root/trunk/src/trinitycore/trinitycore.conf.dist @ 19

Revision 19, 37.6 kB (checked in by yumileroy, 17 years ago)

[svn] * Removed ObjectPosSelector? and DetectPosCollision?. See http://www.trinitycore.org/forum/project.php?issueid=3
* Need win32 build fix ;)

Original author: derex_tri
Date: 2008-10-06 07:39:04-05:00

Line 
1#####################################
2# MaNGOS Configuration file         #
3#####################################
4ConfVersion=2008080101
5
6###################################################################################################################
7# CONNECTIONS AND DIRECTORIES
8#
9#    RealmID
10#        RealmID must match the realmlist inside the realmd database
11#
12#    DataDir
13#        Data directory setting.
14#        Important: DataDir needs to be quoted, as it is a string which may contain space characters.
15#        Example: "@prefix@/share/mangos"
16#
17#    LogsDir
18#        Logs directory setting.
19#        Important: Logs dir must exists, or all logs need to be disabled
20#        Default: "" - no log directory prefix, if used log names isn't absolute path
21#        then logs will be stored in current directory for run program.
22#
23#
24#    LoginDatabaseInfo
25#    WorldDatabaseInfo
26#    CharacterDatabaseInfo
27#        Database connection settings for the world server.
28#        Default: hostname;port;username;password;database
29#                 .;somenumber;username;password;database - use named pipes at Windows
30#                    Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
31#                .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
32#                    Unix sockets: experimental, not tested
33#
34#    MaxPingTime
35#        Settings for maximum database-ping interval (minutes between pings)
36#
37#    WorldServerPort
38#        Default WorldServerPort
39#
40#    BindIP
41#        Bind World Server to IP/hostname
42#
43###################################################################################################################
44
45RealmID = 1
46DataDir = "."
47LogsDir = ""
48LoginDatabaseInfo     = "127.0.0.1;3306;root;mangos;realmd"
49WorldDatabaseInfo     = "127.0.0.1;3306;root;mangos;mangos"
50CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;characters"
51MaxPingTime = 30
52WorldServerPort = 8085
53BindIP = "0.0.0.0"
54
55###################################################################################################################
56# PERFORMANCE SETINGS
57#
58#    UseProcessors
59#        Used processors mask for multi-processors system (Used only at Windows)
60#        Default: 0 (selected by OS)
61#                 number (bitmask value of selected processors)
62#
63#    ProcessPriority
64#        Process proirity setting (Used only at Windows)
65#        Default: 1 (HIGH)
66#                 0 (Normal)
67#
68#    Compression
69#        Compression level for update packages sent to client (1..9)
70#        Default: 1 (speed)
71#                 9 (best compression)
72#
73#    TcpNoDelay
74#        TCP Nagle algorithm setting
75#        Default: 0 (enable Nagle algorithm, less traffic, more latency)
76#                 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
77#
78#    PlayerLimit
79#        Maximum number of players in the world. Excluding Mods, GM's and Admins
80#        Default: 100
81#                 0 (for infinite players)
82#                -1 (for Mods, GM's and Admins only)
83#                -2 (for GM's and Admins only)
84#                -3 (for Admins only)
85#
86#    SaveRespawnTimeImmediately
87#        Save respawn time for creatures at death and for gameobjects at use/open
88#        Default: 1 (save creature/gameobject respawn time without waiting grid unload)
89#                 0 (save creature/gameobject respawn time at grid unload)
90#
91#    MaxOverspeedPings
92#        Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
93#        Default: 2
94#
95#    GridUnload
96#        Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time)
97#        Default: 1 (unload grids)
98#                 0 (do not unload grids)
99#
100#    SocketSelectTime
101#        Socket select time (in milliseconds)
102#        Default: 10000
103#
104#    GridCleanUpDelay
105#        Grid clean up delay (in milliseconds)
106#        Default: 300000 (5 min)
107#
108#    MapUpdateInterval
109#        Map update interval (in milliseconds)
110#        Default: 100
111#
112#    ChangeWeatherInterval
113#        Weather update interval (in milliseconds)
114#        Default: 600000 (10 min)
115#
116#    PlayerSaveInterval
117#        Player save interval (in milliseconds)
118#        Default: 900000 (15 min)
119#
120#    vmap.enableLOS
121#    vmap.enableHeight
122#        Enable/Disable VMmap support for line of sight and height calculation
123#        Default: 1 (true)
124#                 0 (false)
125#
126#    vmap.ignoreMapIds
127#        Map id that will be ignored by VMaps
128#        List of ids with delimiter ','
129#        If more then one id is defined and spaces are included, the string has to be enclosed by "
130#        Example: "369,0,1,530"
131#
132#    vmap.ignoreSpellIds
133#        These spells are ignored for LoS calculation
134#        List of ids with delimiter ','
135#
136#
137#    TargetPosRecalculateRange
138#        Max distance from movement target point (+moving unit size) and targeted object (+size)
139#        after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5)
140#        More distance let have better performence, less distance let have more sensitive reaction at target move.
141#        Default: 1.5
142#
143#    UpdateUptimeInterval
144#        Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
145#        Default: 10 (minutes)
146#
147#    MaxCoreStuckTime
148#        Periodically check if the process got freezed, if this is the case force crash after the specified
149#        amount of seconds. Must be > 0. Recommended > 10 secs if you use this.
150#        Default: 0 (Disabled)
151#
152#    AddonChannel
153#        Permit/disable the use of the addon channel through the server
154#        (some client side addons can stop work correctly with disabled addon channel)
155#        Default: 1 (permit addon channel)
156#                 0 (do not permit addon channel)
157#
158###################################################################################################################
159
160UseProcessors = 0
161ProcessPriority = 1
162Compression = 1
163TcpNoDelay = 0
164PlayerLimit = 100
165SaveRespawnTimeImmediately = 1
166MaxOverspeedPings = 2
167GridUnload = 1
168SocketSelectTime = 10000
169GridCleanUpDelay = 300000
170MapUpdateInterval = 100
171ChangeWeatherInterval = 600000
172PlayerSaveInterval = 900000
173vmap.enableLOS = 0
174vmap.enableHeight = 0
175vmap.ignoreMapIds = "369"
176vmap.ignoreSpellIds = "7720"
177TargetPosRecalculateRange = 1.5
178UpdateUptimeInterval = 10
179MaxCoreStuckTime = 0
180AddonChannel = 1
181
182###################################################################################################################
183# SERVER LOGGING
184#
185#    LogSQL
186#        Enable logging of GM commands - all SQL code will be written to a log file
187#        All commands are written to a file: YYYY-MM-DD_logSQL.sql
188#        If a new day starts (00:00:00) then a new file is created - the old file will not be deleted.
189#        Default: 1 - Write SQL code to logfile
190#                 0 - Do not log
191#
192#    PidFile
193#        World daemon PID file
194#        Default: ""             - do not create PID file
195#                 "./worldd.pid" - create PID file (recommended name)
196#
197#    LogLevel
198#        Server console level of logging
199#        0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
200#        Default: 3
201#
202#    LogTime
203#        Include time in server console output [hh:mm:ss]
204#        Default: 0 (no time)
205#                 1 (print time)
206#
207#    LogFile
208#        Logfile name
209#        Default: "Server.log"
210#                 "" - Empty name disable creating log file
211#
212#    LogTimestamp
213#        Logfile with timestamp of server start in name
214#        Default: 0 - no timestamp in name
215#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
216#
217#    LogFileLevel
218#        Server file level of logging
219#        0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
220#        Default: 0
221#
222#    LogFilter_TransportMoves
223#    LogFilter_CreatureMoves
224#    LogFilter_VisibilityChanges
225#        Log filters
226#        Default: 1 - not include with any log level
227#                 0 - include in log if log level permit
228#
229#    WorldLogFile
230#        Packet logging file for the worldserver
231#        Default: "world.log"
232#
233#    DBErrorLogFile
234#        Log file of DB errors detected at server run
235#        Default: "DBErrors.log"
236#
237#    CharLogFile
238#        Character operations logfile name
239#        Default: "Char.log"
240#                 "" - Empty name disable creating log file
241#
242#    CharLogTimestamp
243#        Logfile with timestamp of server start in name
244#        Default: 0 - no timestamp in name
245#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
246#
247#    CharLogDump
248#        Write character dump before deleting in Char.log
249#        For restoration, cut character data from log starting from
250#        line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command
251#        Default: 0 - don't include dumping chars to log
252#                 1 - include dumping chars to log
253#
254#    GmLogFile
255#        Log file of gm commands
256#        Default: "" (Disable)
257#
258#    GmLogTimestamp
259#        Logfile with timestamp of server start in name
260#        Default: 0 - no timestamp in name
261#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
262#
263#    RaLogFile
264#        Log file of RA commands
265#        Default: "Ra.log"
266#                 "" - Empty name for disable
267#
268#    LogColors
269#        Color for messages (format "normal_color details_color debug_color error_color)
270#        Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY,
271#                8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
272#        Default: "" - none colors
273#        Example: "13 7 11 9"
274#
275###################################################################################################################
276
277LogSQL = 1
278PidFile = ""
279LogLevel = 3
280LogTime = 0
281LogFile = "Server.log"
282LogTimestamp = 0
283LogFileLevel = 0
284LogFilter_TransportMoves = 1
285LogFilter_CreatureMoves = 1
286LogFilter_VisibilityChanges = 1
287WorldLogFile = "world.log"
288DBErrorLogFile = "DBErrors.log"
289CharLogFile = "Char.log"
290CharLogTimestamp = 0
291CharLogDump = 0
292GmLogFile = ""
293GmLogTimestamp = 0
294RaLogFile = ""
295LogColors = ""
296
297###################################################################################################################
298# SERVER SETTINGS
299#
300#    GameType
301#        Server realm style
302#        0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
303#        also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
304#        activated places and sanctuaries)
305#
306#    RealmZone
307#        Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
308#
309#        1 Development    - any language (Default)
310#        2 United States  - extended-Latin
311#        3 Oceanic        - extended-Latin
312#        4 Latin America  - extended-Latin
313#        5 Tournament     - basic-Latin at create, any at login
314#        6 Korea          - East-Asian
315#        7 Tournament     - basic-Latin at create, any at login
316#        8 English        - extended-Latin
317#        9 German         - extended-Latin
318#        10 French        - extended-Latin
319#        11 Spanish       - extended-Latin
320#        12 Russian       - Cyrillic
321#        13 Tournament    - basic-Latin at create, any at login
322#        14 Taiwan        - East-Asian
323#        15 Tournament    - basic-Latin at create, any at login
324#        16 China         - East-Asian
325#        17 CN1           - basic-Latin at create, any at login
326#        18 CN2           - basic-Latin at create, any at login
327#        19 CN3           - basic-Latin at create, any at login
328#        20 CN4           - basic-Latin at create, any at login
329#        21 CN5           - basic-Latin at create, any at login
330#        22 CN6           - basic-Latin at create, any at login
331#        23 CN7           - basic-Latin at create, any at login
332#        24 CN8           - basic-Latin at create, any at login
333#        25 Tournament    - basic-Latin at create, any at login
334#        26 Test Server   - any language
335#        27 Tournament    - basic-Latin at create, any at login
336#        28 QA Server     - any language
337#        29 CN9           - basic-Latin at create, any at login
338#
339#    Expansion
340#        Allow server use expansion content
341#        Default: 1 - check expansion maps existence, and if client support expansion and account have
342#                     expansion setting then allow visit expansion maps, allow create new races character)
343#                 0 - not check expansion maps existence, not allow wisit its, not allow create new race
344#                     characters, ignore account expansion setting)
345#
346#    DBC.Locale
347#        DBC Language Settings
348#        0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico
349#        8 = Russian; 255 = Auto Detect (Default)
350#
351#    DeclinedNames
352#        Allow russian clients to set and use declined names
353#        Default: 0 - do not use declined names, except when the Russian RealmZone is set
354#                 1 - use declined names
355#
356#    StrictPlayerNames
357#        Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
358#        Default: 0 disable (but limited server timezone dependent client check)
359#                 1 basic latin characters  (strict)
360#                 2 realm zone specific (strict). See RealmZone setting.
361#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
362#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
363#                 3 basic latin characters + server timezone specific
364#
365#    StrictCharterNames
366#        Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
367#        Default: 0 disable
368#                 1 basic latin characters  (strict)
369#                 2 realm zone specific (strict). See RealmZone setting.
370#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
371#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
372#                 3 basic latin characters + server timezone specific
373#
374#    StrictPetNames
375#        Limit pet names to language specific symbols set
376#        Default: 0 disable
377#                 1 basic latin characters  (strict)
378#                 2 realm zone specific (strict). See RealmZone setting.
379#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
380#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
381#                 3 basic latin characters + server timezone specific
382#
383#    CharactersCreatingDisabled
384#        Disable characters creating for specific team or any (non-player accounts not affected)
385#        Default: 0 - enabled
386#                 1 - disabled only for Alliance
387#                 2 - disabled only for Horde
388#                 3 - disabled for both teams
389#
390#    CharactersPerAccount
391#        Limit numbers of characters per account (at all realms).
392#        Note: this setting limit character creating at _current_ realm base at characters amount at all realms
393#        Default: 50
394#                The number must be >= CharactersPerRealm
395#
396#    CharactersPerRealm
397#        Limit numbers of characters for account at realm
398#        Default: 10 (client limitation)
399#                The number must be between 1 and 10
400#
401#    SkipCinematics
402#        Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates)
403#        Default: 0 - show intro for each new characrer
404#                 1 - show intro only for first character of selected race
405#                 2 - disable intro show in all cases
406#
407#    MaxPlayerLevel
408#        Max level that can be reached by player for experience (in range from 1 to 255).
409#        Change not recommended
410#        Default: 70
411#
412#    MaxHonorPoints
413#        Max honor points that player can have.
414#        Default: 75000
415#
416#    MaxArenaPoints
417#        Max arena points that player can have.
418#        Default: 5000
419#
420#    StartPlayerLevel
421#        Staring level that have character at creating (in range 1 to MaxPlayerLevel)
422#        Default: 1
423#
424#    ActivateWeather
425#        Activate weather system
426#        Default: 1 (true)
427#                 0 (false)
428#
429#    Battleground.CastDeserter
430#        Cast or not Deserter spell at player who leave battleground in progress
431#        Default: 1 (true)
432#                 0 (false)
433#
434#    CastUnstuck
435#        Allow cast or not Unstuck spell at .start or client Help option use
436#        Default: 1 (true)
437#                 0 (false)
438#
439#    Instance.IgnoreLevel
440#        Ignore level requirement to enter instance
441#        Default: 0 (false)
442#                 1 (true)
443#
444#    Instance.IgnoreRaid
445#        Ignore raid requirement to enter instance
446#        Default: 0 (false)
447#                 1 (true)
448#
449#    Instance.ResetTimeHour
450#        The hour of the day (0-23) when the global instance resets occur.
451#        Default: 4
452#
453#    Instance.UnloadDelay
454#        Unload the instance map from memory after some time if no players are inside.
455#        Default: 1800000 (miliseconds, i.e 30 minutes)
456#                 0 (instance maps are kept in memory until they are reset)
457#
458#    Quests.LowLevelHideDiff
459#        Quest level difference to hide for player low level quests:
460#        if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
461#        Default: 4
462#                -1 (show all available quests marks)
463#
464#    Quests.HighLevelHideDiff
465#        Quest level difference to hide for player high level quests:
466#        if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
467#        Default: 7
468#                -1 (show all available quests marks)
469#
470#    MaxPrimaryTradeSkill
471#        Max count that player can learn the primary trade skill.
472#        Default: 2
473#        Max : 10
474#
475#    MinPetitionSigns
476#        Min signatures count to creating guild (0..9).
477#        Default: 9
478#
479#    MaxGroupXPDistance
480#        Max distance to creature for group memeber to get XP at creature death.
481#        Default: 74
482#
483#    MailDeliveryDelay
484#        Mail delivery delay time for item sending
485#        Default: 3600 sec (1 hour)
486#
487#    SkillChance.Prospecting
488#        For prospecting skillup not possible by default, but can be allowed as custom setting
489#        Default: 0 - no skilups
490#                 1 - skilups possible
491#
492#    Event.Announce
493#        Default: 0 (false)
494#                 1 (true)
495#
496#    BeepAtStart
497#        Beep at mangosd start finished (mostly work only at Unix/Linux systems)
498#        Default: 1 (true)
499#                 0 (false)
500#
501#    Motd
502#        Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
503#
504###################################################################################################################
505
506GameType = 1
507RealmZone = 1
508Expansion = 1
509DBC.Locale = 255
510DeclinedNames = 0
511StrictPlayerNames = 0
512StrictCharterNames = 0
513StrictPetNames = 0
514CharactersCreatingDisabled = 0
515CharactersPerAccount = 50
516CharactersPerRealm = 10
517SkipCinematics = 0
518MaxPlayerLevel = 70
519MaxHonorPoints = 75000
520MaxArenaPoints = 5000
521StartPlayerLevel = 1
522ActivateWeather = 1
523Battleground.CastDeserter = 1
524CastUnstuck = 1
525Instance.IgnoreLevel = 0
526Instance.IgnoreRaid = 0
527Instance.ResetTimeHour = 4
528Instance.UnloadDelay = 1800000
529Quests.LowLevelHideDiff = 4
530Quests.HighLevelHideDiff = 7
531MaxPrimaryTradeSkill = 2
532MinPetitionSigns = 9
533MaxGroupXPDistance = 74
534MailDeliveryDelay = 3600
535SkillChance.Prospecting = 0
536Event.Announce = 0
537BeepAtStart = 1
538Motd = "Welcome to the Massive Network Game Object Server."
539
540###################################################################################################################
541# PLAYER INTERACTION
542#
543#    AllowTwoSide.Accounts
544#        Allow or not accounts to create characters in the 2 teams in any game type.
545#        Default: 0 (Not allowed)
546#                 1 (Allowed)
547#
548#    AllowTwoSide.Interaction.Chat
549#    AllowTwoSide.Interaction.Channel
550#    AllowTwoSide.Interaction.Group
551#    AllowTwoSide.Interaction.Guild
552#    AllowTwoSide.Interaction.Auction
553#    AllowTwoSide.Interaction.Mail
554#        Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
555#        different teams, send mail to different team.
556#        Default: 0 (Not allowed)
557#                 1 (Allowed)
558#
559#    AllowTwoSide.WhoList
560#        Allow or not show player from both team in who list.
561#        Default: 0 (Not allowed)
562#                 1 (Allowed)
563#
564#    AllowTwoSide.AddFriend
565#        Allow or not adding friends from other team in friend list.
566#        Default: 0 (Not allowed)
567#                 1 (Allowed)
568#
569#    TalentsInspecting
570#        Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
571#        inspect talents always)
572#        Default: 1 (allow)
573#                 0 (not allow)
574#
575###################################################################################################################
576
577AllowTwoSide.Accounts = 0
578AllowTwoSide.Interaction.Chat = 0
579AllowTwoSide.Interaction.Channel = 0
580AllowTwoSide.Interaction.Group = 0
581AllowTwoSide.Interaction.Guild = 0
582AllowTwoSide.Interaction.Auction = 0
583AllowTwoSide.Interaction.Mail = 0
584AllowTwoSide.WhoList = 0
585AllowTwoSide.AddFriend = 0
586TalentsInspecting = 1
587
588###################################################################################################################
589# CREATURE SETTINGS
590#
591#    ThreatRadius
592#        Radius for creature to evade after being pulled away from combat start point
593#        If ThreatRadius is less than creature aggro radius then aggro radius will be used
594#        Default: 100 yards
595#
596#    Rate.Creature.Aggro
597#        Aggro radius percent or off.
598#        Default: 1   - 100%
599#                 1.5 - 150%
600#                 0   - off (0%)
601#
602#    CreatureFamilyAssistenceRadius
603#        Creature family assistence radius
604#        Default: 10
605#                 0   - off
606#
607#    WorldBossLevelDiff
608#        Difference for boss dynamic level with target
609#        Default: 3
610#
611#    Corpse.Decay.NORMAL
612#    Corpse.Decay.RARE
613#    Corpse.Decay.ELITE
614#    Corpse.Decay.RAREELITE
615#    Corpse.Decay.WORLDBOSS
616#        Seconds until creature corpse will decay without being looted or skinned.
617#        Default: 60, 300, 300, 300, 3600
618#
619#    Rate.Corpse.Decay.Looted
620#         Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config.
621#         Default: 0.1
622#
623#    Rate.Creature.Normal.Damage
624#    Rate.Creature.Elite.Elite.Damage
625#    Rate.Creature.Elite.RAREELITE.Damage
626#    Rate.Creature.Elite.WORLDBOSS.Damage
627#    Rate.Creature.Elite.RARE.Damage
628#        Creature Damage Rates.
629#        Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
630#
631#    Rate.Creature.Normal.SpellDamage
632#    Rate.Creature.Elite.Elite.SpellDamage
633#    Rate.Creature.Elite.RAREELITE.SpellDamage
634#    Rate.Creature.Elite.WORLDBOSS.SpellDamag
635#    Rate.Creature.Elite.RARE.SpellDamage
636#        Creature Spell Damage Rates.
637#        Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x.
638#
639#    Rate.Creature.Normal.HP
640#    Rate.Creature.Elite.Elite.HP
641#    Rate.Creature.Elite.RAREELITE.HP
642#    Rate.Creature.Elite.WORLDBOSS.HP
643#    Rate.Creature.Elite.RARE.HP
644#        Creature Health Ammount Modifier.
645#        Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
646#
647###################################################################################################################
648
649ThreatRadius = 100
650Rate.Creature.Aggro = 1
651CreatureFamilyAssistenceRadius = 10
652WorldBossLevelDiff = 3
653Corpse.Decay.NORMAL = 60
654Corpse.Decay.RARE = 300
655Corpse.Decay.ELITE = 300
656Corpse.Decay.RAREELITE = 300
657Corpse.Decay.WORLDBOSS = 3600
658Rate.Corpse.Decay.Looted = 0.1
659Rate.Creature.Normal.Damage = 1
660Rate.Creature.Elite.Elite.Damage = 1
661Rate.Creature.Elite.RAREELITE.Damage = 1
662Rate.Creature.Elite.WORLDBOSS.Damage = 1
663Rate.Creature.Elite.RARE.Damage = 1
664Rate.Creature.Normal.SpellDamage = 1
665Rate.Creature.Elite.Elite.SpellDamage = 1
666Rate.Creature.Elite.RAREELITE.SpellDamage = 1
667Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
668Rate.Creature.Elite.RARE.SpellDamage = 1
669Rate.Creature.Normal.HP = 1
670Rate.Creature.Elite.Elite.HP = 1
671Rate.Creature.Elite.RAREELITE.HP = 1
672Rate.Creature.Elite.WORLDBOSS.HP = 1
673Rate.Creature.Elite.RARE.HP = 1
674
675###################################################################################################################
676# CHAT SETTINGS
677#
678#    ChatFakeMessagePreventing
679#        Chat protection from creating fake messages using a lot spaces (other invisible symbols),
680#        not applied to addon language messages, but can prevent working old addons
681#        that use normal languages for sending data to another clients.
682#        Default: 0 (disible fake messages preventing)
683#                 1 (enabled fake messages preventing)
684#
685#    ChatFlood.MessageCount
686#        Chat anti-flood protection, haste message count to activate protection
687#        Default: 10
688#                 0 (disible anti-flood protection)
689#
690#    ChatFlood.MessageDelay
691#        Chat anti-flood protection, minimum message delay to count message
692#        Default: 1 (in secs)
693#
694#    ChatFlood.MuteTime
695#        Chat anti-flood protection, mute time at activation flood protection (not saved)
696#        Default: 10 (in secs)
697#
698#    Channel.RestrictedLfg
699#        Restrict use LookupForGroup channel only registered in LFG tool players
700#        Default: 1 (allow join to channel only if active in LFG)
701#                 0 (allow join to channel in any time)
702#
703#    Channel.SilentlyGMJoin
704#        Silently join GM characters (security level > 1) to channels
705#        Default: 0 (join announcement in normal way)
706#                 1 (GM join without announcement)
707#
708###################################################################################################################
709
710ChatFakeMessagePreventing = 0
711ChatFlood.MessageCount = 10
712ChatFlood.MessageDelay = 1
713ChatFlood.MuteTime = 10
714Channel.RestrictedLfg = 1
715Channel.SilentlyGMJoin = 0
716
717###################################################################################################################
718# GAME MASTER SETTINGS
719#
720#    GM.WhisperingTo
721#        Is GM accepting whispers from player by default or not.
722#        Default: 0 (false)
723#                 1 (true)
724#
725#    GM.InGMList
726#        Is GM showed in GM list (if visible) in non-GM state (.gmoff)
727#        Default: 0 (false)
728#                 1 (true)
729#
730#    GM.InWhoList
731#        Is GM showed in who list (if visible).
732#        Default: 0 (false)
733#                 1 (true)
734#
735#    GM.LoginState
736#        GM mode at login
737#        Default: 2 (last save state)
738#                 0 (disable)
739#                 1 (enable)
740#
741#    GM.LogTrade
742#        Include GM trade and trade slot enchanting operations in GM log if it enable
743#        Default: 1 (include)
744#                 0 (not include)
745#
746###################################################################################################################
747
748GM.WhisperingTo = 0
749GM.InGMList = 0
750GM.InWhoList = 0
751GM.LoginState = 2
752GM.LogTrade = 1
753
754###################################################################################################################
755# VISIBILITY AND RADIUSES
756#
757#    Visibility.GroupMode
758#        Group visibility modes
759#        Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
760#                 1 (raid members 100% auto detect invisible player from same raid)
761#                 2 (players from same team can 100% auto detect invisible player)
762#
763#    Visibility.Distance.Creature
764#    Visibility.Distance.Player
765#        Visibility distance for different in game object
766#        Max limited by active player zone: ~ 166
767#        Min limit dependent from objects
768#        Default: 66 (cell size)
769#        Min limit is max aggro radius (45) * Rate.Creature.Aggro
770#
771#    Visibility.Distance.Object
772#        Visible distance for gameobject, dynobject, bodies, corpses, bones
773#        Min limit is iteraction distance (5)
774#
775#    Visibility.Distance.InFlight
776#        Visible distance for player in flight
777#        Min limit is 0 (not show any objects)
778#
779#    Visibility.Distance.Grey.Unit
780#        Visibility grey distance for creatures/players (fast changing objects)
781#        addition to appropriate object type Visibility.Distance.* use in case visibility removing to
782#        object (except corpse around distences) If ᅵ is distance and G is grey distance then object
783#        make visible if distance to it <= D but make non visible if distance > D+G
784#        Default: 1 (yard)
785#
786#    Visibility.Distance.Grey.Object
787#        Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies
788#        Default: 10 (yards)
789#
790#
791###################################################################################################################
792
793Visibility.GroupMode = 0
794Visibility.Distance.Creature      = 66
795Visibility.Distance.Player        = 66
796Visibility.Distance.Object        = 66
797Visibility.Distance.InFlight      = 66
798Visibility.Distance.Grey.Unit   = 1
799Visibility.Distance.Grey.Object = 10
800
801###################################################################################################################
802# SERVER RATES
803#
804#    Rate.Health
805#    Rate.Mana
806#    Rate.Rage.Income
807#    Rate.Rage.Loss
808#    Rate.Focus
809#    Rate.Loyalty
810#        Health and power regeneration and rage income from damage.
811#        Default: 1
812#
813#    Rate.Skill.Discovery
814#         Skill Discovery Rates
815#         Default: 1
816#
817#    Rate.Drop.Item.Poor
818#    Rate.Drop.Item.Normal
819#    Rate.Drop.Item.Uncommon
820#    Rate.Drop.Item.Rare
821#    Rate.Drop.Item.Epic
822#    Rate.Drop.Item.Legendary
823#    Rate.Drop.Item.Artifact
824#    Rate.Drop.Item.Referenced
825#    Rate.Drop.Money
826#         Drop rates (items by qualify and money)
827#         Default: 1
828#
829#    Rate.Drop.Money
830#         Drop rates
831#         Default: 1
832#
833#    Rate.XP.Kill
834#    Rate.XP.Quest
835#    Rate.XP.Explore
836#        XP rates
837#        Default: 1
838#
839#    Rate.XP.PastLevel70
840#        XP needed per level past 70 (Rates below 1 not recommended)
841#        Default: 1
842#
843#    Rate.Rest.InGame
844#    Rate.Rest.Offline.InTavernOrCity
845#    Rate.Rest.Offline.InWilderness
846#        Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
847#
848#    Rate.Damage.Fall
849#        Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
850#
851#    Rate.Auction.Time
852#    Rate.Auction.Deposit
853#    Rate.Auction.Cut
854#        Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
855#
856#    Rate.Honor
857#        Honor gain rate
858#
859#    Rate.Mining.Amount
860#    Rate.Mining.Next
861#        Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
862#        Mining.Next changes chance to have next use of a deposit)
863#
864#    Rate.Talent
865#        Talent Point rates
866#        Default: 1
867#
868#    Rate.Reputation.Gain
869#         Reputation Gain rate
870#         Default: 1
871#
872#    Rate.InstanceResetTime
873#        Multiplier for the number of days in between global raid/heroic instance resets.
874#        Default: 1
875#
876#    SkillGain.Crafting
877#    SkillGain.Defense
878#    SkillGain.Gathering
879#    SkillGain.Weapon
880#         crafting/defense/gathering/weapon skills gain at skill grow (1,2,...)
881#         Default: 1
882#
883#    SkillChance.Orange
884#    SkillChance.Yellow
885#    SkillChance.Green
886#    SkillChance.Grey
887#        Skill chance values (0..100)
888#        Default: 100-75-25-0
889#
890#    SkillChance.MiningSteps
891#    SkillChance.SkinningSteps
892#         For skinning and Mining chance decrease with skill level.
893#         Default: 0  - no decrease
894#                  75 - in 2 times each 75 skill points
895#
896#    DurabilityLossChance.Damage
897#         Chance lost one from equiped items durability point at damage apply or receive.
898#         Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items
899#
900#    DurabilityLossChance.Absorb
901#         Chance lost one from armor items durability point at damage absorb.
902#         Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items
903#
904#    DurabilityLossChance.Parry
905#         Chance lost weapon durability point at parry.
906#         Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point
907#
908#    DurabilityLossChance.Block
909#         Chance lost sheild durability point at damage block.
910#         Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point
911#
912#    Death.SicknessLevel
913#         Starting Character start gain sickness at spirit resurrection (1 min)
914#         Default: 11
915#                  -10 - character will have full time (10min) sickness at 1 level
916#                  maxplayerlevel+1 - chaarcter will not have sickess at any level
917#
918#    Death.CorpseReclaimDelay.PvP
919#    Death.CorpseReclaimDelay.PvE
920#         Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
921#         Default: 1 (enabled)
922#                  0 (disabled)
923#
924###################################################################################################################
925
926Rate.Health = 1
927Rate.Mana = 1
928Rate.Rage.Income = 1
929Rate.Rage.Loss = 1
930Rate.Focus = 1
931Rate.Loyalty = 1
932Rate.Skill.Discovery = 1
933Rate.Drop.Item.Poor = 1
934Rate.Drop.Item.Normal = 1
935Rate.Drop.Item.Uncommon = 1
936Rate.Drop.Item.Rare = 1
937Rate.Drop.Item.Epic = 1
938Rate.Drop.Item.Legendary = 1
939Rate.Drop.Item.Artifact = 1
940Rate.Drop.Item.Referenced = 1
941Rate.Drop.Money = 1
942Rate.XP.Kill    = 1
943Rate.XP.Quest   = 1
944Rate.XP.Explore = 1
945Rate.XP.PastLevel70 = 1
946Rate.Rest.InGame = 1
947Rate.Rest.Offline.InTavernOrCity = 1
948Rate.Rest.Offline.InWilderness = 1
949Rate.Damage.Fall = 1
950Rate.Auction.Time = 1
951Rate.Auction.Deposit = 1
952Rate.Auction.Cut = 1
953Rate.Honor = 1
954Rate.Mining.Amount = 1
955Rate.Mining.Next   = 1
956Rate.Talent = 1
957Rate.Reputation.Gain = 1
958Rate.InstanceResetTime = 1
959SkillGain.Crafting = 1
960SkillGain.Defense = 1
961SkillGain.Gathering = 1
962SkillGain.Weapon = 1
963SkillChance.Orange = 100
964SkillChance.Yellow = 75
965SkillChance.Green  = 25
966SkillChance.Grey   = 0
967SkillChance.MiningSteps   = 0
968SkillChance.SkinningSteps = 0
969DurabilityLossChance.Damage = 0.5
970DurabilityLossChance.Absorb = 0.5
971DurabilityLossChance.Parry  = 0.05
972DurabilityLossChance.Block  = 0.05
973Death.SicknessLevel = 11
974Death.CorpseReclaimDelay.PvP = 1
975Death.CorpseReclaimDelay.PvE = 1
976
977###################################################################################################################
978# CONSOLE AND REMOTE ACCESS
979#
980#    Console.Enable
981#        Enable console
982#        Default: 1 - on
983#                 0 - off
984#
985#    Ra.Enable
986#        Enable remote console
987#        Default: 0 - off
988#                 1 - on
989#
990#    Ra.IP
991#        Default remote console ip address, use 0.0.0.0 for every address
992#
993#    Ra.Port
994#        Default remote console port
995#
996#    Ra.MinLevel
997#        Minimum level that's required to login,3 by default
998#
999#    Ra.Secure
1000#        Kick client on wrong pass
1001#
1002###################################################################################################################
1003
1004Console.Enable = 1
1005Ra.Enable = 0
1006Ra.IP = 0.0.0.0
1007Ra.Port = 3443
1008Ra.MinLevel = 3
1009Ra.Secure = 1
1010
1011###################################################################################################################
1012#
1013# Rated arena matches config
1014#
1015# MaxRatingDifference: the maximum rating difference between two groups in rated matches
1016#             Default: 0 (disable, rating difference is discarded) 
1017#
1018# RatingDiscardTimer: after the specified milliseconds has passed,
1019#                     rating information will be discarded when selecting teams for matches
1020#                     also initiates an update by this timer
1021#             Default: 60000
1022#
1023# AutoDistributePoints: set if arena points should be distributed automatically, or by GM command
1024#             Default: 0 (disable) (recommended): use gm command or sql query to distribute the points
1025#                      1 (enable): arena points are distributed automatically
1026#
1027# AutoDistributeInterval: how often should the distribution take place
1028#                         if automatic distribution is enabled
1029#                         in days
1030#             Default: 7 (weekly)
1031#
1032###################################################################################################################
1033
1034Arena.MaxRatingDifference = 0
1035Arena.RatingDiscardTimer = 60000
1036Arena.AutoDistributePoints = 0
1037Arena.AutoDistributeInterval = 7
1038
1039###################################################################################################################
1040#
1041# Battleground config
1042#
1043# PrematureFinishTimer: the time to end the bg if there are less than minplayersperteam on one side
1044#                       in milliseconds, 0 - disabled
1045#              Default: 0
1046#
1047###################################################################################################################
1048
1049BattleGround.PrematureFinishTimer = 0
1050
1051###################################################################################################################
1052#
1053# Network config
1054#
1055# Threads: number of threads for network ,recommend 1 thread per 1000 players.
1056#         Default: 1
1057#
1058# OutKBuff: the output kernel buffer used ( SO_SNDBUF socket option ) , -1 means use system default. Refer to tcp manual for explanation.
1059#         Default: -1
1060#
1061# OutUBuff: userspace buffer for output
1062#         Default: 65536
1063#
1064# TcpNodelay: enable ( 1 ) , disable ( 0 ) ,TCP_NODELAY socket option. Refer to tcp manual for explanation.
1065#         Default: 1
1066#
1067#     
1068#
1069###################################################################################################################
1070
1071Network.Threads = 1
1072Network.OutKBuff = -1
1073Network.OutUBuff = 65536
1074Network.TcpNodelay = 1
1075
1076
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