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Timestamp:
11/19/08 13:23:07 (17 years ago)
Author:
yumileroy
Message:

[svn] * Added fleeing and call assistance in script until we move all AI functions to core

Original author: Neo2003
Date: 2008-10-05 12:10:02-05:00

Files:
1 modified

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  • trunk/src/game/Creature.h

    r6 r14  
    511511        void CallAssistence(); 
    512512        void SetNoCallAssistence(bool val) { m_AlreadyCallAssistence = val; } 
     513        void DoFleeToGetAssistance(float radius = 50); 
    513514 
    514515        MovementGeneratorType GetDefaultMovementType() const { return m_defaultMovementType; }