Changeset 110 for trunk/src/game/Spell.h
- Timestamp:
- 11/19/08 13:36:54 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Spell.h
r108 r110 74 74 PUSH_IN_FRONT, 75 75 PUSH_IN_BACK, 76 PUSH_IN_LINE, 76 77 PUSH_SELF_CENTER, 77 78 PUSH_DEST_CENTER, … … 603 604 { 604 605 case PUSH_IN_FRONT: 605 if(i_spell.GetCaster()->isInFront((Unit*)(itr->getSource()), i_radius, 2*M_PI/3 ))606 if(i_spell.GetCaster()->isInFront((Unit*)(itr->getSource()), i_radius, M_PI/3 )) 606 607 i_data->push_back(itr->getSource()); 607 608 break; 608 609 case PUSH_IN_BACK: 609 if(i_spell.GetCaster()->isInBack((Unit*)(itr->getSource()), i_radius, 2*M_PI/3 )) 610 if(i_spell.GetCaster()->isInBack((Unit*)(itr->getSource()), i_radius, M_PI/3 )) 611 i_data->push_back(itr->getSource()); 612 break; 613 case PUSH_IN_LINE: 614 if(i_spell.GetCaster()->isInLine((Unit*)(itr->getSource()), i_radius )) 610 615 i_data->push_back(itr->getSource()); 611 616 break;