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Timestamp:
11/19/08 13:45:05 (17 years ago)
Author:
yumileroy
Message:

[svn] Disable LOS check in canSeeOrDetect. It has been proved that CPU cannot sustain so much calculation.

Original author: megamage
Date: 2008-11-08 09:03:56-06:00

Files:
1 modified

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  • trunk/src/game/Creature.cpp

    r186 r193  
    15301530 
    15311531    // Now check is target visible with LoS 
    1532     return u->IsWithinLOS(GetPositionX(),GetPositionY(),GetPositionZ()); 
     1532    //return u->IsWithinLOS(GetPositionX(),GetPositionY(),GetPositionZ()); 
     1533    return true; 
    15331534} 
    15341535