHealingBonus(m_spellInfo, uint32(damage), HEAL, unitTarget); |
---|
| 2477 | caster->SendHealSpellLog(unitTarget, m_spellInfo->Id, addhealth, false); |
---|
| 2478 | unitTarget->ModifyHealth( int32(damage) ); |
---|
| 2479 | } |
---|
| 2480 | } |
---|
| 2481 | |
---|
| 2482 | void Spell::EffectHealthLeech(uint32 i) |
---|
| 2483 | { |
---|
| 2484 | if(!unitTarget) |
---|
| 2485 | return; |
---|
| 2486 | if(!unitTarget->isAlive()) |
---|
| 2487 | return; |
---|
| 2488 | |
---|
| 2489 | if(damage < 0) |
---|
| 2490 | return; |
---|
| 2491 | |
---|
| 2492 | sLog.outDebug("HealthLeech :%i", damage); |
---|
| 2493 | |
---|
| 2494 | float multiplier = m_spellInfo->EffectMultipleValue[i]; |
---|
| 2495 | |
---|
| 2496 | if(Player *modOwner = m_caster->GetSpellModOwner()) |
---|
| 2497 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_MULTIPLE_VALUE, multiplier); |
---|
| 2498 | |
---|
| 2499 | int32 new_damage = int32(damage*multiplier); |
---|
| 2500 | uint32 curHealth = unitTarget->GetHealth(); |
---|
| 2501 | new_damage = m_caster->SpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, new_damage, m_IsTriggeredSpell, true); |
---|
| 2502 | if(curHealth < new_damage) |
---|
| 2503 | new_damage = curHealth; |
---|
| 2504 | |
---|
| 2505 | if(m_caster->isAlive()) |
---|
| 2506 | { |
---|
| 2507 | new_damage = m_caster->SpellHealingBonus(m_spellInfo, new_damage, HEAL, m_caster); |
---|
| 2508 | |
---|
| 2509 | m_caster->ModifyHealth(new_damage); |
---|
| 2510 | |
---|
| 2511 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 2512 | m_caster->SendHealSpellLog(m_caster, m_spellInfo->Id, uint32(new_damage)); |
---|
| 2513 | } |
---|
| 2514 | } |
---|
| 2515 | |
---|
| 2516 | void Spell::DoCreateItem(uint32 i, uint32 itemtype) |
---|
| 2517 | { |
---|
| 2518 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 2519 | return; |
---|
| 2520 | |
---|
| 2521 | Player* player = (Player*)unitTarget; |
---|
| 2522 | |
---|
| 2523 | uint32 newitemid = itemtype; |
---|
| 2524 | ItemPrototype const *pProto = objmgr.GetItemPrototype( newitemid ); |
---|
| 2525 | if(!pProto) |
---|
| 2526 | { |
---|
| 2527 | player->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL ); |
---|
| 2528 | return; |
---|
| 2529 | } |
---|
| 2530 | |
---|
| 2531 | uint32 num_to_add; |
---|
| 2532 | |
---|
| 2533 | // TODO: maybe all this can be replaced by using correct calculated `damage` value |
---|
| 2534 | if(pProto->Class != ITEM_CLASS_CONSUMABLE || m_spellInfo->SpellFamilyName != SPELLFAMILY_MAGE) |
---|
| 2535 | { |
---|
| 2536 | int32 basePoints = m_currentBasePoints[i]; |
---|
| 2537 | int32 randomPoints = m_spellInfo->EffectDieSides[i]; |
---|
| 2538 | if (randomPoints) |
---|
| 2539 | num_to_add = basePoints + irand(1, randomPoints); |
---|
| 2540 | else |
---|
| 2541 | num_to_add = basePoints + 1; |
---|
| 2542 | } |
---|
| 2543 | else if (pProto->MaxCount == 1) |
---|
| 2544 | num_to_add = 1; |
---|
| 2545 | else if(player->getLevel() >= m_spellInfo->spellLevel) |
---|
| 2546 | { |
---|
| 2547 | int32 basePoints = m_currentBasePoints[i]; |
---|
| 2548 | float pointPerLevel = m_spellInfo->EffectRealPointsPerLevel[i]; |
---|
| 2549 | num_to_add = basePoints + 1 + uint32((player->getLevel() - m_spellInfo->spellLevel)*pointPerLevel); |
---|
| 2550 | } |
---|
| 2551 | else |
---|
| 2552 | num_to_add = 2; |
---|
| 2553 | |
---|
| 2554 | if (num_to_add < 1) |
---|
| 2555 | num_to_add = 1; |
---|
| 2556 | if (num_to_add > pProto->Stackable) |
---|
| 2557 | num_to_add = pProto->Stackable; |
---|
| 2558 | |
---|
| 2559 | // init items_count to 1, since 1 item will be created regardless of specialization |
---|
| 2560 | int items_count=1; |
---|
| 2561 | // the chance to create additional items |
---|
| 2562 | float additionalCreateChance=0.0f; |
---|
| 2563 | // the maximum number of created additional items |
---|
| 2564 | uint8 additionalMaxNum=0; |
---|
| 2565 | // get the chance and maximum number for creating extra items |
---|
| 2566 | if ( canCreateExtraItems(player, m_spellInfo->Id, additionalCreateChance, additionalMaxNum) ) |
---|
| 2567 | { |
---|
| 2568 | // roll with this chance till we roll not to create or we create the max num |
---|
| 2569 | while ( roll_chance_f(additionalCreateChance) && items_count<=additionalMaxNum ) |
---|
| 2570 | ++items_count; |
---|
| 2571 | } |
---|
| 2572 | |
---|
| 2573 | // really will be created more items |
---|
| 2574 | num_to_add *= items_count; |
---|
| 2575 | |
---|
| 2576 | // can the player store the new item? |
---|
| 2577 | ItemPosCountVec dest; |
---|
| 2578 | uint32 no_space = 0; |
---|
| 2579 | uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, newitemid, num_to_add, &no_space ); |
---|
| 2580 | if( msg != EQUIP_ERR_OK ) |
---|
| 2581 | { |
---|
| 2582 | // convert to possible store amount |
---|
| 2583 | if( msg == EQUIP_ERR_INVENTORY_FULL || msg == EQUIP_ERR_CANT_CARRY_MORE_OF_THIS ) |
---|
| 2584 | num_to_add -= no_space; |
---|
| 2585 | else |
---|
| 2586 | { |
---|
| 2587 | // if not created by another reason from full inventory or unique items amount limitation |
---|
| 2588 | player->SendEquipError( msg, NULL, NULL ); |
---|
| 2589 | return; |
---|
| 2590 | } |
---|
| 2591 | } |
---|
| 2592 | |
---|
| 2593 | if(num_to_add) |
---|
| 2594 | { |
---|
| 2595 | // create the new item and store it |
---|
| 2596 | Item* pItem = player->StoreNewItem( dest, newitemid, true, Item::GenerateItemRandomPropertyId(newitemid)); |
---|
| 2597 | |
---|
| 2598 | // was it successful? return error if not |
---|
| 2599 | if(!pItem) |
---|
| 2600 | { |
---|
| 2601 | player->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL ); |
---|
| 2602 | return; |
---|
| 2603 | } |
---|
| 2604 | |
---|
| 2605 | // set the "Crafted by ..." property of the item |
---|
| 2606 | if( pItem->GetProto()->Class != ITEM_CLASS_CONSUMABLE && pItem->GetProto()->Class != ITEM_CLASS_QUEST) |
---|
| 2607 | pItem->SetUInt32Value(ITEM_FIELD_CREATOR,player->GetGUIDLow()); |
---|
| 2608 | |
---|
| 2609 | // send info to the client |
---|
| 2610 | if(pItem) |
---|
| 2611 | player->SendNewItem(pItem, num_to_add, true, true); |
---|
| 2612 | |
---|
| 2613 | // we succeeded in creating at least one item, so a levelup is possible |
---|
| 2614 | player->UpdateCraftSkill(m_spellInfo->Id); |
---|
| 2615 | } |
---|
| 2616 | |
---|
| 2617 | // for battleground marks send by mail if not add all expected |
---|
| 2618 | if(no_space > 0 ) |
---|
| 2619 | { |
---|
| 2620 | BattleGroundTypeId bgType; |
---|
| 2621 | switch(m_spellInfo->Id) |
---|
| 2622 | { |
---|
| 2623 | case SPELL_AV_MARK_WINNER: |
---|
| 2624 | case SPELL_AV_MARK_LOSER: |
---|
| 2625 | bgType = BATTLEGROUND_AV; |
---|
| 2626 | break; |
---|
| 2627 | case SPELL_WS_MARK_WINNER: |
---|
| 2628 | case SPELL_WS_MARK_LOSER: |
---|
| 2629 | bgType = BATTLEGROUND_WS; |
---|
| 2630 | break; |
---|
| 2631 | case SPELL_AB_MARK_WINNER: |
---|
| 2632 | case SPELL_AB_MARK_LOSER: |
---|
| 2633 | bgType = BATTLEGROUND_AB; |
---|
| 2634 | break; |
---|
| 2635 | default: |
---|
| 2636 | return; |
---|
| 2637 | } |
---|
| 2638 | |
---|
| 2639 | if(BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(bgType)) |
---|
| 2640 | bg->SendRewardMarkByMail(player,newitemid,no_space); |
---|
| 2641 | } |
---|
| 2642 | } |
---|
| 2643 | |
---|
| 2644 | void Spell::EffectCreateItem(uint32 i) |
---|
| 2645 | { |
---|
| 2646 | DoCreateItem(i,m_spellInfo->EffectItemType[i]); |
---|
| 2647 | } |
---|
| 2648 | |
---|
| 2649 | void Spell::EffectPersistentAA(uint32 i) |
---|
| 2650 | { |
---|
| 2651 | float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); |
---|
[180] | 2652 | Unit *caster = m_originalCasterGUID ? m_originalCaster : m_caster; |
---|
[246] | 2653 | if(!caster) return; |
---|
[37] | 2654 | |
---|
[180] | 2655 | if(Player* modOwner = caster->GetSpellModOwner()) |
---|
[37] | 2656 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius); |
---|
| 2657 | |
---|
| 2658 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 2659 | DynamicObject* dynObj = new DynamicObject; |
---|
[180] | 2660 | if(!dynObj->Create(objmgr.GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), caster, m_spellInfo->Id, i, m_targets.m_destX, m_targets.m_destY, m_targets.m_destZ, duration, radius)) |
---|
[37] | 2661 | { |
---|
| 2662 | delete dynObj; |
---|
| 2663 | return; |
---|
| 2664 | } |
---|
| 2665 | dynObj->SetUInt32Value(OBJECT_FIELD_TYPE, 65); |
---|
| 2666 | dynObj->SetUInt32Value(GAMEOBJECT_DISPLAYID, 368003); |
---|
| 2667 | dynObj->SetUInt32Value(DYNAMICOBJECT_BYTES, 0x01eeeeee); |
---|
[180] | 2668 | caster->AddDynObject(dynObj); |
---|
[37] | 2669 | MapManager::Instance().GetMap(dynObj->GetMapId(), dynObj)->Add(dynObj); |
---|
| 2670 | } |
---|
| 2671 | |
---|
| 2672 | void Spell::EffectEnergize(uint32 i) |
---|
| 2673 | { |
---|
| 2674 | if(!unitTarget) |
---|
| 2675 | return; |
---|
| 2676 | if(!unitTarget->isAlive()) |
---|
| 2677 | return; |
---|
| 2678 | |
---|
| 2679 | if(m_spellInfo->EffectMiscValue[i] < 0 || m_spellInfo->EffectMiscValue[i] >= MAX_POWERS) |
---|
| 2680 | return; |
---|
| 2681 | |
---|
| 2682 | // Some level depends spells |
---|
[229] | 2683 | int multiplier = 0; |
---|
[37] | 2684 | int level_diff = 0; |
---|
| 2685 | switch (m_spellInfo->Id) |
---|
| 2686 | { |
---|
| 2687 | // Restore Energy |
---|
| 2688 | case 9512: |
---|
| 2689 | level_diff = m_caster->getLevel() - 40; |
---|
[229] | 2690 | multiplier = 2; |
---|
[37] | 2691 | break; |
---|
| 2692 | // Blood Fury |
---|
| 2693 | case 24571: |
---|
| 2694 | level_diff = m_caster->getLevel() - 60; |
---|
[229] | 2695 | multiplier = 10; |
---|
[37] | 2696 | break; |
---|
| 2697 | // Burst of Energy |
---|
| 2698 | case 24532: |
---|
| 2699 | level_diff = m_caster->getLevel() - 60; |
---|
[229] | 2700 | multiplier = 4; |
---|
[37] | 2701 | break; |
---|
| 2702 | default: |
---|
| 2703 | break; |
---|
| 2704 | } |
---|
| 2705 | |
---|
| 2706 | if (level_diff > 0) |
---|
[229] | 2707 | damage -= multiplier * level_diff; |
---|
[37] | 2708 | |
---|
| 2709 | if(damage < 0) |
---|
| 2710 | return; |
---|
| 2711 | |
---|
| 2712 | Powers power = Powers(m_spellInfo->EffectMiscValue[i]); |
---|
| 2713 | |
---|
| 2714 | if(unitTarget->GetMaxPower(power) == 0) |
---|
| 2715 | return; |
---|
| 2716 | |
---|
| 2717 | unitTarget->ModifyPower(power,damage); |
---|
| 2718 | m_caster->SendEnergizeSpellLog(unitTarget, m_spellInfo->Id, damage, power); |
---|
| 2719 | |
---|
| 2720 | // Mad Alchemist's Potion |
---|
| 2721 | if (m_spellInfo->Id == 45051) |
---|
| 2722 | { |
---|
| 2723 | // find elixirs on target |
---|
| 2724 | uint32 elixir_mask = 0; |
---|
| 2725 | Unit::AuraMap& Auras = unitTarget->GetAuras(); |
---|
| 2726 | for(Unit::AuraMap::iterator itr = Auras.begin(); itr != Auras.end(); ++itr) |
---|
| 2727 | { |
---|
| 2728 | uint32 spell_id = itr->second->GetId(); |
---|
| 2729 | if(uint32 mask = spellmgr.GetSpellElixirMask(spell_id)) |
---|
| 2730 | elixir_mask |= mask; |
---|
| 2731 | } |
---|
| 2732 | |
---|
| 2733 | // get available elixir mask any not active type from battle/guardian (and flask if no any) |
---|
| 2734 | elixir_mask = (elixir_mask & ELIXIR_FLASK_MASK) ^ ELIXIR_FLASK_MASK; |
---|
| 2735 | |
---|
| 2736 | // get all available elixirs by mask and spell level |
---|
| 2737 | std::vector<uint32> elixirs; |
---|
| 2738 | SpellElixirMap const& m_spellElixirs = spellmgr.GetSpellElixirMap(); |
---|
| 2739 | for(SpellElixirMap::const_iterator itr = m_spellElixirs.begin(); itr != m_spellElixirs.end(); ++itr) |
---|
| 2740 | { |
---|
| 2741 | if (itr->second & elixir_mask) |
---|
| 2742 | { |
---|
| 2743 | if (itr->second & (ELIXIR_UNSTABLE_MASK | ELIXIR_SHATTRATH_MASK)) |
---|
| 2744 | continue; |
---|
| 2745 | |
---|
| 2746 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first); |
---|
| 2747 | if (spellInfo && (spellInfo->spellLevel < m_spellInfo->spellLevel || spellInfo->spellLevel > unitTarget->getLevel())) |
---|
| 2748 | continue; |
---|
| 2749 | |
---|
| 2750 | elixirs.push_back(itr->first); |
---|
| 2751 | } |
---|
| 2752 | } |
---|
| 2753 | |
---|
| 2754 | if (!elixirs.empty()) |
---|
| 2755 | { |
---|
| 2756 | // cast random elixir on target |
---|
| 2757 | uint32 rand_spell = urand(0,elixirs.size()-1); |
---|
| 2758 | m_caster->CastSpell(unitTarget,elixirs[rand_spell],true,m_CastItem); |
---|
| 2759 | } |
---|
| 2760 | } |
---|
| 2761 | } |
---|
| 2762 | |
---|
| 2763 | void Spell::EffectEnergisePct(uint32 i) |
---|
| 2764 | { |
---|
| 2765 | if(!unitTarget) |
---|
| 2766 | return; |
---|
| 2767 | if(!unitTarget->isAlive()) |
---|
| 2768 | return; |
---|
| 2769 | |
---|
| 2770 | if(m_spellInfo->EffectMiscValue[i] < 0 || m_spellInfo->EffectMiscValue[i] >= MAX_POWERS) |
---|
| 2771 | return; |
---|
| 2772 | |
---|
| 2773 | Powers power = Powers(m_spellInfo->EffectMiscValue[i]); |
---|
| 2774 | |
---|
| 2775 | uint32 maxPower = unitTarget->GetMaxPower(power); |
---|
| 2776 | if(maxPower == 0) |
---|
| 2777 | return; |
---|
| 2778 | |
---|
| 2779 | uint32 gain = damage * maxPower / 100; |
---|
| 2780 | unitTarget->ModifyPower(power, gain); |
---|
| 2781 | m_caster->SendEnergizeSpellLog(unitTarget, m_spellInfo->Id, damage, power); |
---|
| 2782 | } |
---|
| 2783 | |
---|
| 2784 | void Spell::SendLoot(uint64 guid, LootType loottype) |
---|
| 2785 | { |
---|
| 2786 | Player* player = (Player*)m_caster; |
---|
| 2787 | if (!player) |
---|
| 2788 | return; |
---|
| 2789 | |
---|
| 2790 | if (gameObjTarget) |
---|
| 2791 | { |
---|
| 2792 | switch (gameObjTarget->GetGoType()) |
---|
| 2793 | { |
---|
| 2794 | case GAMEOBJECT_TYPE_DOOR: |
---|
| 2795 | case GAMEOBJECT_TYPE_BUTTON: |
---|
| 2796 | gameObjTarget->UseDoorOrButton(); |
---|
| 2797 | sWorld.ScriptsStart(sGameObjectScripts, gameObjTarget->GetDBTableGUIDLow(), player, gameObjTarget); |
---|
| 2798 | return; |
---|
| 2799 | |
---|
| 2800 | case GAMEOBJECT_TYPE_QUESTGIVER: |
---|
| 2801 | // start or end quest |
---|
| 2802 | player->PrepareQuestMenu(guid); |
---|
| 2803 | player->SendPreparedQuest(guid); |
---|
| 2804 | return; |
---|
| 2805 | |
---|
| 2806 | case GAMEOBJECT_TYPE_SPELL_FOCUS: |
---|
| 2807 | // triggering linked GO |
---|
| 2808 | if(uint32 trapEntry = gameObjTarget->GetGOInfo()->spellFocus.linkedTrapId) |
---|
| 2809 | gameObjTarget->TriggeringLinkedGameObject(trapEntry,m_caster); |
---|
| 2810 | return; |
---|
| 2811 | |
---|
| 2812 | case GAMEOBJECT_TYPE_GOOBER: |
---|
| 2813 | // goober_scripts can be triggered if the player don't have the quest |
---|
| 2814 | if (gameObjTarget->GetGOInfo()->goober.eventId) |
---|
| 2815 | { |
---|
| 2816 | sLog.outDebug("Goober ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->goober.eventId,gameObjTarget->GetDBTableGUIDLow()); |
---|
| 2817 | sWorld.ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->goober.eventId, player, gameObjTarget); |
---|
| 2818 | } |
---|
| 2819 | |
---|
| 2820 | // cast goober spell |
---|
| 2821 | if (gameObjTarget->GetGOInfo()->goober.questId) |
---|
| 2822 | ///Quest require to be active for GO using |
---|
| 2823 | if(player->GetQuestStatus(gameObjTarget->GetGOInfo()->goober.questId) != QUEST_STATUS_INCOMPLETE) |
---|
| 2824 | return; |
---|
| 2825 | |
---|
[221] | 2826 | Script->GOHello(player, gameObjTarget); |
---|
[37] | 2827 | gameObjTarget->AddUniqueUse(player); |
---|
| 2828 | gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); |
---|
| 2829 | |
---|
| 2830 | //TODO? Objective counting called without spell check but with quest objective check |
---|
| 2831 | // if send spell id then this line will duplicate to spell casting call (double counting) |
---|
| 2832 | // So we or have this line and not required in quest_template have reqSpellIdN |
---|
| 2833 | // or must remove this line and required in DB have data in quest_template have reqSpellIdN for all quest using cases. |
---|
| 2834 | player->CastedCreatureOrGO(gameObjTarget->GetEntry(), gameObjTarget->GetGUID(), 0); |
---|
| 2835 | |
---|
| 2836 | // triggering linked GO |
---|
| 2837 | if(uint32 trapEntry = gameObjTarget->GetGOInfo()->goober.linkedTrapId) |
---|
| 2838 | gameObjTarget->TriggeringLinkedGameObject(trapEntry,m_caster); |
---|
| 2839 | |
---|
| 2840 | return; |
---|
| 2841 | |
---|
| 2842 | case GAMEOBJECT_TYPE_CHEST: |
---|
| 2843 | // TODO: possible must be moved to loot release (in different from linked triggering) |
---|
| 2844 | if (gameObjTarget->GetGOInfo()->chest.eventId) |
---|
| 2845 | { |
---|
| 2846 | sLog.outDebug("Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId,gameObjTarget->GetDBTableGUIDLow()); |
---|
| 2847 | sWorld.ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->chest.eventId, player, gameObjTarget); |
---|
| 2848 | } |
---|
| 2849 | |
---|
| 2850 | // triggering linked GO |
---|
| 2851 | if(uint32 trapEntry = gameObjTarget->GetGOInfo()->chest.linkedTrapId) |
---|
| 2852 | gameObjTarget->TriggeringLinkedGameObject(trapEntry,m_caster); |
---|
| 2853 | |
---|
| 2854 | // Don't return, let loots been taken |
---|
| 2855 | } |
---|
| 2856 | } |
---|
| 2857 | |
---|
| 2858 | // Send loot |
---|
| 2859 | player->SendLoot(guid, loottype); |
---|
| 2860 | } |
---|
| 2861 | |
---|
| 2862 | void Spell::EffectOpenLock(uint32 /*i*/) |
---|
| 2863 | { |
---|
| 2864 | if(!m_caster || m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 2865 | { |
---|
| 2866 | sLog.outDebug( "WORLD: Open Lock - No Player Caster!"); |
---|
| 2867 | return; |
---|
| 2868 | } |
---|
| 2869 | |
---|
| 2870 | Player* player = (Player*)m_caster; |
---|
| 2871 | |
---|
| 2872 | LootType loottype = LOOT_CORPSE; |
---|
| 2873 | uint32 lockId = 0; |
---|
| 2874 | uint64 guid = 0; |
---|
| 2875 | |
---|
| 2876 | // Get lockId |
---|
| 2877 | if(gameObjTarget) |
---|
| 2878 | { |
---|
| 2879 | GameObjectInfo const* goInfo = gameObjTarget->GetGOInfo(); |
---|
| 2880 | // Arathi Basin banner opening ! |
---|
| 2881 | if( goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune || |
---|
| 2882 | goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK ) |
---|
| 2883 | { |
---|
| 2884 | //isAllowUseBattleGroundObject() already called in CanCast() |
---|
| 2885 | // in battleground check |
---|
| 2886 | if(BattleGround *bg = player->GetBattleGround()) |
---|
| 2887 | { |
---|
| 2888 | // check if it's correct bg |
---|
| 2889 | if(bg && bg->GetTypeID() == BATTLEGROUND_AB) |
---|
| 2890 | bg->EventPlayerClickedOnFlag(player, gameObjTarget); |
---|
| 2891 | return; |
---|
| 2892 | } |
---|
| 2893 | } |
---|
| 2894 | else if (goInfo->type == GAMEOBJECT_TYPE_FLAGSTAND) |
---|
| 2895 | { |
---|
| 2896 | //isAllowUseBattleGroundObject() already called in CanCast() |
---|
| 2897 | // in battleground check |
---|
| 2898 | if(BattleGround *bg = player->GetBattleGround()) |
---|
| 2899 | { |
---|
| 2900 | if(bg->GetTypeID() == BATTLEGROUND_EY) |
---|
| 2901 | bg->EventPlayerClickedOnFlag(player, gameObjTarget); |
---|
| 2902 | return; |
---|
| 2903 | } |
---|
| 2904 | } |
---|
[44] | 2905 | // handle outdoor pvp object opening, return true if go was registered for handling |
---|
| 2906 | // these objects must have been spawned by outdoorpvp! |
---|
| 2907 | else if(gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr.HandleOpenGo(player, gameObjTarget->GetGUID())) |
---|
| 2908 | return; |
---|
[37] | 2909 | lockId = gameObjTarget->GetLockId(); |
---|
| 2910 | guid = gameObjTarget->GetGUID(); |
---|
| 2911 | } |
---|
| 2912 | else if(itemTarget) |
---|
| 2913 | { |
---|
| 2914 | lockId = itemTarget->GetProto()->LockID; |
---|
| 2915 | guid = itemTarget->GetGUID(); |
---|
| 2916 | } |
---|
| 2917 | else |
---|
| 2918 | { |
---|
| 2919 | sLog.outDebug( "WORLD: Open Lock - No GameObject/Item Target!"); |
---|
| 2920 | return; |
---|
| 2921 | } |
---|
| 2922 | |
---|
| 2923 | if(!lockId) // possible case for GO and maybe for items. |
---|
| 2924 | { |
---|
| 2925 | SendLoot(guid, loottype); |
---|
| 2926 | return; |
---|
| 2927 | } |
---|
| 2928 | |
---|
| 2929 | // Get LockInfo |
---|
| 2930 | LockEntry const *lockInfo = sLockStore.LookupEntry(lockId); |
---|
| 2931 | |
---|
| 2932 | if (!lockInfo) |
---|
| 2933 | { |
---|
| 2934 | sLog.outError( "Spell::EffectOpenLock: %s [guid = %u] has an unknown lockId: %u!", |
---|
| 2935 | (gameObjTarget ? "gameobject" : "item"), GUID_LOPART(guid), lockId); |
---|
| 2936 | SendCastResult(SPELL_FAILED_BAD_TARGETS); |
---|
| 2937 | return; |
---|
| 2938 | } |
---|
| 2939 | |
---|
| 2940 | // check key |
---|
| 2941 | for(int i = 0; i < 5; ++i) |
---|
| 2942 | { |
---|
| 2943 | // type==1 This means lockInfo->key[i] is an item |
---|
| 2944 | if(lockInfo->keytype[i]==LOCK_KEY_ITEM && lockInfo->key[i] && m_CastItem && m_CastItem->GetEntry()==lockInfo->key[i]) |
---|
| 2945 | { |
---|
| 2946 | SendLoot(guid, loottype); |
---|
| 2947 | return; |
---|
| 2948 | } |
---|
| 2949 | } |
---|
| 2950 | |
---|
| 2951 | uint32 SkillId = 0; |
---|
| 2952 | // Check and skill-up skill |
---|
| 2953 | if( m_spellInfo->Effect[1] == SPELL_EFFECT_SKILL ) |
---|
| 2954 | SkillId = m_spellInfo->EffectMiscValue[1]; |
---|
| 2955 | // pickpocketing spells |
---|
| 2956 | else if( m_spellInfo->EffectMiscValue[0] == LOCKTYPE_PICKLOCK ) |
---|
| 2957 | SkillId = SKILL_LOCKPICKING; |
---|
| 2958 | |
---|
| 2959 | // skill bonus provided by casting spell (mostly item spells) |
---|
| 2960 | uint32 spellSkillBonus = uint32(m_currentBasePoints[0]+1); |
---|
| 2961 | |
---|
| 2962 | uint32 reqSkillValue = lockInfo->requiredminingskill; |
---|
| 2963 | |
---|
| 2964 | if(lockInfo->requiredlockskill) // required pick lock skill applying |
---|
| 2965 | { |
---|
| 2966 | if(SkillId != SKILL_LOCKPICKING) // wrong skill (cheating?) |
---|
| 2967 | { |
---|
| 2968 | SendCastResult(SPELL_FAILED_FIZZLE); |
---|
| 2969 | return; |
---|
| 2970 | } |
---|
| 2971 | |
---|
| 2972 | reqSkillValue = lockInfo->requiredlockskill; |
---|
| 2973 | } |
---|
| 2974 | else if(SkillId == SKILL_LOCKPICKING) // apply picklock skill to wrong target |
---|
| 2975 | { |
---|
| 2976 | SendCastResult(SPELL_FAILED_BAD_TARGETS); |
---|
| 2977 | return; |
---|
| 2978 | } |
---|
| 2979 | |
---|
| 2980 | if ( SkillId ) |
---|
| 2981 | { |
---|
| 2982 | loottype = LOOT_SKINNING; |
---|
| 2983 | if ( player->GetSkillValue(SkillId) + spellSkillBonus < reqSkillValue ) |
---|
| 2984 | { |
---|
| 2985 | SendCastResult(SPELL_FAILED_LOW_CASTLEVEL); |
---|
| 2986 | return; |
---|
| 2987 | } |
---|
| 2988 | |
---|
| 2989 | // update skill if really known |
---|
| 2990 | uint32 SkillValue = player->GetPureSkillValue(SkillId); |
---|
| 2991 | if(SkillValue) // non only item base skill |
---|
| 2992 | { |
---|
| 2993 | if(gameObjTarget) |
---|
| 2994 | { |
---|
| 2995 | // Allow one skill-up until respawned |
---|
| 2996 | if ( !gameObjTarget->IsInSkillupList( player->GetGUIDLow() ) && |
---|
| 2997 | player->UpdateGatherSkill(SkillId, SkillValue, reqSkillValue) ) |
---|
| 2998 | gameObjTarget->AddToSkillupList( player->GetGUIDLow() ); |
---|
| 2999 | } |
---|
| 3000 | else if(itemTarget) |
---|
| 3001 | { |
---|
| 3002 | // Do one skill-up |
---|
| 3003 | uint32 SkillValue = player->GetPureSkillValue(SkillId); |
---|
| 3004 | player->UpdateGatherSkill(SkillId, SkillValue, reqSkillValue); |
---|
| 3005 | } |
---|
| 3006 | } |
---|
| 3007 | } |
---|
| 3008 | |
---|
| 3009 | SendLoot(guid, loottype); |
---|
| 3010 | } |
---|
| 3011 | |
---|
| 3012 | void Spell::EffectSummonChangeItem(uint32 i) |
---|
| 3013 | { |
---|
| 3014 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 3015 | return; |
---|
| 3016 | |
---|
| 3017 | Player *player = (Player*)m_caster; |
---|
| 3018 | |
---|
| 3019 | // applied only to using item |
---|
| 3020 | if(!m_CastItem) |
---|
| 3021 | return; |
---|
| 3022 | |
---|
| 3023 | // ... only to item in own inventory/bank/equip_slot |
---|
| 3024 | if(m_CastItem->GetOwnerGUID()!=player->GetGUID()) |
---|
| 3025 | return; |
---|
| 3026 | |
---|
| 3027 | uint32 newitemid = m_spellInfo->EffectItemType[i]; |
---|
| 3028 | if(!newitemid) |
---|
| 3029 | return; |
---|
| 3030 | |
---|
| 3031 | uint16 pos = m_CastItem->GetPos(); |
---|
| 3032 | |
---|
| 3033 | Item *pNewItem = Item::CreateItem( newitemid, 1, player); |
---|
| 3034 | if( !pNewItem ) |
---|
| 3035 | return; |
---|
| 3036 | |
---|
| 3037 | for(uint8 i= PERM_ENCHANTMENT_SLOT; i<=TEMP_ENCHANTMENT_SLOT; ++i) |
---|
| 3038 | { |
---|
| 3039 | if(m_CastItem->GetEnchantmentId(EnchantmentSlot(i))) |
---|
| 3040 | pNewItem->SetEnchantment(EnchantmentSlot(i), m_CastItem->GetEnchantmentId(EnchantmentSlot(i)), m_CastItem->GetEnchantmentDuration(EnchantmentSlot(i)), m_CastItem->GetEnchantmentCharges(EnchantmentSlot(i))); |
---|
| 3041 | } |
---|
| 3042 | |
---|
| 3043 | if(m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) < m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)) |
---|
| 3044 | { |
---|
| 3045 | double loosePercent = 1 - m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) / double(m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)); |
---|
| 3046 | player->DurabilityLoss(pNewItem, loosePercent); |
---|
| 3047 | } |
---|
| 3048 | |
---|
| 3049 | if( player->IsInventoryPos( pos ) ) |
---|
| 3050 | { |
---|
| 3051 | ItemPosCountVec dest; |
---|
| 3052 | uint8 msg = player->CanStoreItem( m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), dest, pNewItem, true ); |
---|
| 3053 | if( msg == EQUIP_ERR_OK ) |
---|
| 3054 | { |
---|
| 3055 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(),true); |
---|
| 3056 | |
---|
| 3057 | // prevent crash at access and unexpected charges counting with item update queue corrupt |
---|
| 3058 | if(m_CastItem==m_targets.getItemTarget()) |
---|
| 3059 | m_targets.setItemTarget(NULL); |
---|
| 3060 | |
---|
| 3061 | m_CastItem = NULL; |
---|
| 3062 | |
---|
| 3063 | player->StoreItem( dest, pNewItem, true); |
---|
| 3064 | return; |
---|
| 3065 | } |
---|
| 3066 | } |
---|
| 3067 | else if( player->IsBankPos ( pos ) ) |
---|
| 3068 | { |
---|
| 3069 | ItemPosCountVec dest; |
---|
| 3070 | uint8 msg = player->CanBankItem( m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), dest, pNewItem, true ); |
---|
| 3071 | if( msg == EQUIP_ERR_OK ) |
---|
| 3072 | { |
---|
| 3073 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(),true); |
---|
| 3074 | |
---|
| 3075 | // prevent crash at access and unexpected charges counting with item update queue corrupt |
---|
| 3076 | if(m_CastItem==m_targets.getItemTarget()) |
---|
| 3077 | m_targets.setItemTarget(NULL); |
---|
| 3078 | |
---|
| 3079 | m_CastItem = NULL; |
---|
| 3080 | |
---|
| 3081 | player->BankItem( dest, pNewItem, true); |
---|
| 3082 | return; |
---|
| 3083 | } |
---|
| 3084 | } |
---|
| 3085 | else if( player->IsEquipmentPos ( pos ) ) |
---|
| 3086 | { |
---|
| 3087 | uint16 dest; |
---|
| 3088 | uint8 msg = player->CanEquipItem( m_CastItem->GetSlot(), dest, pNewItem, true ); |
---|
| 3089 | if( msg == EQUIP_ERR_OK ) |
---|
| 3090 | { |
---|
| 3091 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(),true); |
---|
| 3092 | |
---|
| 3093 | // prevent crash at access and unexpected charges counting with item update queue corrupt |
---|
| 3094 | if(m_CastItem==m_targets.getItemTarget()) |
---|
| 3095 | m_targets.setItemTarget(NULL); |
---|
| 3096 | |
---|
| 3097 | m_CastItem = NULL; |
---|
| 3098 | |
---|
| 3099 | player->EquipItem( dest, pNewItem, true); |
---|
| 3100 | player->AutoUnequipOffhandIfNeed(); |
---|
| 3101 | return; |
---|
| 3102 | } |
---|
| 3103 | } |
---|
| 3104 | |
---|
| 3105 | // fail |
---|
| 3106 | delete pNewItem; |
---|
| 3107 | } |
---|
| 3108 | |
---|
| 3109 | void Spell::EffectOpenSecretSafe(uint32 i) |
---|
| 3110 | { |
---|
| 3111 | EffectOpenLock(i); //no difference for now |
---|
| 3112 | } |
---|
| 3113 | |
---|
| 3114 | void Spell::EffectProficiency(uint32 /*i*/) |
---|
| 3115 | { |
---|
| 3116 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 3117 | return; |
---|
| 3118 | Player *p_target = (Player*)unitTarget; |
---|
| 3119 | |
---|
| 3120 | uint32 subClassMask = m_spellInfo->EquippedItemSubClassMask; |
---|
| 3121 | if(m_spellInfo->EquippedItemClass == 2 && !(p_target->GetWeaponProficiency() & subClassMask)) |
---|
| 3122 | { |
---|
| 3123 | p_target->AddWeaponProficiency(subClassMask); |
---|
| 3124 | p_target->SendProficiency(uint8(0x02),p_target->GetWeaponProficiency()); |
---|
| 3125 | } |
---|
| 3126 | if(m_spellInfo->EquippedItemClass == 4 && !(p_target->GetArmorProficiency() & subClassMask)) |
---|
| 3127 | { |
---|
| 3128 | p_target->AddArmorProficiency(subClassMask); |
---|
| 3129 | p_target->SendProficiency(uint8(0x04),p_target->GetArmorProficiency()); |
---|
| 3130 | } |
---|
| 3131 | } |
---|
| 3132 | |
---|
| 3133 | void Spell::EffectApplyAreaAura(uint32 i) |
---|
| 3134 | { |
---|
| 3135 | if(!unitTarget) |
---|
| 3136 | return; |
---|
| 3137 | if(!unitTarget->isAlive()) |
---|
| 3138 | return; |
---|
| 3139 | |
---|
| 3140 | AreaAura* Aur = new AreaAura(m_spellInfo, i, &m_currentBasePoints[i], unitTarget, m_caster, m_CastItem); |
---|
| 3141 | unitTarget->AddAura(Aur); |
---|
| 3142 | } |
---|
| 3143 | |
---|
| 3144 | void Spell::EffectSummonType(uint32 i) |
---|
| 3145 | { |
---|
| 3146 | switch(m_spellInfo->EffectMiscValueB[i]) |
---|
| 3147 | { |
---|
| 3148 | case SUMMON_TYPE_GUARDIAN: |
---|
[174] | 3149 | EffectSummonGuardian(i); |
---|
| 3150 | break; |
---|
[37] | 3151 | case SUMMON_TYPE_POSESSED: |
---|
| 3152 | case SUMMON_TYPE_POSESSED2: |
---|
[174] | 3153 | EffectSummonPossessed(i); |
---|
[37] | 3154 | break; |
---|
| 3155 | case SUMMON_TYPE_WILD: |
---|
| 3156 | EffectSummonWild(i); |
---|
| 3157 | break; |
---|
| 3158 | case SUMMON_TYPE_DEMON: |
---|
| 3159 | EffectSummonDemon(i); |
---|
| 3160 | break; |
---|
| 3161 | case SUMMON_TYPE_SUMMON: |
---|
| 3162 | EffectSummon(i); |
---|
| 3163 | break; |
---|
| 3164 | case SUMMON_TYPE_CRITTER: |
---|
| 3165 | case SUMMON_TYPE_CRITTER2: |
---|
[79] | 3166 | case SUMMON_TYPE_CRITTER3: |
---|
[37] | 3167 | EffectSummonCritter(i); |
---|
| 3168 | break; |
---|
| 3169 | case SUMMON_TYPE_TOTEM_SLOT1: |
---|
| 3170 | case SUMMON_TYPE_TOTEM_SLOT2: |
---|
| 3171 | case SUMMON_TYPE_TOTEM_SLOT3: |
---|
| 3172 | case SUMMON_TYPE_TOTEM_SLOT4: |
---|
| 3173 | case SUMMON_TYPE_TOTEM: |
---|
| 3174 | EffectSummonTotem(i); |
---|
| 3175 | break; |
---|
| 3176 | case SUMMON_TYPE_UNKNOWN1: |
---|
| 3177 | case SUMMON_TYPE_UNKNOWN2: |
---|
| 3178 | case SUMMON_TYPE_UNKNOWN3: |
---|
| 3179 | case SUMMON_TYPE_UNKNOWN4: |
---|
| 3180 | case SUMMON_TYPE_UNKNOWN5: |
---|
| 3181 | break; |
---|
| 3182 | default: |
---|
| 3183 | sLog.outError("EffectSummonType: Unhandled summon type %u", m_spellInfo->EffectMiscValueB[i]); |
---|
| 3184 | break; |
---|
| 3185 | } |
---|
| 3186 | } |
---|
| 3187 | |
---|
| 3188 | void Spell::EffectSummon(uint32 i) |
---|
| 3189 | { |
---|
| 3190 | if(m_caster->GetPetGUID()) |
---|
| 3191 | return; |
---|
| 3192 | |
---|
| 3193 | if(!unitTarget) |
---|
| 3194 | return; |
---|
| 3195 | uint32 pet_entry = m_spellInfo->EffectMiscValue[i]; |
---|
| 3196 | if(!pet_entry) |
---|
| 3197 | return; |
---|
| 3198 | uint32 level = m_caster->getLevel(); |
---|
| 3199 | Pet* spawnCreature = new Pet(SUMMON_PET); |
---|
[126] | 3200 | spawnCreature->setActive(m_caster->isActive()); |
---|
[37] | 3201 | |
---|
| 3202 | if(spawnCreature->LoadPetFromDB(m_caster,pet_entry)) |
---|
| 3203 | { |
---|
| 3204 | // set timer for unsummon |
---|
| 3205 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 3206 | if(duration > 0) |
---|
| 3207 | spawnCreature->SetDuration(duration); |
---|
| 3208 | |
---|
| 3209 | return; |
---|
| 3210 | } |
---|
| 3211 | |
---|
| 3212 | Map *map = m_caster->GetMap(); |
---|
| 3213 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
| 3214 | if(!spawnCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET),map,m_spellInfo->EffectMiscValue[i], pet_number)) |
---|
| 3215 | { |
---|
| 3216 | sLog.outErrorDb("Spell::EffectSummon: no such creature entry %u",m_spellInfo->EffectMiscValue[i]); |
---|
| 3217 | delete spawnCreature; |
---|
| 3218 | return; |
---|
| 3219 | } |
---|
| 3220 | |
---|
| 3221 | // Summon in dest location |
---|
| 3222 | float x,y,z; |
---|
| 3223 | if(m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 3224 | { |
---|
| 3225 | x = m_targets.m_destX; |
---|
| 3226 | y = m_targets.m_destY; |
---|
| 3227 | z = m_targets.m_destZ; |
---|
| 3228 | } |
---|
| 3229 | else |
---|
| 3230 | m_caster->GetClosePoint(x,y,z,spawnCreature->GetObjectSize()); |
---|
| 3231 | |
---|
| 3232 | spawnCreature->Relocate(x,y,z,-m_caster->GetOrientation()); |
---|
| 3233 | |
---|
| 3234 | if(!spawnCreature->IsPositionValid()) |
---|
| 3235 | { |
---|
[207] | 3236 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
| 3237 | spawnCreature->GetGUIDLow(), spawnCreature->GetEntry(), spawnCreature->GetPositionX(), spawnCreature->GetPositionY()); |
---|
[37] | 3238 | delete spawnCreature; |
---|
| 3239 | return; |
---|
| 3240 | } |
---|
| 3241 | |
---|
| 3242 | // set timer for unsummon |
---|
| 3243 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 3244 | if(duration > 0) |
---|
| 3245 | spawnCreature->SetDuration(duration); |
---|
| 3246 | |
---|
| 3247 | spawnCreature->SetUInt64Value(UNIT_FIELD_SUMMONEDBY,m_caster->GetGUID()); |
---|
| 3248 | spawnCreature->SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
| 3249 | spawnCreature->setPowerType(POWER_MANA); |
---|
| 3250 | spawnCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,m_caster->getFaction()); |
---|
| 3251 | spawnCreature->SetUInt32Value(UNIT_FIELD_FLAGS,0); |
---|
| 3252 | spawnCreature->SetUInt32Value(UNIT_FIELD_BYTES_0,2048); |
---|
| 3253 | spawnCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0); |
---|
| 3254 | spawnCreature->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); |
---|
| 3255 | spawnCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
| 3256 | spawnCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP,1000); |
---|
| 3257 | spawnCreature->SetUInt64Value(UNIT_FIELD_CREATEDBY, m_caster->GetGUID()); |
---|
| 3258 | spawnCreature->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); |
---|
| 3259 | |
---|
| 3260 | spawnCreature->InitStatsForLevel(level); |
---|
| 3261 | |
---|
| 3262 | spawnCreature->GetCharmInfo()->SetPetNumber(pet_number, false); |
---|
| 3263 | |
---|
| 3264 | spawnCreature->AIM_Initialize(); |
---|
| 3265 | spawnCreature->InitPetCreateSpells(); |
---|
| 3266 | spawnCreature->SetHealth(spawnCreature->GetMaxHealth()); |
---|
| 3267 | spawnCreature->SetPower(POWER_MANA, spawnCreature->GetMaxPower(POWER_MANA)); |
---|
| 3268 | |
---|
| 3269 | std::string name = m_caster->GetName(); |
---|
| 3270 | name.append(petTypeSuffix[spawnCreature->getPetType()]); |
---|
| 3271 | spawnCreature->SetName( name ); |
---|
| 3272 | |
---|
| 3273 | map->Add((Creature*)spawnCreature); |
---|
| 3274 | |
---|
| 3275 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 3276 | { |
---|
| 3277 | m_caster->SetPet(spawnCreature); |
---|
| 3278 | spawnCreature->GetCharmInfo()->SetReactState( REACT_DEFENSIVE ); |
---|
| 3279 | spawnCreature->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
| 3280 | ((Player*)m_caster)->PetSpellInitialize(); |
---|
| 3281 | } |
---|
| 3282 | } |
---|
| 3283 | |
---|
| 3284 | void Spell::EffectLearnSpell(uint32 i) |
---|
| 3285 | { |
---|
| 3286 | if(!unitTarget) |
---|
| 3287 | return; |
---|
| 3288 | |
---|
| 3289 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 3290 | { |
---|
| 3291 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 3292 | EffectLearnPetSpell(i); |
---|
| 3293 | |
---|
| 3294 | return; |
---|
| 3295 | } |
---|
| 3296 | |
---|
| 3297 | Player *player = (Player*)unitTarget; |
---|
| 3298 | |
---|
| 3299 | uint32 spellToLearn = (m_spellInfo->Id==SPELL_ID_GENERIC_LEARN) ? damage : m_spellInfo->EffectTriggerSpell[i]; |
---|
| 3300 | player->learnSpell(spellToLearn); |
---|
| 3301 | |
---|
| 3302 | sLog.outDebug( "Spell: Player %u have learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow() ); |
---|
| 3303 | } |
---|
| 3304 | |
---|
| 3305 | void Spell::EffectDispel(uint32 i) |
---|
| 3306 | { |
---|
| 3307 | if(!unitTarget) |
---|
| 3308 | return; |
---|
| 3309 | |
---|
[229] | 3310 | // Fill possible dispel list |
---|
[37] | 3311 | std::vector <Aura *> dispel_list; |
---|
| 3312 | |
---|
| 3313 | // Create dispel mask by dispel type |
---|
| 3314 | uint32 dispel_type = m_spellInfo->EffectMiscValue[i]; |
---|
| 3315 | uint32 dispelMask = GetDispellMask( DispelType(dispel_type) ); |
---|
| 3316 | Unit::AuraMap const& auras = unitTarget->GetAuras(); |
---|
| 3317 | for(Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
| 3318 | { |
---|
| 3319 | Aura *aur = (*itr).second; |
---|
| 3320 | if (aur && (1<<aur->GetSpellProto()->Dispel) & dispelMask) |
---|
| 3321 | { |
---|
| 3322 | if(aur->GetSpellProto()->Dispel == DISPEL_MAGIC) |
---|
| 3323 | { |
---|
| 3324 | bool positive = true; |
---|
| 3325 | if (!aur->IsPositive()) |
---|
| 3326 | positive = false; |
---|
| 3327 | else |
---|
| 3328 | positive = (aur->GetSpellProto()->AttributesEx & SPELL_ATTR_EX_NEGATIVE)==0; |
---|
| 3329 | |
---|
| 3330 | // do not remove positive auras if friendly target |
---|
| 3331 | // negative auras if non-friendly target |
---|
| 3332 | if(positive == unitTarget->IsFriendlyTo(m_caster)) |
---|
| 3333 | continue; |
---|
| 3334 | } |
---|
| 3335 | // Add aura to dispel list |
---|
| 3336 | dispel_list.push_back(aur); |
---|
| 3337 | } |
---|
| 3338 | } |
---|
| 3339 | // Ok if exist some buffs for dispel try dispel it |
---|
| 3340 | if (!dispel_list.empty()) |
---|
| 3341 | { |
---|
| 3342 | std::list < std::pair<uint32,uint64> > success_list;// (spell_id,casterGuid) |
---|
| 3343 | std::list < uint32 > fail_list; // spell_id |
---|
| 3344 | int32 list_size = dispel_list.size(); |
---|
[229] | 3345 | // dispel N = damage buffs (or while exist buffs for dispel) |
---|
[37] | 3346 | for (int32 count=0; count < damage && list_size > 0; ++count) |
---|
| 3347 | { |
---|
| 3348 | // Random select buff for dispel |
---|
| 3349 | Aura *aur = dispel_list[urand(0, list_size-1)]; |
---|
| 3350 | |
---|
| 3351 | SpellEntry const* spellInfo = aur->GetSpellProto(); |
---|
| 3352 | // Base dispel chance |
---|
| 3353 | // TODO: possible chance depend from spell level?? |
---|
| 3354 | int32 miss_chance = 0; |
---|
| 3355 | // Apply dispel mod from aura caster |
---|
| 3356 | if (Unit *caster = aur->GetCaster()) |
---|
| 3357 | { |
---|
| 3358 | if ( Player* modOwner = caster->GetSpellModOwner() ) |
---|
| 3359 | modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_RESIST_DISPEL_CHANCE, miss_chance, this); |
---|
| 3360 | } |
---|
| 3361 | // Try dispel |
---|
| 3362 | if (roll_chance_i(miss_chance)) |
---|
| 3363 | fail_list.push_back(aur->GetId()); |
---|
| 3364 | else |
---|
| 3365 | success_list.push_back(std::pair<uint32,uint64>(aur->GetId(),aur->GetCasterGUID())); |
---|
| 3366 | // Remove buff from list for prevent doubles |
---|
| 3367 | for (std::vector<Aura *>::iterator j = dispel_list.begin(); j != dispel_list.end(); ) |
---|
| 3368 | { |
---|
[229] | 3369 | Aura *dispelled = *j; |
---|
| 3370 | if (dispelled->GetId() == aur->GetId() && dispelled->GetCasterGUID() == aur->GetCasterGUID()) |
---|
[37] | 3371 | { |
---|
| 3372 | j = dispel_list.erase(j); |
---|
| 3373 | --list_size; |
---|
| 3374 | } |
---|
| 3375 | else |
---|
| 3376 | ++j; |
---|
| 3377 | } |
---|
| 3378 | } |
---|
| 3379 | // Send success log and really remove auras |
---|
| 3380 | if (!success_list.empty()) |
---|
| 3381 | { |
---|
| 3382 | int32 count = success_list.size(); |
---|
| 3383 | WorldPacket data(SMSG_SPELLDISPELLOG, 8+8+4+1+4+count*5); |
---|
| 3384 | data.append(unitTarget->GetPackGUID()); // Victim GUID |
---|
| 3385 | data.append(m_caster->GetPackGUID()); // Caster GUID |
---|
[229] | 3386 | data << uint32(m_spellInfo->Id); // dispel spell id |
---|
[37] | 3387 | data << uint8(0); // not used |
---|
| 3388 | data << uint32(count); // count |
---|
| 3389 | for (std::list<std::pair<uint32,uint64> >::iterator j = success_list.begin(); j != success_list.end(); ++j) |
---|
| 3390 | { |
---|
| 3391 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(j->first); |
---|
| 3392 | data << uint32(spellInfo->Id); // Spell Id |
---|
[229] | 3393 | data << uint8(0); // 0 - dispelled !=0 cleansed |
---|
[37] | 3394 | unitTarget->RemoveAurasDueToSpellByDispel(spellInfo->Id, j->second, m_caster); |
---|
| 3395 | } |
---|
| 3396 | m_caster->SendMessageToSet(&data, true); |
---|
| 3397 | |
---|
| 3398 | // On succes dispel |
---|
| 3399 | // Devour Magic |
---|
| 3400 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->Category == 12) |
---|
| 3401 | { |
---|
| 3402 | uint32 heal_spell = 0; |
---|
| 3403 | switch (m_spellInfo->Id) |
---|
| 3404 | { |
---|
| 3405 | case 19505: heal_spell = 19658; break; |
---|
| 3406 | case 19731: heal_spell = 19732; break; |
---|
| 3407 | case 19734: heal_spell = 19733; break; |
---|
| 3408 | case 19736: heal_spell = 19735; break; |
---|
| 3409 | case 27276: heal_spell = 27278; break; |
---|
| 3410 | case 27277: heal_spell = 27279; break; |
---|
| 3411 | default: |
---|
| 3412 | sLog.outDebug("Spell for Devour Magic %d not handled in Spell::EffectDispel", m_spellInfo->Id); |
---|
| 3413 | break; |
---|
| 3414 | } |
---|
| 3415 | if (heal_spell) |
---|
| 3416 | m_caster->CastSpell(m_caster, heal_spell, true); |
---|
| 3417 | } |
---|
| 3418 | } |
---|
| 3419 | // Send fail log to client |
---|
| 3420 | if (!fail_list.empty()) |
---|
| 3421 | { |
---|
| 3422 | // Failed to dispell |
---|
| 3423 | WorldPacket data(SMSG_DISPEL_FAILED, 8+8+4+4*fail_list.size()); |
---|
| 3424 | data << uint64(m_caster->GetGUID()); // Caster GUID |
---|
| 3425 | data << uint64(unitTarget->GetGUID()); // Victim GUID |
---|
[229] | 3426 | data << uint32(m_spellInfo->Id); // dispel spell id |
---|
[37] | 3427 | for (std::list< uint32 >::iterator j = fail_list.begin(); j != fail_list.end(); ++j) |
---|
| 3428 | data << uint32(*j); // Spell Id |
---|
| 3429 | m_caster->SendMessageToSet(&data, true); |
---|
| 3430 | } |
---|
| 3431 | } |
---|
| 3432 | } |
---|
| 3433 | |
---|
| 3434 | void Spell::EffectDualWield(uint32 /*i*/) |
---|
| 3435 | { |
---|
[136] | 3436 | unitTarget->SetCanDualWield(true); |
---|
| 3437 | if(unitTarget->GetTypeId() == TYPEID_UNIT) |
---|
| 3438 | ((Creature*)unitTarget)->UpdateDamagePhysical(OFF_ATTACK); |
---|
[37] | 3439 | } |
---|
| 3440 | |
---|
| 3441 | void Spell::EffectPull(uint32 /*i*/) |
---|
| 3442 | { |
---|
| 3443 | // TODO: create a proper pull towards distract spell center for distract |
---|
| 3444 | sLog.outDebug("WORLD: Spell Effect DUMMY"); |
---|
| 3445 | } |
---|
| 3446 | |
---|
| 3447 | void Spell::EffectDistract(uint32 /*i*/) |
---|
| 3448 | { |
---|
| 3449 | // Check for possible target |
---|
| 3450 | if (!unitTarget || unitTarget->isInCombat()) |
---|
| 3451 | return; |
---|
| 3452 | |
---|
| 3453 | // target must be OK to do this |
---|
| 3454 | if( unitTarget->hasUnitState(UNIT_STAT_CONFUSED | UNIT_STAT_STUNNED | UNIT_STAT_FLEEING ) ) |
---|
| 3455 | return; |
---|
| 3456 | |
---|
| 3457 | float angle = unitTarget->GetAngle(m_targets.m_destX, m_targets.m_destY); |
---|
| 3458 | |
---|
| 3459 | if ( unitTarget->GetTypeId() == TYPEID_PLAYER ) |
---|
| 3460 | { |
---|
| 3461 | // For players just turn them |
---|
| 3462 | WorldPacket data; |
---|
| 3463 | ((Player*)unitTarget)->BuildTeleportAckMsg(&data, unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(), angle); |
---|
| 3464 | ((Player*)unitTarget)->GetSession()->SendPacket( &data ); |
---|
| 3465 | ((Player*)unitTarget)->SetPosition(unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(), angle, false); |
---|
| 3466 | } |
---|
| 3467 | else |
---|
| 3468 | { |
---|
| 3469 | // Set creature Distracted, Stop it, And turn it |
---|
| 3470 | unitTarget->SetOrientation(angle); |
---|
| 3471 | unitTarget->StopMoving(); |
---|
| 3472 | unitTarget->GetMotionMaster()->MoveDistract(damage*1000); |
---|
| 3473 | } |
---|
| 3474 | } |
---|
| 3475 | |
---|
| 3476 | void Spell::EffectPickPocket(uint32 /*i*/) |
---|
| 3477 | { |
---|
| 3478 | if( m_caster->GetTypeId() != TYPEID_PLAYER ) |
---|
| 3479 | return; |
---|
| 3480 | |
---|
| 3481 | // victim must be creature and attackable |
---|
| 3482 | if( !unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || m_caster->IsFriendlyTo(unitTarget) ) |
---|
| 3483 | return; |
---|
| 3484 | |
---|
| 3485 | // victim have to be alive and humanoid or undead |
---|
| 3486 | if( unitTarget->isAlive() && (unitTarget->GetCreatureTypeMask() &CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD) != 0) |
---|
| 3487 | { |
---|
| 3488 | int32 chance = 10 + int32(m_caster->getLevel()) - int32(unitTarget->getLevel()); |
---|
| 3489 | |
---|
| 3490 | if (chance > irand(0, 19)) |
---|
| 3491 | { |
---|
| 3492 | // Stealing successful |
---|
| 3493 | //sLog.outDebug("Sending loot from pickpocket"); |
---|
| 3494 | ((Player*)m_caster)->SendLoot(unitTarget->GetGUID(),LOOT_PICKPOCKETING); |
---|
| 3495 | } |
---|
| 3496 | else |
---|
| 3497 | { |
---|
| 3498 | // Reveal action + get attack |
---|
[215] | 3499 | m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK); |
---|
[37] | 3500 | if (((Creature*)unitTarget)->AI()) |
---|
| 3501 | ((Creature*)unitTarget)->AI()->AttackStart(m_caster); |
---|
| 3502 | } |
---|
| 3503 | } |
---|
| 3504 | } |
---|
| 3505 | |
---|
| 3506 | void Spell::EffectAddFarsight(uint32 i) |
---|
| 3507 | { |
---|
[233] | 3508 | if (m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 3509 | return; |
---|
| 3510 | |
---|
[37] | 3511 | float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); |
---|
| 3512 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 3513 | DynamicObject* dynObj = new DynamicObject; |
---|
| 3514 | if(!dynObj->Create(objmgr.GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), m_caster, m_spellInfo->Id, i, m_targets.m_destX, m_targets.m_destY, m_targets.m_destZ, duration, radius)) |
---|
| 3515 | { |
---|
| 3516 | delete dynObj; |
---|
| 3517 | return; |
---|
| 3518 | } |
---|
| 3519 | dynObj->SetUInt32Value(OBJECT_FIELD_TYPE, 65); |
---|
| 3520 | dynObj->SetUInt32Value(DYNAMICOBJECT_BYTES, 0x80000002); |
---|
| 3521 | m_caster->AddDynObject(dynObj); |
---|
[233] | 3522 | |
---|
| 3523 | CellPair pair = Trinity::ComputeCellPair(dynObj->GetPositionX(), dynObj->GetPositionY()); |
---|
| 3524 | Cell cell(pair); |
---|
| 3525 | Map* map = MapManager::Instance().GetMap(dynObj->GetMapId(), dynObj); |
---|
| 3526 | map->LoadGrid(cell); // In case the spell is casted into a different grid by player |
---|
| 3527 | map->Add(dynObj); |
---|
| 3528 | map->SwitchGridContainers(dynObj, true); // Needed for forwarding player packets |
---|
| 3529 | dynObj->setActive(true); // Keep the grid updated even if there are no players in it |
---|
| 3530 | |
---|
| 3531 | // Need to update visibility of object for client to accept farsight guid |
---|
| 3532 | ((Player*)m_caster)->UpdateVisibilityOf(dynObj); |
---|
| 3533 | ((Player*)m_caster)->SetFarsightTarget(dynObj); |
---|
[37] | 3534 | } |
---|
| 3535 | |
---|
| 3536 | void Spell::EffectSummonWild(uint32 i) |
---|
| 3537 | { |
---|
| 3538 | uint32 creature_entry = m_spellInfo->EffectMiscValue[i]; |
---|
| 3539 | if(!creature_entry) |
---|
| 3540 | return; |
---|
| 3541 | |
---|
| 3542 | uint32 level = m_caster->getLevel(); |
---|
| 3543 | |
---|
| 3544 | // level of creature summoned using engineering item based at engineering skill level |
---|
| 3545 | if(m_caster->GetTypeId()==TYPEID_PLAYER && m_CastItem) |
---|
| 3546 | { |
---|
| 3547 | ItemPrototype const *proto = m_CastItem->GetProto(); |
---|
| 3548 | if(proto && proto->RequiredSkill == SKILL_ENGINERING) |
---|
| 3549 | { |
---|
| 3550 | uint16 skill202 = ((Player*)m_caster)->GetSkillValue(SKILL_ENGINERING); |
---|
| 3551 | if(skill202) |
---|
| 3552 | { |
---|
| 3553 | level = skill202/5; |
---|
| 3554 | } |
---|
| 3555 | } |
---|
| 3556 | } |
---|
| 3557 | |
---|
| 3558 | // select center of summon position |
---|
| 3559 | float center_x = m_targets.m_destX; |
---|
| 3560 | float center_y = m_targets.m_destY; |
---|
| 3561 | float center_z = m_targets.m_destZ; |
---|
| 3562 | |
---|
| 3563 | float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); |
---|
| 3564 | |
---|
| 3565 | int32 amount = damage > 0 ? damage : 1; |
---|
| 3566 | |
---|
| 3567 | for(int32 count = 0; count < amount; ++count) |
---|
| 3568 | { |
---|
| 3569 | float px, py, pz; |
---|
| 3570 | // If dest location if present |
---|
| 3571 | if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 3572 | { |
---|
| 3573 | // Summon 1 unit in dest location |
---|
| 3574 | if (count == 0) |
---|
| 3575 | { |
---|
| 3576 | px = m_targets.m_destX; |
---|
| 3577 | py = m_targets.m_destY; |
---|
| 3578 | pz = m_targets.m_destZ; |
---|
| 3579 | } |
---|
| 3580 | // Summon in random point all other units if location present |
---|
| 3581 | else |
---|
| 3582 | m_caster->GetRandomPoint(center_x,center_y,center_z,radius,px,py,pz); |
---|
| 3583 | } |
---|
| 3584 | // Summon if dest location not present near caster |
---|
| 3585 | else |
---|
| 3586 | m_caster->GetClosePoint(px,py,pz,3.0f); |
---|
| 3587 | |
---|
| 3588 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 3589 | |
---|
[106] | 3590 | TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; |
---|
[37] | 3591 | |
---|
[106] | 3592 | if(m_originalCaster) |
---|
| 3593 | m_originalCaster->SummonCreature(creature_entry,px,py,pz,m_caster->GetOrientation(),summonType,duration); |
---|
| 3594 | else |
---|
| 3595 | m_caster->SummonCreature(creature_entry,px,py,pz,m_caster->GetOrientation(),summonType,duration); |
---|
[37] | 3596 | } |
---|
| 3597 | } |
---|
| 3598 | |
---|
| 3599 | void Spell::EffectSummonGuardian(uint32 i) |
---|
| 3600 | { |
---|
| 3601 | uint32 pet_entry = m_spellInfo->EffectMiscValue[i]; |
---|
| 3602 | if(!pet_entry) |
---|
| 3603 | return; |
---|
| 3604 | |
---|
| 3605 | // Jewelery statue case (totem like) |
---|
| 3606 | if(m_spellInfo->SpellIconID==2056) |
---|
| 3607 | { |
---|
| 3608 | EffectSummonTotem(i); |
---|
| 3609 | return; |
---|
| 3610 | } |
---|
| 3611 | |
---|
[178] | 3612 | // trigger |
---|
| 3613 | if(m_spellInfo->Id == 40276) |
---|
| 3614 | { |
---|
| 3615 | EffectSummonWild(i); |
---|
| 3616 | return; |
---|
| 3617 | } |
---|
| 3618 | |
---|
[37] | 3619 | // set timer for unsummon |
---|
| 3620 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 3621 | |
---|
| 3622 | // Search old Guardian only for players (if casted spell not have duration or cooldown) |
---|
| 3623 | // FIXME: some guardians have control spell applied and controlled by player and anyway player can't summon in this time |
---|
| 3624 | // so this code hack in fact |
---|
| 3625 | if( m_caster->GetTypeId() == TYPEID_PLAYER && (duration <= 0 || GetSpellRecoveryTime(m_spellInfo)==0) ) |
---|
| 3626 | if(((Player*)m_caster)->HasGuardianWithEntry(pet_entry)) |
---|
| 3627 | return; // find old guardian, ignore summon |
---|
| 3628 | |
---|
| 3629 | // in another case summon new |
---|
| 3630 | uint32 level = m_caster->getLevel(); |
---|
| 3631 | |
---|
| 3632 | // level of pet summoned using engineering item based at engineering skill level |
---|
| 3633 | if(m_caster->GetTypeId()==TYPEID_PLAYER && m_CastItem) |
---|
| 3634 | { |
---|
| 3635 | ItemPrototype const *proto = m_CastItem->GetProto(); |
---|
| 3636 | if(proto && proto->RequiredSkill == SKILL_ENGINERING) |
---|
| 3637 | { |
---|
| 3638 | uint16 skill202 = ((Player*)m_caster)->GetSkillValue(SKILL_ENGINERING); |
---|
| 3639 | if(skill202) |
---|
| 3640 | { |
---|
| 3641 | level = skill202/5; |
---|
| 3642 | } |
---|
| 3643 | } |
---|
| 3644 | } |
---|
| 3645 | |
---|
| 3646 | // select center of summon position |
---|
| 3647 | float center_x = m_targets.m_destX; |
---|
| 3648 | float center_y = m_targets.m_destY; |
---|
| 3649 | float center_z = m_targets.m_destZ; |
---|
| 3650 | |
---|
| 3651 | float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); |
---|
| 3652 | |
---|
| 3653 | int32 amount = damage > 0 ? damage : 1; |
---|
| 3654 | |
---|
| 3655 | for(int32 count = 0; count < amount; ++count) |
---|
| 3656 | { |
---|
| 3657 | Pet* spawnCreature = new Pet(GUARDIAN_PET); |
---|
[126] | 3658 | spawnCreature->setActive(m_caster->isActive()); |
---|
[37] | 3659 | |
---|
| 3660 | Map *map = m_caster->GetMap(); |
---|
| 3661 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
| 3662 | if(!spawnCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map,m_spellInfo->EffectMiscValue[i], pet_number)) |
---|
| 3663 | { |
---|
| 3664 | sLog.outError("no such creature entry %u",m_spellInfo->EffectMiscValue[i]); |
---|
| 3665 | delete spawnCreature; |
---|
| 3666 | return; |
---|
| 3667 | } |
---|
| 3668 | |
---|
| 3669 | float px, py, pz; |
---|
| 3670 | // If dest location if present |
---|
| 3671 | if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 3672 | { |
---|
| 3673 | // Summon 1 unit in dest location |
---|
| 3674 | if (count == 0) |
---|
| 3675 | { |
---|
| 3676 | px = m_targets.m_destX; |
---|
| 3677 | py = m_targets.m_destY; |
---|
| 3678 | pz = m_targets.m_destZ; |
---|
| 3679 | } |
---|
| 3680 | // Summon in random point all other units if location present |
---|
| 3681 | else |
---|
| 3682 | m_caster->GetRandomPoint(center_x,center_y,center_z,radius,px,py,pz); |
---|
| 3683 | } |
---|
| 3684 | // Summon if dest location not present near caster |
---|
| 3685 | else |
---|
| 3686 | m_caster->GetClosePoint(px,py,pz,spawnCreature->GetObjectSize()); |
---|
| 3687 | |
---|
| 3688 | spawnCreature->Relocate(px,py,pz,m_caster->GetOrientation()); |
---|
| 3689 | |
---|
| 3690 | if(!spawnCreature->IsPositionValid()) |
---|
| 3691 | { |
---|
[207] | 3692 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not created base at creature. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
| 3693 | spawnCreature->GetGUIDLow(), spawnCreature->GetEntry(), spawnCreature->GetPositionX(), spawnCreature->GetPositionY()); |
---|
[37] | 3694 | delete spawnCreature; |
---|
| 3695 | return; |
---|
| 3696 | } |
---|
| 3697 | |
---|
| 3698 | if(duration > 0) |
---|
| 3699 | spawnCreature->SetDuration(duration); |
---|
| 3700 | |
---|
| 3701 | spawnCreature->SetUInt64Value(UNIT_FIELD_SUMMONEDBY,m_caster->GetGUID()); |
---|
| 3702 | spawnCreature->setPowerType(POWER_MANA); |
---|
| 3703 | spawnCreature->SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
| 3704 | spawnCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,m_caster->getFaction()); |
---|
| 3705 | spawnCreature->SetUInt32Value(UNIT_FIELD_FLAGS,0); |
---|
| 3706 | spawnCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0); |
---|
| 3707 | spawnCreature->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); |
---|
| 3708 | spawnCreature->SetUInt64Value(UNIT_FIELD_CREATEDBY, m_caster->GetGUID()); |
---|
| 3709 | spawnCreature->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); |
---|
| 3710 | |
---|
| 3711 | spawnCreature->InitStatsForLevel(level); |
---|
| 3712 | spawnCreature->GetCharmInfo()->SetPetNumber(pet_number, false); |
---|
| 3713 | |
---|
| 3714 | spawnCreature->AIM_Initialize(); |
---|
| 3715 | |
---|
| 3716 | if(m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 3717 | ((Player*)m_caster)->AddGuardian(spawnCreature); |
---|
| 3718 | |
---|
| 3719 | map->Add((Creature*)spawnCreature); |
---|
| 3720 | } |
---|
| 3721 | } |
---|
| 3722 | |
---|
[174] | 3723 | void Spell::EffectSummonPossessed(uint32 i) |
---|
| 3724 | { |
---|
| 3725 | uint32 creatureEntry = m_spellInfo->EffectMiscValue[i]; |
---|
| 3726 | if(!creatureEntry) |
---|
| 3727 | return; |
---|
| 3728 | |
---|
| 3729 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 3730 | return; |
---|
| 3731 | |
---|
| 3732 | uint32 level = m_caster->getLevel(); |
---|
| 3733 | |
---|
| 3734 | float px, py, pz; |
---|
| 3735 | m_caster->GetClosePoint(px, py, pz, DEFAULT_WORLD_OBJECT_SIZE); |
---|
| 3736 | |
---|
| 3737 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 3738 | |
---|
| 3739 | TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_OR_DEAD_DESPAWN; |
---|
| 3740 | |
---|
| 3741 | Creature* c = m_caster->SummonCreature(creatureEntry, px, py, pz, m_caster->GetOrientation(), summonType, duration); |
---|
| 3742 | ((Player*)m_caster)->Possess(c); |
---|
| 3743 | } |
---|
| 3744 | |
---|
[37] | 3745 | void Spell::EffectTeleUnitsFaceCaster(uint32 i) |
---|
| 3746 | { |
---|
| 3747 | if(!unitTarget) |
---|
| 3748 | return; |
---|
| 3749 | |
---|
| 3750 | if(unitTarget->isInFlight()) |
---|
| 3751 | return; |
---|
| 3752 | |
---|
| 3753 | uint32 mapid = m_caster->GetMapId(); |
---|
| 3754 | float dis = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); |
---|
| 3755 | |
---|
| 3756 | float fx,fy,fz; |
---|
| 3757 | m_caster->GetClosePoint(fx,fy,fz,unitTarget->GetObjectSize(),dis); |
---|
| 3758 | |
---|
| 3759 | if(unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 3760 | ((Player*)unitTarget)->TeleportTo(mapid, fx, fy, fz, -m_caster->GetOrientation(), TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET | (unitTarget==m_caster ? TELE_TO_SPELL : 0)); |
---|
| 3761 | else |
---|
| 3762 | MapManager::Instance().GetMap(mapid, m_caster)->CreatureRelocation((Creature*)m_caster, fx, fy, fz, -m_caster->GetOrientation()); |
---|
| 3763 | } |
---|
| 3764 | |
---|
| 3765 | void Spell::EffectLearnSkill(uint32 i) |
---|
| 3766 | { |
---|
| 3767 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 3768 | return; |
---|
| 3769 | |
---|
| 3770 | if(damage < 0) |
---|
| 3771 | return; |
---|
| 3772 | |
---|
| 3773 | uint32 skillid = m_spellInfo->EffectMiscValue[i]; |
---|
| 3774 | uint16 skillval = ((Player*)unitTarget)->GetPureSkillValue(skillid); |
---|
| 3775 | ((Player*)unitTarget)->SetSkill(skillid, skillval?skillval:1, damage*75); |
---|
| 3776 | } |
---|
| 3777 | |
---|
| 3778 | void Spell::EffectAddHonor(uint32 /*i*/) |
---|
| 3779 | { |
---|
| 3780 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 3781 | return; |
---|
| 3782 | |
---|
| 3783 | sLog.outDebug("SpellEffect::AddHonor called for spell_id %u , that rewards %d honor points to player: %u", m_spellInfo->Id, this->damage, ((Player*)unitTarget)->GetGUIDLow()); |
---|
| 3784 | |
---|
| 3785 | // TODO: find formula for honor reward based on player's level! |
---|
| 3786 | |
---|
| 3787 | // now fixed only for level 70 players: |
---|
| 3788 | if (((Player*)unitTarget)->getLevel() == 70) |
---|
| 3789 | ((Player*)unitTarget)->RewardHonor(NULL, 1, this->damage); |
---|
| 3790 | } |
---|
| 3791 | |
---|
| 3792 | void Spell::EffectTradeSkill(uint32 /*i*/) |
---|
| 3793 | { |
---|
| 3794 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 3795 | return; |
---|
| 3796 | // uint32 skillid = m_spellInfo->EffectMiscValue[i]; |
---|
| 3797 | // uint16 skillmax = ((Player*)unitTarget)->(skillid); |
---|
| 3798 | // ((Player*)unitTarget)->SetSkill(skillid,skillval?skillval:1,skillmax+75); |
---|
| 3799 | } |
---|
| 3800 | |
---|
| 3801 | void Spell::EffectEnchantItemPerm(uint32 i) |
---|
| 3802 | { |
---|
| 3803 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 3804 | return; |
---|
| 3805 | if (!itemTarget) |
---|
| 3806 | return; |
---|
| 3807 | |
---|
| 3808 | Player* p_caster = (Player*)m_caster; |
---|
| 3809 | |
---|
| 3810 | p_caster->UpdateCraftSkill(m_spellInfo->Id); |
---|
| 3811 | |
---|
| 3812 | if (m_spellInfo->EffectMiscValue[i]) |
---|
| 3813 | { |
---|
| 3814 | uint32 enchant_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 3815 | |
---|
| 3816 | SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); |
---|
| 3817 | if(!pEnchant) |
---|
| 3818 | return; |
---|
| 3819 | |
---|
| 3820 | // item can be in trade slot and have owner diff. from caster |
---|
| 3821 | Player* item_owner = itemTarget->GetOwner(); |
---|
| 3822 | if(!item_owner) |
---|
| 3823 | return; |
---|
| 3824 | |
---|
| 3825 | if(item_owner!=p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
---|
| 3826 | sLog.outCommand("GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)", |
---|
| 3827 | p_caster->GetName(),p_caster->GetSession()->GetAccountId(), |
---|
| 3828 | itemTarget->GetProto()->Name1,itemTarget->GetEntry(), |
---|
| 3829 | item_owner->GetName(),item_owner->GetSession()->GetAccountId()); |
---|
| 3830 | |
---|
| 3831 | // remove old enchanting before applying new if equipped |
---|
| 3832 | item_owner->ApplyEnchantment(itemTarget,PERM_ENCHANTMENT_SLOT,false); |
---|
| 3833 | |
---|
| 3834 | itemTarget->SetEnchantment(PERM_ENCHANTMENT_SLOT, enchant_id, 0, 0); |
---|
| 3835 | |
---|
| 3836 | // add new enchanting if equipped |
---|
| 3837 | item_owner->ApplyEnchantment(itemTarget,PERM_ENCHANTMENT_SLOT,true); |
---|
| 3838 | } |
---|
| 3839 | } |
---|
| 3840 | |
---|
| 3841 | void Spell::EffectEnchantItemTmp(uint32 i) |
---|
| 3842 | { |
---|
| 3843 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 3844 | return; |
---|
| 3845 | |
---|
| 3846 | Player* p_caster = (Player*)m_caster; |
---|
| 3847 | |
---|
| 3848 | if(!itemTarget) |
---|
| 3849 | return; |
---|
| 3850 | |
---|
| 3851 | uint32 enchant_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 3852 | |
---|
| 3853 | // Shaman Rockbiter Weapon |
---|
| 3854 | if(i==0 && m_spellInfo->Effect[1]==SPELL_EFFECT_DUMMY) |
---|
| 3855 | { |
---|
| 3856 | int32 enchnting_damage = m_currentBasePoints[1]+1; |
---|
| 3857 | |
---|
| 3858 | // enchanting id selected by calculated damage-per-sec stored in Effect[1] base value |
---|
| 3859 | // with already applied percent bonus from Elemental Weapons talent |
---|
| 3860 | // Note: damage calculated (correctly) with rounding int32(float(v)) but |
---|
| 3861 | // RW enchantments applied damage int32(float(v)+0.5), this create 0..1 difference sometime |
---|
| 3862 | switch(enchnting_damage) |
---|
| 3863 | { |
---|
| 3864 | // Rank 1 |
---|
| 3865 | case 2: enchant_id = 29; break; // 0% [ 7% == 2, 14% == 2, 20% == 2] |
---|
| 3866 | // Rank 2 |
---|
| 3867 | case 4: enchant_id = 6; break; // 0% [ 7% == 4, 14% == 4] |
---|
| 3868 | case 5: enchant_id = 3025; break; // 20% |
---|
| 3869 | // Rank 3 |
---|
| 3870 | case 6: enchant_id = 1; break; // 0% [ 7% == 6, 14% == 6] |
---|
| 3871 | case 7: enchant_id = 3027; break; // 20% |
---|
| 3872 | // Rank 4 |
---|
| 3873 | case 9: enchant_id = 3032; break; // 0% [ 7% == 6] |
---|
| 3874 | case 10: enchant_id = 503; break; // 14% |
---|
| 3875 | case 11: enchant_id = 3031; break; // 20% |
---|
| 3876 | // Rank 5 |
---|
| 3877 | case 15: enchant_id = 3035; break; // 0% |
---|
| 3878 | case 16: enchant_id = 1663; break; // 7% |
---|
| 3879 | case 17: enchant_id = 3033; break; // 14% |
---|
| 3880 | case 18: enchant_id = 3034; break; // 20% |
---|
| 3881 | // Rank 6 |
---|
| 3882 | case 28: enchant_id = 3038; break; // 0% |
---|
| 3883 | case 29: enchant_id = 683; break; // 7% |
---|
| 3884 | case 31: enchant_id = 3036; break; // 14% |
---|
| 3885 | case 33: enchant_id = 3037; break; // 20% |
---|
| 3886 | // Rank 7 |
---|
| 3887 | case 40: enchant_id = 3041; break; // 0% |
---|
| 3888 | case 42: enchant_id = 1664; break; // 7% |
---|
| 3889 | case 45: enchant_id = 3039; break; // 14% |
---|
| 3890 | case 48: enchant_id = 3040; break; // 20% |
---|
| 3891 | // Rank 8 |
---|
| 3892 | case 49: enchant_id = 3044; break; // 0% |
---|
| 3893 | case 52: enchant_id = 2632; break; // 7% |
---|
| 3894 | case 55: enchant_id = 3042; break; // 14% |
---|
| 3895 | case 58: enchant_id = 3043; break; // 20% |
---|
| 3896 | // Rank 9 |
---|
| 3897 | case 62: enchant_id = 2633; break; // 0% |
---|
| 3898 | case 66: enchant_id = 3018; break; // 7% |
---|
| 3899 | case 70: enchant_id = 3019; break; // 14% |
---|
| 3900 | case 74: enchant_id = 3020; break; // 20% |
---|
| 3901 | default: |
---|
| 3902 | sLog.outError("Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW",enchnting_damage); |
---|
| 3903 | return; |
---|
| 3904 | } |
---|
| 3905 | } |
---|
| 3906 | |
---|
| 3907 | if (!enchant_id) |
---|
| 3908 | { |
---|
| 3909 | sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id",m_spellInfo->Id,i); |
---|
| 3910 | return; |
---|
| 3911 | } |
---|
| 3912 | |
---|
| 3913 | SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); |
---|
| 3914 | if(!pEnchant) |
---|
| 3915 | { |
---|
| 3916 | sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ",m_spellInfo->Id,i,enchant_id); |
---|
| 3917 | return; |
---|
| 3918 | } |
---|
| 3919 | |
---|
| 3920 | // select enchantment duration |
---|
| 3921 | uint32 duration; |
---|
| 3922 | |
---|
| 3923 | // rogue family enchantments exception by duration |
---|
| 3924 | if(m_spellInfo->Id==38615) |
---|
| 3925 | duration = 1800; // 30 mins |
---|
| 3926 | // other rogue family enchantments always 1 hour (some have spell damage=0, but some have wrong data in EffBasePoints) |
---|
| 3927 | else if(m_spellInfo->SpellFamilyName==SPELLFAMILY_ROGUE) |
---|
| 3928 | duration = 3600; // 1 hour |
---|
| 3929 | // shaman family enchantments |
---|
| 3930 | else if(m_spellInfo->SpellFamilyName==SPELLFAMILY_SHAMAN) |
---|
| 3931 | duration = 1800; // 30 mins |
---|
| 3932 | // other cases with this SpellVisual already selected |
---|
| 3933 | else if(m_spellInfo->SpellVisual==215) |
---|
| 3934 | duration = 1800; // 30 mins |
---|
| 3935 | // some fishing pole bonuses |
---|
| 3936 | else if(m_spellInfo->SpellVisual==563) |
---|
| 3937 | duration = 600; // 10 mins |
---|
| 3938 | // shaman rockbiter enchantments |
---|
| 3939 | else if(m_spellInfo->SpellVisual==0) |
---|
| 3940 | duration = 1800; // 30 mins |
---|
| 3941 | else if(m_spellInfo->Id==29702) |
---|
| 3942 | duration = 300; // 5 mins |
---|
| 3943 | else if(m_spellInfo->Id==37360) |
---|
| 3944 | duration = 300; // 5 mins |
---|
| 3945 | // default case |
---|
| 3946 | else |
---|
| 3947 | duration = 3600; // 1 hour |
---|
| 3948 | |
---|
| 3949 | // item can be in trade slot and have owner diff. from caster |
---|
| 3950 | Player* item_owner = itemTarget->GetOwner(); |
---|
| 3951 | if(!item_owner) |
---|
| 3952 | return; |
---|
| 3953 | |
---|
| 3954 | if(item_owner!=p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
---|
| 3955 | sLog.outCommand("GM %s (Account: %u) enchanting(temp): %s (Entry: %d) for player: %s (Account: %u)", |
---|
| 3956 | p_caster->GetName(),p_caster->GetSession()->GetAccountId(), |
---|
| 3957 | itemTarget->GetProto()->Name1,itemTarget->GetEntry(), |
---|
| 3958 | item_owner->GetName(),item_owner->GetSession()->GetAccountId()); |
---|
| 3959 | |
---|
| 3960 | // remove old enchanting before applying new if equipped |
---|
| 3961 | item_owner->ApplyEnchantment(itemTarget,TEMP_ENCHANTMENT_SLOT,false); |
---|
| 3962 | |
---|
| 3963 | itemTarget->SetEnchantment(TEMP_ENCHANTMENT_SLOT, enchant_id, duration*1000, 0); |
---|
| 3964 | |
---|
| 3965 | // add new enchanting if equipped |
---|
| 3966 | item_owner->ApplyEnchantment(itemTarget,TEMP_ENCHANTMENT_SLOT,true); |
---|
| 3967 | } |
---|
| 3968 | |
---|
| 3969 | void Spell::EffectTameCreature(uint32 /*i*/) |
---|
| 3970 | { |
---|
| 3971 | if(m_caster->GetPetGUID()) |
---|
| 3972 | return; |
---|
| 3973 | |
---|
| 3974 | if(!unitTarget) |
---|
| 3975 | return; |
---|
| 3976 | |
---|
| 3977 | if(unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 3978 | return; |
---|
| 3979 | |
---|
| 3980 | Creature* creatureTarget = (Creature*)unitTarget; |
---|
| 3981 | |
---|
| 3982 | if(creatureTarget->isPet()) |
---|
| 3983 | return; |
---|
| 3984 | |
---|
[161] | 3985 | if(m_caster->getClass() != CLASS_HUNTER) |
---|
| 3986 | return; |
---|
[37] | 3987 | |
---|
[161] | 3988 | // cast finish successfully |
---|
| 3989 | //SendChannelUpdate(0); |
---|
| 3990 | finish(); |
---|
[37] | 3991 | |
---|
[161] | 3992 | Pet* pet = m_caster->CreateTamedPetFrom(creatureTarget,m_spellInfo->Id); |
---|
[214] | 3993 | if(!pet) return; |
---|
[37] | 3994 | |
---|
[161] | 3995 | // kill original creature |
---|
| 3996 | creatureTarget->setDeathState(JUST_DIED); |
---|
| 3997 | creatureTarget->RemoveCorpse(); |
---|
| 3998 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
[37] | 3999 | |
---|
[161] | 4000 | // prepare visual effect for levelup |
---|
| 4001 | pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); |
---|
[37] | 4002 | |
---|
[161] | 4003 | // add to world |
---|
| 4004 | MapManager::Instance().GetMap(pet->GetMapId(), pet)->Add((Creature*)pet); |
---|
[37] | 4005 | |
---|
[161] | 4006 | // visual effect for levelup |
---|
| 4007 | pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); |
---|
[37] | 4008 | |
---|
[161] | 4009 | // caster have pet now |
---|
| 4010 | m_caster->SetPet(pet); |
---|
[37] | 4011 | |
---|
[161] | 4012 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 4013 | { |
---|
| 4014 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
| 4015 | ((Player*)m_caster)->PetSpellInitialize(); |
---|
[37] | 4016 | } |
---|
| 4017 | } |
---|
| 4018 | |
---|
| 4019 | void Spell::EffectSummonPet(uint32 i) |
---|
| 4020 | { |
---|
| 4021 | uint32 petentry = m_spellInfo->EffectMiscValue[i]; |
---|
| 4022 | |
---|
| 4023 | Pet *OldSummon = m_caster->GetPet(); |
---|
| 4024 | |
---|
| 4025 | // if pet requested type already exist |
---|
| 4026 | if( OldSummon ) |
---|
| 4027 | { |
---|
| 4028 | if(petentry == 0 || OldSummon->GetEntry() == petentry) |
---|
| 4029 | { |
---|
| 4030 | // pet in corpse state can't be summoned |
---|
| 4031 | if( OldSummon->isDead() ) |
---|
| 4032 | return; |
---|
| 4033 | |
---|
| 4034 | MapManager::Instance().GetMap(OldSummon->GetMapId(), OldSummon)->Remove((Creature*)OldSummon,false); |
---|
| 4035 | OldSummon->SetMapId(m_caster->GetMapId()); |
---|
| 4036 | |
---|
| 4037 | float px, py, pz; |
---|
| 4038 | m_caster->GetClosePoint(px, py, pz, OldSummon->GetObjectSize()); |
---|
| 4039 | |
---|
| 4040 | OldSummon->Relocate(px, py, pz, OldSummon->GetOrientation()); |
---|
| 4041 | MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)->Add((Creature*)OldSummon); |
---|
| 4042 | |
---|
| 4043 | if(m_caster->GetTypeId() == TYPEID_PLAYER && OldSummon->isControlled() ) |
---|
| 4044 | { |
---|
| 4045 | ((Player*)m_caster)->PetSpellInitialize(); |
---|
| 4046 | } |
---|
| 4047 | return; |
---|
| 4048 | } |
---|
| 4049 | |
---|
| 4050 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 4051 | ((Player*)m_caster)->RemovePet(OldSummon,(OldSummon->getPetType()==HUNTER_PET ? PET_SAVE_AS_DELETED : PET_SAVE_NOT_IN_SLOT),false); |
---|
| 4052 | else |
---|
| 4053 | return; |
---|
| 4054 | } |
---|
| 4055 | |
---|
| 4056 | Pet* NewSummon = new Pet; |
---|
[126] | 4057 | NewSummon->setActive(m_caster->isActive()); |
---|
[37] | 4058 | |
---|
| 4059 | // petentry==0 for hunter "call pet" (current pet summoned if any) |
---|
| 4060 | if(NewSummon->LoadPetFromDB(m_caster,petentry)) |
---|
| 4061 | { |
---|
| 4062 | if(NewSummon->getPetType()==SUMMON_PET) |
---|
| 4063 | { |
---|
| 4064 | // Remove Demonic Sacrifice auras (known pet) |
---|
| 4065 | Unit::AuraList const& auraClassScripts = m_caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
| 4066 | for(Unit::AuraList::const_iterator itr = auraClassScripts.begin();itr!=auraClassScripts.end();) |
---|
| 4067 | { |
---|
| 4068 | if((*itr)->GetModifier()->m_miscvalue==2228) |
---|
| 4069 | { |
---|
| 4070 | m_caster->RemoveAurasDueToSpell((*itr)->GetId()); |
---|
| 4071 | itr = auraClassScripts.begin(); |
---|
| 4072 | } |
---|
| 4073 | else |
---|
| 4074 | ++itr; |
---|
| 4075 | } |
---|
| 4076 | } |
---|
| 4077 | |
---|
| 4078 | return; |
---|
| 4079 | } |
---|
| 4080 | |
---|
| 4081 | // not error in case fail hunter call pet |
---|
| 4082 | if(!petentry) |
---|
| 4083 | { |
---|
| 4084 | delete NewSummon; |
---|
| 4085 | return; |
---|
| 4086 | } |
---|
| 4087 | |
---|
| 4088 | CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(petentry); |
---|
| 4089 | |
---|
| 4090 | if(!cInfo) |
---|
| 4091 | { |
---|
| 4092 | sLog.outError("EffectSummonPet: creature entry %u not found.",petentry); |
---|
| 4093 | delete NewSummon; |
---|
| 4094 | return; |
---|
| 4095 | } |
---|
| 4096 | |
---|
| 4097 | Map *map = m_caster->GetMap(); |
---|
| 4098 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
| 4099 | if(!NewSummon->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, petentry, pet_number)) |
---|
| 4100 | { |
---|
| 4101 | delete NewSummon; |
---|
| 4102 | return; |
---|
| 4103 | } |
---|
| 4104 | |
---|
| 4105 | float px, py, pz; |
---|
| 4106 | m_caster->GetClosePoint(px, py, pz, NewSummon->GetObjectSize()); |
---|
| 4107 | |
---|
| 4108 | NewSummon->Relocate(px, py, pz, m_caster->GetOrientation()); |
---|
| 4109 | |
---|
| 4110 | if(!NewSummon->IsPositionValid()) |
---|
| 4111 | { |
---|
[207] | 4112 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
| 4113 | NewSummon->GetGUIDLow(), NewSummon->GetEntry(), NewSummon->GetPositionX(), NewSummon->GetPositionY()); |
---|
[37] | 4114 | delete NewSummon; |
---|
| 4115 | return; |
---|
| 4116 | } |
---|
| 4117 | |
---|
| 4118 | uint32 petlevel = m_caster->getLevel(); |
---|
| 4119 | NewSummon->setPetType(SUMMON_PET); |
---|
| 4120 | |
---|
| 4121 | uint32 faction = m_caster->getFaction(); |
---|
[149] | 4122 | if(m_caster->GetTypeId() == TYPEID_UNIT) |
---|
[37] | 4123 | { |
---|
[149] | 4124 | if ( ((Creature*)m_caster)->isTotem() ) |
---|
| 4125 | NewSummon->GetCharmInfo()->SetReactState(REACT_AGGRESSIVE); |
---|
| 4126 | else |
---|
| 4127 | NewSummon->GetCharmInfo()->SetReactState(REACT_DEFENSIVE); |
---|
[37] | 4128 | } |
---|
| 4129 | |
---|
| 4130 | NewSummon->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_caster->GetGUID()); |
---|
| 4131 | NewSummon->SetUInt64Value(UNIT_FIELD_CREATEDBY, m_caster->GetGUID()); |
---|
| 4132 | NewSummon->SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
| 4133 | NewSummon->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, faction); |
---|
| 4134 | NewSummon->SetUInt32Value(UNIT_FIELD_BYTES_0,2048); |
---|
| 4135 | NewSummon->SetUInt32Value(UNIT_FIELD_BYTES_1,0); |
---|
| 4136 | NewSummon->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,time(NULL)); |
---|
| 4137 | NewSummon->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
| 4138 | NewSummon->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP,1000); |
---|
| 4139 | NewSummon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); |
---|
| 4140 | |
---|
| 4141 | NewSummon->GetCharmInfo()->SetPetNumber(pet_number, true); |
---|
| 4142 | // this enables pet details window (Shift+P) |
---|
| 4143 | |
---|
| 4144 | // this enables popup window (pet dismiss, cancel), hunter pet additional flags set later |
---|
| 4145 | NewSummon->SetUInt32Value(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE); |
---|
| 4146 | |
---|
| 4147 | NewSummon->InitStatsForLevel( petlevel); |
---|
| 4148 | NewSummon->InitPetCreateSpells(); |
---|
| 4149 | |
---|
| 4150 | if(NewSummon->getPetType()==SUMMON_PET) |
---|
| 4151 | { |
---|
| 4152 | // Remove Demonic Sacrifice auras (new pet) |
---|
| 4153 | Unit::AuraList const& auraClassScripts = m_caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
| 4154 | for(Unit::AuraList::const_iterator itr = auraClassScripts.begin();itr!=auraClassScripts.end();) |
---|
| 4155 | { |
---|
| 4156 | if((*itr)->GetModifier()->m_miscvalue==2228) |
---|
| 4157 | { |
---|
| 4158 | m_caster->RemoveAurasDueToSpell((*itr)->GetId()); |
---|
| 4159 | itr = auraClassScripts.begin(); |
---|
| 4160 | } |
---|
| 4161 | else |
---|
| 4162 | ++itr; |
---|
| 4163 | } |
---|
| 4164 | |
---|
| 4165 | // generate new name for summon pet |
---|
| 4166 | std::string new_name=objmgr.GeneratePetName(petentry); |
---|
| 4167 | if(!new_name.empty()) |
---|
| 4168 | NewSummon->SetName(new_name); |
---|
| 4169 | } |
---|
| 4170 | else if(NewSummon->getPetType()==HUNTER_PET) |
---|
| 4171 | NewSummon->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); |
---|
| 4172 | |
---|
| 4173 | NewSummon->AIM_Initialize(); |
---|
| 4174 | NewSummon->SetHealth(NewSummon->GetMaxHealth()); |
---|
| 4175 | NewSummon->SetPower(POWER_MANA, NewSummon->GetMaxPower(POWER_MANA)); |
---|
| 4176 | |
---|
| 4177 | map->Add((Creature*)NewSummon); |
---|
| 4178 | |
---|
| 4179 | m_caster->SetPet(NewSummon); |
---|
| 4180 | sLog.outDebug("New Pet has guid %u", NewSummon->GetGUIDLow()); |
---|
| 4181 | |
---|
| 4182 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 4183 | { |
---|
| 4184 | NewSummon->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
| 4185 | ((Player*)m_caster)->PetSpellInitialize(); |
---|
| 4186 | } |
---|
| 4187 | } |
---|
| 4188 | |
---|
| 4189 | void Spell::EffectLearnPetSpell(uint32 i) |
---|
| 4190 | { |
---|
| 4191 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 4192 | return; |
---|
| 4193 | |
---|
| 4194 | Player *_player = (Player*)m_caster; |
---|
| 4195 | |
---|
| 4196 | Pet *pet = _player->GetPet(); |
---|
| 4197 | if(!pet) |
---|
| 4198 | return; |
---|
| 4199 | if(!pet->isAlive()) |
---|
| 4200 | return; |
---|
| 4201 | |
---|
| 4202 | SpellEntry const *learn_spellproto = sSpellStore.LookupEntry(m_spellInfo->EffectTriggerSpell[i]); |
---|
| 4203 | if(!learn_spellproto) |
---|
| 4204 | return; |
---|
| 4205 | |
---|
| 4206 | pet->SetTP(pet->m_TrainingPoints - pet->GetTPForSpell(learn_spellproto->Id)); |
---|
| 4207 | pet->learnSpell(learn_spellproto->Id); |
---|
| 4208 | |
---|
| 4209 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
| 4210 | _player->PetSpellInitialize(); |
---|
| 4211 | } |
---|
| 4212 | |
---|
| 4213 | void Spell::EffectTaunt(uint32 /*i*/) |
---|
| 4214 | { |
---|
| 4215 | // this effect use before aura Taunt apply for prevent taunt already attacking target |
---|
| 4216 | // for spell as marked "non effective at already attacking target" |
---|
| 4217 | if(unitTarget && unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 4218 | { |
---|
| 4219 | if(unitTarget->getVictim()==m_caster) |
---|
| 4220 | { |
---|
| 4221 | SendCastResult(SPELL_FAILED_DONT_REPORT); |
---|
| 4222 | return; |
---|
| 4223 | } |
---|
| 4224 | } |
---|
| 4225 | |
---|
| 4226 | // Also use this effect to set the taunter's threat to the taunted creature's highest value |
---|
| 4227 | if(unitTarget->CanHaveThreatList() && unitTarget->getThreatManager().getCurrentVictim()) |
---|
| 4228 | unitTarget->getThreatManager().addThreat(m_caster,unitTarget->getThreatManager().getCurrentVictim()->getThreat()); |
---|
| 4229 | } |
---|
| 4230 | |
---|
| 4231 | void Spell::EffectWeaponDmg(uint32 i) |
---|
| 4232 | { |
---|
| 4233 | if(!unitTarget) |
---|
| 4234 | return; |
---|
| 4235 | if(!unitTarget->isAlive()) |
---|
| 4236 | return; |
---|
| 4237 | |
---|
| 4238 | // multiple weapon dmg effect workaround |
---|
| 4239 | // execute only the last weapon damage |
---|
| 4240 | // and handle all effects at once |
---|
| 4241 | for (int j = 0; j < 3; j++) |
---|
| 4242 | { |
---|
| 4243 | switch(m_spellInfo->Effect[j]) |
---|
| 4244 | { |
---|
| 4245 | case SPELL_EFFECT_WEAPON_DAMAGE: |
---|
| 4246 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: |
---|
| 4247 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: |
---|
| 4248 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: |
---|
| 4249 | if (j < i) // we must calculate only at last weapon effect |
---|
| 4250 | return; |
---|
| 4251 | break; |
---|
| 4252 | } |
---|
| 4253 | } |
---|
| 4254 | |
---|
| 4255 | // some spell specific modifiers |
---|
| 4256 | bool customBonusDamagePercentMod = false; |
---|
| 4257 | float bonusDamagePercentMod = 1.0f; // applied to fixed effect damage bonus if set customBonusDamagePercentMod |
---|
| 4258 | float weaponDamagePercentMod = 1.0f; // applied to weapon damage (and to fixed effect damage bonus if customBonusDamagePercentMod not set |
---|
| 4259 | float totalDamagePercentMod = 1.0f; // applied to final bonus+weapon damage |
---|
| 4260 | bool normalized = false; |
---|
| 4261 | |
---|
| 4262 | int32 spell_bonus = 0; // bonus specific for spell |
---|
| 4263 | switch(m_spellInfo->SpellFamilyName) |
---|
| 4264 | { |
---|
| 4265 | case SPELLFAMILY_WARRIOR: |
---|
| 4266 | { |
---|
| 4267 | // Whirlwind, single only spell with 2 weapon white damage apply if have |
---|
| 4268 | if(m_caster->GetTypeId()==TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags & 0x00000400000000LL)) |
---|
| 4269 | { |
---|
| 4270 | if(((Player*)m_caster)->GetWeaponForAttack(OFF_ATTACK,true)) |
---|
| 4271 | spell_bonus += m_caster->CalculateDamage (OFF_ATTACK, normalized); |
---|
| 4272 | } |
---|
| 4273 | // Devastate bonus and sunder armor refresh |
---|
| 4274 | else if(m_spellInfo->SpellVisual == 671 && m_spellInfo->SpellIconID == 1508) |
---|
| 4275 | { |
---|
| 4276 | customBonusDamagePercentMod = true; |
---|
| 4277 | bonusDamagePercentMod = 0.0f; // only applied if auras found |
---|
| 4278 | |
---|
| 4279 | Unit::AuraList const& list = unitTarget->GetAurasByType(SPELL_AURA_MOD_RESISTANCE); |
---|
| 4280 | for(Unit::AuraList::const_iterator itr=list.begin();itr!=list.end();++itr) |
---|
| 4281 | { |
---|
| 4282 | SpellEntry const *proto = (*itr)->GetSpellProto(); |
---|
| 4283 | if(proto->SpellVisual == 406 && proto->SpellIconID == 565) |
---|
| 4284 | { |
---|
| 4285 | int32 duration = GetSpellDuration(proto); |
---|
| 4286 | (*itr)->SetAuraDuration(duration); |
---|
| 4287 | (*itr)->UpdateAuraDuration(); |
---|
| 4288 | bonusDamagePercentMod += 1.0f; // +100% |
---|
| 4289 | } |
---|
| 4290 | } |
---|
| 4291 | } |
---|
| 4292 | break; |
---|
| 4293 | } |
---|
| 4294 | case SPELLFAMILY_ROGUE: |
---|
| 4295 | { |
---|
| 4296 | // Ambush |
---|
| 4297 | if(m_spellInfo->SpellFamilyFlags & 0x00000200LL) |
---|
| 4298 | { |
---|
| 4299 | customBonusDamagePercentMod = true; |
---|
| 4300 | bonusDamagePercentMod = 2.5f; // 250% |
---|
| 4301 | } |
---|
| 4302 | // Mutilate (for each hand) |
---|
| 4303 | else if(m_spellInfo->SpellFamilyFlags & 0x600000000LL) |
---|
| 4304 | { |
---|
| 4305 | bool found = false; |
---|
| 4306 | // fast check |
---|
| 4307 | if(unitTarget->HasAuraState(AURA_STATE_DEADLY_POISON)) |
---|
| 4308 | found = true; |
---|
| 4309 | // full aura scan |
---|
| 4310 | else |
---|
| 4311 | { |
---|
| 4312 | Unit::AuraMap const& auras = unitTarget->GetAuras(); |
---|
| 4313 | for(Unit::AuraMap::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) |
---|
| 4314 | { |
---|
| 4315 | if(itr->second->GetSpellProto()->Dispel == DISPEL_POISON) |
---|
| 4316 | { |
---|
| 4317 | found = true; |
---|
| 4318 | break; |
---|
| 4319 | } |
---|
| 4320 | } |
---|
| 4321 | } |
---|
| 4322 | |
---|
| 4323 | if(found) |
---|
| 4324 | totalDamagePercentMod *= 1.5f; // 150% if poisoned |
---|
| 4325 | } |
---|
| 4326 | break; |
---|
| 4327 | } |
---|
| 4328 | case SPELLFAMILY_PALADIN: |
---|
| 4329 | { |
---|
| 4330 | // Seal of Command - receive benefit from Spell Damage and Healing |
---|
| 4331 | if(m_spellInfo->SpellFamilyFlags & 0x00000002000000LL) |
---|
| 4332 | { |
---|
| 4333 | spell_bonus += int32(0.20f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo))); |
---|
| 4334 | spell_bonus += int32(0.29f*m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget)); |
---|
| 4335 | } |
---|
| 4336 | break; |
---|
| 4337 | } |
---|
| 4338 | case SPELLFAMILY_SHAMAN: |
---|
| 4339 | { |
---|
| 4340 | // Skyshatter Harness item set bonus |
---|
| 4341 | // Stormstrike |
---|
| 4342 | if(m_spellInfo->SpellFamilyFlags & 0x001000000000LL) |
---|
| 4343 | { |
---|
| 4344 | Unit::AuraList const& m_OverrideClassScript = m_caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
| 4345 | for(Unit::AuraList::const_iterator i = m_OverrideClassScript.begin(); i != m_OverrideClassScript.end(); ++i) |
---|
| 4346 | { |
---|
| 4347 | // Stormstrike AP Buff |
---|
| 4348 | if ( (*i)->GetModifier()->m_miscvalue == 5634 ) |
---|
| 4349 | { |
---|
| 4350 | m_caster->CastSpell(m_caster,38430,true,NULL,*i); |
---|
| 4351 | break; |
---|
| 4352 | } |
---|
| 4353 | } |
---|
| 4354 | } |
---|
| 4355 | } |
---|
| 4356 | } |
---|
| 4357 | |
---|
| 4358 | int32 fixed_bonus = 0; |
---|
| 4359 | for (int j = 0; j < 3; j++) |
---|
| 4360 | { |
---|
| 4361 | switch(m_spellInfo->Effect[j]) |
---|
| 4362 | { |
---|
| 4363 | case SPELL_EFFECT_WEAPON_DAMAGE: |
---|
| 4364 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: |
---|
| 4365 | fixed_bonus += CalculateDamage(j,unitTarget); |
---|
| 4366 | break; |
---|
| 4367 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: |
---|
| 4368 | fixed_bonus += CalculateDamage(j,unitTarget); |
---|
| 4369 | normalized = true; |
---|
| 4370 | break; |
---|
| 4371 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: |
---|
| 4372 | weaponDamagePercentMod *= float(CalculateDamage(j,unitTarget)) / 100.0f; |
---|
| 4373 | |
---|
| 4374 | // applied only to prev.effects fixed damage |
---|
| 4375 | if(customBonusDamagePercentMod) |
---|
| 4376 | fixed_bonus = int32(fixed_bonus*bonusDamagePercentMod); |
---|
| 4377 | else |
---|
| 4378 | fixed_bonus = int32(fixed_bonus*weaponDamagePercentMod); |
---|
| 4379 | break; |
---|
| 4380 | default: |
---|
| 4381 | break; // not weapon damage effect, just skip |
---|
| 4382 | } |
---|
| 4383 | } |
---|
| 4384 | |
---|
| 4385 | // non-weapon damage |
---|
| 4386 | int32 bonus = spell_bonus + fixed_bonus; |
---|
| 4387 | |
---|
| 4388 | // apply to non-weapon bonus weapon total pct effect, weapon total flat effect included in weapon damage |
---|
| 4389 | if(bonus) |
---|
| 4390 | { |
---|
| 4391 | UnitMods unitMod; |
---|
| 4392 | switch(m_attackType) |
---|
| 4393 | { |
---|
| 4394 | default: |
---|
| 4395 | case BASE_ATTACK: unitMod = UNIT_MOD_DAMAGE_MAINHAND; break; |
---|
| 4396 | case OFF_ATTACK: unitMod = UNIT_MOD_DAMAGE_OFFHAND; break; |
---|
| 4397 | case RANGED_ATTACK: unitMod = UNIT_MOD_DAMAGE_RANGED; break; |
---|
| 4398 | } |
---|
| 4399 | |
---|
| 4400 | float weapon_total_pct = m_caster->GetModifierValue(unitMod, TOTAL_PCT); |
---|
| 4401 | bonus = int32(bonus*weapon_total_pct); |
---|
| 4402 | } |
---|
| 4403 | |
---|
| 4404 | // + weapon damage with applied weapon% dmg to base weapon damage in call |
---|
| 4405 | bonus += int32(m_caster->CalculateDamage(m_attackType, normalized)*weaponDamagePercentMod); |
---|
| 4406 | |
---|
| 4407 | // total damage |
---|
| 4408 | bonus = int32(bonus*totalDamagePercentMod); |
---|
| 4409 | |
---|
| 4410 | // prevent negative damage |
---|
| 4411 | uint32 eff_damage = uint32(bonus > 0 ? bonus : 0); |
---|
| 4412 | |
---|
| 4413 | const uint32 nohitMask = HITINFO_ABSORB | HITINFO_RESIST | HITINFO_MISS; |
---|
| 4414 | |
---|
| 4415 | uint32 hitInfo = 0; |
---|
| 4416 | VictimState victimState = VICTIMSTATE_NORMAL; |
---|
| 4417 | uint32 blocked_dmg = 0; |
---|
| 4418 | uint32 absorbed_dmg = 0; |
---|
| 4419 | uint32 resisted_dmg = 0; |
---|
| 4420 | CleanDamage cleanDamage = CleanDamage(0, BASE_ATTACK, MELEE_HIT_NORMAL ); |
---|
| 4421 | |
---|
| 4422 | m_caster->DoAttackDamage(unitTarget, &eff_damage, &cleanDamage, &blocked_dmg, m_spellSchoolMask, &hitInfo, &victimState, &absorbed_dmg, &resisted_dmg, m_attackType, m_spellInfo, m_IsTriggeredSpell); |
---|
| 4423 | |
---|
| 4424 | if ((hitInfo & nohitMask) && m_attackType != RANGED_ATTACK) // not send ranged miss/etc |
---|
| 4425 | m_caster->SendAttackStateUpdate(hitInfo & nohitMask, unitTarget, 1, m_spellSchoolMask, eff_damage, absorbed_dmg, resisted_dmg, VICTIMSTATE_NORMAL, blocked_dmg); |
---|
| 4426 | |
---|
| 4427 | bool criticalhit = (hitInfo & HITINFO_CRITICALHIT); |
---|
| 4428 | m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, eff_damage, m_spellSchoolMask, absorbed_dmg, resisted_dmg, false, blocked_dmg, criticalhit); |
---|
| 4429 | |
---|
| 4430 | if (eff_damage > (absorbed_dmg + resisted_dmg + blocked_dmg)) |
---|
| 4431 | { |
---|
| 4432 | eff_damage -= (absorbed_dmg + resisted_dmg + blocked_dmg); |
---|
| 4433 | } |
---|
| 4434 | else |
---|
| 4435 | { |
---|
| 4436 | cleanDamage.damage += eff_damage; |
---|
| 4437 | eff_damage = 0; |
---|
| 4438 | } |
---|
| 4439 | |
---|
| 4440 | // SPELL_SCHOOL_NORMAL use for weapon-like threat and rage calculation |
---|
| 4441 | m_caster->DealDamage(unitTarget, eff_damage, &cleanDamage, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, true); |
---|
| 4442 | |
---|
| 4443 | // Hemorrhage |
---|
| 4444 | if(m_spellInfo->SpellFamilyName==SPELLFAMILY_ROGUE && (m_spellInfo->SpellFamilyFlags & 0x2000000)) |
---|
| 4445 | { |
---|
| 4446 | if(m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 4447 | ((Player*)m_caster)->AddComboPoints(unitTarget, 1); |
---|
| 4448 | } |
---|
| 4449 | // Mangle (Cat): CP |
---|
| 4450 | if(m_spellInfo->SpellFamilyName==SPELLFAMILY_DRUID && (m_spellInfo->SpellFamilyFlags==0x0000040000000000LL)) |
---|
| 4451 | { |
---|
| 4452 | if(m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 4453 | ((Player*)m_caster)->AddComboPoints(unitTarget,1); |
---|
| 4454 | } |
---|
| 4455 | |
---|
| 4456 | |
---|
| 4457 | // take ammo |
---|
| 4458 | if(m_attackType == RANGED_ATTACK && m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 4459 | { |
---|
| 4460 | Item *pItem = ((Player*)m_caster)->GetWeaponForAttack( RANGED_ATTACK ); |
---|
| 4461 | |
---|
| 4462 | // wands don't have ammo |
---|
| 4463 | if(!pItem || pItem->IsBroken() || pItem->GetProto()->SubClass==ITEM_SUBCLASS_WEAPON_WAND) |
---|
| 4464 | return; |
---|
| 4465 | |
---|
| 4466 | if( pItem->GetProto()->InventoryType == INVTYPE_THROWN ) |
---|
| 4467 | { |
---|
| 4468 | if(pItem->GetMaxStackCount()==1) |
---|
| 4469 | { |
---|
| 4470 | // decrease durability for non-stackable throw weapon |
---|
| 4471 | ((Player*)m_caster)->DurabilityPointLossForEquipSlot(EQUIPMENT_SLOT_RANGED); |
---|
| 4472 | } |
---|
| 4473 | else |
---|
| 4474 | { |
---|
| 4475 | // decrease items amount for stackable throw weapon |
---|
| 4476 | uint32 count = 1; |
---|
| 4477 | ((Player*)m_caster)->DestroyItemCount( pItem, count, true); |
---|
| 4478 | } |
---|
| 4479 | } |
---|
| 4480 | else if(uint32 ammo = ((Player*)m_caster)->GetUInt32Value(PLAYER_AMMO_ID)) |
---|
| 4481 | ((Player*)m_caster)->DestroyItemCount(ammo, 1, true); |
---|
| 4482 | } |
---|
| 4483 | } |
---|
| 4484 | |
---|
| 4485 | void Spell::EffectThreat(uint32 /*i*/) |
---|
| 4486 | { |
---|
| 4487 | if(!unitTarget || !unitTarget->isAlive() || !m_caster->isAlive()) |
---|
| 4488 | return; |
---|
| 4489 | |
---|
| 4490 | if(!unitTarget->CanHaveThreatList()) |
---|
| 4491 | return; |
---|
| 4492 | |
---|
| 4493 | unitTarget->AddThreat(m_caster, float(damage)); |
---|
| 4494 | } |
---|
| 4495 | |
---|
| 4496 | void Spell::EffectHealMaxHealth(uint32 /*i*/) |
---|
| 4497 | { |
---|
| 4498 | if(!unitTarget) |
---|
| 4499 | return; |
---|
| 4500 | if(!unitTarget->isAlive()) |
---|
| 4501 | return; |
---|
| 4502 | |
---|
| 4503 | uint32 heal = m_caster->GetMaxHealth(); |
---|
| 4504 | |
---|
| 4505 | int32 gain = unitTarget->ModifyHealth(heal); |
---|
| 4506 | unitTarget->getHostilRefManager().threatAssist(m_caster, float(gain) * 0.5f, m_spellInfo); |
---|
| 4507 | |
---|
| 4508 | m_caster->SendHealSpellLog(unitTarget, m_spellInfo->Id, heal); |
---|
| 4509 | } |
---|
| 4510 | |
---|
| 4511 | void Spell::EffectInterruptCast(uint32 /*i*/) |
---|
| 4512 | { |
---|
| 4513 | if(!unitTarget) |
---|
| 4514 | return; |
---|
| 4515 | if(!unitTarget->isAlive()) |
---|
| 4516 | return; |
---|
| 4517 | |
---|
| 4518 | // TODO: not all spells that used this effect apply cooldown at school spells |
---|
| 4519 | // also exist case: apply cooldown to interrupted cast only and to all spells |
---|
| 4520 | for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_MAX_SPELL; i++) |
---|
| 4521 | { |
---|
| 4522 | if (unitTarget->m_currentSpells[i]) |
---|
| 4523 | { |
---|
| 4524 | // check if we can interrupt spell |
---|
| 4525 | if ( unitTarget->m_currentSpells[i]->m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_INTERRUPT && unitTarget->m_currentSpells[i]->m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE ) |
---|
| 4526 | { |
---|
| 4527 | unitTarget->ProhibitSpellScholl(GetSpellSchoolMask(unitTarget->m_currentSpells[i]->m_spellInfo), GetSpellDuration(m_spellInfo)); |
---|
| 4528 | unitTarget->InterruptSpell(i,false); |
---|
| 4529 | } |
---|
| 4530 | } |
---|
| 4531 | } |
---|
| 4532 | } |
---|
| 4533 | |
---|
| 4534 | void Spell::EffectSummonObjectWild(uint32 i) |
---|
| 4535 | { |
---|
| 4536 | uint32 gameobject_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 4537 | |
---|
| 4538 | GameObject* pGameObj = new GameObject; |
---|
| 4539 | |
---|
| 4540 | WorldObject* target = focusObject; |
---|
| 4541 | if( !target ) |
---|
| 4542 | target = m_caster; |
---|
| 4543 | |
---|
| 4544 | float x,y,z; |
---|
| 4545 | if(m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 4546 | { |
---|
| 4547 | x = m_targets.m_destX; |
---|
| 4548 | y = m_targets.m_destY; |
---|
| 4549 | z = m_targets.m_destZ; |
---|
| 4550 | } |
---|
| 4551 | else |
---|
| 4552 | m_caster->GetClosePoint(x,y,z,DEFAULT_WORLD_OBJECT_SIZE); |
---|
| 4553 | |
---|
| 4554 | Map *map = target->GetMap(); |
---|
| 4555 | |
---|
| 4556 | if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, map, |
---|
| 4557 | x, y, z, target->GetOrientation(), 0, 0, 0, 0, 100, 1)) |
---|
| 4558 | { |
---|
| 4559 | delete pGameObj; |
---|
| 4560 | return; |
---|
| 4561 | } |
---|
| 4562 | |
---|
| 4563 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 4564 | pGameObj->SetRespawnTime(duration > 0 ? duration/1000 : 0); |
---|
| 4565 | pGameObj->SetSpellId(m_spellInfo->Id); |
---|
| 4566 | |
---|
| 4567 | if(pGameObj->GetGoType() != GAMEOBJECT_TYPE_FLAGDROP) // make dropped flag clickable for other players (not set owner guid (created by) for this)... |
---|
| 4568 | m_caster->AddGameObject(pGameObj); |
---|
| 4569 | map->Add(pGameObj); |
---|
| 4570 | |
---|
| 4571 | if(pGameObj->GetMapId() == 489 && pGameObj->GetGoType() == GAMEOBJECT_TYPE_FLAGDROP) //WS |
---|
| 4572 | { |
---|
| 4573 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 4574 | { |
---|
| 4575 | Player *pl = (Player*)m_caster; |
---|
| 4576 | BattleGround* bg = ((Player *)m_caster)->GetBattleGround(); |
---|
| 4577 | if(bg && bg->GetTypeID()==BATTLEGROUND_WS && bg->GetStatus() == STATUS_IN_PROGRESS) |
---|
| 4578 | { |
---|
| 4579 | uint32 team = ALLIANCE; |
---|
| 4580 | |
---|
| 4581 | if(pl->GetTeam() == team) |
---|
| 4582 | team = HORDE; |
---|
| 4583 | |
---|
| 4584 | ((BattleGroundWS*)bg)->SetDroppedFlagGUID(pGameObj->GetGUID(),team); |
---|
| 4585 | } |
---|
| 4586 | } |
---|
| 4587 | } |
---|
| 4588 | |
---|
| 4589 | if(pGameObj->GetMapId() == 566 && pGameObj->GetGoType() == GAMEOBJECT_TYPE_FLAGDROP) //EY |
---|
| 4590 | { |
---|
| 4591 | if(m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 4592 | { |
---|
| 4593 | BattleGround* bg = ((Player *)m_caster)->GetBattleGround(); |
---|
| 4594 | if(bg && bg->GetTypeID()==BATTLEGROUND_EY && bg->GetStatus() == STATUS_IN_PROGRESS) |
---|
| 4595 | { |
---|
| 4596 | ((BattleGroundEY*)bg)->SetDroppedFlagGUID(pGameObj->GetGUID()); |
---|
| 4597 | } |
---|
| 4598 | } |
---|
| 4599 | } |
---|
| 4600 | |
---|
| 4601 | if(uint32 linkedEntry = pGameObj->GetLinkedGameObjectEntry()) |
---|
| 4602 | { |
---|
| 4603 | GameObject* linkedGO = new GameObject; |
---|
| 4604 | if(linkedGO->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, map, |
---|
| 4605 | x, y, z, target->GetOrientation(), 0, 0, 0, 0, 100, 1)) |
---|
| 4606 | { |
---|
| 4607 | linkedGO->SetRespawnTime(duration > 0 ? duration/1000 : 0); |
---|
| 4608 | linkedGO->SetSpellId(m_spellInfo->Id); |
---|
| 4609 | |
---|
| 4610 | m_caster->AddGameObject(linkedGO); |
---|
| 4611 | map->Add(linkedGO); |
---|
| 4612 | } |
---|
| 4613 | else |
---|
| 4614 | { |
---|
| 4615 | delete linkedGO; |
---|
| 4616 | linkedGO = NULL; |
---|
| 4617 | return; |
---|
| 4618 | } |
---|
| 4619 | } |
---|
| 4620 | } |
---|
| 4621 | |
---|
| 4622 | void Spell::EffectScriptEffect(uint32 effIndex) |
---|
| 4623 | { |
---|
| 4624 | // TODO: we must implement hunter pet summon at login there (spell 6962) |
---|
| 4625 | |
---|
| 4626 | // by spell id |
---|
| 4627 | switch(m_spellInfo->Id) |
---|
| 4628 | { |
---|
| 4629 | // Bending Shinbone |
---|
| 4630 | case 8856: |
---|
| 4631 | { |
---|
| 4632 | if(!itemTarget && m_caster->GetTypeId()!=TYPEID_PLAYER) |
---|
| 4633 | return; |
---|
| 4634 | |
---|
| 4635 | uint32 spell_id = 0; |
---|
| 4636 | switch(urand(1,5)) |
---|
| 4637 | { |
---|
| 4638 | case 1: spell_id = 8854; break; |
---|
| 4639 | default: spell_id = 8855; break; |
---|
| 4640 | } |
---|
| 4641 | |
---|
| 4642 | m_caster->CastSpell(m_caster,spell_id,true,NULL); |
---|
| 4643 | return; |
---|
| 4644 | } |
---|
| 4645 | |
---|
| 4646 | // Healthstone creating spells |
---|
| 4647 | case 6201: |
---|
| 4648 | case 6202: |
---|
| 4649 | case 5699: |
---|
| 4650 | case 11729: |
---|
| 4651 | case 11730: |
---|
| 4652 | case 27230: |
---|
| 4653 | { |
---|
| 4654 | uint32 itemtype; |
---|
| 4655 | uint32 rank = 0; |
---|
| 4656 | Unit::AuraList const& mDummyAuras = unitTarget->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 4657 | for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i) |
---|
| 4658 | { |
---|
| 4659 | if((*i)->GetId() == 18692) |
---|
| 4660 | { |
---|
| 4661 | rank = 1; |
---|
| 4662 | break; |
---|
| 4663 | } |
---|
| 4664 | else if((*i)->GetId() == 18693) |
---|
| 4665 | { |
---|
| 4666 | rank = 2; |
---|
| 4667 | break; |
---|
| 4668 | } |
---|
| 4669 | } |
---|
| 4670 | |
---|
| 4671 | static uint32 const itypes[6][3] = { |
---|
| 4672 | { 5512,19004,19005}, // Minor Healthstone |
---|
| 4673 | { 5511,19006,19007}, // Lesser Healthstone |
---|
| 4674 | { 5509,19008,19009}, // Healthstone |
---|
| 4675 | { 5510,19010,19011}, // Greater Healthstone |
---|
| 4676 | { 9421,19012,19013}, // Major Healthstone |
---|
| 4677 | {22103,22104,22105} // Master Healthstone |
---|
| 4678 | }; |
---|
| 4679 | |
---|
| 4680 | switch(m_spellInfo->Id) |
---|
| 4681 | { |
---|
| 4682 | case 6201: itemtype=itypes[0][rank];break; // Minor Healthstone |
---|
| 4683 | case 6202: itemtype=itypes[1][rank];break; // Lesser Healthstone |
---|
| 4684 | case 5699: itemtype=itypes[2][rank];break; // Healthstone |
---|
| 4685 | case 11729: itemtype=itypes[3][rank];break; // Greater Healthstone |
---|
| 4686 | case 11730: itemtype=itypes[4][rank];break; // Major Healthstone |
---|
| 4687 | case 27230: itemtype=itypes[5][rank];break; // Master Healthstone |
---|
| 4688 | default: |
---|
| 4689 | return; |
---|
| 4690 | } |
---|
| 4691 | DoCreateItem( effIndex, itemtype ); |
---|
| 4692 | return; |
---|
| 4693 | } |
---|
| 4694 | // Brittle Armor - need remove one 24575 Brittle Armor aura |
---|
| 4695 | case 24590: |
---|
| 4696 | unitTarget->RemoveSingleAuraFromStack(24575, 0); |
---|
| 4697 | unitTarget->RemoveSingleAuraFromStack(24575, 1); |
---|
| 4698 | return; |
---|
| 4699 | // Mercurial Shield - need remove one 26464 Mercurial Shield aura |
---|
| 4700 | case 26465: |
---|
| 4701 | unitTarget->RemoveSingleAuraFromStack(26464, 0); |
---|
| 4702 | return; |
---|
| 4703 | // Orb teleport spells |
---|
| 4704 | case 25140: |
---|
| 4705 | case 25143: |
---|
| 4706 | case 25650: |
---|
| 4707 | case 25652: |
---|
| 4708 | case 29128: |
---|
| 4709 | case 29129: |
---|
| 4710 | case 35376: |
---|
| 4711 | case 35727: |
---|
| 4712 | { |
---|
| 4713 | if(!unitTarget) |
---|
| 4714 | return; |
---|
| 4715 | |
---|
| 4716 | uint32 spellid; |
---|
| 4717 | switch(m_spellInfo->Id) |
---|
| 4718 | { |
---|
| 4719 | case 25140: spellid = 32571; break; |
---|
| 4720 | case 25143: spellid = 32572; break; |
---|
| 4721 | case 25650: spellid = 30140; break; |
---|
| 4722 | case 25652: spellid = 30141; break; |
---|
| 4723 | case 29128: spellid = 32568; break; |
---|
| 4724 | case 29129: spellid = 32569; break; |
---|
| 4725 | case 35376: spellid = 25649; break; |
---|
| 4726 | case 35727: spellid = 35730; break; |
---|
| 4727 | default: |
---|
| 4728 | return; |
---|
| 4729 | } |
---|
| 4730 | |
---|
| 4731 | unitTarget->CastSpell(unitTarget,spellid,false); |
---|
| 4732 | return; |
---|
| 4733 | } |
---|
| 4734 | |
---|
| 4735 | // Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell) |
---|
| 4736 | case 22539: |
---|
| 4737 | case 22972: |
---|
| 4738 | case 22975: |
---|
| 4739 | case 22976: |
---|
| 4740 | case 22977: |
---|
| 4741 | case 22978: |
---|
| 4742 | case 22979: |
---|
| 4743 | case 22980: |
---|
| 4744 | case 22981: |
---|
| 4745 | case 22982: |
---|
| 4746 | case 22983: |
---|
| 4747 | case 22984: |
---|
| 4748 | case 22985: |
---|
| 4749 | { |
---|
| 4750 | if(!unitTarget || !unitTarget->isAlive()) |
---|
| 4751 | return; |
---|
| 4752 | |
---|
| 4753 | // Onyxia Scale Cloak |
---|
| 4754 | if(unitTarget->GetDummyAura(22683)) |
---|
| 4755 | return; |
---|
| 4756 | |
---|
| 4757 | // Shadow Flame |
---|
| 4758 | m_caster->CastSpell(unitTarget, 22682, true); |
---|
| 4759 | return; |
---|
| 4760 | } |
---|
| 4761 | break; |
---|
| 4762 | |
---|
| 4763 | // Summon Black Qiraji Battle Tank |
---|
| 4764 | case 26656: |
---|
| 4765 | { |
---|
| 4766 | if(!unitTarget) |
---|
| 4767 | return; |
---|
| 4768 | |
---|
| 4769 | // Prevent stacking of mounts |
---|
| 4770 | unitTarget->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); |
---|
| 4771 | |
---|
| 4772 | // Two separate mounts depending on area id (allows use both in and out of specific instance) |
---|
| 4773 | if (unitTarget->GetAreaId() == 3428) |
---|
| 4774 | unitTarget->CastSpell(unitTarget, 25863, false); |
---|
| 4775 | else |
---|
| 4776 | unitTarget->CastSpell(unitTarget, 26655, false); |
---|
| 4777 | break; |
---|
| 4778 | } |
---|
| 4779 | // Piccolo of the Flaming Fire |
---|
| 4780 | case 17512: |
---|
| 4781 | { |
---|
| 4782 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 4783 | return; |
---|
| 4784 | unitTarget->HandleEmoteCommand(EMOTE_STATE_DANCE); |
---|
| 4785 | break; |
---|
| 4786 | } |
---|
| 4787 | |
---|
| 4788 | // Netherbloom |
---|
| 4789 | case 28702: |
---|
| 4790 | { |
---|
| 4791 | if(!unitTarget) |
---|
| 4792 | return; |
---|
| 4793 | // 25% chance of casting a random buff |
---|
| 4794 | if(roll_chance_i(75)) |
---|
| 4795 | return; |
---|
| 4796 | |
---|
| 4797 | // triggered spells are 28703 to 28707 |
---|
| 4798 | // Note: some sources say, that there was the possibility of |
---|
| 4799 | // receiving a debuff. However, this seems to be removed by a patch. |
---|
| 4800 | const uint32 spellid = 28703; |
---|
| 4801 | |
---|
| 4802 | // don't overwrite an existing aura |
---|
| 4803 | for(uint8 i=0; i<5; i++) |
---|
| 4804 | if(unitTarget->HasAura(spellid+i, 0)) |
---|
| 4805 | return; |
---|
| 4806 | unitTarget->CastSpell(unitTarget, spellid+urand(0, 4), true); |
---|
| 4807 | break; |
---|
| 4808 | } |
---|
| 4809 | |
---|
| 4810 | // Nightmare Vine |
---|
| 4811 | case 28720: |
---|
| 4812 | { |
---|
| 4813 | if(!unitTarget) |
---|
| 4814 | return; |
---|
| 4815 | // 25% chance of casting Nightmare Pollen |
---|
| 4816 | if(roll_chance_i(75)) |
---|
| 4817 | return; |
---|
| 4818 | unitTarget->CastSpell(unitTarget, 28721, true); |
---|
| 4819 | break; |
---|
| 4820 | } |
---|
| 4821 | |
---|
| 4822 | // Mirren's Drinking Hat |
---|
| 4823 | case 29830: |
---|
| 4824 | { |
---|
| 4825 | uint32 item = 0; |
---|
| 4826 | switch ( urand(1,6) ) |
---|
| 4827 | { |
---|
| 4828 | case 1: case 2: case 3: item = 23584; break;// Loch Modan Lager |
---|
| 4829 | case 4: case 5: item = 23585; break;// Stouthammer Lite |
---|
| 4830 | case 6: item = 23586; break;// Aerie Peak Pale Ale |
---|
| 4831 | } |
---|
| 4832 | if (item) |
---|
| 4833 | DoCreateItem(effIndex,item); |
---|
| 4834 | break; |
---|
| 4835 | } |
---|
| 4836 | // Improved Sprint |
---|
| 4837 | case 30918: |
---|
| 4838 | { |
---|
| 4839 | // Removes snares and roots. |
---|
| 4840 | uint32 mechanic_mask = (1<<MECHANIC_ROOT) | (1<<MECHANIC_SNARE); |
---|
| 4841 | Unit::AuraMap& Auras = unitTarget->GetAuras(); |
---|
| 4842 | for(Unit::AuraMap::iterator iter = Auras.begin(), next; iter != Auras.end(); iter = next) |
---|
| 4843 | { |
---|
| 4844 | next = iter; |
---|
| 4845 | ++next; |
---|
| 4846 | Aura *aur = iter->second; |
---|
| 4847 | if (!aur->IsPositive()) //only remove negative spells |
---|
| 4848 | { |
---|
| 4849 | // check for mechanic mask |
---|
| 4850 | if(GetSpellMechanicMask(aur->GetSpellProto(), aur->GetEffIndex()) & mechanic_mask) |
---|
| 4851 | { |
---|
| 4852 | unitTarget->RemoveAurasDueToSpell(aur->GetId()); |
---|
| 4853 | if(Auras.empty()) |
---|
| 4854 | break; |
---|
| 4855 | else |
---|
| 4856 | next = Auras.begin(); |
---|
| 4857 | } |
---|
| 4858 | } |
---|
| 4859 | } |
---|
| 4860 | break; |
---|
| 4861 | } |
---|
| 4862 | |
---|
| 4863 | // Goblin Weather Machine |
---|
| 4864 | case 46203: |
---|
| 4865 | { |
---|
| 4866 | if(!unitTarget) |
---|
| 4867 | return; |
---|
| 4868 | |
---|
| 4869 | uint32 spellId; |
---|
| 4870 | switch(rand()%4) |
---|
| 4871 | { |
---|
| 4872 | case 0: |
---|
| 4873 | spellId=46740; |
---|
| 4874 | break; |
---|
| 4875 | case 1: |
---|
| 4876 | spellId=46739; |
---|
| 4877 | break; |
---|
| 4878 | case 2: |
---|
| 4879 | spellId=46738; |
---|
| 4880 | break; |
---|
| 4881 | case 3: |
---|
| 4882 | spellId=46736; |
---|
| 4883 | break; |
---|
| 4884 | } |
---|
| 4885 | unitTarget->CastSpell(unitTarget, spellId, true); |
---|
| 4886 | break; |
---|
| 4887 | } |
---|
[57] | 4888 | |
---|
| 4889 | } |
---|
| 4890 | |
---|
| 4891 | if(!unitTarget || !unitTarget->isAlive()) // can we remove this check? |
---|
| 4892 | { |
---|
| 4893 | sLog.outError("Spell %u in EffectScriptEffect does not have unitTarget", m_spellInfo->Id); |
---|
| 4894 | return; |
---|
| 4895 | } |
---|
| 4896 | |
---|
| 4897 | switch(m_spellInfo->Id) |
---|
| 4898 | { |
---|
| 4899 | // Dreaming Glory |
---|
| 4900 | case 28698: unitTarget->CastSpell(unitTarget, 28694, true); break; |
---|
| 4901 | // Needle Spine |
---|
[160] | 4902 | //case 39835: unitTarget->CastSpell(unitTarget, 39968, true); break; |
---|
[57] | 4903 | // Draw Soul |
---|
| 4904 | case 40904: unitTarget->CastSpell(m_caster, 40903, true); break; |
---|
| 4905 | // Flame Crash |
---|
[160] | 4906 | //case 41126: unitTarget->CastSpell(unitTarget, 41131, true); break; |
---|
[130] | 4907 | case 41931: |
---|
| 4908 | { |
---|
| 4909 | int bag=19; |
---|
| 4910 | int slot=0; |
---|
| 4911 | Item* item = NULL; |
---|
| 4912 | |
---|
| 4913 | while (bag < 256) |
---|
| 4914 | { |
---|
| 4915 | item = ((Player*)m_caster)->GetItemByPos(bag,slot); |
---|
| 4916 | if (item && item->GetEntry() == 38587) break; |
---|
| 4917 | slot++; |
---|
| 4918 | if (slot == 39) |
---|
| 4919 | { |
---|
| 4920 | slot = 0; |
---|
| 4921 | bag++; |
---|
| 4922 | } |
---|
| 4923 | } |
---|
| 4924 | if (bag < 256) |
---|
| 4925 | { |
---|
| 4926 | if (((Player*)m_caster)->GetItemByPos(bag,slot)->GetCount() == 1) ((Player*)m_caster)->RemoveItem(bag,slot,true); |
---|
| 4927 | else ((Player*)m_caster)->GetItemByPos(bag,slot)->SetCount(((Player*)m_caster)->GetItemByPos(bag,slot)->GetCount()-1); |
---|
| 4928 | // Spell 42518 (Braufest - Gratisprobe des Braufest herstellen) |
---|
| 4929 | m_caster->CastSpell(m_caster,42518,true); |
---|
| 4930 | return; |
---|
| 4931 | } |
---|
| 4932 | } |
---|
[57] | 4933 | // Force Cast - Portal Effect: Sunwell Isle |
---|
| 4934 | case 44876: unitTarget->CastSpell(unitTarget, 44870, true); break; |
---|
[37] | 4935 | //5,000 Gold |
---|
| 4936 | case 46642: |
---|
| 4937 | { |
---|
[57] | 4938 | if(unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 4939 | ((Player*)unitTarget)->ModifyMoney(50000000); |
---|
[37] | 4940 | break; |
---|
| 4941 | } |
---|
| 4942 | } |
---|
| 4943 | |
---|
| 4944 | if( m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN ) |
---|
| 4945 | { |
---|
| 4946 | switch(m_spellInfo->SpellFamilyFlags) |
---|
| 4947 | { |
---|
| 4948 | // Judgement |
---|
| 4949 | case 0x800000: |
---|
| 4950 | { |
---|
| 4951 | uint32 spellId2 = 0; |
---|
| 4952 | |
---|
| 4953 | // all seals have aura dummy |
---|
| 4954 | Unit::AuraList const& m_dummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 4955 | for(Unit::AuraList::const_iterator itr = m_dummyAuras.begin(); itr != m_dummyAuras.end(); ++itr) |
---|
| 4956 | { |
---|
| 4957 | SpellEntry const *spellInfo = (*itr)->GetSpellProto(); |
---|
| 4958 | |
---|
| 4959 | // search seal (all seals have judgement's aura dummy spell id in 2 effect |
---|
| 4960 | if ( !spellInfo || !IsSealSpell((*itr)->GetSpellProto()) || (*itr)->GetEffIndex() != 2 ) |
---|
| 4961 | continue; |
---|
| 4962 | |
---|
| 4963 | // must be calculated base at raw base points in spell proto, GetModifier()->m_value for S.Righteousness modified by SPELLMOD_DAMAGE |
---|
| 4964 | spellId2 = (*itr)->GetSpellProto()->EffectBasePoints[2]+1; |
---|
| 4965 | |
---|
| 4966 | if(spellId2 <= 1) |
---|
| 4967 | continue; |
---|
| 4968 | |
---|
| 4969 | // found, remove seal |
---|
| 4970 | m_caster->RemoveAurasDueToSpell((*itr)->GetId()); |
---|
| 4971 | |
---|
| 4972 | // Sanctified Judgement |
---|
| 4973 | Unit::AuraList const& m_auras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
| 4974 | for(Unit::AuraList::const_iterator i = m_auras.begin(); i != m_auras.end(); ++i) |
---|
| 4975 | { |
---|
| 4976 | if ((*i)->GetSpellProto()->SpellIconID == 205 && (*i)->GetSpellProto()->Attributes == 0x01D0LL) |
---|
| 4977 | { |
---|
| 4978 | int32 chance = (*i)->GetModifier()->m_amount; |
---|
| 4979 | if ( roll_chance_i(chance) ) |
---|
| 4980 | { |
---|
| 4981 | int32 mana = spellInfo->manaCost; |
---|
| 4982 | if ( Player* modOwner = m_caster->GetSpellModOwner() ) |
---|
| 4983 | modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_COST, mana); |
---|
| 4984 | mana = int32(mana* 0.8f); |
---|
| 4985 | m_caster->CastCustomSpell(m_caster,31930,&mana,NULL,NULL,true,NULL,*i); |
---|
| 4986 | } |
---|
| 4987 | break; |
---|
| 4988 | } |
---|
| 4989 | } |
---|
| 4990 | |
---|
| 4991 | break; |
---|
| 4992 | } |
---|
| 4993 | |
---|
| 4994 | m_caster->CastSpell(unitTarget,spellId2,true); |
---|
| 4995 | return; |
---|
| 4996 | } |
---|
| 4997 | } |
---|
| 4998 | } |
---|
| 4999 | |
---|
| 5000 | // normal DB scripted effect |
---|
| 5001 | sLog.outDebug("Spell ScriptStart spellid %u in EffectScriptEffect ", m_spellInfo->Id); |
---|
| 5002 | sWorld.ScriptsStart(sSpellScripts, m_spellInfo->Id, m_caster, unitTarget); |
---|
| 5003 | } |
---|
| 5004 | |
---|
| 5005 | void Spell::EffectSanctuary(uint32 /*i*/) |
---|
| 5006 | { |
---|
| 5007 | if(!unitTarget) |
---|
| 5008 | return; |
---|
| 5009 | //unitTarget->CombatStop(); |
---|
| 5010 | |
---|
| 5011 | unitTarget->CombatStop(); |
---|
| 5012 | unitTarget->getHostilRefManager().deleteReferences(); // stop all fighting |
---|
| 5013 | // Vanish allows to remove all threat and cast regular stealth so other spells can be used |
---|
| 5014 | if(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (m_spellInfo->SpellFamilyFlags & SPELLFAMILYFLAG_ROGUE_VANISH)) |
---|
| 5015 | { |
---|
| 5016 | ((Player *)m_caster)->RemoveSpellsCausingAura(SPELL_AURA_MOD_ROOT); |
---|
| 5017 | } |
---|
| 5018 | } |
---|
| 5019 | |
---|
| 5020 | void Spell::EffectAddComboPoints(uint32 /*i*/) |
---|
| 5021 | { |
---|
| 5022 | if(!unitTarget) |
---|
| 5023 | return; |
---|
| 5024 | |
---|
| 5025 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5026 | return; |
---|
| 5027 | |
---|
| 5028 | if(damage <= 0) |
---|
| 5029 | return; |
---|
| 5030 | |
---|
| 5031 | ((Player*)m_caster)->AddComboPoints(unitTarget, damage); |
---|
| 5032 | } |
---|
| 5033 | |
---|
| 5034 | void Spell::EffectDuel(uint32 i) |
---|
| 5035 | { |
---|
| 5036 | if(!m_caster || !unitTarget || m_caster->GetTypeId() != TYPEID_PLAYER || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5037 | return; |
---|
| 5038 | |
---|
| 5039 | Player *caster = (Player*)m_caster; |
---|
| 5040 | Player *target = (Player*)unitTarget; |
---|
| 5041 | |
---|
| 5042 | // caster or target already have requested duel |
---|
[128] | 5043 | if( caster->duel || target->duel || !target->GetSocial() || target->GetSocial()->HasIgnore(caster->GetGUIDLow()) ) |
---|
[37] | 5044 | return; |
---|
| 5045 | |
---|
| 5046 | // Players can only fight a duel with each other outside (=not inside dungeons and not in capital cities) |
---|
| 5047 | // Don't have to check the target's map since you cannot challenge someone across maps |
---|
| 5048 | if( caster->GetMapId() != 0 && caster->GetMapId() != 1 && caster->GetMapId() != 530) |
---|
| 5049 | { |
---|
| 5050 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here |
---|
| 5051 | return; |
---|
| 5052 | } |
---|
| 5053 | |
---|
| 5054 | AreaTableEntry const* casterAreaEntry = GetAreaEntryByAreaID(caster->GetZoneId()); |
---|
| 5055 | if(casterAreaEntry && (casterAreaEntry->flags & AREA_FLAG_CAPITAL) ) |
---|
| 5056 | { |
---|
| 5057 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here |
---|
| 5058 | return; |
---|
| 5059 | } |
---|
| 5060 | |
---|
| 5061 | AreaTableEntry const* targetAreaEntry = GetAreaEntryByAreaID(target->GetZoneId()); |
---|
| 5062 | if(targetAreaEntry && (targetAreaEntry->flags & AREA_FLAG_CAPITAL) ) |
---|
| 5063 | { |
---|
| 5064 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here |
---|
| 5065 | return; |
---|
| 5066 | } |
---|
| 5067 | |
---|
| 5068 | //CREATE DUEL FLAG OBJECT |
---|
| 5069 | GameObject* pGameObj = new GameObject; |
---|
| 5070 | |
---|
| 5071 | uint32 gameobject_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 5072 | |
---|
| 5073 | Map *map = m_caster->GetMap(); |
---|
| 5074 | if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, map, |
---|
| 5075 | m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2 , |
---|
| 5076 | m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2 , |
---|
| 5077 | m_caster->GetPositionZ(), |
---|
| 5078 | m_caster->GetOrientation(), 0, 0, 0, 0, 0, 1)) |
---|
| 5079 | { |
---|
| 5080 | delete pGameObj; |
---|
| 5081 | return; |
---|
| 5082 | } |
---|
| 5083 | |
---|
| 5084 | pGameObj->SetUInt32Value(GAMEOBJECT_FACTION, m_caster->getFaction() ); |
---|
| 5085 | pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()+1 ); |
---|
| 5086 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 5087 | pGameObj->SetRespawnTime(duration > 0 ? duration/1000 : 0); |
---|
| 5088 | pGameObj->SetSpellId(m_spellInfo->Id); |
---|
| 5089 | |
---|
| 5090 | m_caster->AddGameObject(pGameObj); |
---|
| 5091 | map->Add(pGameObj); |
---|
| 5092 | //END |
---|
| 5093 | |
---|
| 5094 | // Send request |
---|
| 5095 | WorldPacket data(SMSG_DUEL_REQUESTED, 16); |
---|
| 5096 | data << pGameObj->GetGUID(); |
---|
| 5097 | data << caster->GetGUID(); |
---|
| 5098 | caster->GetSession()->SendPacket(&data); |
---|
| 5099 | target->GetSession()->SendPacket(&data); |
---|
| 5100 | |
---|
| 5101 | // create duel-info |
---|
| 5102 | DuelInfo *duel = new DuelInfo; |
---|
| 5103 | duel->initiator = caster; |
---|
| 5104 | duel->opponent = target; |
---|
| 5105 | duel->startTime = 0; |
---|
| 5106 | duel->startTimer = 0; |
---|
| 5107 | caster->duel = duel; |
---|
| 5108 | |
---|
| 5109 | DuelInfo *duel2 = new DuelInfo; |
---|
| 5110 | duel2->initiator = caster; |
---|
| 5111 | duel2->opponent = caster; |
---|
| 5112 | duel2->startTime = 0; |
---|
| 5113 | duel2->startTimer = 0; |
---|
| 5114 | target->duel = duel2; |
---|
| 5115 | |
---|
| 5116 | caster->SetUInt64Value(PLAYER_DUEL_ARBITER,pGameObj->GetGUID()); |
---|
| 5117 | target->SetUInt64Value(PLAYER_DUEL_ARBITER,pGameObj->GetGUID()); |
---|
| 5118 | } |
---|
| 5119 | |
---|
| 5120 | void Spell::EffectStuck(uint32 /*i*/) |
---|
| 5121 | { |
---|
| 5122 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5123 | return; |
---|
| 5124 | |
---|
| 5125 | if(!sWorld.getConfig(CONFIG_CAST_UNSTUCK)) |
---|
| 5126 | return; |
---|
| 5127 | |
---|
| 5128 | Player* pTarget = (Player*)unitTarget; |
---|
| 5129 | |
---|
| 5130 | sLog.outDebug("Spell Effect: Stuck"); |
---|
| 5131 | sLog.outDetail("Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", pTarget->GetName(), pTarget->GetGUIDLow(), m_caster->GetMapId(), m_caster->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ()); |
---|
| 5132 | |
---|
| 5133 | if(pTarget->isInFlight()) |
---|
| 5134 | return; |
---|
| 5135 | |
---|
| 5136 | // homebind location is loaded always |
---|
| 5137 | pTarget->TeleportTo(pTarget->m_homebindMapId,pTarget->m_homebindX,pTarget->m_homebindY,pTarget->m_homebindZ,pTarget->GetOrientation(), (unitTarget==m_caster ? TELE_TO_SPELL : 0)); |
---|
| 5138 | |
---|
| 5139 | // Stuck spell trigger Hearthstone cooldown |
---|
| 5140 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(8690); |
---|
| 5141 | if(!spellInfo) |
---|
| 5142 | return; |
---|
| 5143 | Spell spell(pTarget,spellInfo,true,0); |
---|
| 5144 | spell.SendSpellCooldown(); |
---|
| 5145 | } |
---|
| 5146 | |
---|
| 5147 | void Spell::EffectSummonPlayer(uint32 /*i*/) |
---|
| 5148 | { |
---|
| 5149 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5150 | return; |
---|
| 5151 | |
---|
| 5152 | // Evil Twin (ignore player summon, but hide this for summoner) |
---|
| 5153 | if(unitTarget->GetDummyAura(23445)) |
---|
| 5154 | return; |
---|
| 5155 | |
---|
| 5156 | float x,y,z; |
---|
| 5157 | m_caster->GetClosePoint(x,y,z,unitTarget->GetObjectSize()); |
---|
| 5158 | |
---|
| 5159 | ((Player*)unitTarget)->SetSummonPoint(m_caster->GetMapId(),x,y,z); |
---|
| 5160 | |
---|
| 5161 | WorldPacket data(SMSG_SUMMON_REQUEST, 8+4+4); |
---|
| 5162 | data << uint64(m_caster->GetGUID()); // summoner guid |
---|
| 5163 | data << uint32(m_caster->GetZoneId()); // summoner zone |
---|
| 5164 | data << uint32(MAX_PLAYER_SUMMON_DELAY*1000); // auto decline after msecs |
---|
| 5165 | ((Player*)unitTarget)->GetSession()->SendPacket(&data); |
---|
| 5166 | } |
---|
| 5167 | |
---|
| 5168 | static ScriptInfo generateActivateCommand() |
---|
| 5169 | { |
---|
| 5170 | ScriptInfo si; |
---|
| 5171 | si.command = SCRIPT_COMMAND_ACTIVATE_OBJECT; |
---|
| 5172 | return si; |
---|
| 5173 | } |
---|
| 5174 | |
---|
| 5175 | void Spell::EffectActivateObject(uint32 effect_idx) |
---|
| 5176 | { |
---|
| 5177 | if(!gameObjTarget) |
---|
| 5178 | return; |
---|
| 5179 | |
---|
| 5180 | static ScriptInfo activateCommand = generateActivateCommand(); |
---|
| 5181 | |
---|
| 5182 | int32 delay_secs = m_spellInfo->EffectMiscValue[effect_idx]; |
---|
| 5183 | |
---|
| 5184 | sWorld.ScriptCommandStart(activateCommand, delay_secs, m_caster, gameObjTarget); |
---|
| 5185 | } |
---|
| 5186 | |
---|
| 5187 | void Spell::EffectSummonTotem(uint32 i) |
---|
| 5188 | { |
---|
| 5189 | uint8 slot = 0; |
---|
| 5190 | switch(m_spellInfo->EffectMiscValueB[i]) |
---|
| 5191 | { |
---|
| 5192 | case SUMMON_TYPE_TOTEM_SLOT1: slot = 0; break; |
---|
| 5193 | case SUMMON_TYPE_TOTEM_SLOT2: slot = 1; break; |
---|
| 5194 | case SUMMON_TYPE_TOTEM_SLOT3: slot = 2; break; |
---|
| 5195 | case SUMMON_TYPE_TOTEM_SLOT4: slot = 3; break; |
---|
| 5196 | // Battle standard case |
---|
| 5197 | case SUMMON_TYPE_TOTEM: slot = 254; break; |
---|
| 5198 | // jewelery statue case, like totem without slot |
---|
| 5199 | case SUMMON_TYPE_GUARDIAN: slot = 255; break; |
---|
| 5200 | default: return; |
---|
| 5201 | } |
---|
| 5202 | |
---|
| 5203 | if(slot < MAX_TOTEM) |
---|
| 5204 | { |
---|
| 5205 | uint64 guid = m_caster->m_TotemSlot[slot]; |
---|
| 5206 | if(guid != 0) |
---|
| 5207 | { |
---|
| 5208 | Creature *OldTotem = ObjectAccessor::GetCreature(*m_caster, guid); |
---|
| 5209 | if(OldTotem && OldTotem->isTotem()) |
---|
| 5210 | ((Totem*)OldTotem)->UnSummon(); |
---|
| 5211 | } |
---|
| 5212 | } |
---|
| 5213 | |
---|
| 5214 | uint32 team = 0; |
---|
| 5215 | if (m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 5216 | team = ((Player*)m_caster)->GetTeam(); |
---|
| 5217 | |
---|
| 5218 | Totem* pTotem = new Totem; |
---|
| 5219 | |
---|
| 5220 | if(!pTotem->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), m_caster->GetMap(), m_spellInfo->EffectMiscValue[i], team )) |
---|
| 5221 | { |
---|
| 5222 | delete pTotem; |
---|
| 5223 | return; |
---|
| 5224 | } |
---|
| 5225 | |
---|
| 5226 | float angle = slot < MAX_TOTEM ? M_PI/MAX_TOTEM - (slot*2*M_PI/MAX_TOTEM) : 0; |
---|
| 5227 | |
---|
| 5228 | float x,y,z; |
---|
| 5229 | m_caster->GetClosePoint(x,y,z,pTotem->GetObjectSize(),2.0f,angle); |
---|
| 5230 | |
---|
| 5231 | // totem must be at same Z in case swimming caster and etc. |
---|
| 5232 | if( fabs( z - m_caster->GetPositionZ() ) > 5 ) |
---|
| 5233 | z = m_caster->GetPositionZ(); |
---|
| 5234 | |
---|
| 5235 | pTotem->Relocate(x, y, z, m_caster->GetOrientation()); |
---|
| 5236 | |
---|
| 5237 | if(slot < MAX_TOTEM) |
---|
| 5238 | m_caster->m_TotemSlot[slot] = pTotem->GetGUID(); |
---|
| 5239 | |
---|
| 5240 | pTotem->SetOwner(m_caster->GetGUID()); |
---|
| 5241 | pTotem->SetTypeBySummonSpell(m_spellInfo); // must be after Create call where m_spells initilized |
---|
| 5242 | |
---|
| 5243 | int32 duration=GetSpellDuration(m_spellInfo); |
---|
| 5244 | if(Player* modOwner = m_caster->GetSpellModOwner()) |
---|
| 5245 | modOwner->ApplySpellMod(m_spellInfo->Id,SPELLMOD_DURATION, duration); |
---|
| 5246 | pTotem->SetDuration(duration); |
---|
| 5247 | |
---|
| 5248 | if (damage) // if not spell info, DB values used |
---|
| 5249 | { |
---|
| 5250 | pTotem->SetMaxHealth(damage); |
---|
| 5251 | pTotem->SetHealth(damage); |
---|
| 5252 | } |
---|
| 5253 | |
---|
| 5254 | pTotem->SetUInt32Value(UNIT_CREATED_BY_SPELL,m_spellInfo->Id); |
---|
| 5255 | pTotem->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE); |
---|
| 5256 | |
---|
| 5257 | pTotem->ApplySpellImmune(m_spellInfo->Id,IMMUNITY_STATE,SPELL_AURA_MOD_FEAR,true); |
---|
| 5258 | pTotem->ApplySpellImmune(m_spellInfo->Id,IMMUNITY_STATE,SPELL_AURA_TRANSFORM,true); |
---|
| 5259 | |
---|
| 5260 | pTotem->Summon(m_caster); |
---|
| 5261 | |
---|
| 5262 | if(slot < MAX_TOTEM && m_caster->GetTypeId() == TYPEID_PLAYER) |
---|
| 5263 | { |
---|
| 5264 | WorldPacket data(SMSG_TOTEM_CREATED, 1+8+4+4); |
---|
| 5265 | data << uint8(slot); |
---|
| 5266 | data << uint64(pTotem->GetGUID()); |
---|
| 5267 | data << uint32(duration); |
---|
| 5268 | data << uint32(m_spellInfo->Id); |
---|
| 5269 | ((Player*)m_caster)->SendDirectMessage(&data); |
---|
| 5270 | } |
---|
| 5271 | } |
---|
| 5272 | |
---|
| 5273 | void Spell::EffectEnchantHeldItem(uint32 i) |
---|
| 5274 | { |
---|
| 5275 | // this is only item spell effect applied to main-hand weapon of target player (players in area) |
---|
| 5276 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5277 | return; |
---|
| 5278 | |
---|
| 5279 | Player* item_owner = (Player*)unitTarget; |
---|
| 5280 | Item* item = item_owner->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND); |
---|
| 5281 | |
---|
| 5282 | if(!item ) |
---|
| 5283 | return; |
---|
| 5284 | |
---|
| 5285 | // must be equipped |
---|
| 5286 | if(!item ->IsEquipped()) |
---|
| 5287 | return; |
---|
| 5288 | |
---|
| 5289 | if (m_spellInfo->EffectMiscValue[i]) |
---|
| 5290 | { |
---|
| 5291 | uint32 enchant_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 5292 | int32 duration = GetSpellDuration(m_spellInfo); //Try duration index first .. |
---|
| 5293 | if(!duration) |
---|
| 5294 | duration = m_currentBasePoints[i]+1; //Base points after .. |
---|
| 5295 | if(!duration) |
---|
| 5296 | duration = 10; //10 seconds for enchants which don't have listed duration |
---|
| 5297 | |
---|
| 5298 | SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); |
---|
| 5299 | if(!pEnchant) |
---|
| 5300 | return; |
---|
| 5301 | |
---|
| 5302 | // Always go to temp enchantment slot |
---|
| 5303 | EnchantmentSlot slot = TEMP_ENCHANTMENT_SLOT; |
---|
| 5304 | |
---|
| 5305 | // Enchantment will not be applied if a different one already exists |
---|
| 5306 | if(item->GetEnchantmentId(slot) && item->GetEnchantmentId(slot) != enchant_id) |
---|
| 5307 | return; |
---|
| 5308 | |
---|
| 5309 | // Apply the temporary enchantment |
---|
| 5310 | item->SetEnchantment(slot, enchant_id, duration*1000, 0); |
---|
| 5311 | item_owner->ApplyEnchantment(item,slot,true); |
---|
| 5312 | } |
---|
| 5313 | } |
---|
| 5314 | |
---|
| 5315 | void Spell::EffectDisEnchant(uint32 /*i*/) |
---|
| 5316 | { |
---|
| 5317 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5318 | return; |
---|
| 5319 | |
---|
| 5320 | Player* p_caster = (Player*)m_caster; |
---|
| 5321 | if(!itemTarget || !itemTarget->GetProto()->DisenchantID) |
---|
| 5322 | return; |
---|
| 5323 | |
---|
| 5324 | p_caster->UpdateCraftSkill(m_spellInfo->Id); |
---|
| 5325 | |
---|
| 5326 | ((Player*)m_caster)->SendLoot(itemTarget->GetGUID(),LOOT_DISENCHANTING); |
---|
| 5327 | |
---|
| 5328 | // item will be removed at disenchanting end |
---|
| 5329 | } |
---|
| 5330 | |
---|
| 5331 | void Spell::EffectInebriate(uint32 /*i*/) |
---|
| 5332 | { |
---|
| 5333 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5334 | return; |
---|
| 5335 | |
---|
| 5336 | Player *player = (Player*)unitTarget; |
---|
| 5337 | uint16 currentDrunk = player->GetDrunkValue(); |
---|
| 5338 | uint16 drunkMod = damage * 256; |
---|
| 5339 | if (currentDrunk + drunkMod > 0xFFFF) |
---|
| 5340 | currentDrunk = 0xFFFF; |
---|
| 5341 | else |
---|
| 5342 | currentDrunk += drunkMod; |
---|
| 5343 | player->SetDrunkValue(currentDrunk, m_CastItem?m_CastItem->GetEntry():0); |
---|
| 5344 | } |
---|
| 5345 | |
---|
| 5346 | void Spell::EffectFeedPet(uint32 i) |
---|
| 5347 | { |
---|
| 5348 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5349 | return; |
---|
| 5350 | |
---|
| 5351 | Player *_player = (Player*)m_caster; |
---|
| 5352 | |
---|
| 5353 | if(!itemTarget) |
---|
| 5354 | return; |
---|
| 5355 | |
---|
| 5356 | Pet *pet = _player->GetPet(); |
---|
| 5357 | if(!pet) |
---|
| 5358 | return; |
---|
| 5359 | |
---|
| 5360 | if(!pet->isAlive()) |
---|
| 5361 | return; |
---|
| 5362 | |
---|
| 5363 | int32 benefit = pet->GetCurrentFoodBenefitLevel(itemTarget->GetProto()->ItemLevel); |
---|
| 5364 | if(benefit <= 0) |
---|
| 5365 | return; |
---|
| 5366 | |
---|
| 5367 | uint32 count = 1; |
---|
| 5368 | _player->DestroyItemCount(itemTarget,count,true); |
---|
| 5369 | // TODO: fix crash when a spell has two effects, both pointed at the same item target |
---|
| 5370 | |
---|
| 5371 | m_caster->CastCustomSpell(m_caster,m_spellInfo->EffectTriggerSpell[i],&benefit,NULL,NULL,true); |
---|
| 5372 | } |
---|
| 5373 | |
---|
| 5374 | void Spell::EffectDismissPet(uint32 /*i*/) |
---|
| 5375 | { |
---|
| 5376 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5377 | return; |
---|
| 5378 | |
---|
| 5379 | Pet* pet = m_caster->GetPet(); |
---|
| 5380 | |
---|
| 5381 | // not let dismiss dead pet |
---|
| 5382 | if(!pet||!pet->isAlive()) |
---|
| 5383 | return; |
---|
| 5384 | |
---|
| 5385 | ((Player*)m_caster)->RemovePet(pet,PET_SAVE_NOT_IN_SLOT); |
---|
| 5386 | } |
---|
| 5387 | |
---|
| 5388 | void Spell::EffectSummonObject(uint32 i) |
---|
| 5389 | { |
---|
| 5390 | uint32 go_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 5391 | |
---|
| 5392 | uint8 slot = 0; |
---|
| 5393 | switch(m_spellInfo->Effect[i]) |
---|
| 5394 | { |
---|
| 5395 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT1: slot = 0; break; |
---|
| 5396 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT2: slot = 1; break; |
---|
| 5397 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT3: slot = 2; break; |
---|
| 5398 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT4: slot = 3; break; |
---|
| 5399 | default: return; |
---|
| 5400 | } |
---|
| 5401 | |
---|
| 5402 | uint64 guid = m_caster->m_ObjectSlot[slot]; |
---|
| 5403 | if(guid != 0) |
---|
| 5404 | { |
---|
| 5405 | GameObject* obj = NULL; |
---|
| 5406 | if( m_caster ) |
---|
| 5407 | obj = ObjectAccessor::GetGameObject(*m_caster, guid); |
---|
| 5408 | |
---|
| 5409 | if(obj) obj->Delete(); |
---|
| 5410 | m_caster->m_ObjectSlot[slot] = 0; |
---|
| 5411 | } |
---|
| 5412 | |
---|
| 5413 | GameObject* pGameObj = new GameObject; |
---|
| 5414 | |
---|
| 5415 | float rot2 = sin(m_caster->GetOrientation()/2); |
---|
| 5416 | float rot3 = cos(m_caster->GetOrientation()/2); |
---|
| 5417 | |
---|
| 5418 | float x,y,z; |
---|
| 5419 | // If dest location if present |
---|
| 5420 | if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 5421 | { |
---|
| 5422 | x = m_targets.m_destX; |
---|
| 5423 | y = m_targets.m_destY; |
---|
| 5424 | z = m_targets.m_destZ; |
---|
| 5425 | } |
---|
| 5426 | // Summon in random point all other units if location present |
---|
| 5427 | else |
---|
| 5428 | m_caster->GetClosePoint(x,y,z,DEFAULT_WORLD_OBJECT_SIZE); |
---|
| 5429 | |
---|
| 5430 | Map *map = m_caster->GetMap(); |
---|
| 5431 | if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, x, y, z, m_caster->GetOrientation(), 0, 0, rot2, rot3, 0, 1)) |
---|
| 5432 | { |
---|
| 5433 | delete pGameObj; |
---|
| 5434 | return; |
---|
| 5435 | } |
---|
| 5436 | |
---|
| 5437 | pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL,m_caster->getLevel()); |
---|
| 5438 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 5439 | pGameObj->SetRespawnTime(duration > 0 ? duration/1000 : 0); |
---|
| 5440 | pGameObj->SetSpellId(m_spellInfo->Id); |
---|
| 5441 | m_caster->AddGameObject(pGameObj); |
---|
| 5442 | |
---|
| 5443 | map->Add(pGameObj); |
---|
| 5444 | WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); |
---|
| 5445 | data << pGameObj->GetGUID(); |
---|
| 5446 | m_caster->SendMessageToSet(&data,true); |
---|
| 5447 | |
---|
| 5448 | m_caster->m_ObjectSlot[slot] = pGameObj->GetGUID(); |
---|
| 5449 | } |
---|
| 5450 | |
---|
| 5451 | void Spell::EffectResurrect(uint32 i) |
---|
| 5452 | { |
---|
| 5453 | if(!unitTarget) |
---|
| 5454 | return; |
---|
| 5455 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5456 | return; |
---|
| 5457 | |
---|
| 5458 | if(unitTarget->isAlive()) |
---|
| 5459 | return; |
---|
| 5460 | if(!unitTarget->IsInWorld()) |
---|
| 5461 | return; |
---|
| 5462 | |
---|
| 5463 | switch (m_spellInfo->Id) |
---|
| 5464 | { |
---|
| 5465 | // Defibrillate (Goblin Jumper Cables) have 33% chance on success |
---|
| 5466 | case 8342: |
---|
| 5467 | if (roll_chance_i(67)) |
---|
| 5468 | { |
---|
| 5469 | m_caster->CastSpell(m_caster, 8338, true, m_CastItem); |
---|
| 5470 | return; |
---|
| 5471 | } |
---|
| 5472 | break; |
---|
| 5473 | // Defibrillate (Goblin Jumper Cables XL) have 50% chance on success |
---|
| 5474 | case 22999: |
---|
| 5475 | if (roll_chance_i(50)) |
---|
| 5476 | { |
---|
| 5477 | m_caster->CastSpell(m_caster, 23055, true, m_CastItem); |
---|
| 5478 | return; |
---|
| 5479 | } |
---|
| 5480 | break; |
---|
| 5481 | default: |
---|
| 5482 | break; |
---|
| 5483 | } |
---|
| 5484 | |
---|
| 5485 | Player* pTarget = ((Player*)unitTarget); |
---|
| 5486 | |
---|
| 5487 | if(pTarget->isRessurectRequested()) // already have one active request |
---|
| 5488 | return; |
---|
| 5489 | |
---|
| 5490 | uint32 health = pTarget->GetMaxHealth() * damage / 100; |
---|
| 5491 | uint32 mana = pTarget->GetMaxPower(POWER_MANA) * damage / 100; |
---|
| 5492 | |
---|
| 5493 | pTarget->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana); |
---|
| 5494 | SendResurrectRequest(pTarget); |
---|
| 5495 | } |
---|
| 5496 | |
---|
| 5497 | void Spell::EffectAddExtraAttacks(uint32 /*i*/) |
---|
| 5498 | { |
---|
| 5499 | if(!unitTarget || !unitTarget->isAlive()) |
---|
| 5500 | return; |
---|
| 5501 | |
---|
| 5502 | if( unitTarget->m_extraAttacks ) |
---|
| 5503 | return; |
---|
| 5504 | |
---|
| 5505 | unitTarget->m_extraAttacks = damage; |
---|
| 5506 | } |
---|
| 5507 | |
---|
| 5508 | void Spell::EffectParry(uint32 /*i*/) |
---|
| 5509 | { |
---|
| 5510 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 5511 | { |
---|
| 5512 | ((Player*)unitTarget)->SetCanParry(true); |
---|
| 5513 | } |
---|
| 5514 | } |
---|
| 5515 | |
---|
| 5516 | void Spell::EffectBlock(uint32 /*i*/) |
---|
| 5517 | { |
---|
| 5518 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5519 | return; |
---|
| 5520 | |
---|
| 5521 | ((Player*)unitTarget)->SetCanBlock(true); |
---|
| 5522 | } |
---|
| 5523 | |
---|
| 5524 | void Spell::EffectMomentMove(uint32 i) |
---|
| 5525 | { |
---|
| 5526 | if(unitTarget->isInFlight()) |
---|
| 5527 | return; |
---|
| 5528 | |
---|
[144] | 5529 | if(!m_targets.HasDest()) |
---|
| 5530 | return; |
---|
[37] | 5531 | |
---|
[222] | 5532 | uint32 mapid = m_caster->GetMapId(); |
---|
| 5533 | float dis = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); |
---|
| 5534 | |
---|
| 5535 | // src point |
---|
| 5536 | float *fx = new float[11], *fy = new float[11], *fz = new float[11]; |
---|
| 5537 | unitTarget->GetPosition(fx[0], fy[0], fz[0]); |
---|
| 5538 | |
---|
| 5539 | float orientation = unitTarget->GetOrientation(), itr_i, step = dis / 10.0, fx2, fy2, fz2, ground, floor; |
---|
| 5540 | int itr_j = 1, last_valid = 0; |
---|
| 5541 | bool hit = false; |
---|
| 5542 | |
---|
| 5543 | for (itr_i = step; itr_i <= dis; itr_i += step) |
---|
| 5544 | { |
---|
| 5545 | fx[itr_j] = fx[0] + itr_i * cos(orientation); |
---|
| 5546 | fy[itr_j] = fy[0] + itr_i * sin(orientation); |
---|
| 5547 | ground = MapManager::Instance().GetMap(mapid, unitTarget)->GetHeight(fx[itr_j], fy[itr_j], MAX_HEIGHT, true); |
---|
| 5548 | floor = MapManager::Instance().GetMap(mapid, unitTarget)->GetHeight(fx[itr_j], fy[itr_j], fz[last_valid], true); |
---|
| 5549 | fz[itr_j] = fabs(ground - fz[last_valid]) <= fabs(floor - fz[last_valid]) ? ground : floor; |
---|
| 5550 | if (fabs(fz[itr_j] - fz[0]) <= 6.0) |
---|
| 5551 | { |
---|
| 5552 | if (VMAP::VMapFactory::createOrGetVMapManager()->getObjectHitPos(mapid, fx[last_valid], fy[last_valid], fz[last_valid] + 0.5, fx[itr_j], fy[itr_j], fz[itr_j] + 0.5, fx2, fy2, fz2, -0.5)) |
---|
| 5553 | { |
---|
| 5554 | hit = true; |
---|
| 5555 | fx[itr_j] = fx2 - 0.6 * cos(orientation); |
---|
| 5556 | fy[itr_j] = fy2 - 0.6 * sin(orientation); |
---|
| 5557 | ground = MapManager::Instance().GetMap(mapid, unitTarget)->GetHeight(fx[itr_j], fy[itr_j], MAX_HEIGHT, true); |
---|
| 5558 | floor = MapManager::Instance().GetMap(mapid, unitTarget)->GetHeight(fx[itr_j], fy[itr_j], fz[last_valid], true); |
---|
| 5559 | float tempz = fabs(ground - fz[last_valid]) <= fabs(floor - fz[last_valid]) ? ground : floor; |
---|
| 5560 | fz[itr_j] = fabs(tempz - fz[last_valid]) <= fabs(fz2 - fz[last_valid]) ? tempz : fz2; |
---|
| 5561 | break; |
---|
| 5562 | } |
---|
| 5563 | else |
---|
| 5564 | last_valid = itr_j; |
---|
| 5565 | } |
---|
| 5566 | itr_j++; |
---|
| 5567 | } |
---|
| 5568 | if (hit == false) |
---|
| 5569 | itr_j = last_valid; |
---|
| 5570 | |
---|
| 5571 | |
---|
| 5572 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 5573 | ((Player*)unitTarget)->TeleportTo(mapid, fx[itr_j], fy[itr_j], fz[itr_j] + 0.07531, orientation, TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET | (unitTarget == m_caster ? TELE_TO_SPELL : 0)); |
---|
| 5574 | else |
---|
| 5575 | MapManager::Instance().GetMap(mapid, unitTarget)->CreatureRelocation((Creature*)unitTarget, fx[itr_j], fy[itr_j], fz[itr_j] + 0.07531, orientation); |
---|
| 5576 | |
---|
| 5577 | delete [] fx; delete [] fy; delete [] fz; |
---|
| 5578 | |
---|
| 5579 | /* uint32 mapid = unitTarget->GetMapId(); |
---|
[144] | 5580 | float ox,oy,oz; |
---|
| 5581 | unitTarget->GetPosition(ox,oy,oz); |
---|
[37] | 5582 | |
---|
[144] | 5583 | float fx,fy,fz; // getObjectHitPos overwrite last args in any result case |
---|
| 5584 | if(VMAP::VMapFactory::createOrGetVMapManager()->getObjectHitPos(mapid, ox,oy,oz+0.5, m_targets.m_destX,m_targets.m_destY,oz+0.5,fx,fy,fz, -0.5)) |
---|
| 5585 | unitTarget->UpdateGroundPositionZ(fx,fy,fz); |
---|
[37] | 5586 | |
---|
[144] | 5587 | if(unitTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 5588 | ((Player*)unitTarget)->TeleportTo(mapid, fx, fy, fz, unitTarget->GetOrientation(), TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET | (unitTarget==m_caster ? TELE_TO_SPELL : 0)); |
---|
| 5589 | else |
---|
[222] | 5590 | MapManager::Instance().GetMap(mapid, unitTarget)->CreatureRelocation((Creature*)unitTarget, fx, fy, fz, unitTarget->GetOrientation());*/ |
---|
[37] | 5591 | } |
---|
| 5592 | |
---|
| 5593 | void Spell::EffectReputation(uint32 i) |
---|
| 5594 | { |
---|
| 5595 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5596 | return; |
---|
| 5597 | |
---|
| 5598 | Player *_player = (Player*)unitTarget; |
---|
| 5599 | |
---|
| 5600 | int32 rep_change = m_currentBasePoints[i]+1; // field store reputation change -1 |
---|
| 5601 | |
---|
| 5602 | uint32 faction_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 5603 | |
---|
| 5604 | FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction_id); |
---|
| 5605 | |
---|
| 5606 | if(!factionEntry) |
---|
| 5607 | return; |
---|
| 5608 | |
---|
| 5609 | _player->ModifyFactionReputation(factionEntry,rep_change); |
---|
| 5610 | } |
---|
| 5611 | |
---|
| 5612 | void Spell::EffectQuestComplete(uint32 i) |
---|
| 5613 | { |
---|
| 5614 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5615 | return; |
---|
| 5616 | |
---|
| 5617 | Player *_player = (Player*)m_caster; |
---|
| 5618 | |
---|
| 5619 | uint32 quest_id = m_spellInfo->EffectMiscValue[i]; |
---|
| 5620 | _player->AreaExploredOrEventHappens(quest_id); |
---|
| 5621 | } |
---|
| 5622 | |
---|
| 5623 | void Spell::EffectSelfResurrect(uint32 i) |
---|
| 5624 | { |
---|
| 5625 | if(!unitTarget || unitTarget->isAlive()) |
---|
| 5626 | return; |
---|
| 5627 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5628 | return; |
---|
| 5629 | if(!unitTarget->IsInWorld()) |
---|
| 5630 | return; |
---|
| 5631 | |
---|
| 5632 | uint32 health = 0; |
---|
| 5633 | uint32 mana = 0; |
---|
| 5634 | |
---|
| 5635 | // flat case |
---|
| 5636 | if(damage < 0) |
---|
| 5637 | { |
---|
| 5638 | health = uint32(-damage); |
---|
| 5639 | mana = m_spellInfo->EffectMiscValue[i]; |
---|
| 5640 | } |
---|
| 5641 | // percent case |
---|
| 5642 | else |
---|
| 5643 | { |
---|
| 5644 | health = uint32(damage/100.0f*unitTarget->GetMaxHealth()); |
---|
| 5645 | if(unitTarget->GetMaxPower(POWER_MANA) > 0) |
---|
| 5646 | mana = uint32(damage/100.0f*unitTarget->GetMaxPower(POWER_MANA)); |
---|
| 5647 | } |
---|
| 5648 | |
---|
| 5649 | Player *plr = ((Player*)unitTarget); |
---|
| 5650 | plr->ResurrectPlayer(0.0f); |
---|
| 5651 | |
---|
| 5652 | plr->SetHealth( health ); |
---|
| 5653 | plr->SetPower(POWER_MANA, mana ); |
---|
| 5654 | plr->SetPower(POWER_RAGE, 0 ); |
---|
| 5655 | plr->SetPower(POWER_ENERGY, plr->GetMaxPower(POWER_ENERGY) ); |
---|
| 5656 | |
---|
| 5657 | plr->SpawnCorpseBones(); |
---|
| 5658 | |
---|
| 5659 | plr->SaveToDB(); |
---|
| 5660 | } |
---|
| 5661 | |
---|
| 5662 | void Spell::EffectSkinning(uint32 /*i*/) |
---|
| 5663 | { |
---|
| 5664 | if(unitTarget->GetTypeId() != TYPEID_UNIT ) |
---|
| 5665 | return; |
---|
| 5666 | if(!m_caster || m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5667 | return; |
---|
| 5668 | |
---|
| 5669 | Creature* creature = (Creature*) unitTarget; |
---|
| 5670 | int32 targetLevel = creature->getLevel(); |
---|
| 5671 | |
---|
[168] | 5672 | uint32 skill = creature->GetCreatureInfo()->GetRequiredLootSkill(); |
---|
[37] | 5673 | |
---|
| 5674 | ((Player*)m_caster)->SendLoot(creature->GetGUID(),LOOT_SKINNING); |
---|
| 5675 | creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); |
---|
| 5676 | |
---|
| 5677 | int32 reqValue = targetLevel < 10 ? 0 : targetLevel < 20 ? (targetLevel-10)*10 : targetLevel*5; |
---|
| 5678 | |
---|
| 5679 | int32 skillValue = ((Player*)m_caster)->GetPureSkillValue(skill); |
---|
| 5680 | |
---|
| 5681 | // Double chances for elites |
---|
| 5682 | ((Player*)m_caster)->UpdateGatherSkill(skill, skillValue, reqValue, creature->isElite() ? 2 : 1 ); |
---|
| 5683 | } |
---|
| 5684 | |
---|
| 5685 | void Spell::EffectCharge(uint32 /*i*/) |
---|
| 5686 | { |
---|
| 5687 | if(!unitTarget || !m_caster) |
---|
| 5688 | return; |
---|
| 5689 | |
---|
| 5690 | float x, y, z; |
---|
| 5691 | unitTarget->GetContactPoint(m_caster, x, y, z); |
---|
| 5692 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5693 | ((Creature *)unitTarget)->StopMoving(); |
---|
| 5694 | |
---|
| 5695 | // Only send MOVEMENTFLAG_WALK_MODE, client has strange issues with other move flags |
---|
| 5696 | m_caster->SendMonsterMove(x, y, z, 0, MOVEMENTFLAG_WALK_MODE, 1); |
---|
| 5697 | |
---|
| 5698 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5699 | MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)->CreatureRelocation((Creature*)m_caster,x,y,z,m_caster->GetOrientation()); |
---|
| 5700 | |
---|
| 5701 | // not all charge effects used in negative spells |
---|
| 5702 | if ( !IsPositiveSpell(m_spellInfo->Id)) |
---|
| 5703 | m_caster->Attack(unitTarget,true); |
---|
| 5704 | } |
---|
| 5705 | |
---|
| 5706 | void Spell::EffectSummonCritter(uint32 i) |
---|
| 5707 | { |
---|
| 5708 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5709 | return; |
---|
| 5710 | Player* player = (Player*)m_caster; |
---|
| 5711 | |
---|
| 5712 | uint32 pet_entry = m_spellInfo->EffectMiscValue[i]; |
---|
| 5713 | if(!pet_entry) |
---|
| 5714 | return; |
---|
| 5715 | |
---|
| 5716 | Pet* old_critter = player->GetMiniPet(); |
---|
| 5717 | |
---|
| 5718 | // for same pet just despawn |
---|
| 5719 | if(old_critter && old_critter->GetEntry() == pet_entry) |
---|
| 5720 | { |
---|
| 5721 | player->RemoveMiniPet(); |
---|
| 5722 | return; |
---|
| 5723 | } |
---|
| 5724 | |
---|
| 5725 | // despawn old pet before summon new |
---|
| 5726 | if(old_critter) |
---|
| 5727 | player->RemoveMiniPet(); |
---|
| 5728 | |
---|
| 5729 | // summon new pet |
---|
| 5730 | Pet* critter = new Pet(MINI_PET); |
---|
| 5731 | |
---|
| 5732 | Map *map = m_caster->GetMap(); |
---|
| 5733 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
| 5734 | if(!critter->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), |
---|
| 5735 | map, pet_entry, pet_number)) |
---|
| 5736 | { |
---|
| 5737 | sLog.outError("Spell::EffectSummonCritter, spellid %u: no such creature entry %u", m_spellInfo->Id, pet_entry); |
---|
| 5738 | delete critter; |
---|
| 5739 | return; |
---|
| 5740 | } |
---|
| 5741 | |
---|
| 5742 | float x,y,z; |
---|
| 5743 | // If dest location if present |
---|
| 5744 | if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 5745 | { |
---|
| 5746 | x = m_targets.m_destX; |
---|
| 5747 | y = m_targets.m_destY; |
---|
| 5748 | z = m_targets.m_destZ; |
---|
| 5749 | } |
---|
| 5750 | // Summon if dest location not present near caster |
---|
| 5751 | else |
---|
| 5752 | m_caster->GetClosePoint(x,y,z,critter->GetObjectSize()); |
---|
| 5753 | |
---|
| 5754 | critter->Relocate(x,y,z,m_caster->GetOrientation()); |
---|
| 5755 | |
---|
| 5756 | if(!critter->IsPositionValid()) |
---|
| 5757 | { |
---|
[207] | 5758 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
| 5759 | critter->GetGUIDLow(), critter->GetEntry(), critter->GetPositionX(), critter->GetPositionY()); |
---|
[37] | 5760 | delete critter; |
---|
| 5761 | return; |
---|
| 5762 | } |
---|
| 5763 | |
---|
| 5764 | critter->SetUInt64Value(UNIT_FIELD_SUMMONEDBY,m_caster->GetGUID()); |
---|
| 5765 | critter->SetUInt64Value(UNIT_FIELD_CREATEDBY,m_caster->GetGUID()); |
---|
| 5766 | critter->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,m_caster->getFaction()); |
---|
| 5767 | critter->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); |
---|
| 5768 | |
---|
| 5769 | critter->AIM_Initialize(); |
---|
| 5770 | critter->InitPetCreateSpells(); // e.g. disgusting oozeling has a create spell as critter... |
---|
| 5771 | critter->SetMaxHealth(1); |
---|
| 5772 | critter->SetHealth(1); |
---|
| 5773 | critter->SetLevel(1); |
---|
| 5774 | |
---|
| 5775 | // set timer for unsummon |
---|
| 5776 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 5777 | if(duration > 0) |
---|
| 5778 | critter->SetDuration(duration); |
---|
| 5779 | |
---|
| 5780 | std::string name = player->GetName(); |
---|
| 5781 | name.append(petTypeSuffix[critter->getPetType()]); |
---|
| 5782 | critter->SetName( name ); |
---|
| 5783 | player->SetMiniPet(critter); |
---|
| 5784 | |
---|
| 5785 | map->Add((Creature*)critter); |
---|
| 5786 | } |
---|
| 5787 | |
---|
| 5788 | void Spell::EffectKnockBack(uint32 i) |
---|
| 5789 | { |
---|
| 5790 | if(!unitTarget || !m_caster) |
---|
| 5791 | return; |
---|
| 5792 | |
---|
| 5793 | // Effect only works on players |
---|
| 5794 | if(unitTarget->GetTypeId()!=TYPEID_PLAYER) |
---|
| 5795 | return; |
---|
| 5796 | |
---|
| 5797 | float vsin = sin(m_caster->GetAngle(unitTarget)); |
---|
| 5798 | float vcos = cos(m_caster->GetAngle(unitTarget)); |
---|
| 5799 | |
---|
| 5800 | WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8+4+4+4+4+4)); |
---|
| 5801 | data.append(unitTarget->GetPackGUID()); |
---|
| 5802 | data << uint32(0); // Sequence |
---|
| 5803 | data << float(vcos); // x direction |
---|
| 5804 | data << float(vsin); // y direction |
---|
| 5805 | data << float(m_spellInfo->EffectMiscValue[i])/10; // Horizontal speed |
---|
| 5806 | data << float(damage/-10); // Z Movement speed (vertical) |
---|
| 5807 | |
---|
| 5808 | ((Player*)unitTarget)->GetSession()->SendPacket(&data); |
---|
| 5809 | } |
---|
| 5810 | |
---|
| 5811 | void Spell::EffectSendTaxi(uint32 i) |
---|
| 5812 | { |
---|
| 5813 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5814 | return; |
---|
| 5815 | |
---|
| 5816 | TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(m_spellInfo->EffectMiscValue[i]); |
---|
| 5817 | if(!entry) |
---|
| 5818 | return; |
---|
| 5819 | |
---|
| 5820 | std::vector<uint32> nodes; |
---|
| 5821 | |
---|
| 5822 | nodes.resize(2); |
---|
| 5823 | nodes[0] = entry->from; |
---|
| 5824 | nodes[1] = entry->to; |
---|
| 5825 | |
---|
| 5826 | uint32 mountid = 0; |
---|
| 5827 | switch(m_spellInfo->Id) |
---|
| 5828 | { |
---|
| 5829 | case 31606: //Stormcrow Amulet |
---|
| 5830 | mountid = 17447; |
---|
| 5831 | break; |
---|
| 5832 | case 45071: //Quest - Sunwell Daily - Dead Scar Bombing Run |
---|
| 5833 | case 45113: //Quest - Sunwell Daily - Ship Bombing Run |
---|
| 5834 | case 45353: //Quest - Sunwell Daily - Ship Bombing Run Return |
---|
| 5835 | mountid = 22840; |
---|
| 5836 | break; |
---|
| 5837 | case 34905: //Stealth Flight |
---|
| 5838 | mountid = 6851; |
---|
| 5839 | break; |
---|
| 5840 | } |
---|
| 5841 | |
---|
| 5842 | ((Player*)unitTarget)->ActivateTaxiPathTo(nodes,mountid); |
---|
| 5843 | |
---|
| 5844 | } |
---|
| 5845 | |
---|
| 5846 | void Spell::EffectPlayerPull(uint32 i) |
---|
| 5847 | { |
---|
| 5848 | if(!unitTarget || !m_caster) |
---|
| 5849 | return; |
---|
| 5850 | |
---|
| 5851 | // Effect only works on players |
---|
| 5852 | if(unitTarget->GetTypeId()!=TYPEID_PLAYER) |
---|
| 5853 | return; |
---|
| 5854 | |
---|
| 5855 | float vsin = sin(unitTarget->GetAngle(m_caster)); |
---|
| 5856 | float vcos = cos(unitTarget->GetAngle(m_caster)); |
---|
| 5857 | |
---|
| 5858 | WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8+4+4+4+4+4)); |
---|
| 5859 | data.append(unitTarget->GetPackGUID()); |
---|
| 5860 | data << uint32(0); // Sequence |
---|
| 5861 | data << float(vcos); // x direction |
---|
| 5862 | data << float(vsin); // y direction |
---|
| 5863 | // Horizontal speed |
---|
| 5864 | data << float(damage ? damage : unitTarget->GetDistance2d(m_caster)); |
---|
| 5865 | data << float(m_spellInfo->EffectMiscValue[i])/-10; // Z Movement speed |
---|
| 5866 | |
---|
| 5867 | ((Player*)unitTarget)->GetSession()->SendPacket(&data); |
---|
| 5868 | } |
---|
| 5869 | |
---|
| 5870 | void Spell::EffectDispelMechanic(uint32 i) |
---|
| 5871 | { |
---|
| 5872 | if(!unitTarget) |
---|
| 5873 | return; |
---|
| 5874 | |
---|
| 5875 | uint32 mechanic = m_spellInfo->EffectMiscValue[i]; |
---|
| 5876 | |
---|
| 5877 | Unit::AuraMap& Auras = unitTarget->GetAuras(); |
---|
| 5878 | for(Unit::AuraMap::iterator iter = Auras.begin(), next; iter != Auras.end(); iter = next) |
---|
| 5879 | { |
---|
| 5880 | next = iter; |
---|
| 5881 | ++next; |
---|
| 5882 | SpellEntry const *spell = sSpellStore.LookupEntry(iter->second->GetSpellProto()->Id); |
---|
| 5883 | if(spell->Mechanic == mechanic || spell->EffectMechanic[iter->second->GetEffIndex()] == mechanic) |
---|
| 5884 | { |
---|
| 5885 | unitTarget->RemoveAurasDueToSpell(spell->Id); |
---|
| 5886 | if(Auras.empty()) |
---|
| 5887 | break; |
---|
| 5888 | else |
---|
| 5889 | next = Auras.begin(); |
---|
| 5890 | } |
---|
| 5891 | } |
---|
| 5892 | return; |
---|
| 5893 | } |
---|
| 5894 | |
---|
| 5895 | void Spell::EffectSummonDeadPet(uint32 /*i*/) |
---|
| 5896 | { |
---|
| 5897 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 5898 | return; |
---|
| 5899 | Player *_player = (Player*)m_caster; |
---|
| 5900 | Pet *pet = _player->GetPet(); |
---|
| 5901 | if(!pet) |
---|
| 5902 | return; |
---|
| 5903 | if(pet->isAlive()) |
---|
| 5904 | return; |
---|
| 5905 | if(damage < 0) |
---|
| 5906 | return; |
---|
| 5907 | pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0); |
---|
| 5908 | pet->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); |
---|
| 5909 | pet->setDeathState( ALIVE ); |
---|
| 5910 | pet->clearUnitState(UNIT_STAT_ALL_STATE); |
---|
| 5911 | pet->SetHealth( uint32(pet->GetMaxHealth()*(float(damage)/100))); |
---|
| 5912 | |
---|
| 5913 | pet->AIM_Initialize(); |
---|
| 5914 | |
---|
| 5915 | _player->PetSpellInitialize(); |
---|
| 5916 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
| 5917 | } |
---|
| 5918 | |
---|
| 5919 | void Spell::EffectDestroyAllTotems(uint32 /*i*/) |
---|
| 5920 | { |
---|
| 5921 | float mana = 0; |
---|
| 5922 | for(int slot = 0; slot < MAX_TOTEM; ++slot) |
---|
| 5923 | { |
---|
| 5924 | if(!m_caster->m_TotemSlot[slot]) |
---|
| 5925 | continue; |
---|
| 5926 | |
---|
| 5927 | Creature* totem = ObjectAccessor::GetCreature(*m_caster,m_caster->m_TotemSlot[slot]); |
---|
| 5928 | if(totem && totem->isTotem()) |
---|
| 5929 | { |
---|
| 5930 | uint32 spell_id = totem->GetUInt32Value(UNIT_CREATED_BY_SPELL); |
---|
| 5931 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell_id); |
---|
| 5932 | if(spellInfo) |
---|
| 5933 | mana += spellInfo->manaCost * damage / 100; |
---|
| 5934 | ((Totem*)totem)->UnSummon(); |
---|
| 5935 | } |
---|
| 5936 | } |
---|
| 5937 | |
---|
| 5938 | int32 gain = m_caster->ModifyPower(POWER_MANA,int32(mana)); |
---|
| 5939 | m_caster->SendEnergizeSpellLog(m_caster, m_spellInfo->Id, gain, POWER_MANA); |
---|
| 5940 | } |
---|
| 5941 | |
---|
| 5942 | void Spell::EffectDurabilityDamage(uint32 i) |
---|
| 5943 | { |
---|
| 5944 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5945 | return; |
---|
| 5946 | |
---|
| 5947 | int32 slot = m_spellInfo->EffectMiscValue[i]; |
---|
| 5948 | |
---|
| 5949 | // FIXME: some spells effects have value -1/-2 |
---|
| 5950 | // Possibly its mean -1 all player equipped items and -2 all items |
---|
| 5951 | if(slot < 0) |
---|
| 5952 | { |
---|
| 5953 | ((Player*)unitTarget)->DurabilityPointsLossAll(damage,(slot < -1)); |
---|
| 5954 | return; |
---|
| 5955 | } |
---|
| 5956 | |
---|
| 5957 | // invalid slot value |
---|
| 5958 | if(slot >= INVENTORY_SLOT_BAG_END) |
---|
| 5959 | return; |
---|
| 5960 | |
---|
| 5961 | if(Item* item = ((Player*)unitTarget)->GetItemByPos(INVENTORY_SLOT_BAG_0,slot)) |
---|
| 5962 | ((Player*)unitTarget)->DurabilityPointsLoss(item,damage); |
---|
| 5963 | } |
---|
| 5964 | |
---|
| 5965 | void Spell::EffectDurabilityDamagePCT(uint32 i) |
---|
| 5966 | { |
---|
| 5967 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 5968 | return; |
---|
| 5969 | |
---|
| 5970 | int32 slot = m_spellInfo->EffectMiscValue[i]; |
---|
| 5971 | |
---|
| 5972 | // FIXME: some spells effects have value -1/-2 |
---|
| 5973 | // Possibly its mean -1 all player equipped items and -2 all items |
---|
| 5974 | if(slot < 0) |
---|
| 5975 | { |
---|
| 5976 | ((Player*)unitTarget)->DurabilityLossAll(double(damage)/100.0f,(slot < -1)); |
---|
| 5977 | return; |
---|
| 5978 | } |
---|
| 5979 | |
---|
| 5980 | // invalid slot value |
---|
| 5981 | if(slot >= INVENTORY_SLOT_BAG_END) |
---|
| 5982 | return; |
---|
| 5983 | |
---|
| 5984 | if(damage <= 0) |
---|
| 5985 | return; |
---|
| 5986 | |
---|
| 5987 | if(Item* item = ((Player*)unitTarget)->GetItemByPos(INVENTORY_SLOT_BAG_0,slot)) |
---|
| 5988 | ((Player*)unitTarget)->DurabilityLoss(item,double(damage)/100.0f); |
---|
| 5989 | } |
---|
| 5990 | |
---|
| 5991 | void Spell::EffectModifyThreatPercent(uint32 /*effIndex*/) |
---|
| 5992 | { |
---|
| 5993 | if(!unitTarget) |
---|
| 5994 | return; |
---|
| 5995 | |
---|
| 5996 | unitTarget->getThreatManager().modifyThreatPercent(m_caster, damage); |
---|
| 5997 | } |
---|
| 5998 | |
---|
| 5999 | void Spell::EffectTransmitted(uint32 effIndex) |
---|
| 6000 | { |
---|
| 6001 | uint32 name_id = m_spellInfo->EffectMiscValue[effIndex]; |
---|
| 6002 | |
---|
| 6003 | GameObjectInfo const* goinfo = objmgr.GetGameObjectInfo(name_id); |
---|
| 6004 | |
---|
| 6005 | if (!goinfo) |
---|
| 6006 | { |
---|
| 6007 | sLog.outErrorDb("Gameobject (Entry: %u) not exist and not created at spell (ID: %u) cast",name_id, m_spellInfo->Id); |
---|
| 6008 | return; |
---|
| 6009 | } |
---|
| 6010 | |
---|
| 6011 | float fx,fy,fz; |
---|
| 6012 | |
---|
| 6013 | if(m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) |
---|
| 6014 | { |
---|
| 6015 | fx = m_targets.m_destX; |
---|
| 6016 | fy = m_targets.m_destY; |
---|
| 6017 | fz = m_targets.m_destZ; |
---|
| 6018 | } |
---|
| 6019 | //FIXME: this can be better check for most objects but still hack |
---|
| 6020 | else if(m_spellInfo->EffectRadiusIndex[effIndex] && m_spellInfo->speed==0) |
---|
| 6021 | { |
---|
| 6022 | float dis = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[effIndex])); |
---|
| 6023 | m_caster->GetClosePoint(fx,fy,fz,DEFAULT_WORLD_OBJECT_SIZE, dis); |
---|
| 6024 | } |
---|
| 6025 | else |
---|
| 6026 | { |
---|
| 6027 | float min_dis = GetSpellMinRange(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex)); |
---|
| 6028 | float max_dis = GetSpellMaxRange(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex)); |
---|
| 6029 | float dis = rand_norm() * (max_dis - min_dis) + min_dis; |
---|
| 6030 | |
---|
| 6031 | m_caster->GetClosePoint(fx,fy,fz,DEFAULT_WORLD_OBJECT_SIZE, dis); |
---|
| 6032 | } |
---|
| 6033 | |
---|
| 6034 | Map *cMap = m_caster->GetMap(); |
---|
| 6035 | |
---|
| 6036 | if(goinfo->type==GAMEOBJECT_TYPE_FISHINGNODE) |
---|
| 6037 | { |
---|
| 6038 | if ( !cMap->IsInWater(fx,fy,fz-0.5f)) // Hack to prevent fishing bobber from failing to land on fishing hole |
---|
| 6039 | { // but this is not proper, we really need to ignore not materialized objects |
---|
| 6040 | SendCastResult(SPELL_FAILED_NOT_HERE); |
---|
| 6041 | SendChannelUpdate(0); |
---|
| 6042 | return; |
---|
| 6043 | } |
---|
| 6044 | |
---|
| 6045 | // replace by water level in this case |
---|
| 6046 | fz = cMap->GetWaterLevel(fx,fy); |
---|
| 6047 | } |
---|
| 6048 | // if gameobject is summoning object, it should be spawned right on caster's position |
---|
| 6049 | else if(goinfo->type==GAMEOBJECT_TYPE_SUMMONING_RITUAL) |
---|
| 6050 | { |
---|
| 6051 | m_caster->GetPosition(fx,fy,fz); |
---|
| 6052 | } |
---|
| 6053 | |
---|
| 6054 | GameObject* pGameObj = new GameObject; |
---|
| 6055 | |
---|
| 6056 | if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), name_id, cMap, |
---|
| 6057 | fx, fy, fz, m_caster->GetOrientation(), 0, 0, 0, 0, 100, 1)) |
---|
| 6058 | { |
---|
| 6059 | delete pGameObj; |
---|
| 6060 | return; |
---|
| 6061 | } |
---|
| 6062 | |
---|
| 6063 | int32 duration = GetSpellDuration(m_spellInfo); |
---|
| 6064 | |
---|
| 6065 | switch(goinfo->type) |
---|
| 6066 | { |
---|
| 6067 | case GAMEOBJECT_TYPE_FISHINGNODE: |
---|
| 6068 | { |
---|
| 6069 | m_caster->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT,pGameObj->GetGUID()); |
---|
| 6070 | // Orientation3 |
---|
| 6071 | pGameObj->SetFloatValue(GAMEOBJECT_ROTATION + 2, 0.88431775569915771 ); |
---|
| 6072 | // Orientation4 |
---|
| 6073 | pGameObj->SetFloatValue(GAMEOBJECT_ROTATION + 3, -0.4668855369091033 ); |
---|
| 6074 | m_caster->AddGameObject(pGameObj); // will removed at spell cancel |
---|
| 6075 | |
---|
| 6076 | // end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo)) |
---|
| 6077 | // start time == fish-FISHING_BOBBER_READY_TIME (0..GetDuration(m_spellInfo)-FISHING_BOBBER_READY_TIME) |
---|
| 6078 | int32 lastSec; |
---|
| 6079 | switch(urand(0, 3)) |
---|
| 6080 | { |
---|
| 6081 | case 0: lastSec = 3; break; |
---|
| 6082 | case 1: lastSec = 7; break; |
---|
| 6083 | case 2: lastSec = 13; break; |
---|
| 6084 | case 3: lastSec = 17; break; |
---|
| 6085 | } |
---|
| 6086 | |
---|
| 6087 | duration = duration - lastSec*1000 + FISHING_BOBBER_READY_TIME*1000; |
---|
| 6088 | break; |
---|
| 6089 | } |
---|
| 6090 | case GAMEOBJECT_TYPE_SUMMONING_RITUAL: |
---|
| 6091 | { |
---|
| 6092 | if(m_caster->GetTypeId()==TYPEID_PLAYER) |
---|
| 6093 | { |
---|
| 6094 | pGameObj->AddUniqueUse((Player*)m_caster); |
---|
| 6095 | m_caster->AddGameObject(pGameObj); // will removed at spell cancel |
---|
| 6096 | } |
---|
| 6097 | break; |
---|
| 6098 | } |
---|
| 6099 | case GAMEOBJECT_TYPE_FISHINGHOLE: |
---|
| 6100 | case GAMEOBJECT_TYPE_CHEST: |
---|
| 6101 | default: |
---|
| 6102 | { |
---|
| 6103 | break; |
---|
| 6104 | } |
---|
| 6105 | } |
---|
| 6106 | |
---|
| 6107 | pGameObj->SetRespawnTime(duration > 0 ? duration/1000 : 0); |
---|
| 6108 | |
---|
| 6109 | pGameObj->SetOwnerGUID(m_caster->GetGUID() ); |
---|
| 6110 | |
---|
| 6111 | pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel() ); |
---|
| 6112 | pGameObj->SetSpellId(m_spellInfo->Id); |
---|
| 6113 | |
---|
| 6114 | DEBUG_LOG("AddObject at SpellEfects.cpp EffectTransmitted\n"); |
---|
| 6115 | //m_caster->AddGameObject(pGameObj); |
---|
| 6116 | //m_ObjToDel.push_back(pGameObj); |
---|
| 6117 | |
---|
| 6118 | cMap->Add(pGameObj); |
---|
| 6119 | |
---|
| 6120 | WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); |
---|
| 6121 | data << uint64(pGameObj->GetGUID()); |
---|
| 6122 | m_caster->SendMessageToSet(&data,true); |
---|
| 6123 | |
---|
| 6124 | if(uint32 linkedEntry = pGameObj->GetLinkedGameObjectEntry()) |
---|
| 6125 | { |
---|
| 6126 | GameObject* linkedGO = new GameObject; |
---|
| 6127 | if(linkedGO->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, cMap, |
---|
| 6128 | fx, fy, fz, m_caster->GetOrientation(), 0, 0, 0, 0, 100, 1)) |
---|
| 6129 | { |
---|
| 6130 | linkedGO->SetRespawnTime(duration > 0 ? duration/1000 : 0); |
---|
| 6131 | linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel() ); |
---|
| 6132 | linkedGO->SetSpellId(m_spellInfo->Id); |
---|
| 6133 | linkedGO->SetOwnerGUID(m_caster->GetGUID() ); |
---|
| 6134 | |
---|
| 6135 | MapManager::Instance().GetMap(linkedGO->GetMapId(), linkedGO)->Add(linkedGO); |
---|
| 6136 | } |
---|
| 6137 | else |
---|
| 6138 | { |
---|
| 6139 | delete linkedGO; |
---|
| 6140 | linkedGO = NULL; |
---|
| 6141 | return; |
---|
| 6142 | } |
---|
| 6143 | } |
---|
| 6144 | } |
---|
| 6145 | |
---|
| 6146 | void Spell::EffectProspecting(uint32 /*i*/) |
---|
| 6147 | { |
---|
| 6148 | if(m_caster->GetTypeId() != TYPEID_PLAYER) |
---|
| 6149 | return; |
---|
| 6150 | |
---|
| 6151 | Player* p_caster = (Player*)m_caster; |
---|
| 6152 | if(!itemTarget || !(itemTarget->GetProto()->BagFamily & BAG_FAMILY_MASK_MINING_SUPP)) |
---|
| 6153 | return; |
---|
| 6154 | |
---|
| 6155 | if(itemTarget->GetCount() < 5) |
---|
| 6156 | return; |
---|
| 6157 | |
---|
| 6158 | if( sWorld.getConfig(CONFIG_SKILL_PROSPECTING)) |
---|
| 6159 | { |
---|
| 6160 | uint32 SkillValue = p_caster->GetPureSkillValue(SKILL_JEWELCRAFTING); |
---|
| 6161 | uint32 reqSkillValue = itemTarget->GetProto()->RequiredSkillRank; |
---|
| 6162 | p_caster->UpdateGatherSkill(SKILL_JEWELCRAFTING, SkillValue, reqSkillValue); |
---|
| 6163 | } |
---|
| 6164 | |
---|
| 6165 | ((Player*)m_caster)->SendLoot(itemTarget->GetGUID(), LOOT_PROSPECTING); |
---|
| 6166 | } |
---|
| 6167 | |
---|
| 6168 | void Spell::EffectSkill(uint32 /*i*/) |
---|
| 6169 | { |
---|
| 6170 | sLog.outDebug("WORLD: SkillEFFECT"); |
---|
| 6171 | } |
---|
| 6172 | |
---|
| 6173 | void Spell::EffectSummonDemon(uint32 i) |
---|
| 6174 | { |
---|
| 6175 | float px = m_targets.m_destX; |
---|
| 6176 | float py = m_targets.m_destY; |
---|
| 6177 | float pz = m_targets.m_destZ; |
---|
| 6178 | |
---|
| 6179 | Creature* Charmed = m_caster->SummonCreature(m_spellInfo->EffectMiscValue[i], px, py, pz, m_caster->GetOrientation(),TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,3600000); |
---|
| 6180 | if (!Charmed) |
---|
| 6181 | return; |
---|
| 6182 | |
---|
| 6183 | // might not always work correctly, maybe the creature that dies from CoD casts the effect on itself and is therefore the caster? |
---|
| 6184 | Charmed->SetLevel(m_caster->getLevel()); |
---|
| 6185 | |
---|
| 6186 | // TODO: Add damage/mana/hp according to level |
---|
| 6187 | |
---|
| 6188 | if (m_spellInfo->EffectMiscValue[i] == 89) // Inferno summon |
---|
| 6189 | { |
---|
| 6190 | // Enslave demon effect, without mana cost and cooldown |
---|
| 6191 | m_caster->CastSpell(Charmed, 20882, true); // FIXME: enslave does not scale with level, level 62+ minions cannot be enslaved |
---|
| 6192 | |
---|
| 6193 | // Inferno effect |
---|
| 6194 | Charmed->CastSpell(Charmed, 22703, true, 0); |
---|
| 6195 | } |
---|
| 6196 | } |
---|
| 6197 | |
---|
| 6198 | /* There is currently no need for this effect. We handle it in BattleGround.cpp |
---|
| 6199 | If we would handle the resurrection here, the spiritguide would instantly disappear as the |
---|
| 6200 | player revives, and so we wouldn't see the spirit heal visual effect on the npc. |
---|
| 6201 | This is why we use a half sec delay between the visual effect and the resurrection itself */ |
---|
| 6202 | void Spell::EffectSpiritHeal(uint32 /*i*/) |
---|
| 6203 | { |
---|
| 6204 | /* |
---|
| 6205 | if(!unitTarget || unitTarget->isAlive()) |
---|
| 6206 | return; |
---|
| 6207 | if(unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 6208 | return; |
---|
| 6209 | if(!unitTarget->IsInWorld()) |
---|
| 6210 | return; |
---|
| 6211 | |
---|
| 6212 | //m_spellInfo->EffectBasePoints[i]; == 99 (percent?) |
---|
| 6213 | //((Player*)unitTarget)->setResurrect(m_caster->GetGUID(), unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(), unitTarget->GetMaxHealth(), unitTarget->GetMaxPower(POWER_MANA)); |
---|
| 6214 | ((Player*)unitTarget)->ResurrectPlayer(1.0f); |
---|
| 6215 | ((Player*)unitTarget)->SpawnCorpseBones(); |
---|
| 6216 | */ |
---|
| 6217 | } |
---|
| 6218 | |
---|
| 6219 | // remove insignia spell effect |
---|
| 6220 | void Spell::EffectSkinPlayerCorpse(uint32 /*i*/) |
---|
| 6221 | { |
---|
| 6222 | sLog.outDebug("Effect: SkinPlayerCorpse"); |
---|
| 6223 | if ( (m_caster->GetTypeId() != TYPEID_PLAYER) || (unitTarget->GetTypeId() != TYPEID_PLAYER) || (unitTarget->isAlive()) ) |
---|
| 6224 | return; |
---|
| 6225 | |
---|
| 6226 | ((Player*)unitTarget)->RemovedInsignia( (Player*)m_caster ); |
---|
| 6227 | } |
---|
| 6228 | |
---|
| 6229 | void Spell::EffectStealBeneficialBuff(uint32 i) |
---|
| 6230 | { |
---|
| 6231 | sLog.outDebug("Effect: StealBeneficialBuff"); |
---|
| 6232 | |
---|
| 6233 | if(!unitTarget || unitTarget==m_caster) // can't steal from self |
---|
| 6234 | return; |
---|
| 6235 | |
---|
| 6236 | std::vector <Aura *> steal_list; |
---|
| 6237 | // Create dispel mask by dispel type |
---|
| 6238 | uint32 dispelMask = GetDispellMask( DispelType(m_spellInfo->EffectMiscValue[i]) ); |
---|
| 6239 | Unit::AuraMap const& auras = unitTarget->GetAuras(); |
---|
| 6240 | for(Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
| 6241 | { |
---|
| 6242 | Aura *aur = (*itr).second; |
---|
| 6243 | if (aur && (1<<aur->GetSpellProto()->Dispel) & dispelMask) |
---|
| 6244 | { |
---|
| 6245 | // Need check for passive? this |
---|
| 6246 | if (aur->IsPositive() && !aur->IsPassive()) |
---|
| 6247 | steal_list.push_back(aur); |
---|
| 6248 | } |
---|
| 6249 | } |
---|
| 6250 | // Ok if exist some buffs for dispel try dispel it |
---|
| 6251 | if (!steal_list.empty()) |
---|
| 6252 | { |
---|
| 6253 | std::list < std::pair<uint32,uint64> > success_list; |
---|
| 6254 | int32 list_size = steal_list.size(); |
---|
[229] | 6255 | // dispel N = damage buffs (or while exist buffs for dispel) |
---|
[37] | 6256 | for (int32 count=0; count < damage && list_size > 0; ++count) |
---|
| 6257 | { |
---|
| 6258 | // Random select buff for dispel |
---|
| 6259 | Aura *aur = steal_list[urand(0, list_size-1)]; |
---|
| 6260 | // Not use chance for steal |
---|
| 6261 | // TODO possible need do it |
---|
| 6262 | success_list.push_back( std::pair<uint32,uint64>(aur->GetId(),aur->GetCasterGUID())); |
---|
| 6263 | |
---|
| 6264 | // Remove buff from list for prevent doubles |
---|
| 6265 | for (std::vector<Aura *>::iterator j = steal_list.begin(); j != steal_list.end(); ) |
---|
| 6266 | { |
---|
| 6267 | Aura *stealed = *j; |
---|
| 6268 | if (stealed->GetId() == aur->GetId() && stealed->GetCasterGUID() == aur->GetCasterGUID()) |
---|
| 6269 | { |
---|
| 6270 | j = steal_list.erase(j); |
---|
| 6271 | --list_size; |
---|
| 6272 | } |
---|
| 6273 | else |
---|
| 6274 | ++j; |
---|
| 6275 | } |
---|
| 6276 | } |
---|
| 6277 | // Really try steal and send log |
---|
| 6278 | if (!success_list.empty()) |
---|
| 6279 | { |
---|
| 6280 | int32 count = success_list.size(); |
---|
| 6281 | WorldPacket data(SMSG_SPELLSTEALLOG, 8+8+4+1+4+count*5); |
---|
| 6282 | data.append(unitTarget->GetPackGUID()); // Victim GUID |
---|
| 6283 | data.append(m_caster->GetPackGUID()); // Caster GUID |
---|
[229] | 6284 | data << uint32(m_spellInfo->Id); // dispel spell id |
---|
[37] | 6285 | data << uint8(0); // not used |
---|
| 6286 | data << uint32(count); // count |
---|
| 6287 | for (std::list<std::pair<uint32,uint64> >::iterator j = success_list.begin(); j != success_list.end(); ++j) |
---|
| 6288 | { |
---|
| 6289 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(j->first); |
---|
| 6290 | data << uint32(spellInfo->Id); // Spell Id |
---|
| 6291 | data << uint8(0); // 0 - steals !=0 transfers |
---|
| 6292 | unitTarget->RemoveAurasDueToSpellBySteal(spellInfo->Id, j->second, m_caster); |
---|
| 6293 | } |
---|
| 6294 | m_caster->SendMessageToSet(&data, true); |
---|
| 6295 | } |
---|
| 6296 | } |
---|
| 6297 | } |
---|
| 6298 | |
---|
| 6299 | void Spell::EffectKillCredit(uint32 i) |
---|
| 6300 | { |
---|
| 6301 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 6302 | return; |
---|
| 6303 | |
---|
| 6304 | ((Player*)unitTarget)->KilledMonster(m_spellInfo->EffectMiscValue[i], 0); |
---|
| 6305 | } |
---|
| 6306 | |
---|
| 6307 | void Spell::EffectQuestFail(uint32 i) |
---|
| 6308 | { |
---|
| 6309 | if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) |
---|
| 6310 | return; |
---|
| 6311 | |
---|
| 6312 | ((Player*)unitTarget)->FailQuest(m_spellInfo->EffectMiscValue[i]); |
---|
| 6313 | } |
---|