Changeset 109 for trunk/src/bindings/scripts/include/sc_creature.h
- Timestamp:
- 11/19/08 13:36:49 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/bindings/scripts/include/sc_creature.h
r55 r109 26 26 //Called at each attack of m_creature by any victim 27 27 void AttackStart(Unit *); 28 void AttackStart(Unit *, bool melee); 28 29 29 30 //Called at stoping attack by any attacker … … 90 91 //************* 91 92 92 //Start attack of victim and go to him93 void DoStart AttackAndMovement(Unit* victim, float distance = 0, float angle = 0);93 //Start movement toward victim 94 void DoStartMovement(Unit* victim, float distance = 0, float angle = 0); 94 95 95 //Start attack on victim but do not move96 void DoStart AttackNoMovement(Unit* victim);96 //Start no movement on victim 97 void DoStartNoMovement(Unit* victim); 97 98 98 99 //Do melee swing of current victim if in rnage and ready and not casting