Changeset 156 for trunk/src/game/GuardAI.cpp
- Timestamp:
- 11/19/08 13:41:28 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/GuardAI.cpp
r102 r156 118 118 if( i_creature.isAttackReady() ) 119 119 { 120 if( i_creature.IsWithin DistInMap(i_creature.getVictim(), ATTACK_DISTANCE))120 if( i_creature.IsWithinCombatDist(i_creature.getVictim(), ATTACK_DISTANCE)) 121 121 { 122 122 i_creature.AttackerStateUpdate(i_creature.getVictim());