Changeset 186 for trunk/src/game/Unit.h

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Timestamp:
11/19/08 13:44:25 (17 years ago)
Author:
yumileroy
Message:

[svn] Remove isVisible function. Check stealth and invisible in canAttack();
Use new remove aura by interrupt flag function.

Original author: megamage
Date: 2008-11-07 09:36:46-06:00

Files:
1 modified

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  • trunk/src/game/Unit.h

    r178 r186  
    923923 
    924924        bool isTargetableForAttack() const; 
     925        bool isAttackableByAOE() const; 
     926        bool canAttack(Unit const* target) const; 
    925927        virtual bool IsInWater() const; 
    926928        virtual bool IsUnderWater() const; 
     
    10321034 
    10331035        void RemoveSpellsCausingAura(AuraType auraType); 
    1034         void RemoveInterruptableAura(uint32 flag); 
    10351036        void RemoveRankAurasDueToSpell(uint32 spellId); 
    10361037        bool RemoveNoStackAurasDueToAura(Aura *Aur);