Changeset 139 for trunk/src/game/SocialMgr.cpp
- Timestamp:
- 11/19/08 13:39:41 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/SocialMgr.cpp
r102 r139 42 42 } 43 43 44 uint32 PlayerSocial::GetNumberOfSocialsWithFlag(SocialFlag flag) 45 { 46 uint32 counter = 0; 47 for(PlayerSocialMap::iterator itr = m_playerSocialMap.begin(); itr != m_playerSocialMap.end(); ++itr) 48 { 49 if(itr->second.Flags & flag) 50 counter++; 51 } 52 return counter; 53 } 54 44 55 bool PlayerSocial::AddToSocialList(uint32 friend_guid, bool ignore) 45 56 { 46 // client limit 47 if(m_playerSocialMap.size() >= 50) 48 return false; 57 // check client limits 58 if(ignore) 59 { 60 if(GetNumberOfSocialsWithFlag(SOCIAL_FLAG_IGNORED) >= SOCIALMGR_IGNORE_LIMIT) 61 return false; 62 } 63 else 64 { 65 if(GetNumberOfSocialsWithFlag(SOCIAL_FLAG_FRIEND) >= SOCIALMGR_FRIEND_LIMIT) 66 return false; 67 } 49 68 50 69 uint32 flag = SOCIAL_FLAG_FRIEND;